Nobody realises that you can counternudge(with normal nudge) even after you got hit by an attack nudge, canceling the 1h w/o shield attack_nudge-left swing combo. Complaining on the forums is easier anyway. I increased the attack nudge duration(some time ago) for next patch, so even without countering it won't be that deadly anymore - unless you get caught while attacking.Been explaining this to people on eu1 and eu3 for agesss.
Waiting for Razzer, I'm sure he'll have a thing or two to say about nudging after last night :mrgreen:
Nerf the nudge for shieldless 1hs too. This is not fucking WotR, where having some freehit giving easly executable moves is called proper competitive gameplay.
Nobody realises that you can counternudge(with normal nudge) even after you got hit by an attack nudge, canceling the 1h w/o shield attack_nudge-left swing combo. Complaining on the forums is easier anyway. I increased the attack nudge duration(some time ago) for next patch, so even without countering it won't be that deadly anymore - unless you get caught while attacking.
I abuse nudge hard and it´s still on the V button for me.
Well, you haven't had v as a sheath button since warband beta or so. Nudging is useless for me until I can rebind it,I hit V with my thumbs while just using the rest of my hand to move.
Waiting for Razzer, I'm sure he'll have a thing or two to say about nudging after last night :mrgreen:visitors can't see pics , please register or login
,I hit V with my thumbs while just using the rest of my hand to move.
How often do you sheat anyway? Rebind it to h or something.
v::h
XButton2::v
f12::Suspend
v::h
LControl::v
f12::Suspend
Can't you read? Hitting v is not a problem, my weapon being sheathed every time I nudge is.Oh I'm sorry I misread , sheating weapons is F12 for me since you never realy have to do it. But then I understand :mrgreen:
visitors can't see pics , please register or loginwat.
(http://s1082.photobucket.com/user/TiberiusX/media/herpderp_zpsb5d5775c.png.html)
n0 hat3 plz.
Nobody realises that you can counternudge(with normal nudge) even after you got hit by an attack nudge, canceling the 1h w/o shield attack_nudge-left swing combo. Complaining on the forums is easier anyway. I increased the attack nudge duration(some time ago) for next patch, so even without countering it won't be that deadly anymore - unless you get caught while attacking.Wait, so you nerf the really short reach, 5 second delay, not-always-free-hit move (nudge) even more; but keep the hilariously easy to use, spamable, AoE, guaranteed-free-hit kicks as they are?
You forgot "unblockable" when talking about kicks, but I still agree with you.Both are unblockable, that's why I didn't mention it.
Both are unblockable, that's why I didn't mention it.
Nobody realises that you can counternudge(with normal nudge) even after you got hit by an attack nudge, canceling the 1h w/o shield attack_nudge-left swing combo.
Nudge is "blockable"...Chamberable, not blockable.
No, due an oversight from me you can counternudge even after you got hit by another nudge. This makes it by far not as hard as "chambering".How does this work really? I read your posts and I kinda tried to stop myself from getting slashed while being immobilized by a nudge, by pressing "V" and it didnt do anything. I still got slashed. What may I have done wrong?
V
"Huh?"
V
"Too soon to try another nudge!"
*DEAD*-fin-
It works fine for me. You have to hit with your own nudge though, so you have to aim at the other player while doing it.
Just wish there was something I could do while staggered from a kick
I was thinking of making a kick escape(backwards) comparable to knockdown escape before I went out of order.
Would be interesting, although I think most people would just prefer a kick that didn't have a 30 degree staggercone that lasted way longer than the animation indicated.
I was thinking of making a kick escape(backwards) comparable to knockdown escape before I went out of order.
Anyone else manage to knock someone down using a nudge, but the enemy still able to block while on the ground?Yeah, fairly sure that's intentional, guy who is knocked down can't move, can't roll, but can block and attack. A bit silly though as the requirements for the knockdown nudge allow for a free hit 100% of the time, and the guy knocked down isn't stunned long enough for you to hit him before he can block.
Yeah, fairly sure that's intentional, guy who is knocked down can't move, can't roll, but can block and attack. A bit silly though as the requirements for the knockdown nudge allow for a free hit 100% of the time, and the guy knocked down isn't stunned long enough for you to hit him before he can block.It really should be changed. Being knocked down from a nudge is rare enough that you shouldn't be able to attack while lying on the ground/getting up. If kicking someone is good enough to get a free hit, then a nudgeknockdown should be more than enough to get a free hit.