it seems archers are interested in this tread cause of the many NO's LOLOLOLOL NERF 100% ARCHERY
I survive headshots all the time with my non-loomed klapviser, even on my cav alt who has a normal bascinet and 14 strength, 4 IF
@ edit of Momo: whats op about that 1hit, a 2h sword swing of an infantry 1hits an archer too as we have the penalty and we're actually forced to wear low tier armor and helmets worth nothing. your posts make no sense
I wear a Sarranid Veiled Helmet +1, head armor: 48 and get oneshotted very often. With 5 IF!
Just remove the zoom for archers, as it is completely unrealistic.
Well, decreasing the headshot dmg for archers... at the same time, why not nerf the archer's dmg by 50% or increase their penalty? "Oh, you haz 1 weight, ah noes, sadly we gief you great penalty and let you luuuse another 80.000 wpf. HAHA, damn archer!"
you as infantry would probably not notice the 10% unless the archer has lower dmg (e.g. bad bow) or your head armor is quite low. But no, imo a headshot should always mean instant death anyway (you as infantry probably didn't even noticed how the difficulty of playing archer has increased since the last patches).
Head Armor has always been for melee protection anyway. That is why archers and other ranged guys never need any head armor anyway (including the high penalty of head armor for a ranged class).
@ edit of Momo: whats op about that 1hit, a 2h sword swing of an infantry 1hits an archer too as we have the penalty and we're actually forced to wear low tier armor and helmets worth nothing. your posts make no sense
You shouldn't have to be told that the melee guy has to run up to you to 1 hit you. While you can have 10+ tries at 1 hitting him on the way...More if you run away like most ranged do.+1!
+1!
headshot damage is stupid but apart from that archery seems pretty balanced to me
Third, the problem is that ranged can do that 1 hit from a DISTANCE while meele has to be close to 1 hit your running chicken ass.
Yes, that is of course true. But being ranged is the advantage of the archers if you compare the classes. Same for cav having a horse.
I'm just saying, if you want a 10% nerf, people will cry for more and most will not be satisfied because the 10% will actually not change too much. The only players you punish with that are people without a loomed bow or arrows - and those are the new players.
yes
the damage to head we have now would be perfectly fine if the archers couldnt kite endlessly.
Otherwise archery is fine except some tweaks that could be done
The addition of stamina would solve that though.
No it wouldn't it would just make melee units cry harder when they run out of gas in their heavy armor while a light armored archer frolics away.
No it wouldn't it would just make melee units cry harder when they run out of gas in their heavy armor while a light armored archer frolics away.
Personally, I don't care about heavy armored dudes, I use medium armor, so stamina would be enough for me :D.
What about the § key aka turn your head 360 degrees key? :shock:
what a stupid thread make archers more useless threadmaker is a stupid motherfucker and should get thrown in the nearest KZ!
Come on, we need more support votes xD.
best nerf for archers would be 1st person view while drawing bow.
All archers should be like Mwiv rolling today in milanese plate and great helm and danish greatsword! :D
That was epic ;P
best nerf for archers would be 1st person view while drawing bow.