cRPG

cRPG => Beginner's Help and Guides => Topic started by: Joseph Porta on December 18, 2012, 01:47:19 pm

Title: Mouse sensitivity
Post by: Joseph Porta on December 18, 2012, 01:47:19 pm
What sensitivity do you use and wy? Im at around 60% of the slide bar, when i look around shit tends to get mashed up alot whilst moving so i'm wondering would decreasing my sensitivity chnage anything about that?

Please shed some light on what you use and wy, cause im curious.

Thanks in advance brethren
Title: Re: Mouse sensitivity
Post by: Vibe on December 18, 2012, 01:59:30 pm
People telling you what mouse sens they use in game won't help you at all for different reasons:

- user preference / playstyle
- mouse quality and dpi
- windows / driver sensitivity settings

If you feel like it's too much, try decreasing and see how it works. Then you can start increasing it little by little when you get used to it.

A tip: Disable mouse acceleration. No real gamer uses that shit ass setting.
Title: Re: Mouse sensitivity
Post by: Joseph Porta on December 18, 2012, 02:08:43 pm
People telling you what mouse sens they use in game won't help you at all for different reasons:

- user preference / playstyle
- mouse quality and dpi
- windows / driver sensitivity settings

If you feel like it's too much, try decreasing and see how it works. Then you can start increasing it little by little when you get used to it.

A tip: Disable mouse acceleration. No real gamer uses that shit ass setting.
ive played around with  it for ages but i am wondering what peoples preferences and the reason behind them are and maybe get some tips/clues to help me a little. What is mouse acceleration and what does it do exactly?
Title: Re: Mouse sensitivity
Post by: Zaar on December 18, 2012, 02:13:12 pm
I think my mouse sensitivity ingame is around 80%. Basically, in every game I want whatever sensitivity make me easily do a 180 turn.

Then again, I think my mouse movement to left and right sux, cause about 20% (estimate, ofc) I make a downward block instead of left or right and it pisses me off  :evil: :mrgreen:

Was told to lower the sensitivity as that might help, but then I cant make a smooth and fast 180 turn  :shock: :|

No idea if my rambling help at all lol  :mrgreen:

EDIT: Regarding mouse acceleration...is that option ingame (I cant remember and am at work)? Or in config only? or....? thnx
Title: Re: Mouse sensitivity
Post by: Vibe on December 18, 2012, 02:46:45 pm
ive played around with  it for ages but i am wondering what peoples preferences and the reason behind them are and maybe get some tips/clues to help me a little. What is mouse acceleration and what does it do exactly?

Mouse acceleration changes the distance the mouse pointer moves relatively to the speed you move your mouse at. So when you move your mouse fast from point A to point B, your mouse pointer is going to move further than if you moved your mouse slowly from point A to point B. It's much better for gaming to have fixed distance your mouse pointer takes with whatever speed you move your mouse.
Title: Re: Mouse sensitivity
Post by: Grumbs on December 18, 2012, 04:08:05 pm
Mines a bit left of the middle, 800 DPI and 1900 wide screen. Default windows setting (6/11, but no acceleration)

Best way to compare sensitivities though is to actually measure the distance your mouse moves for you to turn 360 degrees ingame.

Its all about preference though and what you feel comfortable with. If you copy one guys settings it might be uncomfortable for the way you like to hold the mouse.

Theres a few different hand grips people use..if you move the mouse with your whole arm then you can get away with much lower sensitivities than someone who uses wrist or finger movements, but you might find you can be more accurate with wrist/finger movements so it balances out.

Best not to think too much about it though..if what you use now isn't getting in the way of making blocks and accurate hits then I wouldn't change. Unless you use crazy high sensitivities and make a lot of mistakes I'd just use what you're used to. This isn't a game that requires you to be super accurate anyway
Title: Re: Mouse sensitivity
Post by: Joseph Porta on December 18, 2012, 06:18:38 pm
thanks for the replies fellas and some interesting ideas (or thoughts?) have been shared, i have now disabled Mouse acceleration and it's quite different! it feels way more precise now, rather then having to randomly guess where it'll end up. imma play around with my sensitivity a bit, see if I can finetune it, imma try the 360 aswell, allthough i dont do those alot. :)
Title: Re: Mouse sensitivity
Post by: Grumbs on December 18, 2012, 06:56:59 pm
About the 360, you don't necessarily need to be able to do a 360, its just a way to compare between people what type of sensitivity you have. If you want to just put you mouse on the far left of your mouse pad and point at something on screen. Then rotate in a straight line right until you are pointing at the original position. Then measure from left side of the pad to your mouse

This takes out all the different combinations of dpi and ingame settings so you can see if you have a crazy high sensitivity, medium or low. Generally its best to use the lowest you can while still being able to move comfortably. Low = accuracy but might cost you in reactions or awareness. Up to 10 cm probably higher sens, over 20-30 low. Depends on the game though and how you hold the mouse. In a combat game like this with slow movement and more predication based aiming, I don't think you need to worry much about it
Title: Re: Mouse sensitivity
Post by: Teeth on December 18, 2012, 08:34:43 pm
I do 5 360's from the start to the end of my mousepad which 25 cm wide and my mouse is 7.5 cm wide.

17.5 / 5 = 3.5

3.5 cm for a full turn, which is 1.4 inches in retardspeak.

0-10 probably high sensitivity.
You've got to be kidding me, I know I am a sensitivity whore, but damn.

Edit: 25 - 7.5 is not 18.5, stupid me
Title: Re: Mouse sensitivity
Post by: Rage_Guy on December 18, 2012, 08:49:27 pm
Teeth's probably just got a fat arm and can't move it around so quickly.
(click to show/hide)
Title: Re: Mouse sensitivity
Post by: CrazyCracka420 on December 18, 2012, 08:53:26 pm
Mouse acceleration changes the distance the mouse pointer moves relatively to the speed you move your mouse at. So when you move your mouse fast from point A to point B, your mouse pointer is going to move further than if you moved your mouse slowly from point A to point B. It's much better for gaming to have fixed distance your mouse pointer takes with whatever speed you move your mouse.

For most people, but not for me.  I grew up with mouse sensitivity on when playing games like Counter-Strike and it was crucial to my reactions to have it on.

If I move my mouse faster to the right, I want my character to look more urgently to the right...

Maybe my brain just works different than others, but I rely on reactions more so than "lining" people up.  In my head, if something moves faster for the same period of time, it will go farther.  My mouse is a representation of my character in game, but not a direct correlation.

I also lance people from cavalry using first person :P
Title: Re: Mouse sensitivity
Post by: San on December 18, 2012, 08:57:04 pm
I have mine about 80% of the way to the right.

I have a tiny mouse that I can easily claw with my hand and move with my wrist, so I maintain good accuracy.
Title: Re: Mouse sensitivity
Post by: Grumbs on December 18, 2012, 09:21:46 pm
Edited that cos I think I was thinking in CM :D .

Just to give a sense of how low people go, this is one of the better aimers in Quake with 52 cm for 360 and no acceleration :

Title: Re: Mouse sensitivity
Post by: IR_Kuoin on December 18, 2012, 09:25:42 pm
Always full sens.
Title: Re: Mouse sensitivity
Post by: Teeth on December 18, 2012, 09:30:55 pm
If I had to do wolololspear stabs with that kind off sensitivity I would get carpal tunnel syndrome in an hour.
Title: Re: Mouse sensitivity
Post by: Grumbs on December 18, 2012, 09:56:57 pm
Yep comfort is number 1 consideration really. You can get used to any sensitivity and do decent with it, just that if you're someone who makes quite a few mistakes with block directions or missing targets and you use quite high sensitivity, lowering it might help.
Title: Re: Mouse sensitivity
Post by: CrazyCracka420 on December 18, 2012, 10:21:08 pm
Edited that cos I think I was thinking in CM :D .

Just to give a sense of how low people go, this is one of the better aimers in Quake with 52 cm for 360 and no acceleration :

Waaaaay too much picking up and moving of the mouse.  He needs to learn how to play with mouse acceleration so he doesn't have to have a 10 foot by 10 foot mouse pad.  Or else just turn sensitivity up some.

People in FPS games get so used to "lining people up" instead of relying on muscle memory and reactions...sure it works great if you're lining up a shot from across the map...not so well when someone sneaks up on you, or you come to a T in the road and need to look both ways quickly.
Title: Re: Mouse sensitivity
Post by: Vibe on December 19, 2012, 08:38:34 am
Edited that cos I think I was thinking in CM :D .

Just to give a sense of how low people go, this is one of the better aimers in Quake with 52 cm for 360 and no acceleration :


Holy fuck, as a frequent Quake (3) Live player I can't imagine that working for me at all. Only use for low sens I can think of is long range sniping, but there isn't any of that in QL.
Title: Re: Mouse sensitivity
Post by: Zaar on December 19, 2012, 09:12:53 am
Wasn't it possible to lower/increase mouse sensitivity based on which weapon you switched to with macros?

Like lower for railgun, higher with others?

Cant remember, but something tells me that was possible  :?:
Title: Re: Mouse sensitivity
Post by: Vibe on December 19, 2012, 10:04:43 am
Wasn't it possible to lower/increase mouse sensitivity based on which weapon you switched to with macros?

Like lower for railgun, higher with others?

Cant remember, but something tells me that was possible  :?:

Yeah I believe it was, but it doesn't seem this guy is using it.
Title: Re: Mouse sensitivity
Post by: Joseph Porta on December 19, 2012, 01:55:37 pm
Thanks for the replies, gives me something to think over. Any thoughts on field of view? Ive raised mine a little though judging distances get pretty weird, takes some adjusting I guess.
Title: Re: Mouse sensitivity
Post by: Vibe on December 19, 2012, 02:32:40 pm
Thanks for the replies, gives me something to think over. Any thoughts on field of view? Ive raised mine a little though judging distances get pretty weird, takes some adjusting I guess.

I have slightly increased FOV, i think 5 or 10 above the default.
Title: Re: Mouse sensitivity
Post by: HoboJoe on December 19, 2012, 02:51:51 pm
Well each and every good Painkiller player had their sensitivity over 20-35cm/360, and I wouldn't call that game slow. High sensitivity makes twitching easier, but it's nowhere near as accurate as a good player with low sensitivity. He're some Painkiller action, both using around 30cm/360
Title: Re: Mouse sensitivity
Post by: Joseph Porta on December 19, 2012, 11:29:37 pm
I have slightly increased FOV, i think 5 or 10 above the default.
Yeah me too, anything above that makes the game looks like a fish eye
Title: Re: Mouse sensitivity
Post by: Joseph Porta on December 20, 2012, 01:08:20 pm
this'll take some time to get used to no mouse acceleration, everything is way different lol..
Title: Re: Mouse sensitivity
Post by: Zaar on December 20, 2012, 01:18:35 pm
btw, guys...where do you turn off mouse acceleration for crpg?
Some config file or..?

Thnx

EDIT: Not that I know if I have it on in the first place, but still  :mrgreen:
Title: Re: Mouse sensitivity
Post by: Bifi on December 20, 2012, 01:23:46 pm
control panel - mouse - mouse pointer options and under movement there is the acceleration checkbox

It has nothing to do with crpg directly.
Title: Re: Mouse sensitivity
Post by: Zaar on December 20, 2012, 01:45:31 pm
Oh, in windows...nevermind then, I know about that one  :oops: :mrgreen:
Thnx
Title: Re: Mouse sensitivity
Post by: Mlekce on December 20, 2012, 02:35:12 pm
if you have win 7 download registry changer to remove acceleration. you can't remove it manually like xp users can.
Title: Re: Mouse sensitivity
Post by: Vibe on December 20, 2012, 02:36:03 pm
I'm pretty sure I did it without registry intrusions - untick "Enhance pointer precision" under mouse settings in Win7. Also check mouse driver settings and disable it there as well.
Title: Re: Mouse sensitivity
Post by: Zaar on December 20, 2012, 02:41:36 pm
if you have win 7 download registry changer to remove acceleration. you can't remove it manually like xp users can.

Actually quite recently switched to Win7, so thnx for the tip
Title: Re: Mouse sensitivity
Post by: Grumbs on December 20, 2012, 04:03:31 pm
If you google mousefix windows 7, you should find something that will make sure EPP doesn't enable itself. Don't think it does in M&B though but probably no harm in installing it.

You don't really need to if you untick "enhance pointer precision" though I think. But in XP people do that as well as download a registry tweak that attempts to remove all traces of accel (mousefix). The ones for Win7 probably aren't necessary, I think they just make sure EPP doesn't enable itself in some games. Don't have anything installed myself, not even mouse drivers. Just EPP off. Worth checking your mouse drivers though, see if you have a program that overrides windows sensitivity and enables some acceleration