cRPG
cRPG => Suggestions Corner => Topic started by: Ragni_Bross on July 22, 2012, 04:12:20 pm
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Add a shield bash and give it a knock-down chance. It'd be great fun for sieges when you're defending a choke point and it could simply replace the kick when you have a shield - it sure is a lot more realistic than kicking. Everyone can kick as it is now, so why not boost the "stun-move" a bit for those who could use it? Of course it should only work for some of the heavier shields and it could be nice if it all depended on your power strike.
I like this animation and I am confident that it could do the trick http://www.youtube.com/watch?v=RcMwkYVO9t4
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-1 for knockdown chance, will -2 it if you also believe you should block while bashing.
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If it replaces kick, fine.
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I'm not sure if I like this, actually I really doubt it. Especially because if it really should replace the kicks, it is unfair for anyone not having a shield. Regarding the kicks currently, it is really balanced and fair for anyone. It should be easy to avoid being kicked in most situations (unless your back and sides are blocked).
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Shielders shouldn't get a super kick with knockdown, while blocking all directions when they "kick".
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While wielding a shield use "E" to shield bash, shielders can't kick then, and make a succesfull shield bash like polestagger.
If im right about polestagger it stunned the opponent for a moment?
With VERY limited range im cool with it.
+1
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Shielders are already hard to come by, don't give them an additional advantage.
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Regarding the kicks currently, it is really balanced and fair for anyone.
Disagree. You cant block block with a shield directly after kicking. This makes shielders very vulnerable when they kick. Other classes like 2hander can still block right after they kick.
This has been suggested a lot already, still i say: yes please!
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Disagree. You cant block block with a shield directly after kicking. This makes shielders very vulnerable when they kick. Other classes like 2hander can still block right after they kick.
This has been suggested a lot already, still i say: yes please!
The kick is supposed to be a high-risk action. It renders every class immobile for a while and it's easy to sidestep someone and hit them out of their block radius, after they miss their kick. And even non-shielders lose their ability to down-block.
What I don't want to see is a shield wall just spamming their new kick that allows them to block and do it with no penalty at all.
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The kick is supposed to be a high-risk action. It renders every class immobile for a while and it's easy to sidestep someone and hit them out of their block radius, after they miss their kick. And even non-shielders lose their ability to down-block.
What I don't want to see is a shield wall just spamming their new kick that allows them to block and do it with no penalty at all.
Kick isnt so risky for 2handers... And perhaps kick will beat shieldbash or something? If you kick someone that performs a shieldbash the kicker wins?
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Kick isnt so risky for 2handers...
It's plenty risky. With a kick, you must put your shield to the side and block with your weapon only. Which is chamberblocking in the game.
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It's plenty risky. With a kick, you must put your shield to the side and block with your weapon only. Which is chamberblocking in the game.
Im confused, I said its not very risky for a 2hander to kick. How does this involve putting your shield to the side and chamber?
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Im confused, I said its not very risky for a 2hander to kick. How does this involve putting your shield to the side and chamber?
I said that it's plenty risky. I've lost a lot of duels that way.
Of course 2h don't usually have shields when they fight (some do that with the longsword and the katana, though). I was talking about what a shielder can do when they kick.
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While wielding a shield use "E" to shield bash, shielders can't kick then, and make a succesfull shield bash like polestagger.
If im right about polestagger it stunned the opponent for a moment?
With VERY limited range im cool with it.
+1
i like this idea .
ps: joseph porta is my fav char of those books !!! anyway "Tiny" was op :P
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Dont think a shieldbash is needed.
Would be nice for the style but would also need carefully tweaking
and a very good animation so I`d say it`s not worth the effort.
(And it was suggested over 9000 times)
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i like this idea .
ps: joseph porta is my fav char of those books !!! anyway "Tiny" was op :P
Tiny is obviously str crutching! :) Porta is my fav char aswell, so charismatic, in a bad ass way!
Sven hassel is an overall win!
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Shielders should have an advantage over 2h in very close range, which is not the case now. 2h can hiltslash from either side, whereas 1h can only hiltslash from the left. Thus, this shield bash mechanic should be slightly better than the kick mechanic. I propose same range and effect as a kick, except it blocks melee attacks from all four directions during the attack (2h and pole can block 3 directions during a kick). It should have some kind of cooldown though, as should normal kick.
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Dont think a shieldbash is needed.
Would be nice for the style but would also need carefully tweaking
and a very good animation so I`d say it`s not worth the effort.
(And it was suggested over 9000 times)
http://www.youtube.com/watch?v=RcMwkYVO9t4 (http://www.youtube.com/watch?v=RcMwkYVO9t4) that's the animation (i think it fits well) , devs should just tweak the range/momentum of the bash and obviously test it.
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Kicking in a fight where both parts are armed with weapons longer and bigger than daggers is extremely stupid. The kick is unrealistic and ridiculous, so removing and replacing it for one of the classes would be awesome. Bashing your opponent with your shield makes a lot of sense in real life so it would be a historically accurate stun-move, unlike the kick.
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Kicking in a fight where both parts are armed with weapons longer and bigger than daggers is extremely stupid. The kick is unrealistic and ridiculous, so removing and replacing it for one of the classes would be awesome. Bashing your opponent with your shield makes a lot of sense in real life so it would be a historically accurate stun-move, unlike the kick.
QFT
Shield bash for shielders, pommel/shaft strike for 1h/2h/poles without shield.
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QFT
Shield bash for shielders, pommel/shaft strike for 1h/2h/poles without shield.
Indeed, when done with a pike it causes a 3m wide push!
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Indeed, when done with a pike it causes a 3m wide push!
A 3m sideways push? ME WANTS!
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Not a good idea in my opinion if you think game balance. It could just used as replacing animation but not adding any auto-block and other shit. Shielders have their advantage already using ''auto-block'' which non-shielded players can answer with kick. To shielder to use kick it should be more risky and if you want to use it just put shied to your back. In battles you almost never see succesful kick or even player trying one so i don't see why people see it overpowered and such.
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Not a good idea in my opinion if you think game balance.
I say th opposite, give it slightly less range then a kick, and make it last a bit longer maybe, so if performed wrong your enemy has enough time to walk around and hit around the shield.
1Handers already have less range and damage, and thus have a hard time in duels. Kicks are also worse with shield, so i say this would help shielders a little in duelling (as said before, kicking is rarely used in battles, only in duels.
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Maybe during a shield bash, you can't block, but shield armor is added to your body armor when hit? It will help those agi shielders who actually have a chance to get them in on duels without completely gimping them (STR shielders have little hope of this), and helps STR shielders in shield wall frontal assaults.
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Maybe during a shield bash, you can't block, but shield armor is added to your body armor when hit? It will help those agi shielders who actually have a chance to get them in on duels without completely gimping them (STR shielders have little hope of this), and helps STR shielders in shield wall frontal assaults.
yeah, when a weapon strikes you before you land your shield bash You'll receive damage but your shield increases your body armor so you take less. +1 a very nice idea :)
it shouldn't be spammable either.
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This is awesome.
It shouldn't unbalance the game as long as a kick and shield bash meeting knock both players down.
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This is awesome.
It shouldn't unbalance the game as long as a kick and shield bash meeting knock both players down.
And if two shieldbash hits each other? THE WHOLE SERVER GETS KNOCKED DOWN!
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And if two shieldbash hits each other? THE WHOLE SERVER GETS KNOCKED DOWN!
Both get thrown to the end of the map, including fall damage :mrgreen:
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Catching every missile in a 120° cone and blocking all incoming strikes by just clicking rmb sure isnt enough. I suggest those
energyshields should be upgraded with newest technology of portable shockwave devices, knocking down every enemy in a 30 m radius.
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Be quiet XyNox, or you will be burned here, on this infantry forum.
It requires huge skill to use right mouse button as shielder, it takes ages to learn it! You need to spot right moment to press it, and that's huge challenge. Press right mouse button or not press it, that's a question. It's obviously hardest for shielder to block arrows/bolts/throwings/swings/thrusts/even couch, because you have to press that right mouse button, and that's the hard part. Shielder is of course hardest class to play, it's very hard to master right mouse button blocking everything you can think of.
Praise the mighty shielders!
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Be quiet XyNox, or you will be burned here, on this infantry forum.
It requires huge skill to use right mouse button as shielder, it takes ages to learn it! You need to spot right moment to press it, and that's huge challenge. Press right mouse button or not press it, that's a question. It's obviously hardest for shielder to block arrows/bolts/throwings/swings/thrusts/even couch, because you have to press that right mouse button, and that's the hard part. Shielder is of course hardest class to play, it's very hard to master right mouse button blocking everything you can think of.
Praise the mighty shielders!
10 duels as shielder vs shielder, ill kick your ass 10/10. Duelling is harder with a shield then with a 2hander or polearm. And since kicks are usually used in duels only, i think a shield bash is in order for shielders.