cRPG

cRPG => General Discussion => Topic started by: chadz on April 21, 2012, 07:24:28 pm

Title: Warband duel for (char) life and death
Post by: chadz on April 21, 2012, 07:24:28 pm
A philosophical question!

If you would duel someone else, say, of the same skill level (both player and character) - with the noteable difference that the one who dies is rewarded with permadeath (all generations, all heirlooms, all XP gone) - would the fight be different? How? Would the players make more mistakes due to being nervous?

Discuss!

Title: Re: Warband duel for (char) life and death
Post by: Teeth on April 21, 2012, 07:25:50 pm
Uh oh..
Title: Re: Warband duel for (char) life and death
Post by: Chasey on April 21, 2012, 07:26:03 pm
would become a very boring block attack block attack match as neither would chance making a mistake.
Title: Re: Warband duel for (char) life and death
Post by: Kafein on April 21, 2012, 07:26:13 pm
I wouldn't intentionally gimp myself using stupid equipment or battle builds in such a duel.
Title: Re: Warband duel for (char) life and death
Post by: Leshma on April 21, 2012, 07:26:32 pm
I might challenge Prpavi or some stupid trolls like Berenger if this was actually possible.
Title: Re: Warband duel for (char) life and death
Post by: Ganner on April 21, 2012, 07:27:53 pm
chadz, I CHALLENGE YOU! (on na ping)
Title: Re: Warband duel for (char) life and death
Post by: Crob28 on April 21, 2012, 07:29:28 pm
Does this also result in the winner gaining all of the losers looms? Could be interesting :P
Title: Re: Warband duel for (char) life and death
Post by: Vote on April 21, 2012, 07:29:50 pm
A philosophical question!

If you would duel someone else, say, of the same skill level (both player and character) - with the noteable difference that the one who dies is rewarded with permadeath (all generations, all heirlooms, all XP gone) - would the fight be different? How? Would the players make more mistakes due to being nervous?

Discuss!

Good solution for chars over level 33 but without to lose all looms.
Title: Re: Warband duel for (char) life and death
Post by: Herkkutatti on April 21, 2012, 07:30:02 pm
Quote
(all generations, all heirlooms, all XP gone)
No.
Title: Re: Warband duel for (char) life and death
Post by: Nessaj on April 21, 2012, 07:30:31 pm
What's the prize for winning the duel? If the winner would absorb the losers XP, Generations and Looms then hell yeah I'd take those duels.
Title: Re: Warband duel for (char) life and death
Post by: Adamar on April 21, 2012, 07:30:55 pm
A philosophical question!

If you would duel someone else, say, of the same skill level (both player and character) - with the noteable difference that the one who dies is rewarded with permadeath (all generations, all heirlooms, all XP gone) - would the fight be different? How? Would the players make more mistakes due to being nervous?

Discuss!

That depends on the reward. Maybe a fully loomed item of our choice? In that condition I'd be super concentrated and use all the dirty tactics on the book.
Title: Re: Warband duel for (char) life and death
Post by: Tuonela on April 21, 2012, 07:31:58 pm
It would unlikely make any difference since both of them would be STF characters.

If they were disallowed then I guess it depends from the persons dueling and the amount of time they have invested in their characters.
Title: Re: Warband duel for (char) life and death
Post by: chadz on April 21, 2012, 07:33:48 pm
chadz, I CHALLENGE YOU! (on na ping)

fair enuff.

http://www.youtube.com/watch?v=pFriRcIwqNU#t=30s

also, for reward: life. for the sake of argument, let's say both are forced to duel each other, by a divine donkey being.
Title: Re: Warband duel for (char) life and death
Post by: DarkFox on April 21, 2012, 07:35:46 pm
would become a very boring block attack block attack match as neither would chance making a mistake.
this. Most of duels are already long and boring, with permadeath it will just never finish.
Title: Re: Warband duel for (char) life and death
Post by: Molly on April 21, 2012, 07:39:24 pm
Well... sounds pointless. Grinding is kinda the point of all the playing and investing time into crpg.
Title: Re: Warband duel for (char) life and death
Post by: Leshma on April 21, 2012, 07:39:55 pm
In that case, nothing special.

If I was the one forced to duel, I would duel, lose to the better player and you would lose very active member of this community.

I guess it would be the same for other sane people which are high level like me.
Title: Re: Warband duel for (char) life and death
Post by: chadz on April 21, 2012, 07:44:34 pm
It's not really a question if you want or would participate in the feature - there are no plans for this.

I'm just thinking about how the duel would actually go. Not if people would like or not like the feature :P
Title: Re: Warband duel for (char) life and death
Post by: Teeth on April 21, 2012, 07:56:03 pm
Phew

But yes, endless blocking match.
Title: Re: Warband duel for (char) life and death
Post by: Tears of Destiny on April 21, 2012, 08:03:30 pm
You would see a ten minute match with careful strikes, rare be any tricks.
Title: Re: Warband duel for (char) life and death
Post by: Moncho on April 21, 2012, 08:05:06 pm
And you could probably see the one whose hand slipped off the mouse in the last second making him miss the block punch his computer in rage until he/she/it broke the poor thingy.
Title: Re: Warband duel for (char) life and death
Post by: Rebelyell on April 21, 2012, 08:11:47 pm
if 2 peps are same skill lvl
person wich don't know about result of the duel should win(if hes fighting seriously)
Title: Re: Warband duel for (char) life and death
Post by: Polobow on April 21, 2012, 08:16:03 pm
I would take a glaive and use my range as a full defensive style. High stakes, less risks.

Ofcourse, you will always have thrill-seekers. Other people may call them reckless, stupid, or dumb. Depends how you look at it.
Title: Re: Warband duel for (char) life and death
Post by: SoA_Sir_ODHarry on April 21, 2012, 08:16:06 pm
i would get slip knockout before the duel even had started

http://www.youtube.com/watch?v=wo8oqQtae18
Title: Re: Warband duel for (char) life and death
Post by: rustyspoon on April 21, 2012, 08:21:56 pm
People would also try to abuse builds, weapon mechanics and animations as much as possible.
Title: Re: Warband duel for (char) life and death
Post by: autobus on April 21, 2012, 08:41:21 pm
People would also try to abuse builds, weapon mechanics and animations as much as possible.

meh nothing new
Title: Re: Warband duel for (char) life and death
Post by: Vodner on April 21, 2012, 08:44:52 pm
It would likely be the dullest duel you ever saw. Neither side would want to fully commit to taking risks.
Title: Re: Warband duel for (char) life and death
Post by: B3RS3RK on April 21, 2012, 08:45:44 pm
I would run for 5 minutes, making my opponent rage, and then engage him in relentless and aggressive combat, surprising him somewhat while his mind is clouded with anger.
Title: Re: Warband duel for (char) life and death
Post by: obitus on April 21, 2012, 08:46:07 pm
what happens when someone loses internet connection during the duel?

they lose all their shit i guess, or no one will ever win due to unplugging internet cable / quitting
Title: Re: Warband duel for (char) life and death
Post by: Loar Avel on April 21, 2012, 08:49:04 pm
A philosophical question!

If you would duel someone else, say, of the same skill level (both player and character) - with the noteable difference that the one who dies is rewarded with permadeath (all generations, all heirlooms, all XP gone) - would the fight be different? How? Would the players make more mistakes due to being nervous?

Discuss!


Will change my build for something much less original with much more life, take no risk, play defensively.


Title: Re: Warband duel for (char) life and death
Post by: Materia on April 21, 2012, 08:51:11 pm
They might use their brain.

So far most of the duels consist of one person spamming with attack, and the other one blocking, or both of them behave like some circus monkeys, doing all these weird things and running around trying to smell each others ass.

Title: Re: Warband duel for (char) life and death
Post by: Son Of Odin on April 21, 2012, 09:08:25 pm
Well it obviously would be really careful match. If the other one was hospitaller and losing health to some threshold limit, they would just crash the server and his char would be saved...
Title: Re: Warband duel for (char) life and death
Post by: CaptainQuantum on April 21, 2012, 09:58:06 pm
You would see a ten minute match with careful strikes, rare be any tricks.
My duels with Urist never finish before 10 minutes anyway, just with the chance of permadeath I wouldn't intentionally die after hitting the 15 minutes mark. :)

If this condition were imposed I do think it would be a test of patience as cRPG is already, this is due to feints being high risk low reward here. I personally would stop chamber blocking even though I rarely miss, I would perhaps turn to backpedalling since it's by far the most effective duel tactic without little downside. Kicks would be used more carefully too, nobody would want to risk that stab coming in whilst kicking.

To be honest since I don't really play cRPG any more, I wouldn't be too worried about losing looms. I only play cRPG since the 22nd are here and thus only fight strat battles where my few looms aren't used anyway.
Title: Re: Warband duel for (char) life and death
Post by: Polobow on April 21, 2012, 10:04:24 pm
They might use their brain.

So far most of the duels consist of one person spamming with attack, and the other one blocking, or both of them behave like some circus monkeys, doing all these weird things and running around trying to smell each others ass.

That's true. Nobody puts all his efforts in all the battles he fights. If he is going to play with something at stake, ofcourse he's going to play better.

It is like adrenaline. It only comes when the situation is dire, increasing your reaction speed and senses.
Title: Re: Warband duel for (char) life and death
Post by: Kafein on April 21, 2012, 10:05:43 pm
That's true. Nobody puts all his efforts in all the battles he fights. If he is going to play with something at stake, ofcourse he's going to play better.

It is like adrenaline. It only comes when the situation is dire, increasing your reaction speed and senses.

Being under pressure also makes you do errors.
Title: Re: Warband duel for (char) life and death
Post by: Leshma on April 21, 2012, 10:06:00 pm
Some months ago I've dueled Jormglorm for a very long time, probably around 10-15 minutes mark. It was a block fest, indeed.
Title: Re: Warband duel for (char) life and death
Post by: Polobow on April 21, 2012, 10:10:08 pm
Being under pressure also makes you do errors.

This is also true... i guess it differs on each person if they are resistant against pressure or not.
Title: Re: Warband duel for (char) life and death
Post by: Kafein on April 21, 2012, 10:12:14 pm
I like block fests <3

But I'm not very good at it. I do every kind of wrong block in battle mode then when I rage and go duel I always block much better :?
Title: Re: Warband duel for (char) life and death
Post by: Idzo on April 21, 2012, 10:16:54 pm
HALA MADRID chadz!!!!!
Title: Re: Warband duel for (char) life and death
Post by: KaMiKaZe_JoE on April 22, 2012, 01:25:22 am
I would switch from courser to cataphract, put on my Milanese plate, and bump them for 15 minutes.
Title: Re: Warband duel for (char) life and death
Post by: MrShine on April 22, 2012, 01:30:52 am
Fights would be adrenaline filled, but it would be very slow paced.

I wouldn't try to chamber
I wouldn't try to kick

I would probably do a lot of holds

There would be a lot of s - key.  There would be a lot of plate armor and long reach.

This would also cut playerbase in half, because most people would rage quit :D
Title: Re: Warband duel for (char) life and death
Post by: a_bear_irl on April 22, 2012, 01:38:37 am
full plate, flamberge, S key
Title: Re: Warband duel for (char) life and death
Post by: isatis on April 22, 2012, 01:40:58 am
well... I would WIN

why?

let's say a 3/41 built with 13 ath...

one day he'll lost his patience...

Title: Re: Warband duel for (char) life and death
Post by: Kafein on April 22, 2012, 01:43:14 am
well... I would WIN

why?

let's say a 3/41 built with 13 ath...

one day he'll lost his patience...

Run until one disconnects :D
Title: Re: Warband duel for (char) life and death
Post by: Rhalzo on April 22, 2012, 01:43:35 am
Saulcanner would kill everyone causing the end of cRPG.
Title: Re: Warband duel for (char) life and death
Post by: Gurnisson on April 22, 2012, 01:54:48 am
Played ultra-defensive and wait for that perfect moment to kick. 8-)
Title: Re: Warband duel for (char) life and death
Post by: Mlekce on April 22, 2012, 02:57:11 am
i would make STF char with a lot of str,pick a good shield,and warhammer or some other wep with high dmg and i would wait for my opponent to make a mistake. Also add backpedalling so i avoid kicks.
Title: Re: Warband duel for (char) life and death
Post by: Miwiw on April 22, 2012, 03:14:08 am
I don't like duels, so no.  :lol:
Title: Re: Warband duel for (char) life and death
Post by: Xant on April 22, 2012, 03:22:39 am
The funny part is that most of the things mentioned here that people would do would only make them a lot easier to kill in a duel.
Title: Re: Warband duel for (char) life and death
Post by: MrShine on April 22, 2012, 03:52:57 am
The funny part is that most of the things mentioned here that people would do would only make them a lot easier to kill in a duel.

Probably.  But would you really be willing to risk something special to exploit it?
Title: Re: Warband duel for (char) life and death
Post by: oohillac on April 22, 2012, 04:03:44 am
horse crossbow

win
Title: Re: Warband duel for (char) life and death
Post by: roymorrison on April 22, 2012, 05:07:10 am
If perm death duels are added keyboard sales will go up 6000% due to broken s key.
Title: Re: Warband duel for (char) life and death
Post by: kinngrimm on April 22, 2012, 05:21:20 am
A philosophical question!

If you would duel someone else, say, of the same skill level (both player and character) - with the noteable difference that the one who dies is rewarded with permadeath (all generations, all heirlooms, all XP gone) - would the fight be different? How? Would the players make more mistakes due to being nervous?

Discuss!
i would use many alt char to learn manual blocking, never use a shield again and respec with level loss to 2h, then i wouldn't duel out of fear loosing 26 generations and 34 lvl and all the crap i grinded. Basicly it would come down to not dueling.

But if you would offer the winner half of the xp of the player which is been deleted + gold and looms of him. I would take my chances ;) still only with those who dont know to kickslash or use chrushthrough ... hey i maybe a my old friendot but not a stupid one ^^

Would the playes make more mistakes ... it builds up a lot of pressure. 3600 hours playingtime invested into one toon and then puff gone ... i would get sweaty hands and perhaps install a quickexit big RED button which i could hit to cut my powerline ... na i didn't loose i just lost connection sry
Title: Re: Warband duel for (char) life and death
Post by: KaMiKaZe_JoE on April 22, 2012, 06:05:16 pm
Quote
horse crossbow

I amend my previous declaration of play style, switching to THIS. I might buy a plated charger and ride it naked, though, stacking riding for maximum bump-shoot.
Title: Re: Warband duel for (char) life and death
Post by: Logen on April 22, 2012, 06:23:06 pm
But if you would offer the winner half of the xp of the player which is been deleted
http://www.youtube.com/watch?feature=player_detailpage&v=ypn9LvsWGsg#t=234s