Will update the servers later tonight, if you can't play tomorrow, its because I killed the mod.
Villages removed/edited:
Playable doesnt mean balanced, means "Playable". It stays for variety (check the poll, take your complains to the community ;) )
I only edited maps where the spawns were obviously broken, not to balance the maps. Those are strategus maps too, and the defender deserves an advantage there
The reasons are copy&paste and might not reflect the actual reason why it's going to be removed.
Reported villages:
37 Ada Kulun spawns Edited
61 Aldelen, unbalanced sides, provides too much camping
52 Amashke, unbalanced sides, provides too much camping
31 Ambean Spawns too close. Playable
21 Bazeck Unbalanced sides.
75 Bhulaban Unbalanced sides.
2 Burglen Unbalanced sidess.
84 Chelez Unbalanced sides.
42 Dirigh Aban Unbalanced sides/for cav. Playable
70 Dirigsene Unbalanced for cav. Playable
41 Dugan, very open and flat field in front of village Playable
59 Dumar Unbalanced sides/for cav
11 Dusturil. One team starts in village, the other under a giant hill. Very boring.
72 Elberl spawns Edited
12 Emer Attackers have no way to go into this village, respawn point is too far, with no cover
35 Fearichen Unbalanced sides, provides too much roof camping.
46 Fedner Unbalanced for cav. Playable
66 Fisdnar Provides too much camping, unbalanced for cav.
83 Gisim Unbalanced for cav.
96 Habba, same as Dugan
38 Ibiran, the spawns are next to each others. Edited
85 Ismirala unabalanced
90 Jamiche, very open and flat field in front of village
36 Jayek, the spawns are next to each others. Edited
63 Rduna Unbalanced sides/for cav.
15 Ryibelet Unbalanced sides/for cav.
40 Saren Unbalanced
86 Slezkh Unbalanced sides/for cav.
28 Tash Kulun Unbalanced sides/for cav.
49 Tismirr Unbalanced sides. Playable
71 Tshibtin spawns Edited
88 Tulbuk Unbalanced sides.
89 Uhhun Dull, boring, or not really battle material. Playable
101 Uzgha, it's a village siege, not battle. Looks nice, but not balanced at all Playable
9 New maps:
Blank10: River_delta
Blank11: Bazaar
Blank12: Tilting_at_windmills
Blank13: Ambushed_Small_3
Blank14: Bariyye
Blank15: BlueBells_BeechTrees
Blank16: BurningoftheShips
Blank17: santas_castle
Blank18: RuIn
Full cycle (1/5 new maps, 4/10 native, 4/10 villages. Suggest more maps to raise the ratio..)
set_map multi_scene_1
add_map Ambushed_Small_3
add_map village_1
add_map multi_scene_2
add_map multi_scene_14
add_map village_3
add_map Bariyye
add_map multi_scene_4
add_map village_4
add_map village_5
add_map village_6
add_map Bazaar
add_map multi_scene_6
add_map village_7
add_map multi_scene_7
add_map village_8
add_map BlueBells_BeechTrees
add_map multi_scene_9
add_map village_9
add_map multi_scene_11
add_map village_10
add_map Tilting_at_windmills
add_map multi_scene_12
add_map quick_battle_scene_1
add_map quick_battle_scene_2
add_map village_13
add_map BurningoftheShips
add_map multi_scene_1
add_map village_14
add_map multi_scene_2
add_map multi_scene_14
add_map santas_castle
add_map village_16
add_map multi_scene_4
add_map village_17
add_map village_18
add_map River_delta
add_map village_19
add_map multi_scene_6
add_map village_20
add_map multi_scene_7
add_map RuIn
add_map multi_scene_9
add_map village_22
add_map multi_scene_11
add_map village_23
add_map Ambushed_Small_3
add_map multi_scene_12
add_map village_24
add_map quick_battle_scene_1
add_map village_25
add_map Bariyye
add_map quick_battle_scene_2
add_map village_26
add_map multi_scene_1
add_map village_27
add_map Bazaar
add_map multi_scene_2
add_map multi_scene_14
add_map village_29
add_map multi_scene_4
add_map BlueBells_BeechTrees
add_map village_30
add_map village_31
add_map village_32
add_map multi_scene_6
add_map Tilting_at_windmills
add_map village_33
add_map multi_scene_7
add_map village_34
add_map multi_scene_9
add_map BurningoftheShips
add_map multi_scene_11
add_map village_36
add_map multi_scene_12
add_map village_37
add_map santas_castle
add_map quick_battle_scene_1
add_map village_38
add_map quick_battle_scene_2
add_map village_39
add_map River_delta
add_map multi_scene_1
add_map multi_scene_2
add_map village_41
add_map multi_scene_14
add_map RuIn
add_map village_42
add_map multi_scene_4
add_map village_43
add_map village_44
add_map Ambushed_Small_3
add_map village_45
add_map multi_scene_6
add_map village_46
add_map multi_scene_7
add_map Bariyye
add_map village_47
add_map multi_scene_9
add_map village_48
add_map multi_scene_11
add_map Bazaar
add_map village_49
add_map multi_scene_12
add_map village_50
add_map quick_battle_scene_1
add_map BlueBells_BeechTrees
add_map village_51
add_map quick_battle_scene_2
add_map multi_scene_1
add_map village_53
add_map Tilting_at_windmills
add_map multi_scene_2
add_map village_54
add_map multi_scene_14
add_map village_55
add_map BurningoftheShips
add_map multi_scene_4
add_map village_56
add_map village_57
add_map village_58
add_map santas_castle
add_map multi_scene_6
add_map multi_scene_7
add_map village_60
add_map multi_scene_9
add_map River_delta
add_map multi_scene_11
add_map village_62
add_map multi_scene_12
add_map quick_battle_scene_1
add_map RuIn
add_map village_64
add_map quick_battle_scene_2
add_map village_65
add_map multi_scene_1
add_map Ambushed_Small_3
add_map multi_scene_2
add_map village_67
add_map multi_scene_14
add_map village_68
add_map Bariyye
add_map multi_scene_4
add_map village_69
add_map village_70
add_map village_71
add_map Bazaar
add_map multi_scene_6
add_map village_72
add_map multi_scene_7
add_map village_73
add_map BlueBells_BeechTrees
add_map multi_scene_9
add_map village_74
add_map multi_scene_11
add_map multi_scene_12
add_map Tilting_at_windmills
add_map village_76
add_map quick_battle_scene_1
add_map village_77
add_map quick_battle_scene_2
add_map BurningoftheShips
add_map village_78
add_map multi_scene_1
add_map village_79
add_map multi_scene_2
add_map santas_castle
add_map village_80
add_map multi_scene_14
add_map village_81
add_map multi_scene_4
add_map River_delta
add_map village_82
add_map multi_scene_6
add_map multi_scene_7
add_map multi_scene_9
add_map RuIn
add_map village_87
add_map multi_scene_11
add_map multi_scene_12
add_map village_89
add_map Ambushed_Small_3
add_map quick_battle_scene_1
add_map quick_battle_scene_2
add_map village_91
add_map multi_scene_1
add_map Bariyye
add_map village_92
add_map multi_scene_2
add_map village_93
add_map multi_scene_14
add_map Bazaar
add_map village_94
add_map multi_scene_4
add_map village_95
add_map village_97
add_map BlueBells_BeechTrees
add_map multi_scene_6
add_map village_98
add_map multi_scene_7
add_map village_99
add_map Tilting_at_windmills
add_map multi_scene_9
add_map village_100
add_map multi_scene_11
add_map village_101
add_map BurningoftheShips
add_map multi_scene_12
add_map village_102
add_map quick_battle_scene_1
add_map village_103
add_map santas_castle
add_map quick_battle_scene_2
add_map village_104
add_map multi_scene_1
add_map village_105
add_map River_delta
add_map multi_scene_2
add_map village_106
add_map multi_scene_14
add_map village_107
add_map RuIn
add_map multi_scene_4
add_map village_108
add_map village_109
add_map village_110
Siege Server changes:
Updated the maps to newest versions, added jammadi castle_v2