On a serious note, the force field given by the shield skill is in a way showing that he can block more proficiently than someone with lower shield skills, the only reason they have to resort to a force field is simply because the engine probably doesn't allow the character to zip his shield around like he would irl to block the stuff.
Just use your imagination bro.
I agree, forcefields need to be fixed.
I hate getting hit above, under, and slightly to my sides by arrows and swings. I also recount at least 3-4 times where a crossbow bolt when plainly through my shield. Why should I have to turn like a madman towards every incoming attack like a spin top?
I also recount at least 3-4 times where a crossbow bolt when plainly through my shield.
On a serious note, the force field given by the shield skill is in a way showing that he can block more proficiently than someone with lower shield skills, the only reason they have to resort to a force field is simply because the engine probably doesn't allow the character to zip his shield around like he would irl to block the stuff.
Just use your imagination bro.
1-lag
2-Not possible in M&B, if you want it, code it yourself
3-You can shift the position of the weapon in your hands
4-The weight of it is pretty much negligent, stop whining
5-
The force-field is there to simulate minute and irregular movements with the shield that can otherwise not be simulated by a combination of right clicking and character rotation. Sometimes the force-field get ridiculous with shield skill stackers, but overall it is a good feature to have.
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Shield skill should give you speed, maybe reduce the weight of your shield, and increase it's strengh,
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1. No, not lag, bumplance. nothing to do with lag.
2. Entirely possible; fix a/ offset hitbox 15% or fix b/ remove curved weapons. Scimitars were NEVER used like straight swords in combat, they were used close to the body, semi-halfswording, and involved using your body as a fulcrum and the weight behind the blow.
3. Ok, so make the player have to do that instead of spamming leftmouse
4. No, its not negligent, bundle of stickss with Strongbow's and 27 agi have got to go.
5. As stated.
As stated above, No. It doesnt simulate anything, I cant honestly say I have never abused it myself, just as I have shot ppl with 160 wpf arbalest, and just as arabalest has no real life medieval counterpart, neither has shields that block stabs to the back, arrows 20 cm's from them, etc. Shield skill should give you speed, maybe reduce the weight of your shield, and increase it's strengh, but the model of the shield needs to represent the actual blocking size vs misiles AND melee, just have a long hard look at Noob_Leoking in the screenshot and tell me that is NOT ridiculous.
The shield blocking animation is INSUFFICIENT to simulate how blocking with a shield actually works. Unless you totally re-work how shield blocking, it must remain.
1/ Bump lance. Lance is longer than distance from riders hand to horse...so how can he stab me once Im already past his lance? Makes no sense, logically or gameplay wise.
2/Curved weapons: the hit before blade gets to you, because the dmg trigger hitbox is a straight line.
3/ Axes/Poleaxes/Picks: Likewise, straight line hitbox, offset, somehow also they do cut dmg with their shaft....fix or remove, only abusers will miss.
5/ FORCEFIELDS. I fucking hate these. When I walk up BEHIND a guy and stab him, he should not be able to magiblock just cause he has his shield held up INFRONT of him and has built a shitton of shieldskill on his fucking lame lvl 35 shield+spam toon, and likewise if a missile does NOT hit his shield, it should NOT be magically held in the air by his control over the darkside of the force. An example:
I have few complaints about the mod, and they mostly based on things that break the immersion, stuff that was/could never be possible, never happend, or is just plain broken.i am listening
the way you formulate a suggestion, in my humble opinion, doesn't help your case, all these things mentioned are from your subjective perspective and additional implied imaginations, but from what i have read hear and seen myself ingame perfectly explainable with things like f.e. lags (or also in my personal opinion "lack of skill")(click to show/hide)
I've decided, enough is enough, noobs want stupid changes to mechanics that arent broken and whine all day on this forum, I just want some common sense fixes.the irony
Avarage shielder has 5 maybe 6 shield skill, with kite shields or some other smaller ones you can pretty easly get shot in sides. I have never a single case that a shielder blocked overhead from behind (but I've seen few times people that luckily blocked overhead from behind manually blocking with f.e. sword) I call it bullshit. With lower shield skill you can easly get shot facing archer, it does look ridiculous sometimes, but whose are marginal cases like LeoKing. This shield if pretty awfull anyway, every time I pick it up from the gorund I regret that I did it.
Biggest problem I have with shield forcefield is when shield is used on a horse. If rider isn't idiot he can slightly lower his shield to block his horse's legs. Broken...
Biggest problem I have with shield forcefield is when shield is used on a horse. If rider isn't idiot he can slightly lower his shield to block his horse's legs. Broken...
Biggest problem I have with shield forcefield is when shield is used on a horse. If rider isn't idiot he can slightly lower his shield to block his horse's legs. Broken...
I agree with Grey on many points
On a serious note, the force field given by the shield skill is in a way showing that he can block more proficiently than someone with lower shield skills, the only reason they have to resort to a force field is simply because the engine probably doesn't allow the character to zip his shield around like he would irl to block the stuff.
Just use your imagination bro.
thats not true because when you are geting shot to the face shield protect your face,I think as discussed the shielding animation can't represent moving your shield to cover your face/legs etc etc. But that is what shield skill adds, the skill to move your shield more efficiently.
when you are geting shot to the legs shield protect your legs,
wen you are geting shot to the face and legs shield protect you face and legs
that give you forcefield, thats supernatural abilyty
i am listening
As bump lancing can be considered as figthing technique, well it is a bit silly that the lance gets through ponys head :lol:, it requires some practice and timing as you have to aim your lance, so I don't really mind. What is pissing me off is getting bumped couched, I consider couching mechanic as... broken. Not whining, just sayin'.
1-Yes lag, but fine. If we can't bumplance then you die when you get run over. Period.
2-a-So you want scimitars to have the blade so much ahead of the hit? No, how is that better.b-The animations in M&B are meant to replace what actually happens, not document it literally.
3-Not possible to alter a weapons grip in game in M&B. It would be nice though(I've thought about it)
4-Almost ALL weapons in CRPG weigh more that they do, so unless you want to make all players run a 3 mph, be quiet
5-Bucklers really don't block that way at all ingame, the only way that would happen is if an archer shot him in the same place several times. I've been hit by arrows that have come from right at front of me several times. Tell the archer who did that to not be an idiot.
...in my humble opinion...
the irony
I think as discussed the shielding animation can't represent moving your shield to cover your face/legs etc etc. But that is what shield skill adds, the skill to move your shield more efficiently.
5. You havent been shot by an arrow straight thru your shield. Not once. Ever. If you lokked round with low shield skill, you got shot. Dont lie to make a point, thats what children do.
In a logical sequence of events, I would ask your age now blindguy. Aleksander is right on that. Maybe you don't want to know, but it happens. I think I have more experience with a shield than you do, and as every possible logical fallacy works on the internet, that should be a compelling argument.
1. Go ahead, thats fine, horses running ppl over kill them, thats fine.
haha lol, try to get the devs to do that, I dare you
2. You need to read before replying. If you havent understood, ask, dont fill in the blanks in your understanding from your imagination.
Pretty sure I understood, pay better attention in 7th grade english, because clearly you don't know how to make a sentence
3. Ok...so halfswording, couching, using throwing in melee doesnt excist...my bad. Idiot
Those are different premade animations, and none of them would fit what needs to be done
4. No, not really, you have no understanding of physics it seems.
So a 5 foot long piece of metal doesn't weigh more that a 2*4 hollow container of wood?
5. You havent been shot by an arrow straight thru your shield. Not once. Ever. If you lokked round with low shield skill, you got shot. Dont lie to make a point, thats what children do.
Actually I have, don't make me get evidence scrub
and lokked is not a word