I posted this one separate for its own + and -.
You could also allow the unstrung bow to function as a quarterstaff. I would only allow 2 slot bows to function this way. That would give you two types of archers.
Big hitters who can turn their bow into a melee weapon that can easily be damage balanced by the dev's to decide just how good this type would be in melee.
Fast low damage builds with a 1 handed weapon.
Nice idea, not sure if possible with the current resources of the mod.
Unstringing your bow should also have a timer though, else kiting would still be too functional.What about sheathing your bow automatically unstrings it?
You could also allow the unstrung bow to function as a quarterstaff. I would only allow 2 slot bows to function this way. That would give you two types of archers.Hitting enemies in melee with a bow? Don't know if you know but Bows are kinda sensitive and hitting enemies with your bow not only won't damage your enemies but also will destroy your bow.
Big hitters who can turn their bow into a melee weapon that can easily be damage balanced by the dev's to decide just how good this type would be in melee.
Maybe increasing amount of arrows in 1 bag would kinda excuse the weight of a bag and would make archers have a slot for some 1-slot, self-defence, chance-giving weapon.
Get a wooden stick. 0 slot, blunt damage no requirement, knockdown, 99 speed, can be used to block, 0 upkeep. It has only advantages.
I dont think so. This would keep me locked as a meleer if the enemy gang got too close, for the rest of the round. Turning their backs on an archer would no longer have a consequence.
If they turn their backs, restring your bow :?
Maybe arrows should just start 2m away from the bow, so that it would always miss a close target.This is a fantastic idea, facehug shooting just 'cause you can't aim is lame, should also apply to xbows and maybe throwing as well though.
words
Archers suck in melee because they choose not to make a hybrid build, which is easily do-able at level 30, and even more easily done at higher levels. At level 30 you can still go 18/18, putting 150 in archery, 50 in one-hand or two-hand (you honestly don't even need proficiency for either of those- the 6 PS afforded by a hybrid build is more than enough to work with, in my experience) and have a build that's decent at both ranged and close combat. Instead of going for that, though, the trend has been more agi, more athletics, even more proficiency in archery, for whatever reason. Probably the reason is that most archers just plain don't ever want to have to fight in melee, sadly.
Maybe arrows should just start 2m away from the bow, so that it would always miss a close target.
This is a fantastic idea, facehug shooting just 'cause you can't aim is lame, should also apply to xbows and maybe throwing as well though.
Archers suck in melee because they choose not to make a hybrid build, which is easily do-able at level 30, and even more easily done at higher levels. At level 30 you can still go 18/18, putting 150 in archery, 50 in one-hand or two-hand (you honestly don't even need proficiency for either of those- the 6 PS afforded by a hybrid build is more than enough to work with, in my experience) and have a build that's decent at both ranged and close combat. Instead of going for that, though, the trend has been more agi, more athletics, even more proficiency in archery, for whatever reason. Probably the reason is that most archers just plain don't ever want to have to fight in melee, sadly.
You two don't belong in this thread because you obviously don't play the game. You CANNOT face hug shoot, period. There is an auto-stun that happens and disrupts the ranged player as if they got kicked anytime another player gets within 2m of the ranged player. FFS, if you are going to make comments, at least know how the game works :idea:I've sorta been playing ranged for over half a year, while I'm currently banned so if they have recently made the bump distance about 10 times larger than it was before as you're claiming then I greatly apologize for my mistake... ...but if not, then the stun thing is so horribly small that archers and xbows can get so up in your face that they can shot through your freaking shield, shooting at such distances where you really can't possibly miss unless you're using a throwing weapon and got really low wpf is extremely lame.
It is large enough that I get interrupted at the same distance that I used to have time to switch to a melee weapon and put up the appropriate block. Now I have to take my weapon out at least 2 seconds sooner to avoid the auto-stun and auto-kill. That large enough for you?Nope.
You two don't belong in this thread because you obviously don't play the game. You CANNOT face hug shoot, period. There is an auto-stun that happens and disrupts the ranged player as if they got kicked anytime another player gets within 2m of the ranged player. FFS, if you are going to make comments, at least know how the game works :idea:And that stun only comes if the enemy is doing an attack of their own, with a small delay. Unless you didn't notice?