I have said it before, make bastard weapons to be used like a spear (only thrust) when used in bastard mode. Well of course, this should be determined by the player so don't remove anything as bastard weapons are used on horseback with a shield too (morningstar). Let me explain:
The current Longsword:
Two hand animation - Two hand WPF
weapon length: 106
weight: 1.8
difficulty: 10
speed rating: 98
weapon length: 106
thrust damage: 23 pierce
swing damage: 36 cut
slots: 2
Secondary mode (switched to this mode automatically when equipped a shield)
One hand animation - One hand WPF
weapon length: 106
weight: 1.8
difficulty: 10
speed rating: 68
weapon length: 106
thrust damage: 16 pierce
swing damage: 25 cut
slots: 2
My suggestion for a Longsword:
Two hand animation - Two hand WPF
weapon length: 106
weight: 1.8
difficulty: 10
speed rating: 98
weapon length: 106
thrust damage: 23 pierce
swing damage: 36 cut
slots: 2
Secondary mode (switched to this mode automatically when shield is equipped)
One hand animation - one hand WPF
weapon length: 106
weight: 1.8
difficulty: 10
speed rating: 68
weapon length: 106
thrust damage: 16 pierce
swing damage: 25 cut
slots: 2
Tertiary mode (switched to this mode by pressing x)
Polearm with a shield animation (no matter if a shield is being equipped or not) - Polearm WPF
weapon length: 106
weight: 1.8
difficulty: 10
speed rating: 70 (this is raw speed. No reduction after that. It is just a bit faster than the spear)
weapon length: 106
thrust damage: 19 pierce (this is the raw damage. No reduction after that. It is equal to the damage that spear has)
swing damage: 0
slots: 2
Really? Is it that hard to understand?