Don't be one.he just mad.
Lots of stigma.
I'll refrain from skipping the fun. I want to loom a longbow.
So, I'd like to know if some of the more experienced archers could offer some help to a newbie?
Tip #1 - Don't loom a longbow.
Tip #2 - When leveling, build evenly and use each bow in turn. Once you have reached the max in one skill for your build, then and only then start building unevenly eg 3/3, 6/6, 9/9,... 18/18, 21/18
Tip #3 - Don't go above PD 7.
Tip #4 - Don't loom a longbow.
Tip #5 - For hard hitting go with Rus Bow 21 str/18 Agi - PD 7 - WM 6 - 156 WPF
Tip #6 - Don't loom a longbow.
Tip #7 - For fast and accurate take a Horn Bow with PD 5 and WM 9 - 180 WPF
Tip #8 - Put any extra skills into IF - Don't bother with Athletics
Tip #9 - Don't loom a longbow
Tip #10 - If you prefer to miss your shots, waste your points on skills that have been nerfed to the dust, be frustrated while leveling and want an heirloom that you will want to break and can't sell, ignore the tips above.
Tip #1 - Don't loom a longbow.
Tip #2 - When leveling, build evenly and use each bow in turn. Once you have reached the max in one skill for your build, then and only then start building unevenly eg 3/3, 6/6, 9/9,... 18/18, 21/18
Tip #3 - Don't go above PD 7.
Tip #4 - Don't loom a longbow.
Tip #5 - For hard hitting go with Rus Bow 21 str/18 Agi - PD 7 - WM 6 - 156 WPF
Tip #6 - Don't loom a longbow.
Tip #7 - For fast and accurate take a Horn Bow with PD 5 and WM 9 - 180 WPF
Tip #8 - Put any extra skills into IF - Don't bother with Athletics
Tip #9 - Don't loom a longbow
Tip #10 - If you prefer to miss your shots, waste your points on skills that have been nerfed to the dust, be frustrated while leveling and want an heirloom that you will want to break and can't sell, ignore the tips above.
Tip #1 - Don't loom a longbow.
Tip #2 - When leveling, build evenly and use each bow in turn. Once you have reached the max in one skill for your build, then and only then start building unevenly eg 3/3, 6/6, 9/9,... 18/18, 21/18
Tip #3 - Don't go above PD 7.
Tip #4 - Don't loom a longbow.
Tip #5 - For hard hitting go with Rus Bow 21 str/18 Agi - PD 7 - WM 6 - 156 WPF
Tip #6 - Don't loom a longbow.
Tip #7 - For fast and accurate take a Horn Bow with PD 5 and WM 9 - 180 WPF
Tip #8 - Put any extra skills into IF - Don't bother with Athletics
Tip #9 - Don't loom a longbow
Tip #10 - If you prefer to miss your shots, waste your points on skills that have been nerfed to the dust, be frustrated while leveling and want an heirloom that you will want to break and can't sell, ignore the tips above.
Strongly disagree with 8.Dude. You kidding me? You got no 7 points for Athletics left when youre an Archer.
7 athletics makes you swift enough to dodge horses and remove yourself from melee.
regardless they would have gotten owned anyway.
P.S. The most important rule is of course not to believe anything rufio tells you about archery as he is the ranged hater #1 :)
its a shame most archers think like that and shoot into melee enyways, somany times archer tells me i would have been owned enyways when i was fighting 3 man ,,, the tenacity!!!
and second if you would have read my post maybe you might have learned a little to, peasant :3 dont give the impression to this new player that he is being trolled, since all that i put down is relevent info that will help him. and yes you want to play in light gear and specially head needs to be light gear, heavy headgear makes u suffer most.
My last build was 8 PD, i use a +2 loomed longbow and I had 3 ath :D
Strongly disagree with #8 too. Like Ylca said dodging horses, get out of thight situations. 8 PD gives very comfortable missile speed although its a bit inaccurate with a longbow. I can imagine it works well with a loomed rus.
Also when you see friendly inf fighting, dont shoot into their fight if you are not sure you wont hit your teammate. If you do theyll cry and blame you for dying, regardless they would have gotten owned anyway. Just wait for them to die so you can get a clean shot.
Dude. You kidding me? You got no 7 points for Athletics left when youre an Archer.Strength: 18
I am going with 15/27. 5PD 9WM. 180Archery.
Not hitting shit but that is my personal skill that sucks once again.
I got 3 spare-points left at Level 30 and put them on Athletics. But I dont really need athletics, because I am only wearing a woolen cap, green tunic and Khergit Leather Boots. I am faster than most of the others.
What will be important to you is: Dont use heavyish armour. Dont go over Leather. Your damage and accuracy will drop.
Do not use Bodkin-Arrows. They cost heaps in repair and you dont face heavy armoury that much. So go with Tartar-Arrows.
As for not buying bodkins, if you can't afford bodkins you can't afford to be an archer as bodkins give all bows piercing damage. Cut arrows end with you watching any medium tier or above armor laughing off your pitiful shots as they run you down. Even with bodkins it takes 3 to 4 shots to kill the average target which means that without you can shoot all day to next to no effect. I'm sure some higher skill players pull it off with headshots constantly, but this is advice for a new player. Keep in mind that on week 1 not everyone can take 0 PS then out melee opponents in time for their next shot. Best to start out with enough speed to focus on one thing at a time. Focus on ranged, then when you're a little better you can cut out ath if you want.
And dont get me wrong rufio. The are quite some viable tips in your wall of text, but many are not practicable as they are very skill-, equipment-, and luck dependent. Trying some of these things in the first or second pure archer generation will get you killed 99% of the time.
On firing into melee:Hmm... thats some stuff I srsly should remember. I will try that this evening. Thanks for the advise.
My motto is "Always take the shot, always."
But let's talk about what that means. Your job in that situation isn't to get the kill. It is to get the enemy killed. Your job in that situation is the same as a sheep dog. Herd the enemy. Keep them from controlling the skirmish by not allowing them to go where they want. When the melee is close enough to spin around each other, keep your shots just behind the enemy. If they back up, they will back into your arrows. If they spin and switch places, you won't hit your teammate and he won't move far enough to get into your "herding" arrows. When they get seperation, then hit them for the stun (or kill). Backpedalers will die quickly. Shielders facing your teammate will get stunned and become open to a hit from your melee. If they face you, same thing. Always try to keep the 90 degree angle.
If your teamates back is to you, fire a couple arrows wide so he knows you are there helping. If they don't adjust to take advantage of having an archer helping them, just disengage and get as much distance as you can so that when your teammate dies from being stupid, you will have enough range to kill the enemy before he can close the distance.
As you get better, the amount of leeway you need will become less. Until then, give your teammate a good cushion of space. But still take the shot. Always :P
Use that 7 athletics to turn, run, then shoot instead of being like many archers who decide they are now peasant 1hers the first time someone with a giant sword and a ton of armor comes barreling towards them.What he's trying to say is that you should be lame and gay instead of manly.
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I'm not talking about a full hybrid - when I did a STF archer 0 wpf and 4 PS worked fine for melee.
And yes, "pure" archers are viable, it's disgusting. but I firmly believe that an archer who doesn't restrict himself to pure running bundle of sticksry is more useful than one who does. Assuming he's not horrible in melee ofc.
#1 - About half the Archers I see are wearing Padded Leather for armor... why is that?
#2 - I see a decent amount of archers, in very light-cloth armor... yet they are wearing mail mittens. I know the penalty for wearing gloves is steeper. So why are they wearing any gloves at all, much less mail mittens? Are they just new players, or am I missing something?
I'm finding that I can't see my projectile at ranges which makes adjusting aim guesswork, is this normal?
open item_kinds1.txt in your cRPG folder with notepad and replace these
arrows_flying_h1
barbed_arrows_flying_h1
bodkin_arrows_flying_h1
tatar_arrows_flying_h1
with
flying_missile
I've never had more than 140 wpf with 7 PD. Sure, I have a little trouble connecting with those long range shots but I'm pretty accurate from medium and short range. I may give up a tiny bit of accuracy from long range but in exchange I gain more stopping power and the ability to melee effectively. I've found that even with 60 wpf in 2h I can out melee the average Crpg player.
What range is «medium» for you?
open item_kinds1.txt in your cRPG folder with notepad and replace these
arrows_flying_h1
barbed_arrows_flying_h1
bodkin_arrows_flying_h1
tatar_arrows_flying_h1
with
flying_missile