Beta => WSE2 Beta => Topic started by: TheAppleSauceMan on February 15, 2013, 11:33:52 pm
Title: Stuttering Isssue. (FPS is fine though.)
Post by: TheAppleSauceMan on February 15, 2013, 11:33:52 pm
WSE2 was working for me fine, but I got on today and it seems to do this stuttering thing. My FPS is fine, stays at 120. But every other second or so it sort of freezes up for a very small amount of time then unfreezes. It's like stop motion animation or shit. But my FPS never drops. o.o
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: Pandemona on February 16, 2013, 01:32:04 am
Are you using laptop ?
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: TheAppleSauceMan on February 16, 2013, 02:10:05 am
Nope, desktop!
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: Rumblood on February 16, 2013, 05:24:47 pm
Everyone on NA_1 got this last night at the exact same time. I thought "shit, I'm getting that stuttering others are talking about", but a great number of people reported it at the same time. So perhaps this stuttering is a server side and not a client side issue.
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: TheAppleSauceMan on February 17, 2013, 12:04:08 am
Everyone on NA_1 got this last night at the exact same time. I thought "shit, I'm getting that stuttering others are talking about", but a great number of people reported it at the same time. So perhaps this stuttering is a server side and not a client side issue.
You sure? Cuz it's still happening. But as soon as I stop using WSE2 it's gone o.o
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: Grumpy_Nic on February 18, 2013, 02:26:11 pm
Have it too from time to time. Funny thing is that it starts exactly when a new map comes up until the map ends, never inbetween. Usually my fps is at 100, when I got the stuttering it drops to ~80.
I usually play on a laptop but I wouldnt know how this causes the stuttering.
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: TheAppleSauceMan on February 18, 2013, 10:36:00 pm
Have it too from time to time. Funny thing is that it starts exactly when a new map comes up until the map ends, never inbetween. Usually my fps is at 100, when I got the stuttering it drops to ~80.
I usually play on a laptop but I wouldnt know how this causes the stuttering.
Odd, it happens at all times for me if WSE2 is on. I should really fraps it, it's really hard to describe, very subtle, but just enough to greatly hinder my ability to fight. And the thing is, my FPS never drops. Really quite odd.
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: San on February 18, 2013, 11:22:20 pm
Similar to this but lighter?
I get this, and your ping usually doesn't go up most of the time. Sometimes it will to a random value.
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: Ptolemy on February 19, 2013, 11:23:30 am
I have the same issue, I think. It's not so much an issue of FPS dropping, it's frame skipping - around every second the game skips a couple of frames, which makes it appear to stutter. This disappears the moment WSE is unloaded.
[Edit] Unlike San's video.
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: Dexxtaa on February 19, 2013, 06:30:01 pm
WSE2 was working for me fine, but I got on today and it seems to do this stuttering thing. My FPS is fine, stays at 120. But every other second or so it sort of freezes up for a very small amount of time then unfreezes. It's like stop motion animation or shit. But my FPS never drops. o.o
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: Pentecost on February 19, 2013, 08:35:45 pm
I've encountered an issue like this as well. Basically, if I make rapid consecutive turns (ie left -> right, right -> left, left -> right again), I start to experience a lot of screen tearing, jerky movement, and input delay despite the fact that my FPS isn't dropping below my cap of 100.
Turning down my settings didn't alleviate the issue, and I don't think it's that my hardware is insufficient either, considering that my CPU is a 3570K and my GPU is a 6870.
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: TheAppleSauceMan on February 22, 2013, 07:19:21 pm
I get this, and your ping usually doesn't go up most of the time. Sometimes it will to a random value.
Nah not really like this, much lighter and less noticeable. But it's just enough that it hinders my blocking because I miss the animation and only will see the end oftentimes. I'll probably just FRAPS it sometime and post it because it's rather hard to explain.
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: CrazyCracka420 on February 22, 2013, 09:53:37 pm
WSE2 was working for me fine, but I got on today and it seems to do this stuttering thing. My FPS is fine, stays at 120. But every other second or so it sort of freezes up for a very small amount of time then unfreezes. It's like stop motion animation or shit. But my FPS never drops. o.o
Happens to me at least twice every night I play (usually more, but it's very intermittent). Not the end of the world typically because I'm on horse back and can try to stay away from action, but it's impossible to do anything useful while it's happening. usually last from 3-5 seconds, but sometimes it's as long as 10 seconds.
I have great internuts (docsis 3 modem, 5mb/s upload, 50mb/s download) and a newer computer (constant 120fps and no latency spikes when it happens)
It did this on WSE as well though, it didn't just start for me after WSE2. It used to do it on WSE when I was consistently getting 200-250fps
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: San on February 25, 2013, 03:46:00 am
An update fixed some synchronization issue. Could synch issues have any relation to people's problems?
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: cmp on February 25, 2013, 04:35:38 am
Could synch issues have any relation to people's problems?
No, unless their problem was a crash with a "synchronization with server failed" message.
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: San on February 25, 2013, 02:30:38 pm
"- disconnect from server instead of crashing when a synchronization error occurs"
Misinterpreted, and anecdotal evidence of decreased lag spikes for me yesterday. It was unlikely, but I had hope! Keep up the nice work either way.
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: Grumpy_Nic on March 11, 2013, 09:49:35 pm
so anybody knows how to solve this issue? happening more often now, every second or third map. A real pain in the ass in the meanwhile
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: brockssn on March 12, 2013, 01:53:08 am
so i got the msg that if I don't use the wse2 client I will experience glitching.
I came on here to post about my experience and saw someone had a thread open about it already. I would call it a sync issue, because 'it catches up'. Almost like rubberbanding, but if I don't stop touching keys it won't catch up and i'll die. It happens every round for me, I play on a laptop over wireless and on a laptop docked (no wireless) and it happens no less when docked. For some reason it seems to happen more on my archer than it does with my melee guy. But it is a game stopper, it effects my score very much.
The kicker is... wse2 seems to play the game better than the normal client, runs smoother, higher fps, etc... but this sync / rubberbanding / skating thing is a pain in the ass and if it were to go away i'd def like it a lot more than the normal client. It's definitely related to the client, because it doesnt happen if i play on the normal client. Hope it gets fixed soon!
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: cmp on March 12, 2013, 03:19:30 am
I would call it a sync issue, because 'it catches up'. Almost like rubberbanding, but if I don't stop touching keys it won't catch up and i'll die.
So you have to stop moving/attacking or it continues to "stay out of sync"? When this happens, do you stop receiving chat messages/kill notifications until it's over or do they keep coming?
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: brockssn on March 12, 2013, 02:24:33 pm
So you have to stop moving/attacking or it continues to "stay out of sync"? When this happens, do you stop receiving chat messages/kill notifications until it's over or do they keep coming?
Yea I have to stop moving / attacking or it stays out of sync. I want to say i still receive chat / kill msg's when this happens because it just seems to be the fight animations that stop
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: cmp on March 12, 2013, 02:37:45 pm
Your fight animations or other people's too?
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: brockssn on March 12, 2013, 02:58:59 pm
I have 3 videos from this morning I am uploading. Every round I tried to play ended up with the same shit. I just realized I can't jump either, i fall through the ground or stutter when I land, have a hell of a time jumping over fences. Mostly my fight animations, I can see the others it seems. Once the uploads are done I will post links
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: brockssn on March 12, 2013, 03:21:13 pm
Ok, so my GPU was at 71degrees celcius and my CPU at 70 degrees celcius during the fights with minimal load.
First one: http://www.youtube.com/watch?v=5AnSNLjnkGw&feature=youtu.be In this first one you will see me knock a guy off a horse then chase him. While chasing him I will rubberband and fall through the ground. Just note, I did not jump at all during that chase that was just sync issues. This one shows sync / rubberbanding / some skating / falling through the ground / jump stutters
Second: http://www.youtube.com/watch?v=zBbHLvN3syY&feature=youtu.be The second one shows a sync issue while back peddling from the attackers, I just hop about 5 ft back in 1 frame
Third: http://www.youtube.com/watch?v=smFTtRigmEU&feature=youtu.be The third shows a lot of fence jumping which you can see is painful with the glitches and also a major out of sync issue at 2:01.
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: cmp on March 13, 2013, 04:49:04 pm
I think it might be somehow related to the fact that you're capping it at 30 FPS. Am I correct in assuming that the "Reduce Input Lag" experimental option is enabled?
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: San on March 13, 2013, 05:08:47 pm
I will try to get better captures later, but due to the initial latency of fraps, I only got the last moments of some of my spikes.
I used pingplotter to look at my ping progression, and it is smooth until I receive massive packet loss. These spikes only occurred once I switched to WSE2. None of the experimental tags are checked, and I have most graphical boosts turned off. Framerate is capped at 120, and didn't make much of a difference at 60. At one point, I move 1/4 across the map, that's how long it lasts sometimes.
Edit: And on horse, I lose complete control and the horse begins to look like it's zigzagging on my screen. I will also try to capture that at a later time.
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: cmp on March 13, 2013, 05:17:31 pm
I used pingplotter to look at my ping progression, and it is smooth until I receive massive packet loss. These spikes only occurred once I switched to WSE2.
Pingplotter is an external tool, if it's reporting packet loss then the problem is somewhere in the network, and not in the game engine (unlike the one reported by brockssn). It might be that WSE2 is doing something weird that overloads the network, but I don't remember altering the low level networking parts of Warband much. I'll give it a look nonetheless.
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: San on March 13, 2013, 05:27:29 pm
Thanks, cmp. With a simple ping -t, it just temporarily times out. ping plotter just helped visualize what was happening better.
mentioned earlier in the topic also has this issue, so I am not certain whether these are isolated or of the same cloth as the stuttering.
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: cmp on March 13, 2013, 05:35:00 pm
Same applies to ping -t, it checks your computer's connection to the server and not the game client's connection to the game server (i.e. it checks at a lower level). I'm not sure how an application could cause packet loss, apart from overloading the link or doing some weird stuff in the code that interacts with the system networking library. It's not the same issue as the stuttering, if you look at brockssn's videos you can see that he keeps receiving chat messages and actions from other players during the stuttering, meaning it can't be packet loss.
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: CrazyCracka420 on March 13, 2013, 06:48:00 pm
San my horse looks like the same thing your guy is doing on foot. I skip around the map (I can control my horse on about a 3 second delay and I am skipping about 1 or 2 seconds of frames and then my guy has "skated" ahead 20 or so feet. I'm usually lucky and try to get to the outskirts of the map, but there's certainly some sort of packet loss going on.
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: brockssn on March 13, 2013, 07:19:46 pm
I think it might be somehow related to the fact that you're capping it at 30 FPS. Am I correct in assuming that the "Reduce Input Lag" experimental option is enabled?
yes reduce input lag is checked, is that a bad thing?
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: cmp on March 13, 2013, 07:55:05 pm
Ok, so my GPU was at 71degrees celcius and my CPU at 70 degrees celcius during the fights with minimal load.
First one: http://www.youtube.com/watch?v=5AnSNLjnkGw&feature=youtu.be In this first one you will see me knock a guy off a horse then chase him. While chasing him I will rubberband and fall through the ground. Just note, I did not jump at all during that chase that was just sync issues. This one shows sync / rubberbanding / some skating / falling through the ground / jump stutters
Second: http://www.youtube.com/watch?v=zBbHLvN3syY&feature=youtu.be The second one shows a sync issue while back peddling from the attackers, I just hop about 5 ft back in 1 frame
Third: http://www.youtube.com/watch?v=smFTtRigmEU&feature=youtu.be The third shows a lot of fence jumping which you can see is painful with the glitches and also a major out of sync issue at 2:01.
Hey after the last patch I'm having the exact same issue, my character freezes but keeps doing the walking animation, and I teleport to where I would have been if I did not freeze. I had this issue in both battle server and duel server. Turning off wse2 seems to have fixed the problem (issue might still be there but wse2 might react different). Anyway I hope this is fixed soon, I really love wse2!
comp specs: amd phenom x4 3.4ghz gtx 560 ti 8gigs ram windows 7
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: Kaoklai on March 20, 2013, 02:19:48 am
Chiming in to say that I also have this (Applesauce's) problem with WSE2. Basically on my end it looks like frames are randomly skipping. Someone will be 5 feet away with a cocked swing and then suddenly 3 feet away with the swing at the end of its arc, with nothing in between. On video I think it would be fairly subtle, but while playing the effect is quite jarring.
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: BlindGuy on March 20, 2013, 02:30:43 am
I remember getting this for a looooong time before WSE2 and being told I was making it up. :lol:
No one told you that you were making it up Andy, we just told you to get more RAM :D
Where you at anyway?
Also can you guys see what effect Loading Textures on Demand does for you? also when you start crpg, go to your processes and make crpg high priority, and if you use multicores try limiting crpg to one core if on several, vice versa. I like information :D
EDIT: also can anyone who believes they have a bad case of this try checking their processes AS THIS IS HAPPENING and see how much memory their crpg is using? Thanks. Just to satisfy my curiosity of course.
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: En_Dotter on March 22, 2013, 03:01:53 am
OK, i had the same problem and i solved it. I dont guarantee that it will work for anyone else.
I use WSE 2 and in the graphics options i had to reduce max FPS below 60. I use 59FPS and i dont have stutter at all.
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: brockssn on March 22, 2013, 02:04:47 pm
OK, i had the same problem and i solved it. I dont guarantee that it will work for anyone else.
I use WSE 2 and in the graphics options i had to reduce max FPS below 60. I use 59FPS and i dont have stutter at all.
I use 30 already and have the issue. unchecking the Framerate checkbox (2nd from bottom under graphics) seemed to make it playable fo rme
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: musketer on April 22, 2013, 12:45:21 pm
In my case I solved the issue disabeling Instancing and Vertical Synch in graphics options and setting the framerate to 59.
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: Gristle on June 03, 2013, 02:02:24 pm
I've been having this issue. It doesn't happen immediately. It starts to resemble a slideshow after 10-30 minutes of gameplay. From my observation, it's only other player models that are affected. Map animations (like water) are normal. My own animations are normal. Everyone else seems to skip around. It happens in the middle of strategus battles too, so I can't blame it on map changes. I did notice my FPS (max 120) would drop significantly when it started happening.
I tried lowering or turning off a bunch of performance settings that were suggested in this and other threads.
Textures on Demand off Auto-Exposure off Depth Effects off Instancing off Max frames set to 59
With those adjustments, I found myself warping around. When I asked on teamspeak, I was told I seemed to be playing normally. My ping was fine. My FPS was fine. I was just warping around on my end for some reason.
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: musketer on June 19, 2013, 04:09:11 pm
The issue came back again for me, the problem is that after some time playing the game starts skipping framerates and it is really annoying playing with this issue because it cannot be played the mod with the skipping of framerates. It doesnt drop framerate, it just skips framerates...
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: bensai on June 21, 2013, 08:02:10 pm
I get this exact same issue, my FPS is around 50/60 or so but I get a seeeeeriously bad stutter, the FPS never drops, but when people swing a weapon or raise a shield it is as stuttering as you could imagine. You can barely see the full swing just a few stages of it, but my walking animation is fine.
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: RAFle_fourbe on June 24, 2013, 01:16:17 pm
Since 2 days I have periodic bugged animations (it's not all the time, it lasts like 1 or 2hours and after that the game works well again, but in this periods it's completely unplayable) all the caracters in the game seems to be "dancing" :lol: when they walk their legs does strange and speed movements in all directions and the hitting animations are very laggy, I almost don't see them.
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: Rumblood on July 12, 2013, 05:08:39 am
So I hadn't played in about a week, right after the patch I noticed it had issues but had things going on IRL. Tried again tonight and this is pretty bad since the last patch, and I have a beast of a machine. Stuttering and what seems like lag responses from the server. i.e. you ride past someone, then 1.5-2 secs and 25 feet later you get hit by the person you just rode by.
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: owens on July 12, 2013, 08:03:55 am
I advise not using WSE2 the game is smoother and easier without it. Changing to window mode before you alt-tab solves all of the crashing errors that non-WSE2 normally experiences.
If you want it to look nicer I would consider cinematic mod.
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: En_Dotter on August 01, 2013, 02:04:48 pm
Caping FPS limit below 60 (i use 59) seems to remove the stuttering (at least for me). My PC is quite new and powerful id say and i had those issues until i capped max fps to 59.
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: Tor! on August 01, 2013, 02:33:30 pm
after latest patch (last night) i have same fps as always, but some kind of constant stutter / lag in my frames. :rolleyes:
Any idea what it could be?
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: Elmuri on August 01, 2013, 02:38:59 pm
after latest patch (last night) i have same fps as always, but some kind of constant stutter / lag in my frames. :rolleyes:
Any idea what it could be?
Same thing here.
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: cmp on August 01, 2013, 02:40:30 pm
Not sure, try playing around with the FPS limiters and tell me if there are values that make it better or worse.
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: Tor! on August 01, 2013, 02:48:12 pm
60, 90 and 120 are all the same. It's very tiring on the eyes and quite hard to play with, was there any graphical stuff done?
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: cmp on August 01, 2013, 02:52:38 pm
A bit. VSync on or off?
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: Tor! on August 01, 2013, 02:56:17 pm
Vsync off. I turned it on with 120fps, and it actually seemed smooth again like usual. Gonna play more later tonight though so will know for sure then.
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: cmp on August 01, 2013, 02:59:39 pm
Did you use the experimental options before the patch?
Edit: also try replacing the file with this (https://dl.dropboxusercontent.com/u/30551702/crpg_beta.exe) and tell me if it makes a difference.
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: Tor! on August 01, 2013, 03:10:48 pm
I've used the same settings for well over a year, so I havent done any experimental changes... not quite sure what you mean by it :P
I went back to my regular settings (120fps no vsync) and replaced the file with the one you gave me. Was all smooth again, just like prepatch!
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: Erzengel on August 01, 2013, 07:09:23 pm
Game is unplayable for me since the latest wse2 update from today. I am getting lags and teleports all the time. Please help. :(
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: Sagar on August 02, 2013, 09:54:17 am
Same here. After today update, lags, teleports, running in one place than I'm 10m on on another place on map ... I didn't change any settings.
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: Nordwolf on August 02, 2013, 03:04:43 pm
Another lagging player here. It's like I've been put in my 3 year old self when I couldn't normally block and wasn't aware of anyone around.
Like any fluid movement has been taken from the game, atm I feel clumsy as hell. (frame lags etc.) also same fps as always, and didn't touch video settings since the last stuttering issue.
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: STR_KpuBopy4ka on August 02, 2013, 04:37:11 pm
Did you use the experimental options before the patch?
Edit: also try replacing the file with this (https://dl.dropboxusercontent.com/u/30551702/crpg_beta.exe) and tell me if it makes a difference.
replacing the file helped thx
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: Nordwolf on August 03, 2013, 02:28:16 am
I think turning Vsync off helped me with this issue.
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: Vryx on August 03, 2013, 07:41:24 am
Turning on vertical sync definitely helps with the rubber band lag. Still feels a bit off though.
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: Jedae on August 07, 2013, 03:13:10 am
I have been experiencing this since I have switched to WSE 2 around a week ago. Here are some of my conclusions relating to the issue.
The intensity varies significantly. Sometimes the stutter is gone, sometimes it is just a minor nuisance, sometimes it can be unplayable. I believe I have found two factors related to the intensity, I am sure there are others. Maybe these will help in pinpointing exactly what is causing this issue.
The Map -This seems to be the most important factor. From my experiences, certain maps cause much more stutter than others. Some maps are unplayable for me due to the high amount of stutter, yet the next map will be perfectly fine.
Amount of Nearby Players - This is the only other factor that I have noticed other than the map. At the beginning of almost every round the stuttering is visible. In larger fights it also seems to be more present. I have not done any strat fights with WSE2 to test, but I have read on the forums that players were experiencing this type of lag in strat fights.
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: En_Dotter on August 18, 2013, 05:03:24 pm
I changed max fps to 60 and it works without teleportation issue. But now i have the old problem. I need to be able to cap max fps below 60 in order to have smooth game. Basically 59 does the trick and i dont know why and how but it works. Since the latest patch i cant do that. Well i can but if i do that i start teleporting and if i put it to 60 or above i have fps issues. V-synch is off and has been off since i started playing this mod. Im furious and want to play this game with no problems. I have a good PC... and i forgot which components i have but i know i got i5 intel cpu, 8gigs of ram @1400MHz, GTX650 with 2 gigs of vram, win 7 ultimate 64. I even have headphones and i use right click and mouse movement to block when im not using my horny bow!
Halp!
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: Normanguy on August 25, 2013, 01:41:49 am
when ever I try using wse2 my game is just really laggy,
so if some guys wouldn't mind dropping me a pm of some good graphic or standard in game settings and graphic resolutions etc I could use for a not so good computer would be a great help.
thanks
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: En_Dotter on September 07, 2013, 12:02:35 am
I just finished playing Crysis 2 on extreme graphic settings and had no fps issues or stutters while in this game i cant move sliders almost at all. Srsly devs respond (at least with some words, like, "we dont care" or "we are working on it (yeah right)" or something like it...)...
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: Dexxtaa on September 13, 2013, 07:01:50 am
Started disabling shit one by one, apparently bringing the "animation quality" down to medium (or even low or whatever) helped my game. Works fine now.
I used to not be able to even see people swing until I turned that setting down. Hope someone else has similar luck as me.
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: Anco on September 20, 2013, 10:10:32 pm
I have the same issue from 2 days. Fps don't drop, no lag, but i see animation blocked and some frames are skipped. It's unplayable for me right now :( i tried to turn down graphics but it doesn't help.
EDIT: Ok i found the solution for me. The new ati driver 13.9 were the reason of my issues. I tried to install the beta driver 13.10 and now everything works fine.
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: MrDeucer on September 28, 2013, 09:20:15 pm
I don't have any stuttering, but my mouse movements seem a tiny bit delayed. It doesn't seem to be delayed in directx7 though, weird.
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: Sir_Firebus on September 29, 2013, 06:45:52 am
Holy shit I thought I was the only one. Every time I swing and they block it gets a 0.5 second delay or when I'm blocking it's really fucking weird.
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: Porthos on October 06, 2013, 01:58:37 pm
Hey there :cry: I have a big problem. Since the middle of September (or maybe earlier) I've got a huge problem. It comes out as a constant delay. My ping is 64-70 but to me it seems like if it would be 164. I've tried to play without of WES2 and it worked quite better, but I cant play without WSE ('cos I using some features of this). So is there any tip to solve my problem, or maybe I can dowload somewhere an older version of WSE2? Thanx in advice. Lags killing my brain. I just can't play this game anymore... QQqqQQqqQQqqQQqqQQqqQQqqQQqqQQqqQQqqQQqqQQqqQQqqQQqqQQqqQQ*here comes the sea of tears*QQqqQQqqQQqqQQqqQQqqQQqqQQqqq... ps. It seems like I have exactly the same problem as two previous authors, so please help us in the name of Jesus... or some other Random Gringos :cry:
UPD: Today 2013-10-07 I had no lags. It's just disappeared :-/ Game was played smooth and clean. Have no idea why. But now I am happy again.
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: Kenda on November 01, 2013, 01:13:13 pm
This started for me again today, anyone else having this problem?
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: Porthos on November 01, 2013, 01:38:05 pm
Yes I do. Some days it's fine, some days not - so random :(
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: Kenda on November 09, 2013, 10:21:22 am
8 days have passed, playing without WSE is hard but im managing, just hoping I will be rescued soon...
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: Jarlek on November 10, 2013, 07:39:20 pm
8 days have passed, playing without WSE is hard but im managing, just hoping I will be rescued soon...
Amen. Having to use 20 FPS, crappy WSE1 just cause WSE2 has weird stutters is really depressing.
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: juv95hrn on November 13, 2013, 12:38:19 am
My situation is certainly weird.
My archer in strat battles work fine both on NA and EU battles with WSE2. (Never tried without because it works).
However in regular battle and Siege (on EU1 and EU2) with WSE2 the mod is unplayable since I am lagging all over the place no matter the graphic settings nowadays. (just to work just fine).
The funny thing is the game feels sluggish and jerky even on lowest settings without WSE2. I don't get this game. It used to run fine, now it is a lagfest. And yes my laptop is powerful enough to run this. (or should be).
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: Kadeth on November 13, 2013, 04:09:36 am
The funny thing is the game feels sluggish and jerky even on lowest settings without WSE2. I don't get this game. It used to run fine, now it is a lagfest. And yes my laptop is powerful enough to run this. (or should be).
I don't suppose you've updated your graphics drivers recently? I've had some similar experiences with certain versions of both AMD and NVIDIA drivers, although most of the problems I've had were with native.
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: juv95hrn on November 14, 2013, 10:37:52 pm
I don't suppose you've updated your graphics drivers recently? I've had some similar experiences with certain versions of both AMD and NVIDIA drivers, although most of the problems I've had were with native.
Actually I have and the beta Nvidia drivers might very well be the explanation. I really get the impression that upgrading your gfx drivers more often cause problems than do anything good. I think I will try to reroll to an older version and see what happens.
I updated to the Nvidia 331.65 beta drivers and the rubber banding is still there at the minimum settings on all categories.
What's annoying I still seem to be swinging right through other players and die witout ever seeing the enemy make a swing even in vanilla. Maybe my PC just can't handle this game at all.
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: Revernd_Gorice on December 30, 2013, 04:30:53 pm
Same here annyone mentioned the game version? Me once updated normal mount &blade to 1.58 and with the quick launcher CRPG seems to use it asswell! does it? I had no version 1.43 on my pc and crpg mod folder was in the 1.58 module folder. Tried to downgrade version to 1.43 and report hhere...
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: Patoson on February 14, 2014, 03:36:38 pm
My NVIDIA card died and I bought a better one (and cheaper!) from AMD. With VSync OFF and fps limited to 58, I get "microstuttering" (fps are max but it feels "laggy") - when I never did with NVIDIA. With VSync ON, I don't get stuttering anymore, but I get (mouse) input lag, and limiting fps to 58 with Afterburner doesn't fix it. I have also tried with "bInputLagOptimization=false" to no avail.
From this thread (http://forum.melee.org/crpg-client-beta/cavalry-rubberbanding-with-wse2/) we come to the conclusion that VSync fixes the rubberbanding on horseback that some people experience, so I guess VSync is the way to go if you're one of those people.
My question is: is there a way to fix the input lag with VSync?
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: Soulreaver on February 14, 2014, 04:19:00 pm
when you run wse2, you can set max frame rate also, is there is a chance there was a conflict between 2 programs? try to use wse2 fps limitation only...
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: Patoson on February 14, 2014, 04:45:48 pm
You can't use the game's fps limiter if VSync is on...
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: Dede on February 14, 2014, 06:56:18 pm
@Patosan I read somewhere that the AMD "CCC.exe" and "MOM.exe" can couse inreased DPC latency. "Kill" those processes in the taskmanager, and see if it helps with the "microstuttering". If you bought a new graphics card, you should also delete "rgl_config.txt" in the "\users\username\My Documents\Mount&Blade Warband " folder. Next time you start the game, it will generate a new one.
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: Patoson on February 14, 2014, 07:14:29 pm
Yeah, I already deleted rgl_config.txt and crpg_beta_config.ini, rebooted then launched both native and then wse2 crpg to create new ones.
I already tried stopping and disabling AMD Utility Extension service, which some claim is the continuation of the old ATI Hotkey service, which should fix stuttering when disabled, but that didn't work.
Alright, I've shut down those two processes, and, after 15 minutes, it seems better, but it doesn't fix it completely. Mouse doesn't lag, but the image stutters a bit, when fps only drop a few decimals below 58. But with VSync on, image is smooth, but mouse lags. That's why I guess fixing mouse lag would be ideal.
Edit: with 120 fps max, everything's as fluid as with VSync. I don't understand why at 58 it stutters with AMD and not with NVIDIA :(
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: Dede on February 15, 2014, 07:55:55 pm
I don't understand why at 58 it stutters with AMD and not with NVIDIA :(
I dont think that this has something to do with AMD in general. I have a nvidia gtx680 and had stuttering,lag and hitbox issues on my highend Asus gaming-motherboard(Intel Sockel 1155). Than I installed the same nvidia gtx680 into an old intel Motherboard (Intel Sockel 775), and now I have far less lag.
Maybe you can try to deactivate CPU power saving features in Bios. Disabling "HPET" in Bios can also help with stuttering on some hardware.
I have played this game on many Pc's and all I can say is, its picky when it comes to harware. There is always some randomness involved when the game tries to synchronise between players: http://forum.melee.org/crpg-client-beta/which-timer-is-used-in-the-mb-wse2-engine/msg942680/#msg942680
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: Patoson on February 15, 2014, 08:39:33 pm
I have OC'd my CPU to 3.5 GHz recently and disabled the power-saving features, but I still get stuttering at 58 fps, so, for me, that doesn't change anything. I just have to play at 120 fps to avoid the stuttering. My GPU can handle it, but it gets a lot hotter.
Again, it would be great to have VSync + fps limiter, or VSync with input lag fixed.
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: cmp on February 15, 2014, 08:49:45 pm
That's how vsync works, it's not a bug or something that can be fixed.
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: Dede on February 15, 2014, 10:23:33 pm
Some hardware-drivers may also cause high DPC Latency which can lead to stuttering in games. You can check your DPC latency with this little tool: http://www.thesycon.de/deu/latency_check.shtml (does not support win8)
Alternatively there is LatencyMon: http://www.resplendence.com/latencymon
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: Patoson on February 18, 2014, 04:01:18 pm
I got it to work much better this time: I set Vsync on via RadeonPro, reduced the texture LOD and, since Vsync is not on in-game, I limited fps to 59, and the result is fluid (most of the time) image with no input lag. Thanks for the help and I hope this works for others if they have the same issue.
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: Gimest on March 01, 2014, 10:14:46 am
Been having samekinda problems as is explained in this thread, and tried some of the things here. Normally i have set 120 max fps w/o vsync, when i turned max fps to 59, my game started to look like that Bronk's video all the time, just unplayable. Then i tried 90, it seemed allmost like with 120, but when i turned vsync on it seemed to fix that odd movement style characters had most of the time, and it seems like the animations are alot better now. So with my machine vsync seems to work out most of my problems.
Well, the movement and animations are better now, but first time ever i got this odd "stuttering" that normally comes with horse, when i was foot, tho it was after i was dehorsed, and it last until round end. But still it feels alot better overall with vsync then it was w/o it, but ive only played couple hours with it.
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: Dexxtaa on March 06, 2014, 05:55:32 am
Been having samekinda problems as is explained in this thread, and tried some of the things here. Normally i have set 120 max fps w/o vsync, when i turned max fps to 59, my game started to look like that Bronk's video all the time, just unplayable. Then i tried 90, it seemed allmost like with 120, but when i turned vsync on it seemed to fix that odd movement style characters had most of the time, and it seems like the animations are alot better now. So with my machine vsync seems to work out most of my problems.
Well, the movement and animations are better now, but first time ever i got this odd "stuttering" that normally comes with horse, when i was foot, tho it was after i was dehorsed, and it last until round end. But still it feels alot better overall with vsync then it was w/o it, but ive only played couple hours with it.
Just read your post and I gave it a go. There used to be a very slight stutter when moving my character as well as spectating others, and turning VSync on actually seems to have worked!
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: Soldier_of_God on March 07, 2014, 09:08:33 pm
Yeah, i have to frame limit on my computer, otherwise it skips frames if the frames dip under the set amount (45). this only happens in CRPG, every other mount and blade warband mod works.
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: cmp on March 16, 2014, 01:03:46 am
Can you try if anything changed in the latest version (.80) without vsync?
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: musketer on March 25, 2014, 03:12:47 pm
My NVIDIA card died and I bought a better one (and cheaper!) from AMD. With VSync OFF and fps limited to 58, I get "microstuttering" (fps are max but it feels "laggy") - when I never did with NVIDIA. With VSync ON, I don't get stuttering anymore, but I get (mouse) input lag, and limiting fps to 58 with Afterburner doesn't fix it. I have also tried with "bInputLagOptimization=false" to no avail.
From this thread (http://forum.melee.org/crpg-client-beta/cavalry-rubberbanding-with-wse2/) we come to the conclusion that VSync fixes the rubberbanding on horseback that some people experience, so I guess VSync is the way to go if you're one of those people.
My question is: is there a way to fix the input lag with VSync?
What changes setting this option to false? > "bInputLagOptimization=false"
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: Dexxtaa on June 12, 2014, 12:10:28 am
Started disabling shit one by one, apparently bringing the "animation quality" down to medium (or even low or whatever) helped my game. Works fine now.
I used to not be able to even see people swing until I turned that setting down. Hope someone else has similar luck as me.
Just read your post and I gave it a go. There used to be a very slight stutter when moving my character as well as spectating others, and turning VSync on actually seems to have worked!
Finally, Sauce was having trouble and we were messing with in-game options because he was trying to do all this fancy shit with his gfx card drivers and whatnot.
But I suggested actually disabling the "animation trails" option in the in-game graphics. It seemed to allow him to see animations as well as removing the stutter for him. Hope it works out for anyone having similar issues.
Good luck!
tl;dr
reduce animation quality (might be outdated since I don't see it anymore)
set FPS to something high (I have it at 120), then enable V-sync
disable weapon trails
Title: Re: Stuttering Isssue. (FPS is fine though.)
Post by: Working_Class on July 19, 2014, 01:43:28 am
This happened to me for the longest time, and what worked for me was i just set my fps cap to 60 frames and the stuttering stopped 8-)