Author Topic: "Nudge," a play in one act.  (Read 4396 times)

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Offline Tibe

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Re: "Nudge," a play in one act.
« Reply #15 on: September 26, 2013, 06:12:36 am »
+3
Waiting for Razzer, I'm sure he'll have a thing or two to say about nudging after last night  :mrgreen:
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n0 hat3 plz.

Offline Gurnisson

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Re: "Nudge," a play in one act.
« Reply #16 on: September 26, 2013, 07:51:57 am »
0
,I  hit V with my thumbs while just using the rest of my hand to move.

Can't you read? Hitting v is not a problem, my weapon being sheathed every time I nudge is.
I voted Gurnisson cause of his fucking bendy pike, I swear noone can roflcopter stab like he can.

Offline Paul

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Re: "Nudge," a play in one act.
« Reply #17 on: September 26, 2013, 08:24:22 am »
+1
How often do you sheat anyway? Rebind it to h or something.

Offline Gurnisson

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Re: "Nudge," a play in one act.
« Reply #18 on: September 26, 2013, 11:37:58 am »
0
How often do you sheat anyway? Rebind it to h or something.

Do it when repositioning or fleeing for the increased movement speed. Especially important when I play archer or xbow. I always sheath once during a battle round, usually up to 2-4 times.
I voted Gurnisson cause of his fucking bendy pike, I swear noone can roflcopter stab like he can.

Offline Paul

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Re: "Nudge," a play in one act.
« Reply #19 on: September 26, 2013, 01:11:42 pm »
+2
Then use autohotkey to rebind v to sheating and nudge to another key.

Example(sheat internally bound to h) for MouseButton5 for nudge:
Code: [Select]
v::h
XButton2::v
f12::Suspend


Example for LeftControl for nudge:
Code: [Select]
v::h
LControl::v
f12::Suspend
« Last Edit: September 26, 2013, 01:14:59 pm by Paul »

Offline Fartface

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Re: "Nudge," a play in one act.
« Reply #20 on: September 26, 2013, 02:38:04 pm »
+1
Can't you read? Hitting v is not a problem, my weapon being sheathed every time I nudge is.
Oh I'm sorry I misread , sheating weapons is F12 for me since you never realy have to do it. But then I understand :mrgreen:
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Offline Razzer

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Offline Tibe

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Re: "Nudge," a play in one act.
« Reply #22 on: September 26, 2013, 05:44:00 pm »
+2
I think I started something I cant finish here...

Offline Teeth

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Re: "Nudge," a play in one act.
« Reply #23 on: September 26, 2013, 05:47:05 pm »
+2
It's not that hard to relearn one key. Just spent 5 using the new button and go play. Sure you might cock up a few times in the next hour, but then you're fine.

Offline Jarlek

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Re: "Nudge," a play in one act.
« Reply #24 on: September 26, 2013, 07:44:58 pm »
-1
Nobody realises that you can counternudge(with normal nudge) even after you got hit by an attack nudge, canceling the 1h w/o shield attack_nudge-left swing combo. Complaining on the forums is easier anyway. I increased the attack nudge duration(some time ago) for next patch, so even without countering it won't be that deadly anymore - unless you get caught while attacking.
Wait, so you nerf the really short reach, 5 second delay, not-always-free-hit move (nudge) even more; but keep the hilariously easy to use, spamable, AoE, guaranteed-free-hit kicks as they are?

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Offline CrazyCracka420

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Re: "Nudge," a play in one act.
« Reply #25 on: September 26, 2013, 08:05:39 pm »
0
You forgot "unblockable" when talking about kicks, but I still agree with you.

The Area of Effect, and the lasting effect (after the kick animation has stopped "kicking") is the big issues for me.  I don't care about the lack of cooldown. 
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Offline Jarlek

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Re: "Nudge," a play in one act.
« Reply #26 on: September 26, 2013, 10:08:32 pm »
0
You forgot "unblockable" when talking about kicks, but I still agree with you.
Both are unblockable, that's why I didn't mention it.

Although that reminds me of something else.

If I hit a guy who's kicking before the kick lands, he still get to kick (and 75% of the time, the free hit).

If I hit a guy who's nudging before the nudge lands, the guy is stunned and the nudge is canceled.

Someone explain to me wtf is up with that?
This game isn't about being skillful as much as its about saying things in general chat that enrage people who then go to murder you but in their rage they make dumb mistakes which gets them killed.
In memory of Jarlek_zeh_Blue, ruler of Ilvia

Offline San

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Re: "Nudge," a play in one act.
« Reply #27 on: September 26, 2013, 10:19:39 pm »
0
Can we nudge after we get kicked to cancel the kick?

Offline Falka

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Re: "Nudge," a play in one act.
« Reply #28 on: September 26, 2013, 10:21:33 pm »
0
Both are unblockable, that's why I didn't mention it.

Nudge is "blockable"...

Nobody realises that you can counternudge(with normal nudge) even after you got hit by an attack nudge, canceling the 1h w/o shield attack_nudge-left swing combo.
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Offline CrazyCracka420

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Re: "Nudge," a play in one act.
« Reply #29 on: September 26, 2013, 10:21:53 pm »
+2
Only thing I like about nudge/kick now is that I can nudge, and then click kick button for about 5 seconds and keep head banging for that duration.
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