I dont agree, i just think that throwing weapons should get an ammo buff just like loomed arrows :!: Throwing weapons just have shitty ammo in general :?
Says Tzar, the javelin bandit guy from Warcraft III
I dont agree, i just think that throwing weapons should get an ammo buff just like loomed arrows :!: Throwing weapons just have shitty ammo in general :?
No.
Throwing is VERY powerful.
Ammo is far from a concern. There is ammo scattered across the map everywhere, and even if you miss you can just pick it back up and have at it again. Imagine how imbalanced this suggestion would make throwing lances. The entire premise of the throwing class is that they have high-damage weapons with low ammo. To give them more ammo is to make it an unbalanced class, which (in my opinion) is a line it is very close to crossing.
Brigand. Its a brigand.
Contrary as archery, a thrower can choose between his throwing weapons, to choose the best according to the situation. If you only always carry the same stack of 3 Jarids only, then yeah, you'll run out of ammo pretty fast. (only 9 + 1 slot weapon/other throwing stuff).
No one forces you to go high tier trowing weps.
Back in the days i enjoyed trowing, i used 2 good stacks (jarids, javelins, spears or axes) and 2 stacks of wardarts. That gave me 16-20 things to trow + whatever i could loot.
Thats more then enough imo.
Read the post above yours...
Throwing is very powerful yes. However so is X-bow where you get a lot more ammoAn xbow is also way much slower.
Ammo however is a concern - picking up isn't always an option (hit a shield, some ladders/door/wall textures bug it so you can't pick it back up, etc)
Besides Archers/X-bow can pick up ammo also, yet they start with crap loads more ammo.
I really don't think it will make it imbalanced... For your throwing lance suggestion it's only 1 more ... 5 ammo maximum by comparison to 4 (You think that's the game changer?)
An X-bow can have 26 steel bolts (8 pierce) on an Arbalest which has a thrust of 85 pierce (AND a side weapon)
EDIT:An xbow is also way much slower.
Bow = high ammo compensates for medium speed and relatively low damage.
xbow = high ammo and high damage compensate for very low speed
trowing = very fast speed and high damage compensate for low ammo
And if you can't pick up back any more ammo, then that means you've killed enough people already, and can go berserk with a melee weapon, even with 0 PS. (try the 1h stab)
If you're a fully dedicated thrower (1wpf everywhere, 0 PS, 0 Riding, etc...) then yeah, lack of ammo. Try to find friends/allies who also throw stuff around.
I am somewhat slightly more str, armor and IF buffed then your average infantryman.
Throwing is a very expenisve hobby for some reason. The cost should be reduced a lot. But adding ammo in any way? I dont agree with this.
If you are skilled enough and acctually take time to aim your throws then there is enough ammo as far as im concerned(I have a thrower alt I play a lot with). I have seen throwers just randomly running around and just randomly throwing weapons like they dont give a shit from pretty long distances in hopes to get lucky until they run out of ammo, then they come to the forums and complain how they should have more ammo. Seriuslly? Mate if you already threw like 9 things totally randomly at the enemy without aiming and not even hit him once, then I think humanity has failed if they give into your request of giving you more chances on landing easy unplanned hits.
This above wasnt aimed at anybody particular. This is just how some throwers are.
Im just against adding more ammo cause I see what goes on in the field. Most just throw it for lolz and go for luck alone in hopes of hitting something. Not even concentrating or anything. And its still generally a supportclass(sadly ofcourse), cause it only works well if used for a hybridbuild.
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Tsk tsk...
Asking for a tiny microscopic ammo buff is clearly impossible with the short sighted mindset of this community...
The situation in siege is a bit weird, as defender it's sometimes hard to get ammo but there are easy targets, as attacker you can always die and respawn to refill but there are fewer targets.
was playing on my thrower alt last night, MW jarids are fine, but slightly annoying with the low ammo, i 1-2 hit people with 8 PT, Throwing is fine as it ables people to do good dmg but limits it to enough on the battlefield
Have a friend bring a construction site and make a weapon rack in a defendable area such as the flag. Then you can refill.
What game mode? If siege attacking or defending? What map?
Was playing battle, i was getting scores like 10-2, 8-3, one map i got 14-1 i think
On Battle servers this is not such a problem as there is only so many enemies etc etc. So you can be selective about each throw and maintain ammo.
On Siege/DTV however ammo limitations are very apparent. On siege (especially when playing defense) the amount of enemies you can encounter can be vast. This leads to running out of ammo very quickly the norm for most lives despite how carefully you chose your shot.
As a thrower myself, I say no.
If you really need ammo on siege just let somebody build a weapon rack.