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Should this be implemented

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No
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I hate ranged because I'm a 2h hero
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Author Topic: Throwing Ammo (dedicated throwers)  (Read 1555 times)

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Offline Vermilion

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Throwing Ammo (dedicated throwers)
« on: August 16, 2013, 10:24:43 pm »
-3
Currently all high tier throwing weapons have very limited ammunition.

On Battle servers this is not such a problem as there is only so many enemies etc etc. So you can be selective about each throw and maintain ammo.

On Siege/DTV however ammo limitations are very apparent. On siege (especially when playing defense) the amount of enemies you can encounter can be vast. This leads to running out of ammo very quickly the norm for most lives despite how carefully you chose your shot.

My suggestion is -

An ammo increase for throwers when you have 3 stacks (EDIT - Maybe I should have clarified, 3 stacks of the same type. Mixing throwing weapons won't provide an ammo increase)

(Maybe the equivalent of an extra stack.. so 1 stacks of Jarids = 3, 2 stacks = 6, 3 stacks = 12)

This means people with some throwing won't get any buff (eg two hander with 1 or 2 stacks of throwing axes)
It also mean throwers with one hand and shield also won't get any buff

It will still be possible to have a 1 slot / 0 slot side weapon but your main skills will be focused on throwing.


I don't know the programming of such a feature, so I would love to hear back from a Dev about the feasibility of this suggestion (even if it's an out right no way, never going to do this).

Thanks for reading!
« Last Edit: August 16, 2013, 11:38:40 pm by Vermilion »

Offline Tzar

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Re: Throwing Ammo (dedicated throwers)
« Reply #1 on: August 16, 2013, 10:54:19 pm »
0
I dont agree, i just think that throwing weapons should get an ammo buff just like loomed arrows  :!: Throwing weapons just have shitty ammo in general  :?
I've never played a server where people split up as much or as often as on EU1.  No wonder range is having a field day.

Offline Ronin

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Re: Throwing Ammo (dedicated throwers)
« Reply #2 on: August 16, 2013, 10:55:01 pm »
0
Says Tzar, the javelin bandit guy from Warcraft III
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Offline Vermilion

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Re: Throwing Ammo (dedicated throwers)
« Reply #3 on: August 16, 2013, 11:05:29 pm »
0
I dont agree, i just think that throwing weapons should get an ammo buff just like loomed arrows  :!: Throwing weapons just have shitty ammo in general  :?

After nurfing Heavy Throwing Axes ammo I don't think an over all ammo buff is an option...

Though I do agree that looming should increase ammo

Offline Palurgee

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Re: Throwing Ammo (dedicated throwers)
« Reply #4 on: August 16, 2013, 11:09:08 pm »
-1
No.

Throwing is VERY powerful.

Ammo is far from a concern. There is ammo scattered across the map everywhere, and even if you miss you can just pick it back up and have at it again. Imagine how imbalanced this suggestion would make throwing lances. The entire premise of the throwing class is that they have high-damage weapons with low ammo. To give them more ammo is to make it an unbalanced class, which (in my opinion) is a line it is very close to crossing.

Says Tzar, the javelin bandit guy from Warcraft III

Brigand. Its a brigand.

Offline CrazyCracka420

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Re: Throwing Ammo (dedicated throwers)
« Reply #5 on: August 16, 2013, 11:10:32 pm »
0
I say naye.  Throwing is already stronger than hitting someone with a melee weapon (which I understand for gameplay balance, due to ammo limitation, but I still think it's booty). 

Here's a suggestion, use a different type of throwing weapon when you play DTV/Siege? 

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Offline Bulzur

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Re: Throwing Ammo (dedicated throwers)
« Reply #6 on: August 16, 2013, 11:19:32 pm »
+1
I dont agree, i just think that throwing weapons should get an ammo buff just like loomed arrows  :!: Throwing weapons just have shitty ammo in general  :?

Arrows gain a total of +33.33% of ammo for 3 heirloom points.
Throwing, for example Jarids, gain, with 3 heirloom points : 2 speed, 4 damage, 2 missile speed, 5 accuracy.
Gaining +33.33% ammo is perfect for Jarid, since that just means 4 at +3.
But how to balance it ? Less damage ? Less missile speed ? Less everything ?

I like my MW Jarids as they are now.

Contrary as archery, a thrower can choose between his throwing weapons, to choose the best according to the situation. If you only always carry the same stack of 3 Jarids only, then yeah, you'll run out of ammo pretty fast. (only 9 + 1 slot weapon/other throwing stuff).

I like having some war darts for example, against cavs or lightly armored people (archers !). And they come in a good quantity.

Throwing is fine.
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Offline Vermilion

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Re: Throwing Ammo (dedicated throwers)
« Reply #7 on: August 16, 2013, 11:20:19 pm »
+1
No.

Throwing is VERY powerful.

Ammo is far from a concern. There is ammo scattered across the map everywhere, and even if you miss you can just pick it back up and have at it again. Imagine how imbalanced this suggestion would make throwing lances. The entire premise of the throwing class is that they have high-damage weapons with low ammo. To give them more ammo is to make it an unbalanced class, which (in my opinion) is a line it is very close to crossing.

Brigand. Its a brigand.

Throwing is very powerful yes. However so is X-bow where you get a lot more ammo

Ammo however is a concern - picking up isn't always an option (hit a shield, some ladders/door/wall textures bug it so you can't pick it back up, etc)

Besides Archers/X-bow can pick up ammo also, yet they start with crap loads more ammo.

I really don't think it will make it imbalanced... For your throwing lance suggestion it's only 1 more ... 5 ammo maximum by comparison to 4 (You think that's the game changer?)

An X-bow can have 26 steel bolts (8 pierce) on an Arbalest which has a thrust of 85 pierce (AND a side weapon)

Offline Tydeus

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Re: Throwing Ammo (dedicated throwers)
« Reply #8 on: August 16, 2013, 11:22:24 pm »
+3
Dedicated throwers are a gimmick "fun" (fun thievery) build and as such, have enough killing potential as is. I'm much more interested in increasing accuracy at the cost of damage if we're going to be increasing the killing potential at all.
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Offline Vermilion

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Re: Throwing Ammo (dedicated throwers)
« Reply #9 on: August 16, 2013, 11:23:12 pm »
0
Contrary as archery, a thrower can choose between his throwing weapons, to choose the best according to the situation. If you only always carry the same stack of 3 Jarids only, then yeah, you'll run out of ammo pretty fast. (only 9 + 1 slot weapon/other throwing stuff).

That's why this suggestion is for 3 stacks

If you have different ammo for different classes you won't get any bonus

Offline Haboe

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Re: Throwing Ammo (dedicated throwers)
« Reply #10 on: August 16, 2013, 11:35:08 pm »
+1
No one forces you to go high tier trowing weps.
Back in the days i enjoyed trowing, i used 2 good stacks (jarids, javelins, spears or axes) and 2 stacks of wardarts. That gave me 16-20 things to trow + whatever i could loot.
Thats more then enough imo.
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Offline Vermilion

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Re: Throwing Ammo (dedicated throwers)
« Reply #11 on: August 16, 2013, 11:37:15 pm »
0
No one forces you to go high tier trowing weps.
Back in the days i enjoyed trowing, i used 2 good stacks (jarids, javelins, spears or axes) and 2 stacks of wardarts. That gave me 16-20 things to trow + whatever i could loot.
Thats more then enough imo.

Read the post above yours...

Edit - Also that is what I do, I mix some lower tier (1 or 2 stacks) with some high tier... But when your on a server filled with people with high body armor you need more high tier than lower...

All well and good having 32 throwing daggers.. but when you play against lots of plate armor you might as well have a nerf gun
« Last Edit: August 16, 2013, 11:44:05 pm by Vermilion »

Offline Haboe

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Re: Throwing Ammo (dedicated throwers)
« Reply #12 on: August 16, 2013, 11:44:20 pm »
+1
Read the post above yours...

Has nothing to do with it :P

I say that instead of your suggestion (3 stack bonus) you can just do what i wrote  :wink:

EDIT:
Throwing is very powerful yes. However so is X-bow where you get a lot more ammo

Ammo however is a concern - picking up isn't always an option (hit a shield, some ladders/door/wall textures bug it so you can't pick it back up, etc)

Besides Archers/X-bow can pick up ammo also, yet they start with crap loads more ammo.

I really don't think it will make it imbalanced... For your throwing lance suggestion it's only 1 more ... 5 ammo maximum by comparison to 4 (You think that's the game changer?)

An X-bow can have 26 steel bolts (8 pierce) on an Arbalest which has a thrust of 85 pierce (AND a side weapon)
An xbow is also way much slower.


Bow = high ammo compensates for medium speed and relatively low damage.
xbow = high ammo and high damage compensate for very low speed
trowing = very fast speed and high damage compensate for low ammo
« Last Edit: August 16, 2013, 11:47:40 pm by Haboe »
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Offline Bulzur

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Re: Throwing Ammo (dedicated throwers)
« Reply #13 on: August 16, 2013, 11:52:12 pm »
0
Oh, and i doubt items can be "changed" depending on fighting in Battles or Sieges.

So yes, some builds/items are more effective on sieges than others, but seeing as the item date is the same for both, you can't change them (i believe).
And... if you can see my earlier post, it was "quoting" someone, and answering him... about adding extra ammo with heirloom. Wich is nearly the same as adding a 4th stack if carrying 3 identical stack, except more variety. And variety is good.


Also... my "dedicated"' thrower used to have 6 PS and 50 wpf in 2h. So i'll throw my stuff around, and loot a nice 2h weapon somewhere. That way, i'm still playing/slaying having fun. Just as you see archers with a melee weapon, except that we (throwers) go in melee sooner, and with less malus since we can keep a nice armor.

If you're a fully dedicated thrower (1wpf everywhere, 0 PS, 0 Riding, etc...) then yeah, lack of ammo. Try to find friends/allies who also throw stuff around. And if you can't pick up back any more ammo, then that means you've killed enough people already, and can go berserk with a melee weapon, even with 0 PS. (try the 1h stab)
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Offline Vermilion

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Re: Throwing Ammo (dedicated throwers)
« Reply #14 on: August 17, 2013, 12:17:39 am »
0

EDIT:An xbow is also way much slower.

Bow = high ammo compensates for medium speed and relatively low damage.
xbow = high ammo and high damage compensate for very low speed
trowing = very fast speed and high damage compensate for low ammo

I know x-bow is much slower which is why I'm not asking for equal amount of ammo... Just slightly more than what is currently available for dedicated throwers using muiltiple stacks of the same item.

And if you can't pick up back any more ammo, then that means you've killed enough people already, and can go berserk with a melee weapon, even with 0 PS. (try the 1h stab)

I don't want to play melee with a throwers build.. might as well just play as one of my melee characters lol

If you're a fully dedicated thrower (1wpf everywhere, 0 PS, 0 Riding, etc...) then yeah, lack of ammo. Try to find friends/allies who also throw stuff around.

One of my alts is a fully dedicated thrower no wpf in anything else, no PS etc
But I've had to make another alt which is a thrower and one handed

Personally I prefer pure throwing.. It's just the ammo issue. Which is why I am trying to make a solution which balances pure throwers.

I think shield throwers and people with some throwing are balanced.

--

We need something between war darts and Jarids/throwing spears.

Maybe take javelins down to 30 pierce and increase ammo to something like 5???

What is the point of Javelins at the moment? Look at their stats compared to Jarids.. Why have they got 7 less damage and the same ammo?