cRPG

cRPG => General Discussion => Topic started by: Leiknir on March 07, 2011, 06:04:11 pm

Title: The official eu1/eu2 "this map sucks/I want this map" thread
Post by: Leiknir on March 07, 2011, 06:04:11 pm
If no one stops me, I am going to revise the map cycle on eu1/eu2 next weekend, as there are some strange villages in there.
If you find a map you would like to see removed, get me it's name and a reason why it sucks (screenshot gives bonus points, if its a village, you can use http://eelio.pagesperso-orange.fr/ to get a nice picture). Just telling me to remove that village on that hill won't do the trick, as there are 110 villages, so please provide a name. If you dont want to lose your modifier, you can start mb:wb a second time and look at the server browser to see the name of the map.

If you want a map added, provide screenshots, links to download etc, but I won't add fantasy (flying fortress stuff), symmetrical maps (like the NA-bridge map) or other imbalanced/strange maps.



The removal list so far (if you see a map you want to keep, give me a reason, or fix it when it just needs to be fixed). Will be changed according to the poll:

Title: Re: The official eu1/eu2 "this map sucks/I want this map" thread
Post by: Mustikki on March 07, 2011, 06:19:28 pm
Remove:

Aldelen (http://eelio.pagesperso-orange.fr/images/Aldelen.jpg), unbalanced sides, provides too much camping

Amashke (http://eelio.pagesperso-orange.fr/images/Amashke.jpg), unbalanced sides, provides too much camping

Dugan (http://eelio.pagesperso-orange.fr/images/Dugan.jpg), very open and flat field in front of village

Elberl (http://eelio.pagesperso-orange.fr/images/Elberl.jpg), spawns are next to each others. Could be nice map if spawns are changed.

Fisdnar (http://eelio.pagesperso-orange.fr/images/Fisdnar.jpg), unbalanced sides, provides too much camping
 
Gisim (http://eelio.pagesperso-orange.fr/images/Gisim.jpg), shitty huge mountain! Spawn change could fix this though.

Habba (http://eelio.pagesperso-orange.fr/images/Habba.jpg), same as Dugan

Ibiran (http://eelio.pagesperso-orange.fr/images/Ibiran.jpg), the spawns are next to each others.

Ismirala (http://eelio.pagesperso-orange.fr/images/Ismirala.jpg), unbalanced spawn again

Jamiche (http://eelio.pagesperso-orange.fr/images/Jamiche.jpg), very open and flat field in front of village

Jayek (http://eelio.pagesperso-orange.fr/images/Jayek.jpg), the spawns are next to each others. Or change spawns.


somebody else continue
Title: Re: The official eu1/eu2 "this map sucks/I want this map" thread
Post by: Joxer on March 07, 2011, 06:33:56 pm
What official?
Title: Re: The official eu1/eu2 "this map sucks/I want this map" thread
Post by: Leiknir on March 07, 2011, 06:36:05 pm
What official?

Official as in "I got access to the map cycle and if no one stops me I do it"

Also, feel free to submit village maps with fixed spawns, if only thats the problem.
Title: Re: The official eu1/eu2 "this map sucks/I want this map" thread
Post by: Leiknir on March 09, 2011, 05:13:27 pm
I always see everyone complaining about nearly only village maps on the servers, if you don't bring suggestions until the weekend, it will never change!  :(
Title: Re: The official eu1/eu2 "this map sucks/I want this map" thread
Post by: Christo on March 09, 2011, 05:27:07 pm
Less "lul I iz put ladd0rz and kampz villge" maps.

More random plains/etc maps.

That's it.  :wink:
Title: Re: The official eu1/eu2 "this map sucks/I want this map" thread
Post by: Beauchamp on March 09, 2011, 05:33:54 pm
(almost) Every village map is unbalanced imo, for this I'd prefer the villages to be removed by a different key : the unique/interesting/different ones should stay and those that are so much similar to each other and boring should be removed. also those villages with extremely steep hills should be removed imo.

I agree with the list, but Uzgha village is imo nice - there is no village like this one and it brings nice variety into the game. I also don't think its so unbalanced as people think. Scaling the walls is easy there from all the sides and defenders on roof often get into crossfire. I'd keep this one :o)

aye and +1 for christo - more open fields please

i also prefer NA servers map rotation that is way faster. on eu the 5:4 matches take ages and the map gets often boring very quickly, especially when you know there are going to be 3 more rounds at least of just this map that you hate.... i'm down for faster map rotation.
Title: Re: The official eu1/eu2 "this map sucks/I want this map" thread
Post by: Erasmas on March 09, 2011, 05:47:07 pm
Gisim (http://eelio.pagesperso-orange.fr/images/Gisim.jpg), shitty huge mountain! Spawn change could fix this though.

We were defending that village several times on Strat battles, it's a killer unless you know how to do it  8-).  But I agree - shitty huge mountain!
Title: Re: The official eu1/eu2 "this map sucks/I want this map" thread
Post by: Leiknir on March 09, 2011, 06:23:29 pm
Added a poll, as I feel the same for Uzgha, might not be balanced, but still fun to play, if you don't need to keep that x5 all the time.
Title: Re: The official eu1/eu2 "this map sucks/I want this map" thread
Post by: Kung Fu Jesus on March 09, 2011, 09:32:33 pm
As usual, people will constantly bitch and moan in-game. Someone decides to do something about it and there's silence.
Title: Re: The official eu1/eu2 "this map sucks/I want this map" thread
Post by: Torp on March 09, 2011, 09:35:28 pm
Less "lul I iz put ladd0rz and kampz villge" maps.

More random plains/etc maps.

That's it.  :wink:

no way! no more random plains!
Title: Re: The official eu1/eu2 "this map sucks/I want this map" thread
Post by: Christo on March 09, 2011, 09:43:00 pm
no way! no more random plains!

Afraid?

Field battles would be cool though. I miss them.
Title: Re: The official eu1/eu2 "this map sucks/I want this map" thread
Post by: Mizuk on March 09, 2011, 10:02:24 pm
We need moar cav maps, check eu4 out, they do it right, so does NA.
Title: Re: The official eu1/eu2 "this map sucks/I want this map" thread
Post by: Chagan_Arslan on March 09, 2011, 10:09:26 pm
We need moar cav maps, check eu4 out, they do it right, so does NA.

eu4 is down who knows when it will be back
Title: Re: The official eu1/eu2 "this map sucks/I want this map" thread
Post by: Ujin on March 09, 2011, 10:32:40 pm
Leiknir or someone else who is going to be responsible for the future maplist, pm me and we can discuss / test the maps on Shogunate_cRPG , i can suggest some really good ones if you don't mind.
Title: Re: The official eu1/eu2 "this map sucks/I want this map" thread
Post by: Torp on March 09, 2011, 10:39:35 pm
I hate the map, where one team spawn in a village, the other team spawns at the other end of the map behind a field with a fence around it, and it has some hills and a windmill around it.

dunno the name :D
Title: Re: The official eu1/eu2 "this map sucks/I want this map" thread
Post by: Espu on March 09, 2011, 11:01:28 pm
Remove Dusturil. One team starts in village, the other under a giant hill. Very boring.

(click to show/hide)
Title: Re: The official eu1/eu2 "this map sucks/I want this map" thread
Post by: Fasader on March 09, 2011, 11:16:21 pm
Why would we(other admins) stop you? We'd do it ourselves if we weren't so damn lazy.
Title: Re: The official eu1/eu2 "this map sucks/I want this map" thread
Post by: cmp on March 09, 2011, 11:36:48 pm
You can remove mirror maps from the poll, those will be never used on EU.
Title: Re: The official eu1/eu2 "this map sucks/I want this map" thread
Post by: Leiknir on March 10, 2011, 12:24:33 am
Thanks to Ujin I could test all the maps you see on the shogunate server, the following should work for a big server (and passed most other criterias):

You can find them here: http://forum.c-rpg.net/index.php/topic,468.0.html

Thranduil
-Bariyye
-Blue Bells & Beech Trees
-Burning of the Ships
-RuIn
-Santa's Castle

Nasturtium
-Ambushed

Chagan_Arslan
-River delta
-Tilting at windmills


Remember if you judge them, they won't always be played, the mapcycle is quite big. The cav player deserves a nice map too, after thousands of inner city maps. For example "Tilting at windmills" might look stupid/too simple/too box-mapy, but after hours of villages/cities/the rest it might be a refreshing expierience.



Remove Dusturil. One team starts in village, the other under a giant hill. Very boring.
(click to show/hide)
Thank god someone found it, hate that one :o
Title: Re: The official eu1/eu2 "this map sucks/I want this map" thread
Post by: Kung Fu Jesus on March 10, 2011, 03:48:50 am
You guys have a lot of siege maps on your battle server there. I think every map that has the name of a city is a siege map. Everything that is Blank X is player -made.
Title: Re: The official eu1/eu2 "this map sucks/I want this map" thread
Post by: Assarhaddon on March 10, 2011, 12:27:12 pm
I really have to voice out here.


Huge amount of these single player village maps, are one team spawns inside village, other team starts far away.
And allmost all of these village maps end up with archers camping on roof tops. (which ever teams manages to take em)
Many of these maps, like way over 50% are hilly.

See a pattern here?

All these maps are making been cav hard if not down right useless.
Wanno attack archers? Sorry they are all on roof tops.
Wanno attack inf? Sorry that hill makes you ride slower than donkey. (no offence chadz)


Jamiche, Dugan and Habba are the exceptions of these maps.  :!:

Yes, like all EU1 maps they have village for the other team to start, but thats no reason to remove em. (with that reasoning we would have maybe 10-20 maps left)
As for the boring part. Well yeah everything gets boring after playing the same maps for months. (there are new maps and i am all for "lets try em out")
But the reasoning that they are flat? "Cav can ride there?" -> "We cant have that, remove it!"

Damn, leave cav some maps where they can make a difference for their team and enjoy their build. (that makes them the under dog in all the other maps)  :!:


Sincerely, Assarhaddon.
Title: Re: The official eu1/eu2 "this map sucks/I want this map" thread
Post by: Espu on March 10, 2011, 07:54:58 pm
Remove Saren. Basically a nice little village, but the other team spawns in the village on top of a giant hill and the other team under that. Would be nice if someone fixed the spawns though.

(click to show/hide)
Title: Re: The official eu1/eu2 "this map sucks/I want this map" thread
Post by: Elmetiacos on March 10, 2011, 08:58:10 pm
Remove Battle on the Ice. It just doesn't work for cRPG anymore. The ship side attacks, loses, decides to camp the boat. The forest side either camps and wins anyway or stupidly charges out onto the ice to be shot and/or ridden down by cavalry. Same every time.
Title: Re: The official eu1/eu2 "this map sucks/I want this map" thread
Post by: Espu on March 10, 2011, 09:18:55 pm
Remove Battle on the Ice. It just doesn't work for cRPG anymore. The ship side attacks, loses, decides to camp the boat. The forest side either camps and wins anyway or stupidly charges out onto the ice to be shot and/or ridden down by cavalry. Same every time.

I think it's one of the best maps, and pretty balanced too. Definately -1 for removal proposition.
Title: Re: The official eu1/eu2 "this map sucks/I want this map" thread
Post by: Torp on March 10, 2011, 09:24:12 pm
I think it's one of the best maps, and pretty balanced too. Definately -1 for removal proposition.

i agree, i like it
Title: Re: The official eu1/eu2 "this map sucks/I want this map" thread
Post by: Ganon on March 11, 2011, 08:52:59 am
Here is how i analyze a map.

1) open space -> cavalry map. If there's a nice plain for horse to run around, it's a cav map, and thus unbalanced towards cav (not towards a team, but autobalance usually places most cav on one team)
2) lots of hills and obstacles -> archery map. No need to explain why.
3) some advantageous hills or camping spots opposed to totally exposed valleys and plains -> camping map. Remove the camping spots but provide also cover in the open and some obstacles for cavalry

A balanced map is a map without too many hills, without any huge hills/mountains, and without a large plain. Keep it balanced, smaller plains, obstacles, some hills (possibly at map center to avoid them being used as camping spots). Today i noticed on eu1 a new map being used, that was used on eu4 before (the one with the small village and a huge plain before it).. That's totally a cav map and shouldn't be used at all.
Title: Re: The official eu1/eu2 "this map sucks/I want this map" thread
Post by: Leiknir on March 13, 2011, 12:23:58 am
So, you want some maps removed, but nearly no suggestions so far.
Going to edit the servers Sunday-Monday night when the servers are nearly empty, until then you got time to suggest some nice maps, else you will still face many villages in the map cycle :/
Title: Re: The official eu1/eu2 "this map sucks/I want this map" thread
Post by: Elio on March 13, 2011, 01:20:23 am
:arrow: To add in list of Dull/Boring maps : Ada Kulun (http://eelio.pagesperso-orange.fr/images/Ada%20Kulun.jpg)
Too small map, you start in front of enemy at 70 m only,  battle is mainly around/in/on the middle house.
See also : Ada Kulun_sat (http://eelio.pagesperso-orange.fr/images/Ada%20Kulun_sat.jpg)

I totally agree for Gisim, most boring map ever.



:arrow: For Dumar (http://eelio.pagesperso-orange.fr/images/Dumar.jpg)
I would like to see another respawn point for attackers, in front of village, because the battle is going on only one side of the village, always at church.

visitors can't see pics , please register or login
 (http://img17.imageshack.us/img17/9283/dumarsat3.jpg)



:arrow: As unlanced map maybe : Emer (http://eelio.pagesperso-orange.fr/images/Emer.jpg)
Attackers have no way to go into this village, respawn point is too far, with no cover.
See also : Emer_sat (http://eelio.pagesperso-orange.fr/images/Emer_sat.jpg)
Title: Re: The official eu1/eu2 "this map sucks/I want this map" thread
Post by: Lorenzo_of_Iberia on March 13, 2011, 01:39:25 am
Generally the desert village maps are all pretty good mix of flat plains and cover so i'd suggest any of these!  any maps where one team starts in a village on a hill and the other team starts on open foot of the hill is just too unbalanced for me :D
Title: Re: The official eu1/eu2 "this map sucks/I want this map" thread
Post by: Gravoth_iii on March 13, 2011, 02:32:20 am
I would like to see more city maps...
Title: Re: The official eu1/eu2 "this map sucks/I want this map" thread
Post by: Assarhaddon on March 13, 2011, 05:09:12 pm
There was no limit how many maps one person can nominate so i named a lot.  :wink:
How ever some of these maps are allready nominated by someone else to be removed.
But Leiknir has not added them to remove list so i nominate them again.

I used reason: "unbalanced for cavalry" on few maps but i only nominated the worst maps with that reason, there are a lot more of those but i know we cant remove all of em..  :(
The reason: "Unbalanced sides/for cav." Means its unbalanced both cav and inf.
Other reasoning is self-evident. (i hope)

So the "Remove the following maps" list:

http://eelio.pagesperso-orange.fr/images/Ambean.jpg (http://eelio.pagesperso-orange.fr/images/Ambean.jpg) Spawns too close.

http://eelio.pagesperso-orange.fr/images/Bazeck.jpg (http://eelio.pagesperso-orange.fr/images/Bazeck.jpg) Unbalanced sides.

http://eelio.pagesperso-orange.fr/images/Bhulaban.jpg (http://eelio.pagesperso-orange.fr/images/Bhulaban.jpg) Unbalanced sides.

http://eelio.pagesperso-orange.fr/images/Burglen_sat.jpg (http://eelio.pagesperso-orange.fr/images/Burglen_sat.jpg) Unbalanced sidess.

http://eelio.pagesperso-orange.fr/images/Chelez.jpg (http://eelio.pagesperso-orange.fr/images/Chelez.jpg) Unbalanced sides.

http://eelio.pagesperso-orange.fr/images/Dirigh%20Aban.jpg (http://eelio.pagesperso-orange.fr/images/Dirigh%20Aban.jpg) Unbalanced sides/for cav.

http://eelio.pagesperso-orange.fr/images/Dirigsene.jpg (http://eelio.pagesperso-orange.fr/images/Dirigsene.jpg) Unbalanced for cav.

http://eelio.pagesperso-orange.fr/images/Dumar.jpg (http://eelio.pagesperso-orange.fr/images/Dumar.jpg) Unbalanced sides/for cav.

http://eelio.pagesperso-orange.fr/images/Fearichen.jpg (http://eelio.pagesperso-orange.fr/images/Fearichen.jpg) Unbalanced sides, provides too much roof camping.

http://eelio.pagesperso-orange.fr/images/Fedner.jpg (http://eelio.pagesperso-orange.fr/images/Fedner.jpg) Unbalanced for cav.

http://eelio.pagesperso-orange.fr/images/Fisdnar_sat.jpg (http://eelio.pagesperso-orange.fr/images/Fisdnar_sat.jpg) Provides too much camping, unbalanced for cav.

http://eelio.pagesperso-orange.fr/images/Gisim.jpg (http://eelio.pagesperso-orange.fr/images/Gisim.jpg) Unbalanced for cav.

http://eelio.pagesperso-orange.fr/images/Rduna.jpg (http://eelio.pagesperso-orange.fr/images/Rduna.jpg) Unbalanced sides/for cav.

http://eelio.pagesperso-orange.fr/images/Ryibelet.jpg (http://eelio.pagesperso-orange.fr/images/Ryibelet.jpg) Unbalanced sides/for cav.

http://eelio.pagesperso-orange.fr/images/Slezkh_sat.jpg (http://eelio.pagesperso-orange.fr/images/Slezkh_sat.jpg) Unbalanced sides/for cav.

http://eelio.pagesperso-orange.fr/images/Tash%20Kulun.jpg (http://eelio.pagesperso-orange.fr/images/Tash%20Kulun.jpg) Unbalanced sides/for cav.

http://eelio.pagesperso-orange.fr/images/Tismirr_sat.jpg (http://eelio.pagesperso-orange.fr/images/Tismirr_sat.jpg) Unbalanced sides.

http://eelio.pagesperso-orange.fr/images/Tulbuk.jpg (http://eelio.pagesperso-orange.fr/images/Tulbuk.jpg) Unbalanced sides.

http://eelio.pagesperso-orange.fr/images/Uhhun.jpg (http://eelio.pagesperso-orange.fr/images/Uhhun.jpg) Dull, boring, or not really battle material.


I hope the links work.  :rolleyes:


Title: Re: The official eu1/eu2 "this map sucks/I want this map" thread
Post by: Leiknir on March 13, 2011, 08:08:19 pm
I now start with the tinkering/reviewing, if you got last minute additions, better hurry
Title: Re: The official eu1/eu2 "this map sucks/I want this map" thread
Post by: Leiknir on March 13, 2011, 10:58:23 pm
Will update the servers later tonight, if you can't play tomorrow, its because I killed the mod.

Villages removed/edited:
(click to show/hide)

9 New maps:
(click to show/hide)

Full cycle (1/5 new maps, 4/10 native, 4/10 villages. Suggest more maps to raise the ratio..)
(click to show/hide)

Siege Server changes:
Updated the maps to newest versions, added jammadi castle_v2
Title: Re: The official eu1/eu2 "this map sucks/I want this map" thread
Post by: Beauchamp on March 14, 2011, 12:55:45 am
what about some random open plains?
Title: Re: The official eu1/eu2 "this map sucks/I want this map" thread
Post by: Leiknir on March 14, 2011, 01:29:18 am
Added random open plain each time after Bariyye (as balance to this no cav map). If you are out for cav maps, half of the new maps are suited for cav in a good way in my opinion.
Title: Re: The official eu1/eu2 "this map sucks/I want this map" thread
Post by: Leiknir on March 14, 2011, 06:40:44 am
 done
Title: Re: The official eu1/eu2 "this map sucks/I want this map" thread
Post by: Gnjus on March 14, 2011, 07:57:33 am
Keep up the good work, Viking !  8-)

Also, would it be possible for spawn points to be re-arranged so that in village maps (native village is the best example but it would do for most of em) each team is spawned outside of the village, on opposite sides ofc, with approximately same distance to the center of the village ? It would be more fair and add more maneuver options......
Title: Re: The official eu1/eu2 "this map sucks/I want this map" thread
Post by: Leiknir on March 14, 2011, 08:29:41 am
Also, would it be possible for spawn points to be re-arranged so that in village maps (native village is the best example but it would do for most of em) each team is spawned outside of the village, on opposite sides ofc, with approximately same distance to the center of the village ? It would be more fair and add more maneuver options......

They are used for strategus, too.

(you could edit the maps and add them as custom maps, but thats lots of work)
Title: Re: The official eu1/eu2 "this map sucks/I want this map" thread
Post by: Assarhaddon on March 14, 2011, 02:03:41 pm
Excellent work.

Have not really tested all the changed maps, but even the fact that you are doing something about these unbalanced single player village maps, is a good thing.

I specially liked the "full cycle" listing all the maps in order.
(this way i know if there is coming 2-3 maps in a row that are bad for cav, i can allways change server  :wink:)

All in all thanks Leiknir.


Sincerely, Assarhaddon.
Title: Re: The official eu1/eu2 "this map sucks/I want this map" thread
Post by: Bjarky on March 17, 2011, 02:07:36 am
Can you change the defender spawn in this village please:
(click to show/hide)
when you spawn there, its like an huge clusterf*** :D
you cant really move out because everyone wants to leave at same time, its really annoying and meanwhile the attackers side can shoot in the cluster and get some cheap kills QQ

maybe the spawn could be a little away from the wall or behind the wall infront of the house in order to get some space?
Title: Re: The official eu1/eu2 "this map sucks/I want this map" thread
Post by: Gnjus on March 17, 2011, 04:19:29 pm
(click to show/hide)

Rofl, nice screenshot, Fasader at his best.  :)
Title: Re: The official eu1/eu2 "this map sucks/I want this map" thread
Post by: Bjarky on March 17, 2011, 06:11:05 pm
haha, didn't notice that one  :mrgreen:
Title: Re: The official eu1/eu2 "this map sucks/I want this map" thread
Post by: Punisher on March 17, 2011, 06:56:23 pm
The new Bazaar map is poorly optimized, a lot of people including me have low FPS issues on it. It's a nice map but untill it gets optimized it should be removed.
Title: Re: The official eu1/eu2 "this map sucks/I want this map" thread
Post by: Beauchamp on March 17, 2011, 07:08:37 pm
The new Bazaar map is poorly optimized, a lot of people including me have low FPS issues on it. It's a nice map but untill it gets optimized it should be removed.

i agree, i really like the map idea, but i think it can be altogether smaller, even with full server the main square feels just to big (not to mention all those surroundings). i also don't like how unnaturaly flat it is, would be nice if it would be on some more hilly terrain, not much hilly but at least a little bit for better looks.
Title: Re: The official eu1/eu2 "this map sucks/I want this map" thread
Post by: Fasader on March 17, 2011, 09:48:47 pm
Mijayet or so it says on the server list has a spawn where you can get stuck like this poor ogre:
(click to show/hide)
Title: Re: The official eu1/eu2 "this map sucks/I want this map" thread
Post by: Trael on March 17, 2011, 10:03:01 pm
So far best maplist seems to be on shogunate server. For some reson almost all maps i have seen there feel good and fun to play.
eu2 seemed to be sandvillage after sand village based on observations from our squad, has caused us to ignore that server lately...
Title: Re: The official eu1/eu2 "this map sucks/I want this map" thread
Post by: Leiknir on March 17, 2011, 10:38:17 pm
So far best maplist seems to be on shogunate server. For some reson almost all maps i have seen there feel good and fun to play.
eu2 seemed to be sandvillage after sand village based on observations from our squad, has caused us to ignore that server lately...

Half their maps are on eu1/eu2 now too
Title: Re: The official eu1/eu2 "this map sucks/I want this map" thread
Post by: Elmetiacos on March 17, 2011, 11:19:22 pm
Tazjunat. Unbalanced desert village map where the village team just fills the roofs with archers while the attackers take half a minute running forward to their inevitable defeat.
Title: Re: The official eu1/eu2 "this map sucks/I want this map" thread
Post by: Noely on March 18, 2011, 04:46:22 am
Said this to a mate a while ago, but what we need is dust2 scaled up to city size. That would rock.

edit: My limited time on us server makes me belive they have the best maps.
Title: Re: The official eu1/eu2 "this map sucks/I want this map" thread
Post by: Elmetiacos on March 23, 2011, 01:23:15 am
People are also getting annoyed with the original "Village" map, the one with the little walled town and the main gate, rear gate and small wooden gate by the stables that griefers occasionally hide in. It's getting so one team or the other - usually the one that lost the last round and is on x1 - will put a load of their team in either the central tower or the gate tower where they will stand with bar maces or mauls and crossbows readied to kill anyone who dares enter. The result is rather too many draws if the flags don't appear.
Title: Re: The official eu1/eu2 "this map sucks/I want this map" thread
Post by: Mustikki on March 23, 2011, 12:51:55 pm
People are also getting annoyed with the original "Village" map, the one with the little walled town and the main gate, rear gate and small wooden gate by the stables that griefers occasionally hide in. It's getting so one team or the other - usually the one that lost the last round and is on x1 - will put a load of their team in either the central tower or the gate tower where they will stand with bar maces or mauls and crossbows readied to kill anyone who dares enter. The result is rather too many draws if the flags don't appear.

Any suggestions to avoid such a strategy?
Title: Re: The official eu1/eu2 "this map sucks/I want this map" thread
Post by: Elmetiacos on March 23, 2011, 01:09:14 pm
Any suggestions to avoid such a strategy?
With the map as it currently is, there's no real way to avoid it. If a team can occupy either tower with the right mix of fighters, they're there. The map would have to be edited if we want to keep it in the mix of maps. Or mods could simply change the map once it starts happening.
Title: Re: The official eu1/eu2 "this map sucks/I want this map" thread
Post by: IG_Saint on March 24, 2011, 12:51:35 am
Any suggestions to avoid such a strategy?

Flags is just about the only way, good luck getting the mob to agree to that tactic though. Village is just a completely unbalanced map, I still have nightmares from native clan matches in villages. Always has been one of my favourites though.

Also I just love that map with the mountain side with a camp, the caravan and the swamps. Props to whomever made that.
Title: Re: The official eu1/eu2 "this map sucks/I want this map" thread
Post by: EponiCo on March 24, 2011, 02:08:11 am
that griefers occasionally hide in.

Lol
Title: Re: The official eu1/eu2 "this map sucks/I want this map" thread
Post by: Astinus on April 11, 2011, 07:35:42 pm
Is River Delta still in the map rotation? I think it should be removed or reworked since it really kills fps, way too many bushes I guess.
Title: Re: The official eu1/eu2 "this map sucks/I want this map" thread
Post by: Berserkadin on April 11, 2011, 10:13:18 pm
Blank11 sucks, always get "Connection to server is lost" on that map...
Title: Re: The official eu1/eu2 "this map sucks/I want this map" thread
Post by: kongxinga on April 12, 2011, 10:43:33 pm
Less "lul I iz put ladd0rz and kampz villge" maps.

More random plains/etc maps.

That's it.  :wink:

This bears repeating. Add random plains and steppes there. And fewer what someone termed "protrusion" (not actual term) maps, a map with a large structure sticking out in the middle for no good reason.