Throwing shit is supposed to be a counter to two-handed and polearms and horses, basically anyone without a shield at close range. People that have been running around with 12 throwing lances was a little ridiculous and forcing someone to wield four javelins to be a dedicated thrower still fits into chadz's 20k limit with 5k left to spend on armor, perfectly fine for a skirmisher.
Sure it may break more often, but it is only one thing that is breaking. Think about the two-hander who not only has to carry a weapon, but a shield or pike as well and the costs balance themselves out compared to someone that is a dedicated thrower.
Listen bud, a 1 handed guy can carry 4k in weapons and be good. A 2 handed guy can carry 6k and be set. A thrown weapon guy can't be good for less then 20k without making a huge damage trade-off and he still only has 12 or 16 shots per round. No other weapon type has to make this kind of trade.
Yeah but being at range means you don't need to spend as much on armor as the rest of the frontline infantry bud, don't forget you can just grab a sword off the field and suddenly you have a huge damage-increase with 12 or 16 shots per round. Archers and Crossbowmen can do something similar.
By that logic, an archer could do the same, so making each stack of arrows cost 8k would be balanced. I mean, they can just pick up a sword off the ground and use it!
Arrows do cut damage now and are much less lethal, keep in mind they also have to buy a bow and are almost useless against 1h and heavy cavalry. Don't complain as a thrower because "Oh no, I ran out of javelins what will I do now! Woe is me!" that isn't a very good excuse because you aren't really supposed to fill up all four slots with javelins, they are a support weapon to take out heavily armed opponents, stop using them against peasants.
Also, heirloomed weapons use the base cost for repairs I believe, and 5k is a lot to spend on armor.
Edit: Well a cursory search shows people saying that heirloomed weapons do not use the base cost of the original for repairs, so don't use them all the time maybe?
So what's a dedicated thrower supposed to do? This topic is ABOUT dedicated throwers who have to have 3 stacks of a thrown weapon, and a shield, and NOT for the guys in plate with a two-hander, pole-arm, shield, and jarids for fun.
nothing but things that upset me in every forum...
yep use darts even though they are laughed at even in native for being a waste of slot since it takes longer to kill somone with them then for a guy to run up and cut your head off.
i would like to not have 0 kills every fight due to a cav running my unarmored char down.
i would like to look at a skilled player if i can even tell that anymore since they are all in drab pesant gear and think i could give them a good fight before i die.
i would like this mod to be fun like last week
i would like this mod to not be native where everyone is the same.
Why are you alone? Why isn't there someone helping stop a guy from running up and cutting your head off?
You guys can give me all the troll points or whatever you want, but you might as well just download Americas Army so you can become an Army of One
How many kills would you guys personally like to have per round or for that matter at the end of the map?
We arn't talking about "Army of One" we are talking about the super-high cost of a person who puts all his points in power throw. That means 3x thrown and a shield. No melee weapons. No Army of One.
i was a heavy thrower now im a pesant i could take a few hits from the chargers and still get them off the horse now i get rsn over sand cant upkeep my throwing items. this is my new game.
And i'm saying there isn't a cost unless you feel the need to be 1-shotting people while running around by yourself and wasting all of your javelins on the first man with a farm tool that you see.
I just think it's interesting that you think war-darts are a viable weapon. You have clearly never used a throwing character.
They have a shield? Whoops. I can't do anything. At all. Period. That's why all the dedicated thrown are pidgin-holed into using the "Bonus against shield" spears, which happen to be super expensive.
Why are you throwing shit at someone who is aware of you and using a shield? As a cavalry it would be stupid of me to charge at someone who is aware of me and is using a pike or throwing weapons.
Why do you feel the need to be 100% effective against everything in the game? Why not attack people who are distracted? Shields are much smaller now so try aiming for their feet (this also means if you miss you can just run back and pick up your expensive javelins)
Carrying a shield is literally the only reason to use a 1h weapon, if that shield is negated by a javelin, why bother playing a 1h?
i would like to not have 0 kills every fight due to a cav running my unarmored char down.
i would like to look at a skilled player if i can even tell that anymore since they are all in drab pesant gear and think i could give them a good fight before i die.
i would like this mod to be fun like last week
i would like this mod to not be native where everyone is the same.
sorry just upset that the game is not as fun for me as it used to be. now i just run and die like when i first played.
"I want to use this one weapon type exclusively, but it costs four times as much as the other weapon users who also decide to use one weapon exclusively!"
And to that you reply "Why do you feel the need to be 100% effective against everything in the game?" and "Don't forget you can just grab a sword off the field!" You either don't understand or are deliberately trolling.
i dont think he is talking about breaking a shield.
he is talking about affording a wep that can do more then sting at near melee range which is where a thrower stands.
i dont think he is talking about breaking a shield.
he is talking about affording a wep that can do more then sting at near melee range which is where a thrower stands.
I don't see how they need to be reduced when throwing has taken off like crazy since the patch and is tearing people apart since there's more mid-tier armor instead of everyone and their 2nd cousin being some plate crutching spammer. Even more so since you can be just within melee range, start your attack and get an insta-jart in the face from less than a foot away.
So make the good stuff worse and balance the cost accordingly. Im not talking about balance im talking about cost.
The point im trying to make is that throwing weapons don't have a cost-effective go-to thing to use, because they need to get 3 of them.
War darts is that cost-effective go-to thing if you are too poor for javelins.
here is the rub this is all a plot to keep players poor. so the guys at top can stay there then?
should i be using darts then for the next 2 months till i prove myself to a higher up and can use jav?
The upkeep costs are really low now with .201. And yes, throwing has a new golden age: I'm tearing people apart with my hybrid, much-much more one-shot kills than before.Yeah, upkeep is really low. I have heavy jarids (around 8,6k?) and I only have to pay like 398 gold if it happens to break. Which is quite often if I stack 3 or 4 of them to battle.