cRPG

cRPG => Beginner's Help and Guides => Topic started by: skkk on September 17, 2012, 09:12:28 am

Title: strange throwing weapon damage
Post by: skkk on September 17, 2012, 09:12:28 am
i want to make my +3 heavy throwing axe maxmium throwing  damge,
so i try powerthrow 7 , powerthrow 8 , .... powerthrow 13 in duel server with my friend.
but something is so strange.
Powerthrow does not apparently affect damage.
and even powerthrow 13 is unbelievable so low damage.
i guess one reason is wpf minus per powerthrow , so throwing wpf is nagtive when powerthrow 13.
but i dont know the exact formula for throwing damage caculate now.
someone teach me how to maximize the throwing damage ?
forgive my english
Title: Re: strange throwing weapon damage
Post by: Tears of Destiny on September 17, 2012, 09:22:40 am
You need 13 wpf per point in Power Throw, and then the amount of armor you are wearing will further decrease that.

Use this link: http://infinitum.dyndns.org/crpg/calc.htm
Weapon Damage Calculator >> Fill in the "Power Strike" entry for your desired power throw and select the weapon type as throwing, voila. Adjust as needed for your armor, wpf etc and you will see the "Effective WPF" change accordingly
Title: Re: strange throwing weapon damage
Post by: Rebelyell on September 17, 2012, 09:54:41 am
another oneo boring day in work ToD?
Title: Re: strange throwing weapon damage
Post by: Tears of Destiny on September 17, 2012, 10:03:45 am
another oneo boring day in work ToD?

Taking a break from working through the specifics of Z-Pinch Fusion  :P
Title: Re: strange throwing weapon damage
Post by: skkk on September 17, 2012, 11:45:14 am
if i dont have enough throwing WPF for powerthrow penalty...
so my effective throwing WPF become 1 or below ?
and what kind of exact penalty do i suffer except wpf becoming 1?
by the way , heavy throwing axe is still un-accuracy even i have 5 powerthrow and "170" throwing wpf without any armor.
wtf..
Title: Re: strange throwing weapon damage
Post by: Kalp on September 17, 2012, 12:10:55 pm
practice  :D
Title: Re: strange throwing weapon damage
Post by: Ozin on September 17, 2012, 12:16:23 pm
if i dont have enough throwing WPF for powerthrow penalty...
so my effective throwing WPF become 1 or below ?
and what kind of exact penalty do i suffer except wpf becoming 1?
by the way , heavy throwing axe is still un-accuracy even i have 5 powerthrow and "170" throwing wpf without any armor.
wtf..

Your powerthrow is lowered to match your wpf in throwing. For example, if you have 30 wpf, your max powerthrow will be two.
Title: Re: strange throwing weapon damage
Post by: skkk on September 17, 2012, 12:25:55 pm
so if i only have 30 wpf, but i add 7 point skill on powerthrow.
and the result is i only have 2 powerthrow skill ?
thx
Title: Re: strange throwing weapon damage
Post by: Ozin on September 17, 2012, 06:43:10 pm
Correct
Title: Re: strange throwing weapon damage
Post by: skkk on September 19, 2012, 11:18:52 am
unfortunatelly , i tested the damage by different PT in enough wpf.
The damage almost have no different in 7 PT , 8 PT , 9 PT , 10 PT with 130 wpf without any armor
no matter facing  no armor , light armor ,or heavy armor .
the only one obvious different is thrwoing range.
does  POWERTHROW not affect damage now ?

and i saw this  http://forum.meleegaming.com/beginner's-help-and-guides/strength-archers/
POWERDRAW seems like the same problem ?
devs should tell us the exact damge computer formula.
Title: Re: strange throwing weapon damage
Post by: Phew on September 19, 2012, 03:22:23 pm
If Power Throw doesn't affect damage, they forgot to tell Artie. Dude one-shots me with his +3 Jarids all the time, even on torso/leg hits.

I have +3 heavy throwing axes with only 5 PT and 91 WPF, and they seem to hit pretty hard, except on heavy armor. I'll probably drop down to 4 PT next gen, as throwing seems to be more about hoping for that lucky headshot than raw damage.
Title: Re: strange throwing weapon damage
Post by: GuiKa on September 19, 2012, 03:36:06 pm
If Power Throw doesn't affect damage, they forgot to tell Artie. Dude one-shots me with his +3 Jarids all the time, even on torso/leg hits.

I have +3 heavy throwing axes with only 5 PT and 91 WPF, and they seem to hit pretty hard, except on heavy armor.

You have to know that in this game the armor reduce incoming damages by a flat number (not exactly but we can consider this)  :

Imagine doing 60 damage with your throwing weapon and the enemy has 70 armor :

70 armor => -50 incoming damage => 60-50 => you do 10 damage

Now we add the fact that your enemy is moving toward you, and he takes +20% damage because of it :

60 * 1.2 => 72 damage
70 armor => -50 incoming damage => 72-50 => you do 22 damage

You can see that with a boost of 20% the throwing weapon did +120% damage, this fact apply for everything else (mele/archery/xbow). Just dont run toward him when he is throwing something on you, it'll double his damage.

unfortunatelly , i tested the damage by different PT in enough wpf.
The damage almost have no different in 7 PT , 8 PT , 9 PT , 10 PT with 130 wpf without any armor
no matter facing  no armor , light armor ,or heavy armor .
the only one obvious different is thrwoing range.
does  POWERTHROW not affect damage now ?

and i saw this  http://forum.meleegaming.com/beginner's-help-and-guides/strength-archers/
POWERDRAW seems like the same problem ?
devs should tell us the exact damge computer formula.

PT/PD affect damage but i think it's based on the weapon damage, as bows have little damage output PD doesn't affect your killing power much. In the other hand you lose wpf by increasing your PD/PT and as wpf increase damage .... well you lose some damage as well.
Title: Re: strange throwing weapon damage
Post by: CrazyCracka420 on September 21, 2012, 06:41:07 pm
The calculator Tears linked is good for planning your build, but the WPF is wrong on that site, so I wouldn't use the damage calculator either.

For checking how much WPF you can have at certain levels of agility and WM, use this link: 

http://alpha-lider19.ru/MB/
Title: Re: strange throwing weapon damage
Post by: Freakshow on September 21, 2012, 07:02:25 pm
To be honest, the best heavy throwing axe build I've ever used is chucky_tossers old build. 12/27 all the way.
Title: Re: strange throwing weapon damage
Post by: genric on September 21, 2012, 09:01:48 pm
Isn't it also for PT where if you have 13 PT but your throwing weapon only needs a PT of 4 you can only go like 3-4 places above it in damage? So if you have more it is wasted? or is that only for the bow?
Title: Re: strange throwing weapon damage
Post by: WITCHCRAFT on September 21, 2012, 09:46:04 pm
I was told in-game that "you don't get a damage bonus past 5 PT on the expensive weapons (jarids, lance, javelins, etc.) but that there is no limit with the lower weapons like rocks and throwing knives."

I have 9 PT this generation, and have one-hit people with everything but stones. Throwing knives, heavy throwing axes, javelins. I've also turned people (or their shields) into pin cushions without them dieing as well. Sometimes I will get 0 to 1 point (meaning I did very low damage?) with throwing spears and jarids against horses.

Perhaps there is a randomness to the damage equation. Maybe the velocity of the weapon has a big effect on its damage. Who knows? Not me. I just throw things at people until they die.