cRPG

cRPG => Beginner's Help and Guides => Topic started by: Sharpe on August 09, 2013, 06:26:08 pm

Title: Polearm
Post by: Sharpe on August 09, 2013, 06:26:08 pm
Im thinking about going Polearm next gen, and was wondering what would be the best polearm to loom.
Title: Re: Polearm
Post by: Goeths on August 09, 2013, 06:28:58 pm
the one you like ?
Otherwise save up to 2 loompoints, because you can buy a +3 weapon with 2 loompoints + gold.



have a good one
Title: Re: Polearm
Post by: Sharpe on August 09, 2013, 06:33:44 pm
Ill attempt to have a good one while Im figuring out which one to loom out of the several I like. Good suggestion though well thought out, gave me some really valuable advice which ill probably forget or not care about.
Title: Re: Polearm
Post by: Ostulor on August 09, 2013, 06:54:40 pm
Are you looking for a 1 direction, 2 direction, or 4 direction polearm?
Title: Re: Polearm
Post by: Sharpe on August 09, 2013, 07:09:29 pm
Im looking for a 4 direction polearm.
Title: Re: Polearm
Post by: Phew on August 09, 2013, 07:14:45 pm
Im looking for a 4 direction polearm.

Long Bardiche is terrifying; used one for like 5 gens. Breaks shields in 3-4 swing, huge reach, and one-shots many people.

War Spear/Spear/Red Tassel/etc for OP sideswing spam.
Title: Re: Polearm
Post by: Holiday203 on August 10, 2013, 01:08:14 pm
Long Bardiche is terrifying; used one for like 5 gens. Breaks shields in 3-4 swing, huge reach, and one-shots many people.

War Spear/Spear/Red Tassel/etc for OP sideswing spam.

Long Bardiche is fucking awesome but the Great Long Bardiche is shit imo, unless you are used to unbalanced weapons. Try using a Long Hafted Blade or something with knockdown, always good for new polearm players.
Title: Re: Polearm
Post by: Boerenlater on August 10, 2013, 01:16:52 pm
Bec de corbin
Title: Re: Polearm
Post by: Rico on August 11, 2013, 05:20:06 pm
Bec de corbin
It's a good choice when you play siege a lot. In narrow corners and hallways, you won't get stuck too often with the Bec. I personally do not like it though, it's a bit weird to forsee when the hit will "connect", i.e. deal its damage or be blocked. The timing on this weapon is very strange, but on the other hand, that's a unique selling proposition. Try it yourself, it is a matter of taste.
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The Long War Axe is one of my favorites among the polearms. It has the bonus against shield thingy, is not unbalanced (unlike the Great Long Bardiche) and it is less mainstream than the Great Long Axe. It also connects faster, so you hit earlier than with the Great Long Axe and the enemy does not have that much time to block.
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The Glaive is another badass alternative. It looks very dangerous, and it is. Fallen_Wayyyne has been using it for a while, and STR_Nockeyboard. Both scared me as hell, I had no chance against them. They are good players and picked the Glaive, a wepaon that's very disgusting to fight against. You have a hard time blocking things and not getting stunned, and the worst part is that the Glaive seems to be a weapon that is sometimes even faster than your onehander or twohander. If I played polearm, I'd go for Glaive.
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The Long Hafted Blade - regardless of the stats - feels like a mixture between Bec and Glaive whenever I pick it up from the ground. Longer than the Bec, shorter than the Glaive. This weapon also connects pretty early and is a solid alternative to both.
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The Long Hafted Spiked Mace is your weapon of choice if you want to make people fall on the ground and hit them (knockdown). The blunt damage also penetrates armors very well.
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Slower and more powerful with crushthrough instead? Long Maul.
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If it has to be a spear, I'd recommend the double sided lance. Fast as hell, it surprisingly has 4 attack directions, which confuses lots of enemies. The pierce damage kicks ass.
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I hope that helps!
Title: Re: Polearm
Post by: Sharpe on August 12, 2013, 02:53:52 pm
Thanks alot! Im trying to stay away from the Great Long Maul because I don't wanna be "That Guy", I think ill go for the double sided lance, glaive, or the bec; both seem like pretty good polearms. I've seen Gallonigher use the bec and Ill just say, the blunt side completely wrecks.
Title: Re: Polearm
Post by: Rico on August 13, 2013, 12:51:43 am
Sure, don't mention it. Gl hf, and if you need more advice, keep asking. Most beginners don't use the forum, but you do and that's good. This way, people can give you some hints whenever needed.
Title: Re: Polearm
Post by: Rhaelys on August 13, 2013, 07:32:50 pm
As a side note the War Spear trumps the Double Sided Lance in pretty much every scenario (unless you want a short couchable weapon or something).

You get the ability to horse-rear (141+ length). You also gain +2 Speed and +20 Length. You only give up 4 pierce for it. It's also cheaper, to boot.

I used a MW War Spear for a while back when I was polearm and loved it. Very dangerous weapon to fight against.

I would also recommend any of the poleaxes, glaive, long hafted blade, any 2D polearm, long bardiche, hafted blade. Others are a bit more specialized or feel a bit different, but for the most part there will be some sort of polearm you enjoy.
Title: Re: Polearm
Post by: Riddaren on August 13, 2013, 07:35:42 pm
Im trying to stay away from the Great Long Maul because I don't wanna be "That Guy", I think ill go for the double sided lance, glaive, or the bec;

If you don't want to be "that guy" you should stay away from the glaive ;)
Title: Re: Polearm
Post by: CrazyCracka420 on August 13, 2013, 07:43:20 pm
My favorite 4 directional polearms would be (in this order, and based on how much they cost versus how "good" they are):

Long Bardiche
Long Hafted Knobbed Mace
Long Axe
Long War Axe (much better than Great Long Axe)

bec's are nice in strategus and for going up against tin cans, but the high cut of these "axes" I listed above are just fine for NA1 (IMO).

I've left poleaxes off the list due to the cost to own and upkeep them, but all of the poleaxes are beast weapons, and probably would be my favorite if not for the high cost of ownership.
Title: Re: Polearm
Post by: Byrdi on August 13, 2013, 10:26:20 pm
Poleaxe (not German or Elagant) is the best.

+ Fairly long range
+ Bonus Against shields
+ Good stab and swing (unlike spears or Elegant poleaxe)
+ Not unbalanced (stat)
- Slower than the shorter polearms (length makes very well up for this.)

Also heirlooming weapons that use either pierce or blunt damage gives a relatively better buff than cut based weapons.
Title: Re: Polearm
Post by: Tybal on August 25, 2013, 09:25:33 pm
after reading this thread i was wondering if there is a source where you can look the complete weapon stats up (including info on secondary modes, swing directions, wheter you can use it with shield or not in case of polearms)
i am playing a secondary char with polearms and am looking through all the options to find one that suits my needs and am a bit lost. is there one that can be used as support like a pike, has the option to be put on back/goes with shield/has 4 directions so you arent completely fucked when you play 1v1. i currently use the bamboo spear but 2 attack directions are quite hard in any 1v1 situation.

so basically i would like the option of shield against missiles, have long range to support and possibly be swappable/4 attack directions for 1v1 fights
Title: Re: Polearm
Post by: Rhaelys on August 25, 2013, 09:34:05 pm
after reading this thread i was wondering if there is a source where you can look the complete weapon stats up (including info on secondary modes, swing directions, wheter you can use it with shield or not in case of polearms)
i am playing a secondary char with polearms and am looking through all the options to find one that suits my needs and am a bit lost. is there one that can be used as support like a pike, has the option to be put on back/goes with shield/has 4 directions so you arent completely fucked when you play 1v1. i currently use the bamboo spear but 2 attack directions are quite hard in any 1v1 situation.

so basically i would like the option of shield against missiles, have long range to support and possibly be swappable/4 attack directions for 1v1 fights

War Spear
Title: Re: Polearm
Post by: Grumpy_Nic on August 25, 2013, 09:37:10 pm
Dont forget that you chose the single weapon group that has the ability to rear horses- an invaluable feature. The double sided lance doesnt have it.
I use a mw bec de corbin, when much cav is around I also take a spear with me. Keep a longspear in your invemtory, its a very good support weapon and is needed sometimes.
Title: Re: Polearm
Post by: Heibai on August 26, 2013, 02:54:40 am
Like the other people already said, you can do nothing wrong going with the Glaive or Bec de Corbin.
Glaive, great reach, good dmg; Bec, quite fast, perfect for crushing (spam  8-)) tincans.


But, if you only want to play with 4-directional polearms, I would rather go with 2h.
I recommend you to try out the other polearms, there are so many unique ones which are really fun to play with.
Title: Re: Polearm
Post by: Sharpe on August 27, 2013, 06:54:19 am
So far Ive had alot of fun with the War Spear out of all them, something is just so appealing to a high agi spearmen.
Title: Re: Polearm
Post by: WITCHCRAFT on August 27, 2013, 09:01:44 am
Poleaxes are pretty good at everything, although the price kinda makes up for it. Thrusts, swings, speed, power, shieldbreaking, knockdown. Here's some of my favorite specialized polearms:

Long Bardiche - Unlike the long great bardiche, it is not unabalanced. That's a huge bonus. 140 reach and 45 shieldbreaking cut damage swings make it better than any actual axe in the polearm tree of items. I really like the model too.

Long Maul: Longest crushthrough weapon in the game. Overheads feel like something between a halberd/bill and a maul. It's wonderful to use only overheads (not spamming, but saving the swing for when it counts) with a good ally to fight alongside. The weight will give you plenty of knockdowns if you go for side swings.

Long Hafted Blade: A faster glaive. Unique model that looks great with eastern armors. It's like a reverse warspear: stronger swings, weaker thrust.
Title: Re: Polearm
Post by: Sharpe on August 28, 2013, 03:00:00 am
You know what I never understood?

Why the regular hafted blade doesnt have a secondary mode, which would do pierce damage. The side that isnt used right now looks like it could be able to pierce.
Title: Re: Polearm
Post by: Ronin on August 29, 2013, 01:48:47 pm
I don't think the weapon is designed to be used that way.
Title: Re: Polearm
Post by: Macropus on August 29, 2013, 03:26:24 pm
You know what I never understood?

Why the regular hafted blade doesnt have a secondary mode, which would do pierce damage. The side that isnt used right now looks like it could be able to pierce.
No, it's not sharp.
Even double sided lance doesn't have the secondary mode, which would make sence if it did.
Title: Re: Polearm
Post by: Gktq on September 27, 2013, 11:08:35 pm
İ am using long hafted blade its very fast.am i recommend ? Yes
Title: Re: Polearm
Post by: //saxon on September 27, 2013, 11:18:31 pm
i would recommend the English bill for a 2 direction.
Title: Re: Polearm
Post by: Jona on September 28, 2013, 09:53:01 am
You know what I never understood?

Why the regular hafted blade doesnt have a secondary mode, which would do pierce damage. The side that isnt used right now looks like it could be able to pierce.

That is like asking why you cant spin a scimitar around and use the point on it, lol.

No, it's not sharp.
Even double sided lance doesn't have the secondary mode, which would make sence if it did.

Stats for Double Sided Lance (Primary):

weapon length: 130
weight: 1.8
difficulty: 10
speed rating: 93
weapon length: 130
thrust damage: 32 pierce
swing damage: 20 blunt
slots: 2
Couchable

Stats for Double Sided Lance (Secondary):

weapon length: 130
weight: 1.8
difficulty: 10
speed rating: 93
weapon length: 130
thrust damage: 32 pierce
swing damage: 20 blunt
slots: 2
Couchable

Is that what you want?
Title: Re: Polearm
Post by: Strudog on September 28, 2013, 11:32:36 am
Poleaxe- for all round effectiveness, the jack of all trades polearm

Bec- high damage against plated targets and the perfect anti-gank weapon

Long Maul- you would never be that guy, its a lot harder to use than many other polearms, but when used well it is deadly. (you have to play with it for a while to get used to the speed).
Title: Re: Polearm
Post by: Gurnisson on September 28, 2013, 11:37:09 am
I wouldn't recommend the long maul if it ain't heirloomed.
Title: Re: Polearm
Post by: El_Infante on September 29, 2013, 12:08:53 am
Choose what you like and play with it. Polearm is versatility and you have a lot of options to choose.
Title: Re: Polearm
Post by: Phew on October 01, 2013, 10:04:14 pm
Stats for Double Sided Lance (Primary):

weapon length: 130
weight: 1.8
difficulty: 10
speed rating: 93
weapon length: 130
thrust damage: 32 pierce
swing damage: 20 blunt
slots: 2
Couchable

Stats for Double Sided Lance (Secondary):

weapon length: 130
weight: 1.8
difficulty: 10
speed rating: 93
weapon length: 130
thrust damage: 32 pierce
swing damage: 20 blunt
slots: 2
Couchable

Is that what you want?

I've always thought the double side lance (and this weapon alone) should have a fifth attack direction; a stab behind you.
Title: Re: Polearm
Post by: Malaclypse on October 02, 2013, 12:19:54 am
I've always thought the double side lance (and this weapon alone) should have a fifth attack direction; a stab behind you.

That could be pretty rad. Make it shorter than the forward thrust. Is it getting the attack direction due to another spike on the backside, or for other reasons (item stats), or a combination? I ask because Ashwood Pike has a pointy end on its backside, Lance has a blunt end, Qstaff two blunt ends, etc.
Title: Re: Polearm
Post by: Jona on October 02, 2013, 01:41:00 am
I've always thought the double side lance (and this weapon alone) should have a fifth attack direction; a stab behind you.

I have always imagined it would allow you to (minimally) damage someone behind you when you draw back for a normal forwards attack. Instead of you know, preparing for an imminent glance. Just imagine... hoplites could have some small hope when mobbed!

But I agree with malaclypse... every polearm would then need some sort of dual-stab attack since all have either a pointy end or blunt end. well, even if the end did cut it could still work. *looks at long axe's actual stab*


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