cRPG

cRPG => Suggestions Corner => Topic started by: Magikarp on May 06, 2011, 08:45:21 pm

Title: Reduce armoured horse upkeep
Post by: Magikarp on May 06, 2011, 08:45:21 pm
So I'm here to talk about armoured horses. These days in c-rpg the only armoured horse I ever see being used is the cataphract, not on a regular basis of course. Fact is, that light horses as the Courser and Arabian Warhorse are better choice. Mostly because of speed and manouverability. However I think that atm stats are more or less fine on horses, so I'm not suggesting any buff or nerf to any horse.
I'm only suggesting a decrease in upkeep costs of armoured horses.
   With the recent increase in repair costs, I see myself paying around 4500 gold to ride my Plated Charger. Which is slow, unagile and only serves as an arrow shield. No one rides the chargers and mamluk horses anymore. Simply because the upkeep isn't worth it for the stats.

At least a reduction to prepatch repair costs for armoured horses is in order. We were already paying vastly more than other classes prepatch.
Title: Re: Reduce armoured horse upkeep
Post by: Digglez on May 06, 2011, 08:59:32 pm
I agree. Lower the armored horses some but possibly raise the cost of lower tier horses to make the deviation in prices smaller.
Title: Re: Reduce armoured horse upkeep
Post by: EponiCo on May 06, 2011, 09:09:15 pm
Nerf the maneuverable horses instead.
I run around with the heavier horses every once in a while, but what people don't get it's not a rambo around and backstab lone noobs horse, it's mostly for risky infantry support.
Title: Re: Reduce armoured horse upkeep
Post by: Magikarp on May 06, 2011, 09:13:58 pm
Nerf the maneuverable horses instead.
I run around with the heavier horses every once in a while, but what people don't get it's not a rambo around and backstab lone noobs horse, it's mostly for risky infantry support.
Well, yes, the Arabian Warhorse is broken a bit atm.

But that's not the point of the thread. I'm merely seeking a non-nerfing suggestion. And I think this will be the perfect solution.
A lot of light horses give better speed and manouverability. While the armoured horses got more charge and armour, yet charging was nerfed to nothingness so I'm not counting that one in. So that leaves us with the armour.
Is the 70 armour on the plated charger, offset by the slow speed and crappy manouverability worth the 4,5k upkeep? I say no.

I have no problem paying a bit more for my dressed up pony, but at least make it a reasonable amount of gold.
Title: Re: Reduce armoured horse upkeep
Post by: Glyph on May 06, 2011, 09:19:31 pm
the upkeep costs should be that if you ride one while in cheap gear you would payjust a bit more than on a courser/arabian warhorse in normal to good gear.
and +1 btw
Title: Re: Reduce armoured horse upkeep
Post by: Magikarp on May 06, 2011, 11:07:09 pm
Just found out that upkeep on horses has stayed the same.

But armoured horses are still too expensive compared to what light horses give you in terms of stats.
Title: Re: Reduce armoured horse upkeep
Post by: Rumblood on May 07, 2011, 06:43:46 am
I don't mind bringing more armored horses into the game so long as they add pierce back to all bows.
Title: Re: Reduce armoured horse upkeep
Post by: Vicious666 on May 07, 2011, 08:39:59 am
i was doing constantly score like 45-5  with my mameluk champion  with a 1h sword,   where there was 95340 thrower and pocket pikes, now?   will be much more OP considering nerf on throwing and  the 2 slot thingy

fact is that unless they are triple loomed, they are shit.  the basic versions are too slow and have low manouvrability

and i burned around 1 million playng for an entire month on a mameluk :OO
Title: Re: Reduce armoured horse upkeep
Post by: Seawied on May 07, 2011, 08:41:13 am
fact is that unless they are triple loomed, they are shit. 


uhhhh WHAT?
Title: Re: Reduce armoured horse upkeep
Post by: Vicious666 on May 07, 2011, 08:41:34 am
yeah you need to loom them x3
Title: Re: Reduce armoured horse upkeep
Post by: Seawied on May 07, 2011, 08:43:53 am
 :rolleyes:
Title: Re: Reduce armoured horse upkeep
Post by: Magikarp on May 07, 2011, 10:38:40 am
Indeed, armoured horses are only slightly usable compared to light horses when loomed. Else they are even worse.

Scores say almost nothing btw, because you either might be really skilled, you could be killing a lot of peasants or you are just lucky.

Anyways, I think maybe decreasing it to 4% for armoured horses would do the trick, let it stay 5% for light ones.
Title: Re: Reduce armoured horse upkeep
Post by: Kafein on May 07, 2011, 11:59:38 am
Nerf the maneuverable horses instead.
I run around with the heavier horses every once in a while, but what people don't get it's not a rambo around and backstab lone noobs horse, it's mostly for risky infantry support.


Nerfing the arabian horse IS the first thing they should have done, 3 patches ago. And still is now. They never did it (probably the unbalance dev team did not wanted that nerf).

Maneuver, speed and low size is way more interesting than armor and charge damage. I would take a Destrier instead of my Rouncey if I could, but that leaves no gold for my armor, so I heirloomed my rouncey once and it's a bit better.

We need to take the power of agility of horses into account and balance the horse prices (decreased for armored, increased for agile). Also, because this is both more realistic and balanced, increase the riding requirement of agile horses, and decrease it for slow horses (armored ones mostly).

Devs say they want diversity on the battlefield, yet 80% of the horses I see are either coursers or arabian. The first really armored horses like chargers are the less used ones. Trolls use the PC between their naked leeching rounds, but no one uses destrier or charger.

About scores, this is true. If you are lucky you get 20 kills in a round. If not you are headshotted when you approach the enemy mob. Fighting skill won't change things much. But the ability to correctly reading the situation, supporting your melee mates and knowing when a rambo attack plan will succeed with you alive at the end, is what makes a good cavalry. In the end, your score depends on the enemy teamwork. If the enemy is blind, it's easy to pump kills without effort (those so satisfying charges when you can just randomly slash and make tons of kills, because no one noticed you). If every archer is protected, you will have an hard time killing anything.
Title: Re: Reduce armoured horse upkeep
Post by: Magikarp on May 07, 2011, 06:05:49 pm

Nerfing the arabian horse IS the first thing they should have done, 3 patches ago. And still is now. They never did it (probably the unbalance dev team did not wanted that nerf).

Maneuver, speed and low size is way more interesting than armor and charge damage. I would take a Destrier instead of my Rouncey if I could, but that leaves no gold for my armor, so I heirloomed my rouncey once and it's a bit better.

We need to take the power of agility of horses into account and balance the horse prices (decreased for armored, increased for agile). Also, because this is both more realistic and balanced, increase the riding requirement of agile horses, and decrease it for slow horses (armored ones mostly).

Devs say they want diversity on the battlefield, yet 80% of the horses I see are either coursers or arabian. The first really armored horses like chargers are the less used ones. Trolls use the PC between their naked leeching rounds, but no one uses destrier or charger.

About scores, this is true. If you are lucky you get 20 kills in a round. If not you are headshotted when you approach the enemy mob. Fighting skill won't change things much. But the ability to correctly reading the situation, supporting your melee mates and knowing when a rambo attack plan will succeed with you alive at the end, is what makes a good cavalry. In the end, your score depends on the enemy teamwork. If the enemy is blind, it's easy to pump kills without effort (those so satisfying charges when you can just randomly slash and make tons of kills, because no one noticed you). If every archer is protected, you will have an hard time killing anything.
I've been asking for an Arabian Warhorse(aka Sarranid Horse) to be nerfed since they have started nerfing cavalry. Yet they did nothing. However nerfing the Arabian Warhorse alone won't change much to the underused armoured horses. Everyone will just move on to the Courser and similar horses.

The Courser and the like are fine atm imo, so the only fix I see is reducing repair costs.
Title: Re: Reduce armoured horse upkeep
Post by: Kafein on May 07, 2011, 06:30:04 pm
I've been asking for an Arabian Warhorse(aka Sarranid Horse) to be nerfed since they have started nerfing cavalry. Yet they did nothing. However nerfing the Arabian Warhorse alone won't change much to the underused armoured horses. Everyone will just move on to the Courser and similar horses.

The Courser and the like are fine atm imo, so the only fix I see is reducing repair costs.

I personally don't think they are fine balance-wise, but they are certainly not fine with realism. We try to do balance with a bit of realism when possible so I think the maneuver stat should be between roughly 40 and 48 for all horses. Being a 360° turret with a lance is enough to hit everything anyway. Good players don't need maneuver to evade unplanned attacks, they just plan ahead.
Title: Re: Reduce armoured horse upkeep
Post by: Magikarp on May 07, 2011, 09:40:24 pm
I personally don't think they are fine balance-wise, but they are certainly not fine with realism. We try to do balance with a bit of realism when possible so I think the maneuver stat should be between roughly 40 and 48 for all horses. Being a 360° turret with a lance is enough to hit everything anyway. Good players don't need maneuver to evade unplanned attacks, they just plan ahead.
We don't need it, but it sure as hell is good to have :P.
I was talking about speedy horses like the courser btw, not the Sarranid one.

If this game had realism anyway, we would steamroll almost everything.
Title: Re: Reduce armoured horse upkeep
Post by: Seawied on May 07, 2011, 10:02:46 pm
I just find it astounding that you guys think that the most overpowered items in the game are useless unless you heirloom them. You guys probably weren't around when everyone had these horses. Do you think people picked the small, speedy horses when money wasn't an issue? No. They went straight for the near unkillable tanks like the plated charger. Back then, it was a hell of a lot harder to get everything heirloomed too. Even players that were mediocre at best topped the scoreboards.

The January patch was done largely in response to these players. The horse repair costs insured that these very powerful horses were still in the game, but could only be used sparingly.

And I'm sorry, but any player who thinks that cavalry absolutely need these horses and that these horses are underpowered either has no clue about game balance or is one of the worst cavalry players in the game.

Keep the armored horses rare.

@Kafein, I agree with you completely. 48 should be the maximum maneuverability on a horse, even if heirloomed. While a poorly planned attack with result in a horse and horsemen getting killed, a skilled player would find this as a mere inconvenience.

I would type more, but I'm in the process of making some BIG-ASS cookies for a photoshoot soon.
Title: Re: Reduce armoured horse upkeep
Post by: Magikarp on May 07, 2011, 11:01:42 pm
I just find it astounding that you guys think that the most overpowered items in the game are useless unless you heirloom them. You guys probably weren't around when everyone had these horses. Do you think people picked the small, speedy horses when money wasn't an issue? No. They went straight for the near unkillable tanks like the plated charger. Back then, it was a hell of a lot harder to get everything heirloomed too. Even players that were mediocre at best topped the scoreboards.

The January patch was done largely in response to these players. The horse repair costs insured that these very powerful horses were still in the game, but could only be used sparingly.

And I'm sorry, but any player who thinks that cavalry absolutely need these horses and that these horses are underpowered either has no clue about game balance or is one of the worst cavalry players in the game.

Keep the armored horses rare.

@Kafein, I agree with you completely. 48 should be the maximum maneuverability on a horse, even if heirloomed. While a poorly planned attack with result in a horse and horsemen getting killed, a skilled player would find this as a mere inconvenience.

I would type more, but I'm in the process of making some BIG-ASS cookies for a photoshoot soon.
You seem to have forgotten that armoured horses have received big nerfs in the last patches. Going for that Plated Charger just isn't worth it anymore. Lighter horses can catch up to you, outmanouvre you and kill you much easier than you can kill them. Or they will just couch your horse, instantly killing it. Versus men on foot, the horses are too slow and unmanouverable to get out of risky situations quickly.

Yes, I don't want every cavalryman to use the armoured ones. But I find it ridiculous that we have to pay so much for armoured horses while their stats are mediocre. For instance, yesterday I saw someone riding a charger. I haven't seen anyone riding that horse since months.

The repair bill on them is ridiculous at the moment.
Title: Re: Reduce armoured horse upkeep
Post by: Kafein on May 08, 2011, 12:00:58 am
I just find it astounding that you guys think that the most overpowered items in the game are useless unless you heirloom them. You guys probably weren't around when everyone had these horses. Do you think people picked the small, speedy horses when money wasn't an issue? No. They went straight for the near unkillable tanks like the plated charger. Back then, it was a hell of a lot harder to get everything heirloomed too. Even players that were mediocre at best topped the scoreboards.

The January patch was done largely in response to these players. The horse repair costs insured that these very powerful horses were still in the game, but could only be used sparingly.

And I'm sorry, but any player who thinks that cavalry absolutely need these horses and that these horses are underpowered either has no clue about game balance or is one of the worst cavalry players in the game.

Keep the armored horses rare.

@Kafein, I agree with you completely. 48 should be the maximum maneuverability on a horse, even if heirloomed. While a poorly planned attack with result in a horse and horsemen getting killed, a skilled player would find this as a mere inconvenience.

I would type more, but I'm in the process of making some BIG-ASS cookies for a photoshoot soon.

Fine, but I think the problem is the domination of light horses. By whatever mean, armored horses should be more interesting to play with (I mean, it's part of the usual equipment), not to troll with for two rounds. Heavy cav has many disadvantages too. Before the upkeep patch, it was common knowledge that the Destrier was one of the best horses around, partially because it's balanced. Not too frail, not too slow. Able against other cav and good for bumpslashing.

So many things changed since then I doubt armored horses would be much more used if we reduced their upkeep a bit.
Title: Re: Reduce armoured horse upkeep
Post by: Rumblood on May 08, 2011, 12:12:08 am
The repair bill on them is ridiculous at the moment.

Elite armor sets are not meant to be used every round. That was the entire purpose of upkeep, reduce the number of plated chargers and tincans running around. I still see an armored horse every map when server is full, and the elephants have made a return. The upkeep is working as intended. It requires you to play a money making build half the time, and a money using build the other half. The goal of upkeep was not to have cRPG millionaires  :shock:
Title: Re: Reduce armoured horse upkeep
Post by: Siboire on May 08, 2011, 12:22:30 am
Elite armor sets are not meant to be used every round. That was the entire purpose of upkeep, reduce the number of plated chargers and tincans running around. I still see an armored horse every map when server is full, and the elephants have made a return. The upkeep is working as intended. It requires you to play a money making build half the time, and a money using build the other half. The goal of upkeep was not to have cRPG millionaires  :shock:

the Plated Charger must be those LLJK goons which is not representative of all players at all.

Fine, but I think the problem is the domination of light horses. By whatever mean, armored horses should be more interesting to play with (I mean, it's part of the usual equipment), not to troll with for two rounds. Heavy cav has many disadvantages too. Before the upkeep patch, it was common knowledge that the Destrier was one of the best horses around, partially because it's balanced. Not too frail, not too slow. Able against other cav and good for bumpslashing.

So many things changed since then I doubt armored horses would be much more used if we reduced their upkeep a bit.

I'm currently using a champion Destrier and I'm really happy with it as a lancer :D I simply love it. Mainly because 90% of cav is using Arabian or Courser and because it can take a good bit more damage and more charge damage. But with the upkeep, even with more than 120k gold in bank, I don't find interesting to use armored horses. Stat wise vs upkeep, my destrier is a lot better.

Title: Re: Reduce armoured horse upkeep
Post by: Seawied on May 08, 2011, 01:30:10 am
You seem to have forgotten that armoured horses have received big nerfs in the last patches. Going for that Plated Charger just isn't worth it anymore. Lighter horses can catch up to you, outmanouvre you and kill you much easier than you can kill them. Or they will just couch your horse, instantly killing it. Versus men on foot, the horses are too slow and unmanouverable to get out of risky situations quickly.

Yes, I don't want every cavalryman to use the armoured ones. But I find it ridiculous that we have to pay so much for armoured horses while their stats are mediocre. For instance, yesterday I saw someone riding a charger. I haven't seen anyone riding that horse since months.

The repair bill on them is ridiculous at the moment.

Its manueverability is a bit of a drawback, but you pretty much covered it: other cavalry are the only things that can kill your horse regularly. Especially now. With throwing lances nerfed into oblivion, there is no way to consistently kill the armored horses if you are on foot.

Arrows: now cut damage. Against an armored horse, they barely scratch them
Throwing: jarrids, throwing lances, throwing spears, and throwing axes were overzealously nerfed, and not even a full stack of these can kill your horse.
Crossbows: The closest contender to the armored horse killer. Slow reloaded times and two-slots for crossbow alone make these an undesireable choice.
Pikes: Can stop a horse, but are ineffective at killing them.
2H: too risky
Polearms: Decent choice, but cavalry easily avoid these.
1H: cavalry bait


Whenever you have an item or a class where the only counter is the class in question itself, that class is too powerful. The real counter to these armored horse is the almighty dollar. People who can afford these horses are often the ones who decided which way the match is swung.
Title: Re: Reduce armoured horse upkeep
Post by: Magikarp on May 09, 2011, 11:47:23 am
Its manueverability is a bit of a drawback, but you pretty much covered it: other cavalry are the only things that can kill your horse regularly. Especially now. With throwing lances nerfed into oblivion, there is no way to consistently kill the armored horses if you are on foot.

Arrows: now cut damage. Against an armored horse, they barely scratch them
Throwing: jarrids, throwing lances, throwing spears, and throwing axes were overzealously nerfed, and not even a full stack of these can kill your horse.
Crossbows: The closest contender to the armored horse killer. Slow reloaded times and two-slots for crossbow alone make these an undesireable choice.
Pikes: Can stop a horse, but are ineffective at killing them.
2H: too risky
Polearms: Decent choice, but cavalry easily avoid these.
1H: cavalry bait


Whenever you have an item or a class where the only counter is the class in question itself, that class is too powerful. The real counter to these armored horse is the almighty dollar. People who can afford these horses are often the ones who decided which way the match is swung.
Yet Light Horses do much better against the majority of the players?

Yes, they should pay more upkeep, but paying 3800 gold for the use of a gimmicky horse just doesn't cut it in my book. I'm not saying I want them to cost like 500 gold to upkeep, just a small cut of 1 percent of the total of 5.

Reducing the upkeep is the only way to make armoured horses a bit more interesting again.
Title: Re: Reduce armoured horse upkeep
Post by: Vibe on May 09, 2011, 12:18:43 pm
All cavalry looms are getting a nerf.
Title: Re: Reduce armoured horse upkeep
Post by: MouthnHoof on May 09, 2011, 02:04:16 pm
If this game had realism anyway, we would steamroll almost everything.
If this game had realism, horses could not gallop on half the terrain and break their legs running downhill.

Armored horses should be rare. I see only 2-3 plates (above transitional) in every round of 100 people server and there is usually 1-2 heavy horses. I'd say mission accomplished on the upkeep. No build should be stable with a tincan or a rhinocerhorse as standard equipment. Therefore their cost is no "worth it" by definition - it is a show off, or once in a few kind of equipment.
Title: Re: Reduce armoured horse upkeep
Post by: Tzar on May 09, 2011, 02:10:25 pm
Truth be told yes armored horses are crap compared to courser or arab even destrider.

Only ride my large warhorse for looks lol.

Title: Re: Reduce armoured horse upkeep
Post by: Magikarp on May 09, 2011, 02:31:04 pm
If this game had realism, horses could not gallop on half the terrain and break their legs running downhill.

Armored horses should be rare. I see only 2-3 plates (above transitional) in every round of 100 people server and there is usually 1-2 heavy horses. I'd say mission accomplished on the upkeep. No build should be stable with a tincan or a rhinocerhorse as standard equipment. Therefore their cost is no "worth it" by definition - it is a show off, or once in a few kind of equipment.
Wrong, how many times do I have to repeat this? I don't want people to be able to use them as standard equipment, I never said such a thing. I was just saying that the repair bill is too high for what you are getting. I want a small decrease, to ensure that:
a. They won't become overused.
b. Increase diversity because people will start using them more
Title: Re: Reduce armoured horse upkeep
Post by: PhantomZero on May 09, 2011, 05:43:24 pm
With the return of cavalry, light cav will decimate any heavy cav on the field. Their extreme cost is no longer justified.

Heavy cav is immune to Horse archers, but vulnerable to light cav.
Title: Re: Reduce armoured horse upkeep
Post by: Kafein on May 09, 2011, 06:16:46 pm
With the return of cavalry, light cav will decimate any heavy cav on the field. Their extreme cost is no longer justified.

Heavy cav is immune to Horse archers, but vulnerable to light cav.

That's a nice way to put it. Having an heavy horse means being more protected against projectiles, and that's the number one advantage IMO.
Title: Re: Reduce armoured horse upkeep
Post by: Magikarp on May 09, 2011, 07:41:37 pm
With the return of cavalry, light cav will decimate any heavy cav on the field. Their extreme cost is no longer justified.

Heavy cav is immune to Horse archers, but vulnerable to light cav.
Immune? Now that would be overpowered. Even my plated charger takes damage from their arrows.

Heavy Cavalry is even more hopeless against horse archers, due to lack of speed and manouverability to keep up with them.

But yeah, the high cost isn't justified anymore, not with these stats.
Title: Re: Reduce armoured horse upkeep
Post by: Kafein on May 10, 2011, 02:52:00 am
Immune? Now that would be overpowered. Even my plated charger takes damage from their arrows.

Heavy Cavalry is even more hopeless against horse archers, due to lack of speed and manouverability to keep up with them.

But yeah, the high cost isn't justified anymore, not with these stats.

Well, it depends on the situation. HAs will allways be better the less people alive there are, because this class is, put harshly, a game design flaw. Allowing nothing to compete on equal ground with it apart from itself in 1v1 situations is just wrong.

However, the more people alive there is, the more interesting heavy horses are, because you don't have to settle all your problems by yourself, so you can lack speed.
Title: Re: Reduce armoured horse upkeep
Post by: La Makina on May 10, 2011, 12:41:13 pm
We need to take the power of agility of horses into account and balance the horse prices (decreased for armored, increased for agile). Also, because this is both more realistic and balanced, increase the riding requirement of agile horses, and decrease it for slow horses (armored ones mostly).

Excellent point. Fast horses have always been priceless.
Title: Re: Reduce armoured horse upkeep
Post by: Glyph on May 10, 2011, 03:15:28 pm
make arabian warhorse and courser 6-7 riding skill and warhorse 4, large warhorse/cataphrakt/charger 5 and mamluke and plated 6
Title: Re: Reduce armoured horse upkeep
Post by: La Makina on May 10, 2011, 03:25:39 pm
Since the requirement would be higher, it would also diminish the boost to the horse's stats when the rider go for very high Riding skill. Might work.
Title: Re: Reduce armoured horse upkeep
Post by: Glyph on May 10, 2011, 03:31:54 pm
yeah that's the idea! and a lot of people will go for 50% of the time rouncey and 50% of the time armored horse with this.
Title: Re: Reduce armoured horse upkeep
Post by: Magikarp on May 10, 2011, 04:52:34 pm
I don't see how making the requirements higher would fix anything. Most people go for 6 riding anyway, not to mention the HA's who go for around 8. It would fix nothing.

The repair cost on these horses are ridiculous, that was my point all along. I find myself never using my armoured horses anymore unless I'm playing a clan battle.
Title: Re: Reduce armoured horse upkeep
Post by: Memento_Mori on May 10, 2011, 05:00:14 pm
I have enough money to ride plated chargers in milanese plate until I die of old age.. So that's a big NO from me, have you not seen LLJK's plated charger death squad? you want more of that? xD

My next gen I was going to go cav and just ride a plated charger with full black armor just for shits and giggles because of how much cash I have to spend on nothing.
Title: Re: Reduce armoured horse upkeep
Post by: Magikarp on May 10, 2011, 05:04:39 pm
I don't want to make it cheap. For god's sake, I feel like tutoring at a kindergarden. I only want a slight decrease so people get an impuls to use them again and increase diversity.
Title: Re: Reduce armoured horse upkeep
Post by: Memento_Mori on May 10, 2011, 05:05:45 pm
I don't want to make it cheap. For god's sake, I feel like tutoring at a kindergarden. I only want a slight decrease so people get an impuls to use them again and increase diversity.

DID YOU NOT READ WHAT I SAID


They are useable, I am going to use one next gen, I could use one for the rest of my life if I wanted, the price is FINE.
feels like I'm talking to a pre-schooler... xD here's a link for you http://www.successforall.org/
Title: Re: Reduce armoured horse upkeep
Post by: Magikarp on May 10, 2011, 05:08:47 pm
DID YOU NOT READ WHAT I SAID


They are useable, I am going to use one next gen, I could use one for the rest of my life if I wanted, the price is FINE.
feels like I'm talking to a pre-schooler... xD
3800 gold is fine? You make me laugh.

Yes I did read your post, but maybe you didn't understand: nobody uses these horses because of their steep pricing. I want people to ride around more on the more expensive horses instead of riding on their courser/ar. warhorse all the time. Sure, some grinders who got millions of gold can use this thing frequently.
Title: Re: Reduce armoured horse upkeep
Post by: Memento_Mori on May 10, 2011, 05:13:30 pm
Actually, people do use this horse, even with the 'steep' pricing.. sooo... What is your point here? Instead of coursers or destriers or rouncey's you want plated chargers?

"I want people to ride around more on the more expensive horses instead of riding on their courser/ar. warhorse all the time."

^ you said it my friend, and I say NO, if you played a class that didn't lose you money maybe you COULD ride around on a plated charger all the time instead of your courser/ar or warhorse.. xD
Title: Re: Reduce armoured horse upkeep
Post by: Memento_Mori on May 10, 2011, 05:14:47 pm
3800 gold is fine? You make me laugh.
Sure, some grinders who got millions of gold can use this thing frequently.

and you're right, 3800 is far too little I wish they'd up it a bit because 'grinders' still can use it frequently, as you have said.


care to agree with me more? xD
Title: Re: Reduce armoured horse upkeep
Post by: Jarlek on May 10, 2011, 06:02:32 pm
and you're right, 3800 is far too little I wish they'd up it a bit because 'grinders' still can use it frequently, as you have said.


care to agree with me more? xD
What he obviously meant was that those horses should be able to be your "main" horse, as in, the one you normally take when you go cav. Not after having grinded for 3 months straight.
Title: Re: Reduce armoured horse upkeep
Post by: Magikarp on July 07, 2011, 06:05:36 pm
Im bumping this, people seem to find this the best cavalry suggestion.
Title: Re: Reduce armoured horse upkeep
Post by: Vibe on July 07, 2011, 07:19:46 pm
+1, armored horses are way too expensive.
Title: Re: Reduce armoured horse upkeep
Post by: PhantomZero on July 07, 2011, 08:14:23 pm
I have enough money to ride plated chargers in milanese plate until I die of old age.. So that's a big NO from me, have you not seen LLJK's plated charger death squad? you want more of that? xD

MEANWHILE AT A SECRET LLJK FACILITY, THE PLATED CHARGER STRATEGIC RESERVE IS KEPT:

(click to show/hide)

If horse prices are reduced, does this mean we will no longer be $All Money$ ^No Skill^

Also for anyone who is wondering, no you can't run around on a plated charge and milanese, even at x5 you lose money in the long run. You would need to supplement your income with selling off heirlooms I guess. But footmen and archers have a lot more in their piggy bank savings than most horsemen I would imagine.

The fact is that with the new changes to armor, it will also nerf the Heavy Cavalry. The reason the plated charger is such a tank is because everyone glances when trying to attack it. This allows you to get close to your targets, which you need to do because you sit much higher than when on other horses, meaning you can only slash at people right next to you.  You miss players when swinging you would have hit on a smaller horse, which is why the cataphract is popular, it is the smallest horse for the armor and cost. Other problems for heavy horse is the inability to trample armored infantry, and not having enough speed to couch lance very well.
Title: Re: Reduce armoured horse upkeep
Post by: Ming on July 07, 2011, 08:29:45 pm
i always wonder how can Skyrayfox afford his 200k cost equipments all the time since several months ago...