cRPG
cRPG => General Discussion => Topic started by: Savior_of_Death on April 26, 2012, 06:06:57 pm
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Who here is excited for this game? I want to know because it looks like complete and utter shit.
People in plate are sprinting all over that map like fucking Flash which is why blocking is meaningless. People just hit and run.
The HUD is a cluttered mess.
The ranged ammunition and broken equipment(shields) REGENERATE.
Eye rape visuals with insane bloom and shadows.
Executions and revives that can be performed once someone is killed.
The developers are claiming it to be the Call of Duty/Battlefield of medieval games.
Here is some gameplay footage. http://www.youtube.com/watch?v=jnNrHdihGSY
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Is this the game where the "dodge" looks like a lag spike, or is that Chivalry that I'm thinking of?
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Is this the game where the "dodge" looks like a lag spike, or is that Chivalry that I'm thinking of?
Pretty sure that's Chivalry. It's in first person and has a horrible dodge.
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I get the two mixed up all the time. One day I'm going to have to sit down and actually compare the two to get my head straight.
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No.
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I'm looking forward to it, assuming they iron out some of the melee mechanics.
I absolutely love having things such as damage clearly spelled out in the interface. I hate how so many of the melee mechanics in Warband (hold bonus, speed bonus, weapon stun, etc) are hidden from the player. It adds an artificial hurdle to getting good at the game, without adding any real depth.
So long as the game has a melee system with as much depth as Warband (whether or not this happens remains to be seen), I'll be playing it.
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Hopefully there'll be a demo so i can try it out. Otherwise i will probably stick to M&B.
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People in plate are sprinting all over that map like fucking Flash which is why blocking is meaningless. People just hit and run.
The HUD is a cluttered mess.
The ranged ammunition and broken equipment(shields) REGENERATE.
Eye rape visuals with insane bloom and shadows.
Executions and revives that can be performed once someone is killed.
I'm assuming they will fix most of these issues, or let us customize away the bad gameplay choices such as regeneration.
But there are also a few things I really like with warband I'm not sure will be there. Chamberblocks ? Hell I'm not even sure I've seen feints in that game.
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I'd say it's definitely worth trying out
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It's pre-alpha at the moment.
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Who here is excited for this game? I want to know because it looks like complete and utter shit.
People in plate are sprinting all over that map like fucking Flash which is why blocking is meaningless. People just hit and run.
The HUD is a cluttered mess.
The ranged ammunition and broken equipment(shields) REGENERATE.
Eye rape visuals with insane bloom and shadows.
Executions and revives that can be performed once someone is killed.
The developers are claiming it to be the Call of Duty/Battlefield of medieval games.
Here is some gameplay footage. http://www.youtube.com/watch?v=jnNrHdihGSY
War of the Roses (pre-alpha footage)
War of the Roses (pre-alpha footage)
War of the Roses (pre-alpha footage)
(pre-alpha footage)
(pre-alpha footage)
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I'm going to be completely honest.
With the amount of new people that are going to buy WotR I'm mostly looking forward to being a blocking god early on while people are figuring the controls out.
Other than that perk, I'm optimistically skeptical.
e: pre-alpha. A lot of stuff changes from pre-alpha to release, but I feel like the core gameplay isn't going to be all that different. You can make a bunch of promises and excuses for things being bad in pre-alpha/alpha/beta, but how much actually gets changed? I dunno, maybe 10, 15%?
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Any idea if there'll be shield bashing? If not then it's worthless, graphics dont compensate for a bad gameplay.
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Yes.
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Not really.
I'm more excited for Chivalry and Warband 2.
Also that HUD is horrible, wish cRPG had only game chat and nothing beside that.
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If they manage to get the M&B feeling in terms of combat, it will be great. I love the graphics and the smooth flow of animations.
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Not really, already excited by other game coming.
Will wait for test
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Yes. It's pre-alpha, don't judge anything you see yet. And from what I've seen, I'm very excited.
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From what I've seen so far I doubt the gameplay is of the same quality as Warband. The visuals are just not ever going to be shiny enough to make up for that. Still, I think it will definitely a fun game, but not something that will last me longer than 50 hours.
Ofcourse all of this is judged from pre alpha footage, and it might become the best game ever. Really hope they will put out a demo, as of now I doubt I'll be willing to pay anything over 20 euros for it.
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I am incredibly excited, looks amazing already!
ALSO IT IS FREAKING PRE ALPHA FOOTAGE
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I am incredibly excited, looks amazing already!
ALSO IT IS FREAKING PRE ALPHA FOOTAGE
Thats okay, I can not count the number of people who are hardcore idk wtf is in their heads that Diablo 3 is the worst game of all time and there is no way its ever going to be a good game
From the like 30 minute beta everyone played
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Thats okay, I can not count the number of people who are hardcore idk wtf is in their heads that Diablo 3 is the worst game of all time and there is no way its ever going to be a good game
From the like 30 minute beta everyone played
Diablo 3 is a really good game and I've played beta for 5 hours straight but I'm simply not intrested in buying it and playing it.
Same goes for War of the Roses.
Chivalry on the other hand looks interesting, mainly because of 1st person view. I would play cRPG in first person view if game was balanced around it.
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Not really looking forward to that one.
The auto-regenerate shield and ammo seems silly, especially when it says that your melee weapon can break. :rolleyes:
Though they do have some good perks, for a better personal character, you can't choose things to affect running speed, and they all seem to be able to run at the same speed.
I'll probably hop in the beta, or a pre-access before it's sold, but doubt i'll ever buy it.
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Diablo 3 is a really good game and I've played beta for 5 hours straight but I'm simply not intrested in buying it and playing it.
are you serious? :lol:
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Also, I have 2 or 3 Call of Duty games in my steam library, can't force myself to play any of them. But I can play CS:Source for few hours.
Hud, achievements, unlockables, all those shiny things they invented to attract teenagers aren't appealing to me at all.
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are you serious? :lol:
Yes. I think it's a great game but I'm not interested in it anymore. World of WarCraft is a great game as well but I've played it for two months when it first came out.
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One thing I'm really excited about, is the possibility that there won't be any rock-paper-scissors bullshit. I'm seriously hoping that a single player will be fully capable of killing any other player (or possibly even group of players) based on skill alone, without getting pigeonholed into having to avoid certain classes.
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Lol at people screaming "but it's pre-alpha!". Release date is in a couple of months, if you think the game is gonna change much you don't have the slightest clue about game development timelines. Unless they delay it, that is.
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It's pre-alpha gameplay footage but there's a reason they're showing the game. :rolleyes:
And that reason is that they think it's already representative of the final product. Why would they showcase their game if it'll be completely different at release?
Edit: Also what cmp said. If the release is in a couple of months, HAHA. The game's only going to change very minimally then, they can't work on it for the whole time either. The combat looks clunky and the whole feel is cheap arcade-y.
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Lol at people screaming "but it's pre-alpha!". Release date is in a couple of months, if you think the game is gonna change much you don't have the slightest clue about game development timelines. Unless they delay it, that is.
Have they set a concrete release date? I bet they will delay it/be late.
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Lol at people screaming "but it's pre-alpha!". Release date is in a couple of months, if you think the game is gonna change much you don't have the slightest clue about game development timelines. Unless they delay it, that is.
I rarely agree with you but this time you're spot on.
Also pre-alpha is lamest term ever. Before they used to call it beta stage until they release the game or demo. Now it's pre-alpha, whatever that means...
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I rarely agree with you but this time you're spot on.
Also pre-alpha is lamest term ever. Before they used to call it beta stage until they release the game or demo. Now it's pre-alpha, whatever that means...
Can you honestly blame them? Look at how well it's working. "DONT JUDGE GAISE IT'S PRE ALPHA. LOL U R SO DUMB FOR JUDGING!!! PRE ALPHA MANG"
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Also pre-alpha is lamest term ever. Before they used to call it beta stage until they release the game or demo. Now it's pre-alpha, whatever that means...
It's a PR move, and a smart one. Even from this thread you can see that it works well.
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Edit: Also what cmp said. If the release is in a couple of months, HAHA. The game's only going to change very minimally then, they can't work on it for the whole time either.
Actually, in last months of development process, they work 3 times as much they did before. It's called crunch phase, for a reason.
I'm not saying they are gonna improve the game, just that they will work harder than in previous dev phase.
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It's a PR move, and a smart one. Even from this thread you can see that it works well.
Hah, I have to agree.
Have they set a concrete release date? I bet they will delay it/be late.
They promised it for the end of summer at first, (Q3) I wonder how much they'll actually change it at that point.
Unless it gets delayed, of course, because TB was talking about a 4 months of alpha or something.
But it's already improved a lot, I'll give them that.
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Nonsense. Have you ever seen a game being drastically changed in the last months of developement?
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Nonsense. Have you ever seen a game being drastically changed in the last months of developement?
Like what they took out of and changed in Diablo?
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It's pre-alpha gameplay footage but there's a reason they're showing the game. :rolleyes:
And that reason is that they think it's already representative of the final product. Why would they showcase their game if it'll be completely different at release?
Edit: Also what cmp said. If the release is in a couple of months, HAHA. The game's only going to change very minimally then, they can't work on it for the whole time either. The combat looks clunky and the whole feel is cheap arcade-y.
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Actually, in last months of development process, they work 3 times as much they did before. It's called crunch phase, for a reason.
I'm not saying they are gonna improve the game, just that they will work harder than in previous dev phase.
Yes, but after it goes gold they can't work on it anymore. That'll eat away quite a lot of development time if they only have two months.
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pre-alpha is their way of saying "we are in beta but don't know if people like our game yet." this is what battlefield 3 did, they called their beta pre-alpha and it didn't change on release
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Actually, in last months of development process, they work 3 times as much they did before. It's called crunch phase, for a reason.
Yes, but in crunch time you don't work to add new features; you work to meet the deadlines that you're about to miss.
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Yes, but after it goes gold they can't work on it anymore. That'll eat away quite a lot of development time if they only have two months.
Orly?
Have you tried Sword of the Stars II or recent Jagged Alliance Back in Action? Also Stalker and Magicka and pretty much every single game that is released unfinished.
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Jagged Alliance Back in Action
they should be hanged for what they did to this franchise
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In few months it will be pretty close to its famous predecessor :wink:
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Orly?
Have you tried Sword of the Stars II or recent Jagged Alliance Back in Action? Also Stalker and Magicka and pretty much every single game that is released unfinished.
Huh? What does being released unfinished have to do with what I said? Unless you mean that they can add stuff later? Obviously but that's beyond the point... and do you think they'll dramatically increase combat speed and change animations after release? The game will be rated based on what it's like when it's released.
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It just seems like they are trying to cash-in on a M&B clone during this current period where Warband is fairly aged and before M&B2 comes out.
Doesn't look like they offer much besides shiny new (overdone) graphics and maybe some glitchy M&B physics smoothed over. Don't see any original gamemodes, or any kind of multiplayer campaign...
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Hell yes i am. after all, there is a next to 0% chance of there being C-rpg mod in MB2
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No.
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Hell yes i am. after all, there is a next to 0% chance of there being C-rpg mod in MB2
Nice, can you maybe give me the winning lottery numbers as well?
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Nice, can you maybe give me the winning lottery numbers as well?
EVIDENCE of what is to come. :D
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pre-alpha is their way of saying "we are in beta but don't know if people like our game yet." this is what battlefield 3 did, they called their beta pre-alpha and it didn't change on release
Not in this case. Beta is typically where you have software testing outside of the development team where the features are complete. You can see that they still have development to do and several features have yet to be implemented, even if they invited a group of folks to take a look at where the game development is right now.
The important part here for everyone in the community who enjoys this unique style of game is that enough interest and $$$ is made across all of these titles that larger studios take notice and 2-3 years from now, the television will be filled with Medieval combat advertisements and not Battlefield or Call of Duty XXIII. I would truly like to see where the genre can be taken when someone has a $Billion dollar budget to devote to making an engine and content built around this concept. For that idea alone, I'll be a supportive voice in the community.
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I would truly like to see where the genre can be taken when someone has a $Billion dollar budget to devote to making an engine and content built around this concept. For that idea alone, I'll be a supportive voice in the community.
I'll tell you where it can be taken, you'll get a new M&B game every 3 months(costs 50 euros each time and will only include a couple minor additions and will split the community), if you kill two people in one round you can call in a helicopteran NPC cavalry charge, you'll get perks that let you throw an unblockable sword at a random direction when you die, you'll get dumbed down combat mechanics that take 5 minutes to master (can't have the skill ceiling be too high or anything be too hard to master because the masses wouldn't dig that)... oh yea, and 15 euro map DLCs... released ahead of time for elite subscribers.
Yes, I'm still bitter that Activision took the best FPS ever made, CoD1, and turned it to shit very quickly because of moneygrabbing. I'd rather not see it happen to a franchise like M&B.
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Hell yes i am. after all, there is a next to 0% chance of there being C-rpg mod in MB2
Only Goldor would +1 a post like this. 8-)
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excited, sure, the melee looks pretty subpar but there's tons of customization, it looks good, and there's lots of time for them to fix the melee, though i'm not exactly confident they'll actually do so
honestly i'll probably buy it no matter how shitty it is on release just to support a medieval combat game
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Looks like a medieval cod game tbh.
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Yes, I'm still bitter that Activision took the best FPS ever made, CoD1, and turned it to shit very quickly because of moneygrabbing. I'd rather not see it happen to a franchise like M&B.
You are SOOO wrong. CoD 2 was the best FPS ever made, then it went downhill. :P
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You are SOOO wrong. CoD 2 was the best FPS ever made, then it went downhill. :P
The COD games after the first Modern Warfare were all shit, when I played MW3, i legit thought that i bought a MW2 DLC map pack for $60.
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You are SOOO wrong. CoD 2 was the best FPS ever made, then it went downhill. :P
CoD 2 was alright but they already started the dumbing down. Automatics lost practically all recoil etc... still, fun game.
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nope looks like shit. who cares if its pre alpha if the gameplay is shit
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Stop replying to this. This should be shut down.
Don't you see the mount and blade developers are copying everything from crpg. Don't give them more to steal. Dt hey probably look at these forums all day figuring out what to do next
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Stop replying to this. This should be shut down.
Don't you see the mount and blade developers are copying everything from crpg. Don't give them more to steal. Dt hey probably look at these forums all day figuring out what to do next
Fat Shark =/= Taleworlds
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It could be good
people play war of roses
tell them it sucks play crpg instead
could be the whole battlefield vs cod war but with crpg vs wor
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It's not even in alpha. So far, for what it is, it looks awesome. I've heard lots of people say that Warband looked like utter shit in beta. Until this reaches at least beta I won't criticise it. So far it's beginning to really shape up to look like a great game.
As of now I'm seriously looking forward to it.
Lol at people screaming "but it's pre-alpha!". Release date is in a couple of months, if you think the game is gonna change much you don't have the slightest clue about game development timelines. Unless they delay it, that is.
I doubt that's realistic. In one of the videos the guy mentioned they are going to be in Alpha for at least 4 months once they do get there. That release date is likely to change. The same way many games are delayed. I'm personally not expecting this until at least the very end of the year.
Chamberblocks ? Hell I'm not even sure I've seen feints in that game.
I believe there a few perks which sound like they might add mechanics like this.
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Yes, I am excited.
1) It is still pre Alpha (If it's still pre Alpha by the end of next month that excitement will wain a little.)
2) It's in good hands.
3) They have so pretty great ideas
4) They will be having mod support
So look all you bone heads jumping up and down screaming, "the game isn't 1/10th complete and it isn't complete!" should just chill the fuck out. Any comment on the animations, or any fine tuning issue is more or less a complete waist of time.
Overdriven is right, M&B did look like shit in beta. I played it from .140 when it was 4$ to get into the beta and it was horrible... Even though I did play it none stop for a week. The combat was god awful the AI was worse, that's right worse than it is now. There was an NPC unit called 'Black Knights' and they were the scariest thing in a game EVER!
Point is, I never would have thought it would have become this. I wanted it to be but that seemed mostly impossible from where it was.
Don't loose heart because it isn't PERFECT RIGHT NOA!!!!
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Only supports up to 64 man battles.
Gay.
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Damn you Tankeny!
They have actually said their goal is out above 100 but their minimum will be 64, that is a guaranteed number right now.
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Have they set a concrete release date? I bet they will delay it/be late.
I remember hearing end of summer.
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Will my looms be transferred over? :lol:
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I remember hearing end of summer.
Yeah they did "say" that in 3rd Quarter it would come out... I'm not so sure its going to be 3rd quarter.
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I'm cautiously optimistic about WotR right now, my opinion on it seems to sway a lot.
The main problem I have with the videos I've seen so far is that either nobody knows what the hell they are doing, or the game is really clunky (cannot tell since I'm not the one controlling it). I'm going to guess it's the former. Or perhaps they are too focused on commenting on what's going on to actually play, I'm fairly sure I would have difficulty doing that.
TotalBiscuit has done the best video on it so far from what I can tell.
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I'm looking forward to it.
They will be releasing an open alpha or beta of the sort which will be announced on their twitter.
the graphics look solid but as with any game it takes time to create some semblance of balance and a good control flow. I believe that when the game is released things like speed of swings, weapon damage and character movement will still be a bit clunky but once a community grows and suggestions on how to best balance the game it will sort itself out.
Don't judge the final outcome of the game on some very early footage.
"Do not scorn a weak cub. He may become the brutal tiger."
Mongolian Proverb
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Is it just me, or there seems to be a lot of dumbing-down in that game compared to Warband? And it doesn't seem to be related to pre-alpha.
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not really excited, because i saw the videos.
aye of course a lot of fancy stuff, crests omg yea, armors are shinnnnyyy, there are perks, graphics looks nice... in fact they already included all the stuff that doesn't make the game a good game. but the essential part (combat) is somehow missing.
if i'd develop a game like this, i'd rather start with fine tuning the combat and adding the filling shit later. there is still some time to improve it though, but not really much.
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it looky like crappy. there was a 12 where your head is suppose to be and when u slice people they dont even budge and there is huge white things on the screen indicating sword direction. looks like a kids version of mnb. regen arrows are the best idea yet :lol:
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I don't get the problem with regening arrows. You start with 12 and they regen pretty fing slowly. Plenty of archers in crpg don't even use all their arrows in the battle time so what makes you think it's such a big change?
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looks like it has the potential to be much better than M&B
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Still going with preALPHA talk without actual explanation what it really means. Guess Phyrex was very right in one of his last posts...
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I don't get the problem with regening arrows. You start with 12 and they regen pretty fing slowly. Plenty of archers in crpg don't even use all their arrows in the battle time so what makes you think it's such a big change?
I also wonder if regenerating ammunition only happens in deathmatch mode? It's the only mode I've seen footage of
EDIT: I personally think the contrast for the shadows are kinda ridiculous, especially since it appears to be a sunny day. The shadows are pitch black when they really shouldn't be.
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Only supports up to 64 man battles.
Gay.
So does vanilla Warband. The only reason you see servers with player capacities of above 64 is it has been modified.
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So does vanilla Warband. The only reason you see servers with player capacities of above 64 is it has been modified.
true but MnB engine seems to be able to handle more than 64 with ease. do we know what engine WOTS is using? with those graphics and stuff who knows if it could even handle it while maintaining a fun laggless play area.
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Well visually I like what I've seen so far, but really in terms of gameplay and movement and also the interface/ hud, I wonder what they were thinking. If it would be as moddable as warband that would be neat tho with it's more modern engine.
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true but MnB engine seems to be able to handle more than 64 with ease
Not sure if we can say with ease really,... just take a look at the various performance and lag issues many encounter, also it easily eats up 2 GB of RAM without looking like Crysis or something like that so,..
On that topic why the heck has the Fire and Sword exe the large adress awareness flag set whereas Warbands doesn't? Do any of you know if they plan to update WF&S to 1.5x?
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As long as the hud is removed (and making actions more smoothy), it will be good. Also the pewpew animation looks like gun fire.
I like the idea of customizable weapon(I am kind of sword collector) and fighting school (I am also kind of martial arts/fencing lover), these elements can make it very different from mb.
The shadow is too heavy and action needs improvement because their characters look like dancing lady and untrained millitia while swinging their weapon.
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Everyone seems like doing hit and run in that video is just because all of them are noobs, don't you see that they cannot even block?
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One certain contribution of this game is that it could push mb developers to think twice about the release date of mb2.
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You have multiple personalities or did you just miss the edit button?
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I was excited, but when watching videos, Im not anymore.
Just another retarded arcade game.
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I like the sprint button, that will give you an advantage over unaware archers.
I like that xbow/archers can only shoot in 1st person
I like the slow loading of the xbow, and the fact you cant hold the long bow shot permanently.
And i like the deep customization.
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true but MnB engine seems to be able to handle more than 64 with ease. do we know what engine WOTS is using? with those graphics and stuff who knows if it could even handle it while maintaining a fun laggless play area.
Fun fact: Warband also gets laggy and weird at some point, like 150 players or so.
Even if you have a good computer.
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All people who're saying that it's shit are retards. Play the game first :)
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All people who're saying that it's shit are retards. Play the game first :)
All people who're saying that it's not shit are retards. Play the game first :)
See what I did there?
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All people who're saying that it's not shit are retards. Play the game first :)
See what I did there?
Seems like someone felt struck by my sentence.
Just hate people sitting around saying "OMFG IS SO LAME IS SHIT" after watching pre-alpha footage. I hope you're not offended once again...
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Just hate people sitting around saying "OMFG IS SO LAME IS SHIT" after watching pre-alpha footage. I hope you're not offended once again...
I get annoyed by people who defend it by saying that it's "pre-alpha". If you think games magically transform from their alpha state to something totally different you are wrong. Generally this is the stage where they start cutting things out ('cause they'll never finish them on time) and trying to make the few things they do keep work correctly.
The game as it stands just seems like a dumbed-down version of warband to me.
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I get annoyed by people who defend it by saying that it's "pre-alpha". If you think games magically transform from their alpha state to something totally different you are wrong. Generally this is the stage where they start cutting things out ('cause they'll never finish them on time) and trying to make the few things they do keep work correctly.
The game as it stands just seems like a dumbed-down version of warband to me.
If there will be no improvements to the game and no changes then why don't they release it today? Since you think pre-alpha footage and the official release will be just the same...
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If there will be no improvements to the game and no changes then why don't they release it today? Since you think pre-alpha footage and the official release will be just the same :)
ARGH your reading comprehension wounds me personally. Alpha is where they start to realize all the things they'll never finish and they cut them out. It's also where they try to fix everything that's horribly broken. Due to MMO's misleading the population on what an Alpha and a Beta really is, people don't really understand.
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We could go on and say we hate people who make any heavy premature judgements, but then we wouldn't get anywhere, would we?
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MAN there are just like too many problems with this game. It is completely unacceptable for a finished product. What were Paradox thinking ? I am disappointed.
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Seems like someone felt struck by my sentence.
I didn't feel struck by your sentence, because I never said it was shit.
I felt struck by the stupidity of your sentence.
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ye im exctited for War of the Roses just to get away from this shit.
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The developers are claiming it to be the Call of Duty/Battlefield of medieval games.
That's a bigass warning sign to me, when indie developers get a bit of success with a cult game they then sperg out and make a game with claims such as the one above. The problem is they're not an AAA developer and they not only fail to deliver on quality, but they try badly copying from more high budget games. In the process they usually fuck up everything that their core fanbase liked from their original games, alienating the people who would have been their primary customers.
So you usually get buggy dumbed down train wreck of a game that their original fans detest for selling out and the "casual" crowd who they were after hate for being shitty. :|
And I have to agree with people retorting the guys who are white knighting and saying "it's alpha bla bla". Because very few things will change, it will be bug tweaks and as mentioned if anything features will be removed not added. If you don't like what you see at alpha / beta, you're not going to see something massively different when the game releases. If the devs are showing videos it's because the game is looking the way they intend it to look and so they're happy with the general public to see it.
And if it does turn out to be shit, it will pull people away from warband who will try it and a lot won't return even if they hate the new game. :shock:
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That's a bigass warning sign to me, when indie developers get a bit of success with a cult game they then sperg out and make a game with claims such as the one above. The problem is they're not an AAA developer and they not only fail to deliver on quality, but they try badly copying from more high budget games. In the process they usually fuck up everything that their core fanbase liked from their original games, alienating the people who would have been their primary customers.
So you usually get buggy dumbed down train wreck of a game that their original fans detest for selling out and the "casual" crowd who they were after hate for being shitty. :|
And I have to agree with people retorting the guys who are white knighting and saying "it's alpha bla bla". Because very few things will change, it will be bug tweaks and as mentioned if anything features will be removed not added. If you don't like what you see at alpha / beta, you're not going to see something massively different when the game releases. If the devs are showing videos it's because the game is looking the way they intend it to look and so they're happy with the general public to see it.
And if it does turn out to be shit, it will pull people away from warband who will try it and a lot won't return even if they hate the new game. :shock:
The thing is it's not even the same developer.
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That's a bigass warning sign to me,
No kidding.
"We hope that this game makes a lot of money by catering to the largest demographic of gamers possible, focusing on graphics over gameplay content and creativity"
That's what I read when I see the line "the next battlefield/cod".
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Considering I don't enjoy Call of Duty or Battlefield games specifically because of the "health regeneration" and the focus on multiplayer leveling/perks, and unlocking items; I'm not excited or looking forward to this game. It's like WoW-type MMORPG for action FPS games. Fuck that noise.
I will reserve final judgement until WotR is released and been reviewed (and I see some gameplay footage), but I'm not excited at all about it. Like most games publishers who finance a game, they want to appeal to the most amount of people as possible, not to make the best game possible for that specific "niche" or market. That's why you see so many of these FPS replica's, and so many MMORPG's that are basically WoW clones (instead of legitimate off-shoots with different rule sets).
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Hopefully there'll be a demo so i can try it out. Otherwise i will probably stick to M&B.
exactly...
combat mechanics are not near balanced as im m&b. Looks like you can hit a guy just after he has hit you, which is the biggest problem.
But we'll have to wait untill beta to be sure.