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Strategus => Strategus General Discussion => Topic started by: Harpag on August 07, 2013, 02:50:02 pm

Title: Sad story about lost XP
Post by: Harpag on August 07, 2013, 02:50:02 pm
Hey guys, look at it!

A reset will most likely come, but we don't have a date yet. First we need to finish the site integration/refactoring old code, then if there is time we can think about adding new features/improving existing mechanics. New stuff would most likely be tested on current data before doing the reset.

In my humble opinion, right now all of us need to start step up action on the map, because soon devs can tell us that we have two or four weeks to spend over 9,000 shiny armies, and then all of us will be hideously unhappy. Nobody likes 100 battles per day, so put pressure on decision makers in your clans to join to more intense gameplay for at least 2-3 big battles per every day.

To the leaders:

What is our strategic situation on the map, everyone sees it. There will be no revolution as from mono to stereo, so it's good time to ensuring XP for our community of grinders.

EU garrison (inside fiefs only): 874,205
of which over 65% (570,140) is owned by 7 largest fraction:

1.Coalition - 109,986
2.Apostates - 88,936
3.Crusader Alliance - 87,588
(286,510)

4.Druzhina - 87,781
5.Grey Order 83,787
6.Shu Han 65,189
7.Wolves 46,873
(283,630)

What gives 160 battles 1800 vs 1800 each, over 5 battles per day for over month, while new tickets still growing and money bag of some bursting at the seams...

Do not allow to waste such a great resource!
Title: Re: Sad story about lost XP
Post by: Strudog on August 07, 2013, 02:55:17 pm
Hey guys, look at it!

In my humble opinion, right now all of us need to start step up action on the map, because soon devs can tell us that we have two or four weeks to spend over 9,000 shiny armies, and then all of us will be hideously unhappy. Nobody likes 100 battles per day, so put pressure on decision makers in your clans to join to more intense gameplay for at least 2-3 big battles per every day.

To the leaders:

What is our strategic situation on the map, everyone sees it. There will be no revolution as from mono to stereo, so it's good time to ensuring XP for our community of grinders.

EU garrison (inside fiefs only): 874,205
of which over 65% (570,140) is owned by 7 largest fraction:

1.Coalition - 109,986
2.Apostates - 88,936
3.Crusader Alliance - 87,588
(286,510)

4.Druzhina - 87,781
5.Grey Order 83,787
6.Shu Han 65,189
7.Wolves 46,873
(283,630)

What gives 160 battles 1800 vs 1800 each, over 5 battles per day for over month, while new tickets still growing and money bag of some bursting at the seams...

Do not allow to waste such a great resource!

This all a ploy to get Apostates out their castles, DONT DO IT!!!  :twisted:

(click to show/hide)
Title: Re: Sad story about lost XP
Post by: Harpag on August 07, 2013, 03:04:53 pm
This all a ploy to get Apostates out their castles, DONT DO IT!!!  :twisted:

visitors can't see pics , please register or login
  :lol:
Title: Re: Sad story about lost XP
Post by: okiN on August 07, 2013, 04:03:41 pm
Maybe time to stop thinking about expansion or long-term plans, but to think more in terms of 'death or glory' and start planning some special blaze of glory to go out on.

I have four words for you.

(click to show/hide)

Anyone from Strat 1 knows what I'm saying. :)
Title: Re: Sad story about lost XP
Post by: SirCymro_Crusader on August 07, 2013, 04:08:50 pm
.
Title: Re: Sad story about lost XP
Post by: Tomas on August 07, 2013, 04:12:06 pm
With army movement speeds as they are over 2k troops, it really will be a crawl :D
Title: Re: Sad story about lost XP
Post by: Strudog on August 07, 2013, 04:17:50 pm
Themed battles were a nice touch at the end of Strat 3 for when i was in the Templol's, no grudges, no nothing but a shit load of fun and XP
Title: Re: Sad story about lost XP
Post by: okiN on August 07, 2013, 04:20:57 pm
With army movement speeds as they are over 2k troops, it really will be a crawl :D

Just use the Nordmen mob method. It's quite a sight, just ask the Templars. :wink:
Title: Re: Sad story about lost XP
Post by: Falka on August 07, 2013, 04:56:12 pm
(click to show/hide)

Heh, your signature  :wink:
Title: Re: Sad story about lost XP
Post by: Gurnisson on August 07, 2013, 04:57:56 pm
Pub Crawl, best xp ever
Title: Re: Sad story about lost XP
Post by: CrazyCracka420 on August 07, 2013, 05:30:44 pm
They won't give you notice that strat is ending...they haven't yet, I don't think they are planning on starting.

I believe the reason for that, is that it's still a competitive game, and when strat 4 ends, whoever controls a fief will be forever enshrined in the history of the intertubes.
Title: Re: Sad story about lost XP
Post by: tizzango on August 07, 2013, 06:28:58 pm
Let's get everyone to level 35!
Title: Re: Sad story about lost XP
Post by: Osiris on August 07, 2013, 09:02:55 pm
battles will probably end up being 1pm so meh
Title: Re: Sad story about lost XP
Post by: Harpag on August 11, 2013, 04:03:42 pm
Heh, your signature  :wink:

Marketing is a lever of trade, so if you want to have your advertising in my signature, pay me 1000 gold per week  :wink:   It was just only small promotion due to old familiarity  :)
Title: Re: Sad story about lost XP
Post by: bredeus on August 11, 2013, 04:48:31 pm
Just use the Nordmen mob method. It's quite a sight, just ask the Templars. :wink:
was ok if you ask me ;)
Title: Re: Sad story about lost XP
Post by: okiN on August 11, 2013, 04:57:37 pm
Pff, come on now, has anyone else pulled off a move like this without multiaccounts? I seem to recall some rather panicked communiqués... :lol:

(click to show/hide)
Title: Re: Sad story about lost XP
Post by: Harpag on August 11, 2013, 05:22:17 pm
Looks like real exodus, but our people have also been seen during seasonal tours  8-)

(click to show/hide)
Title: Re: Sad story about lost XP
Post by: Vovka on August 11, 2013, 07:35:50 pm
(click to show/hide)
why i dont remember dat on map? ((
Title: Re: Sad story about lost XP
Post by: okiN on August 11, 2013, 10:41:21 pm
I think you were in NA at the time. :P
Title: Re: Sad story about lost XP
Post by: Casimir on August 12, 2013, 01:43:44 am
If we get a rough date for the wipe then there is no reason not to burn through all of these troops.

Hopefully the next iteration of strat will shift the advantage away from defensive play, but i sincere doubt it.
Title: Re: Sad story about lost XP
Post by: okiN on August 12, 2013, 01:57:04 am
Yeah, it was a terrible idea to launch the round without implementing that stagnation mechanic. We'd spent ages talking about it as well.
Title: Re: Sad story about lost XP
Post by: Tomas on August 13, 2013, 02:37:03 pm
Yeah, it was a terrible idea to launch the round without implementing that stagnation mechanic. We'd spent ages talking about it as well.

A lot of things got dropped that were discussed and on the to do list.  Having to repair walls after sieges using PP was another that there just wasn't time for in the end :(
Title: Re: Sad story about lost XP
Post by: Vovka on August 13, 2013, 02:51:44 pm
I blame Beta testers for failed strat 4   :P
Title: Re: Sad story about lost XP
Post by: Haboe on August 13, 2013, 10:38:50 pm
I think i've tried my best to provoke aggression these past weeks/ month. Maybe a bit too much, since we can now hardly leave our fiefs  :oops:

Anyway, if the 8 uif'ish factions still want some action this round, they'll have to make it happen  :mrgreen:


If there are more beta-testers needed, i think there are plenty of interested veterans that want to help + have the insight to do so.

Think vovka, butan, harpag, hetman, some wolves, me, and the all the NA my old friends who seem to have had a more balanced strat 4.



For example the extend to which you can see/ control allies. In the wolves a tool was created for it, most greys think it should be allowed to controle eachother to some extend, crazycracka came with a suggestion on clanmates controlling afk-fiefs. Would be a shame if you didn't involve a bunch of players like that in balancing strat 5  :mrgreen:

And ofc vovka wants to prove he can do a better job being beta-tester for round 5  :P:
I blame Beta testers for failed strat 4   :P
Title: Re: Sad story about lost XP
Post by: Harpag on August 14, 2013, 02:34:19 pm
Haboe, when it comes to engender inside us aggression against you, you assign yourself too much credit  :wink:  The truth is that you are quite sympathetic man, and all the hard work has done over last years by your old guard through disgusting and stupid swagger.

But it's now irrelevant. The problem is that you have almost 100 k army, but you're paralyzed and you even can't recapture a single shitty village.

Why is that? Despite fact that you are damn noobs, the main problem is with mechanics. On the one hand prevents us from conducting sensible economically attack, on the other hand a slight decrease in activity or interest among small parts of your players, prevents a complex logistical operation of counterattacking.

Main idea of involvement on the map largest possible number of players is beautiful in spirit, but it's utopia. Reality is very different. Level of complexity in strat combined with very limited free time of most of people, means that in practice, most decision on how to play, even in such a large faction like mine, taking only a few people, and in practice, only one. Let's face it. My clan is at present form due to power of  Hetman's vital energy. Everyone else are eager to look like their faction grows on the map, but only sometimes they do something useful, cos in fact, they are interested only in participating in battles, that's why we do lobbing for sensible and limited account sharing.

I suppose that if such a mechanism was existed from the beginning of the round, most of resources would have been used up to date and I'm convinced that my clan would disintegrate into several smaller groups, while arise a large number of completely new clans, based on an active leader and a group of casual players.

Instead of unreflecting accusations of cheating, better think how to help improve the game, cos now situation is totally shity, and any movement on the map depends mainly on us, which is boring and tiring.

Again mod is almost dead  :cry:
Title: Re: Sad story about lost XP
Post by: Strudog on August 14, 2013, 09:40:52 pm
Haboe, when it comes to engender inside us aggression against you, you assign yourself too much credit  :wink:  The truth is that you are quite sympathetic man, and all the hard work has done over last years by your old guard through disgusting and stupid swagger.

But it's now irrelevant. The problem is that you have almost 100 k army, but you're paralyzed and you even can't recapture a single shitty village.

Why is that? Despite fact that you are damn noobs, the main problem is with mechanics. On the one hand prevents us from conducting sensible economically attack, on the other hand a slight decrease in activity or interest among small parts of your players, prevents a complex logistical operation of counterattacking.

Main idea of involvement on the map largest possible number of players is beautiful in spirit, but it's utopia. Reality is very different. Level of complexity in strat combined with very limited free time of most of people, means that in practice, most decision on how to play, even in such a large faction like mine, taking only a few people, and in practice, only one. Let's face it. My clan is at present form due to power of  Hetman's vital energy. Everyone else are eager to look like their faction grows on the map, but only sometimes they do something useful, cos in fact, they are interested only in participating in battles, that's why we do lobbing for sensible and limited account sharing.

I suppose that if such a mechanism was existed from the beginning of the round, most of resources would have been used up to date and I'm convinced that my clan would disintegrate into several smaller groups, while arise a large number of completely new clans, based on an active leader and a group of casual players.

Instead of unreflecting accusations of cheating, better think how to help improve the game, cos now situation is totally shity, and any movement on the map depends mainly on us, which is boring and tiring.

Again mod is almost dead  :cry:
Making it possible to account share would be really shitty, this is what startegus is about that clans must mange there clans activity and when no one is playing then that clan goes down the shitter, like the Mercs at the moment.

If you want to account share why don't you just play single player?
Title: Re: Sad story about lost XP
Post by: GRANDMOM on August 14, 2013, 09:46:45 pm
I think i've tried my best to provoke aggression these past weeks/ month. Maybe a bit too much, since we can now hardly leave our fiefs  :oops:

Anyway, if the 8 uif'ish factions still want some action this round, they'll have to make it happen  :mrgreen:


If there are more beta-testers needed, i think there are plenty of interested veterans that want to help + have the insight to do so.

Think vovka, butan, harpag, hetman, some wolves, me, and the all the NA my old friends who seem to have had a more balanced strat 4.



For example the extend to which you can see/ control allies. In the wolves a tool was created for it, most greys think it should be allowed to controle eachother to some extend, crazycracka came with a suggestion on clanmates controlling afk-fiefs. Would be a shame if you didn't involve a bunch of players like that in balancing strat 5  :mrgreen:

And ofc vovka wants to prove he can do a better job being beta-tester for round 5  :P:

Now it sounds like u tried to somehow create the current situation by provoking the clans that attacked you. Newsflash - u didnt provoke them, you provoked us and we invited them to the party. Like Harpag says, dont try to give urself cred for the situation ur in - mistakes dont create cred - cred is for concious decisions/actions not failure.
Title: Re: Sad story about lost XP
Post by: Haboe on August 14, 2013, 10:05:33 pm
Now it sounds like u tried to somehow create the current situation by provoking the clans that attacked you. Newsflash - u didnt provoke them, you provoked us and we invited them to the party. Like Harpag says, dont try to give urself cred for the situation ur in - mistakes dont create cred - cred is for concious decisions/actions not failure.

What harpag says is that my predecessors gave us the perk of the grey enemy since earlier strats, which is true. The war with greys is an achievement of the far past, even before i became a merc.
As for the wolves, i heard you tell me a lot of time it was my fault that the wolves are now enemy's  :wink: That your smaller allies follow you is nothing unexpected  :P
You also seem to be 100% sure that the previous war with wolves (kinny) and the CFA was because of mercs, yet its not my fault that you are my enemy's now?  :lol:

Good to know my hands are clean then, and i'm not responsible for these many enemy's ^^
Title: Re: Sad story about lost XP
Post by: Harpag on August 14, 2013, 11:04:45 pm
Strudog, let's make it simple. Problem is that probably you're lazy like most of players and you don't want to calculate weapons for armies and do all the boring things necessary for stategus, while you are very eager for battles, and this is not surprising. You have no problem to perform simple tasks, such as throwing tickets to the castle, but organization of trade with other clans is too much for you and too boring, but Haboe have any problem and can count crates and all those terribly boring stuff, so when you going with army, and then disappear for three days because I've been drinking again, he should have limited access to your account, because then you ruining efforts of many people. Final result is that you have more than 100 k, but you do not know how to use it. Do you understand?
Title: Re: Sad story about lost XP
Post by: Strudog on August 15, 2013, 11:11:29 am
Strudog, let's make it simple. Problem is that probably you're lazy like most of players and you don't want to calculate weapons for armies and do all the boring things necessary for stategus, while you are very eager for battles, and this is not surprising. You have no problem to perform simple tasks, such as throwing tickets to the castle, but organization of trade with other clans is too much for you and too boring, but Haboe have any problem and can count crates and all those terribly boring stuff, so when you going with army, and then disappear for three days because I've been drinking again, he should have limited access to your account, because then you ruining efforts of many people. Final result is that you have more than 100 k, but you do not know how to use it. Do you understand?

I could do it but i dont want to, plus i find strategus battles very boring, but i am grateful for the xp that i gain because i know how much effort goes into strategus, so please dont accuse me of not knowing what goes on because i do. But i think account sharing is utter BS, thats not the guys fault that he has commitments irl, thats something factions have to overcome and that is what makes it very interesting, for example i owned a city in start for the Mercs, i was AFK on strat while this was all going on and it is why it was so easy to take for the Balde's, that's not really my fault if i have irl commitments but probably the factions fault for knowing i have literally no interest in strat. Like i said if you want to account share, it will just make into a game where only 1 guy from each faction actually participating on the Map in strategus, not fun for those that actually want to do something.

I you want to control big hordes of men, why dont you go and play single player? the reason why you dont is because you are unable to brag over the interent how good you are.
Title: Re: Sad story about lost XP
Post by: Haboe on August 15, 2013, 11:37:03 pm
Strudog, let's make it simple. Problem is that probably you're lazy like most of players and you don't want to calculate weapons for armies and do all the boring things necessary for stategus, while you are very eager for battles, and this is not surprising. You have no problem to perform simple tasks, such as throwing tickets to the castle, but organization of trade with other clans is too much for you and too boring, but Haboe have any problem and can count crates and all those terribly boring stuff, so when you going with army, and then disappear for three days because I've been drinking again, he should have limited access to your account, because then you ruining efforts of many people. Final result is that you have more than 100 k, but you do not know how to use it. Do you understand?

Must be annoying for you that you had to switch to proxy's...
I personally agree to the limited influence on clanmates in strategus. Only if there is a toggle on/off button for it in the stratmenu though.

But yea, thats more or less the reason we are forced back into immortal forts with immortal garrisons, occasionally making some fights for xp when we feel like it...
Title: Re: Sad story about lost XP
Post by: Harpag on August 16, 2013, 12:17:49 am
Must be annoying for you that you had to switch to proxy's...

Not at all. I don't use proxy, but if you say from personal experience that's annoying, you're probably right. What about suggestion for devs to recheck fairness of Mercs and Greys? Any problem for you? Greetings for pussy, tubee and kittiya  :rolleyes:
Title: Re: Sad story about lost XP
Post by: Haboe on August 16, 2013, 12:36:29 am
There is a reason there were no mercs banned for multiaccounting. We don't share passwords. Seeing those banwaves shows a that a lot of the clans which were hit by the it had heavy password sharing.

The passwordsharing in the past, the easy way to use by proxy and the constant lobby for a form of legal multiaccounting is enough reason for me to believe it still happens.
I simply don't believe you could/ want to resist the temptation of an easy advantage.

Thats just my view on it, some may think you cleaned up your act after all this time but old habits die hard...

Title: Re: Sad story about lost XP
Post by: Vovka on August 16, 2013, 12:50:00 am
There is a reason there were no mercs banned for multiaccounting. We don't share passwords. Seeing those banwaves shows a that a lot of the clans which were hit by the it had heavy password sharing.

The passwordsharing in the past, the easy way to use by proxy and the constant lobby for a form of legal multiaccounting is enough reason for me to believe it still happens.
I simply don't believe you could/ want to resist the temptation of an easy advantage.

Thats just my view on it, some may think you cleaned up your act after all this time but old habits die hard...
i know atleast 3 guys with merc_ or who was with merc who use accsharing, had 2 and more acc and selling items for money...   :P
Title: Re: Sad story about lost XP
Post by: Erasmas on August 16, 2013, 01:41:22 pm
The passwordsharing in the past, the easy way to use by proxy and the constant lobby for a form of legal multiaccounting is enough reason for me to believe it still happens.

It clearly shows that you don't understand what is going on, or that you are prone to create the conspiracy theories. The lobby for "a form of legal multiaccounting" is just a simple consequence of frustration that comes from playing in large group of people who have various shit happening in RL that ruins the game for others. That's it. Nothing more.
Title: Re: Sad story about lost XP
Post by: Zlisch_The_Butcher on August 16, 2013, 04:48:00 pm
There is a reason there were no mercs banned for multiaccounting. We don't share passwords. Seeing those banwaves shows a that a lot of the clans which were hit by the it had heavy password sharing.

The passwordsharing in the past, the easy way to use by proxy and the constant lobby for a form of legal multiaccounting is enough reason for me to believe it still happens.
I simply don't believe you could/ want to resist the temptation of an easy advantage.

Thats just my view on it, some may think you cleaned up your act after all this time but old habits die hard...
If the reason they may possibly still be accountsharing (I got no fucking idea and don't really care) was for an easy advantage and not because they heavily believe it's fair and that it's the only way to have a fun strat, then why would they possibly want anyone else not on their side accountsharing?
Title: Re: Sad story about lost XP
Post by: Haboe on August 16, 2013, 05:06:00 pm
If the reason they may possibly still be accountsharing (I got no fucking idea and don't really care) was for an easy advantage and not because they heavily believe it's fair and that it's the only way to have a fun strat, then why would they possibly want anyone else not on their side accountsharing?

I'm not saying they don't want fair play by game mechanics. I'm talking about the present situation.
Title: Re: Sad story about lost XP
Post by: Erasmas on August 16, 2013, 05:37:55 pm
I'm talking about the present situation.

No, Haboe, you are not talking about the current situation. You may be talking about what you believe is a current situation, but it has nothing to do with reality.
Title: Re: Sad story about lost XP
Post by: Corsair831 on August 17, 2013, 12:07:56 am
guys, stop bitching