Don't think so, even if there are 10 Byzantium there is still chance for another team to win .if not then it is because the other team is full of noob players. Don't forget there are other factions out there to fight against Byzantium. If some of the byzantium top the scoreboard, there are chances for him to switch to another team. So no troubles.
My solution would be to turn banner balance off on official servers, if clans want to play together they can do so on their own servers without disrupting normal factionless players.
There are Offical servers that banner balance is off. For example EU_4. Play there if you want no more banner balance
Pretty much this. Or go and play your beloved "other" games.
There are Offical servers that banner balance is off. For example EU_4. Play there if you want no more banner balance
So I really dont see the problem here.
On a serious note: Noobs and Lowbies (as you call clanless players, If I assume it correctly) are free to choose the banner they want and ride on byzantium x5, and plenty of them do this.
So I really dont see the problem here.
It´s fun to push lowbies and nubs around, ya know. And I even do it in the morning, noon, afternoon and evening, not only the night, thats even more fun!
On a serious note: Noobs and Lowbies (as you call clanless players, If I assume it correctly) are free to choose the banner they want and ride on byzantium x5, and plenty of them do this.
So I really dont see the problem here.
One solution would be to pick thier banner and roll in x5. Sadly I can't do that.
This. Balance by banner is not ideal.
Problem is: his bottom is sore and he has to talc
As someone who regularly enjoys rolling public servers with a bunch of clanmates in the same team speak, I would 100% support removing banner balance.
If you want to play with your faction set up a scrimmage using the battle groups, play in strategus, or go play in a private server.
Public servers (no matter what game you're playing) should never be a place to "pub stomp". The teams should be balanced by class and player levels, possibly taking into account K:D ratio in the current map, or from a previous map.
Would be nice to see banner balance turned off.
Another idiot who can't be assed to read.
So I won't even be assed to explain.
But it is spelled TALK not TALC, comb your beard & go away.
Anyone who's played in Clans, Clanless banner leecher, or the wanderer knows that 'banner stack balance' is silly & easily abused.
I'm also thinking that IF Auto-Balance MUST SPLIT A BANNER, then it be the largest banner.Yeah would be fantastic. Byzantium would never be able to play as a team anymore, ever. Cause in addition to about ten Byzantiums on during primetime, there are about 15 extra Byzantium banners on too. The amount of people and clans also using our banner is getting pretty retarded.
I get the impression that this thread was created aftyer yesterday's games where we had nearly ALL our members playing.
Sometimes it happens we get together, play an rape, the amount of QQ related to this is quite out of proportion compared to the time we rape the server...
I always get tossed around like some cheap whore by the autobalance. I rarely get to play with the nordmen on my main character and I don't like that at all. I want to train teamplay with other nordmen on public servers so we can be a good functional unit, but I rarely stay with them because of that silly autobalance. :(
nope, I'm advocating for teamwork
I always get tossed around like some cheap whore by the autobalance. I rarely get to play with the nordmen on my main character and I don't like that at all. I want to train teamplay with other nordmen on public servers so we can be a good functional unit, but I rarely stay with them because of that silly autobalance. :(
I always get tossed around like some cheap alt whore by the autobalance.
Fixed :D
I think banner balance works fine. For example, whenever there are lot of true Nords, I always end up in opposite team which is how it should be. But I don't get it how banner balance knows I'm impostor? Maybe balance banner is in fact chadz doing manual work when he's not coding some Strategus goodies or playing some crappy AAA game like Mass Errect 3.
Playing with your clan mates is fun, but pub stomping is cowardly.
Cowardly in what way ? Who's fault is it that randomers course of action is this: spawn - run forward (possibly taking an arrow from the opposite corner of the map right away) - don't even bother to look around and get couched by Heroic Khans - if i manage to stay alive to meet the enemy just spam wild till i die without making any contribution to my team except maybe a few lucky kills ? Who's fault is it that they refuse to be alert and directly cause their team to lose ? Is it the Byzantium guys fault ? By organizing themselves they cause others to play like idiots ? I don't think so. What Lactose the Milkman said: sometimes they win, sometimes they lose, its a normal thing that their organization and numbers will more likely prevail then not.
Personally i enjoy playing against them with my lads, no matter how much i dislike some assholish members of their clan but still its more interesting to fight someone worth killing even if they prevail more often then we do. Randomers don't give a shit about playing the game and enjoying it, most of em probably just spawn and get killed fast so they can continue doing their homework or browsing porn so losing to organized team is exactly what they deserve. Remove banner balance and you've killed the mod (once again).
NA-side Fallen Brigade, we'll have at most 5 of us on a given average night, and with our numbers we're forced to work with the hivemind rather than control the battle ourselves. Removing banner balance would do nothing except annoy us because we can't play on the same team.
It's when clanless players with some semblance of intelligence start scooping up a certain banner (cough chaos cough) when said clan already has quite a few good players that things get ridiculous. Fighting a dozen heavily-armoured players who know how to work together is no fun.
I'm at a loss for a solution. I want to play with my friends, but I also don't want us to be rolled constantly by banner-stacking. Perhaps the PIN system suggested would help.
I think having more coordinated clans would help even out the battle server, but that won't happen on NA, not enough players.
The worst is when the system puts two different clans together on the same team with like 2-3 public players, versus a whole team of clanless pubbies. That sucks.
Banners are the key - restrict them for clan members only and you solved most of the problems. I think there's more then enough banners for everyone, clans & randoms alike. What you think is 15 Byzantiums is actually 9 of em + 6 random leechers using their banner and screwing two things at the same time: first they mess up the balance because if there's too many of the same banners they'll end up split during the map one way or another and second: you split the clanmates and ruin their fun. That needs some heavy fixing, someone should enslave Özin again.
I really think having clans playing on the same team while keeping the teams balanced is completely possible. Just needs a different balance system than we have now.-It needs to put all REAL clan members on the same team (make it so non clannies can't use a clan banner).
how about thinking about the other side too :D
Banners are the key - restrict them for clan members only and you solved most of the problems.
"oh no I am a clanless player but me likes the xzy banner soooooooooo much!"
This PINs seem to be even better then restricting banners tbh.
Yeah, banners for all, pin for clans who want toArent you Lech the Grey? Member of a faction who use banner balance to farm Siege?abuse the shi...play with their clanmates.
Clanned player: "NO U, nothing wrong with banner balance, Get a clan, or use our banner, or be farmed!"
*3 months later*
Clanned player: "muhahahah.........wait....where did everyone go?"
*Tumbleweed*
I see this as filtering out the whiners
Clanned player: "NO U, nothing wrong with banner balance, Get a clan, or use our banner, or be farmed!"
*3 months later*
Clanned player: "muhahahah.........wait....where did everyone go?"
*Tumbleweed*
Think about what your saying and your actions.
Wise words and shit yo
I've never been a fan of autobalance, or autostack as I like to call it. It consistently makes for boring games. You're either on the team that's rolling or you're being rolled. There's no real middle-ground. Generally, the clan with the most players on wins.
However, I doubt this will ever go away as the clans like to keep that x5 rolling. And telling people to switch banners isn't a fix either. What, should everybody start putting the same banner on?
In my opinion, strat is for rolling with your clan and the regular servers are for pub play. Also, it's nice to play against the really good players in my clan like Dan, which rarely happens due to banner balance.
Banner balance is stupid and it always has been. Let's get rid of it already.
Agreed. The only people who support it are the people in the clans that stomp nonstop or banner leechers, I can not see a regular player who has to go against this every fucking day supporting banner balance staying
idk wtf the devs were even thinking "yeah lets give players the ability to stack all the best players on one team, nothing bad can come out of this!"
Banner balance got implemented while cmpx was still member of Mercs :wink:
Yes remove teamwork!
Yes, if banner balance was removed, no one would ever work together ever again. :rolleyes:
With the current banner balance, pretty much every clan member is on the same team with 1 or 2 on the other one. Banner balance completely ignores the fact that MOST of the skilled players in this game are in clans. A good player at level 20 is worth a HELL of a lot more than a random at level 30. If autobalance worked better, the games would be far more interesting instead of one team rolling the other team round after round. Even with a better system you could still have most of your clannies on the same team. For example, if 12 chaos guys were on the server. Instead of having 1 on one team and 11 on the other. What if it was 6 and 6?
I've just never heard an excuse for our current system that wasn't bullshit.
This isn't fun.Problem with this system is, it is fun when you're in the winning team.
Leshma
Ballista
If Byzantium starts steamrolling, a lot of banner leechers switch to Byz banner. The problem fixes itself, as the other team will only have people proud to wear their own banner.
I don't know if banner balance is agnostic to the size of the clans playing, but it would be nice if it treated smaller and bigger clans equally.
Step 1:
Clean out all maps that are not perfectly even.
Check out if there are "natural fortifications" (turning battles into "soft" sieges), if the distances to choke points are equal (the team spawning closer to the central bridge will lose in the majority of all cases), and if both teams spawn on the same height level (so one team doesn't need to fight uphill).
Step 2:
Remove banner balance
Step 3:
Implement faction balance.
It's basically like the faction system of strategus. It works over the character page, not ingame by banner. You can either create your own faction, or join an existing one by dropdown menu and "apply" button.
Being the leader of a faction you get a rudimentary faction managment menu, like a member list and buttons next to them, like "promote" to make them either officer (can accept applications, too) or the new leader (can change all settings like faction name and stuff) or demote, for obvious reasons. Also a "kick" button is probably needed. You also get a list of applications with "accept" or "decline". All actions taken are saved in a small log which can be read by every member, so you see who gets promoted, demoted or kicked by whome, to prevent people of messing around with it and "being funny".
Auto balance now asks for your faction, instead of your banner. No more banner whoring.
Step 4:
Implement (hidden) player classes.
According to his skills and equipment, players get classified (right word? Or did I say they were made secret?) on the character page.
1. Check riding skill. Higher as 2? Rider. If not: Footman.
2. If rider: check horse archer skill. If higher than 0: horse archer. If not: cavalry.
3. If horse archer: check highest ranged WPF. Depending on this result classified as HA, HX or HT.
4. If cavalry: check highest melee WPF. Depending on this result classified as lancer, 1hd cav or 2hd cav.
5. If footman: check if Power Draw or Power Throw > 3. If so, classify as archer or thrower.
6. If no archer or thrower, check WPF in crossbow. If >74, then classify as crossbowman.
7. If no ranged fighter, check shield skill. If > 3, then classify as shieldman.
8. If shieldman, check whether highest WPF is polearm. If so, classify as hoplite.
9. If shieldman but no hoplite, classify as 1hd + shield.
10. If no shieldman, check highest WPF. If highest WPF 2hd, classify as 2hd infantry.
11. If 2hd infantry, check for crushthrough weapon. If so, classify as crushthrough infantry.
12. If no shieldman and no 2hd infantry, only polearm is left. If polearm infantry, check for pike weapon. If so, classify as pikeman.
13. If polearm infantry but no pikeman, classify as 2hd poleinfantry.
14. If no class can be applied, classify as peasant/weird hybrid.
This way the game knows exactly which class you are, recalling the prepared data as soon as you enter the server. It is rechecked on the server every time you change your weapons.
Step 5:
Track player skill.
Take his k/d into concern as well as his w/l ratio. Add the w/l ration on the character page, btw., it's a value I'd only be too pleased to see on the character page. Add this to his level, generation and the value of the items he equipped, and you've got a rough value about the player's personal experience.
Step 6:
Make fair teams.
First distribute the faction squads evenly among the teams (Biggest suqad to team A. 2nd and 3rd biggest squads to team B, 4th and 5th to team A again, and so on). Then look at the factionless pool, and distribute the classes accordingly. If you can't make up an overweight of one class with the same class on the other team, then fill up with their "counter class". The choice which class player gets into which team is solved by the player values.
Step 7:
Implement a command system.
So players can actually have a bigger impact on how well their team does. A command system would allow teams to adapt to superior enemies and turn the tables. Without command system you need a few horrible steamrolls to get people to listen and follow certain tactics.
Step 8:
Change multiplier system.
With a good working balance player would be stuck on x1 or x2 most of the time, not being able to wear any but the cheapest equipment. Either change the multiplier system, for example a loss gives only -1 on multiplier, instead of resetting it, and/or lowering upkeep cost accordingly, making a x5 even more of a reward.
banner leechers.... it's a sad view :rolleyes:
/rant on
To all clan people : THIS ISSUE IS LEGITIMATE ! sheesh
Mori dont waste your time with thoses assholes , ive been against banner balance the day it was created
Sure play with your buddies , farm that multi 5x for hours , crpg is fuuuuun
But ill quit if i cant play with my teammates !!!! what a bunch of clan losers!
Here is the real truth about BB :
1- you use it to farm hours of 5x
2- you dont like fighting your own clanmates which are very good players and prefer bad teams and players with 0 looms and no coordinated efforts ( HELLO TS VENTRILLO witchcraft )
If you would have to fight waves of your own skilled clanmates full of looms you would GTX
Get that shit BB out of here or make it so that huge clans get splitted
Theses are facts , ive been playing long enough
And for fuck sake , stop saying go to a non bb server or use the banner , its not a fix its a retarded way to bypass your frustration of getting pwned by clans
Clans are good for strategus and private servers like others said
/rant off