cRPG

cRPG => Suggestions Corner => Realism Discussion => Topic started by: Germanicus on March 06, 2012, 10:07:02 pm

Title: loosing blood
Post by: Germanicus on March 06, 2012, 10:07:02 pm
if u get hitted u should loose blood and recive damage (1) every 10 sec just blunt weps couldnt makes u bleed
Title: Re: loosing blood
Post by: Paul on March 06, 2012, 11:19:02 pm
hit hit hit, lose, receive
no to bleeding
Title: Re: loosing blood
Post by: Teeth on March 06, 2012, 11:48:29 pm
hit hit hit, lose, receive
no to bleeding
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Title: Re: loosing blood
Post by: Penguin on March 07, 2012, 12:01:59 am
I wonder why there is such a stigma associated with proper grammar on the internet. Think about how much information and knowledge is all around us, to belittle someone for correcting someone is silly. To compare them to chocolate chip cookies is even sillier.
Title: Re: loosing blood
Post by: Digglez on March 07, 2012, 01:18:38 am
if you want this level of realism go play Battleground Europe or something
Title: Re: loosing blood
Post by: Germanicus on April 10, 2012, 12:59:36 am
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dude i know my gramamr sucks, but at my school we dont learn english i try to write as good i can ,i could write in german but then none would be able to read
Title: Re: loosing blood
Post by: Christo on April 10, 2012, 03:21:35 am
dude i know my gramamr sucks, but at my school we dont learn english

Hah.

What school is it? Anyway, simple school language education is overrated by the people.

You can only be good at a foreign language, if you use it a lot. School education won't be enough.
I know it depends on the country, I'm just telling my own experience, not the best place I know, but still.

Regarding the suggestion, it's a no-go. While it would be realistic, it'd make people even more frustrated.
Title: Re: loosing blood
Post by: TurmoilTom on April 10, 2012, 04:19:16 am
The Devs should secretly add this in the next patch, but only to the 1h butcher's cleaver and not tell anyone.
Title: Re: loosing blood
Post by: Muki on April 10, 2012, 05:23:16 am
let the arrows rain
Title: Re: loosing blood
Post by: Spanish on April 11, 2012, 07:00:08 am
Definitely would be more realistic but people die quick enough as it is to be honest. Adding this would really make people too frustrated to play.

Hey if in my opinion if eng is your second langauge, I don't care if you have good grammar. Its the people who speak it and write in it everyday that have horrible grammar and spelling that drive me crazy.
Title: Re: loosing blood
Post by: Gisbert_of_Thuringia on April 12, 2012, 01:28:01 am


dude i know my gramamr sucks, but at my school we dont learn english i try to write as good i can ,i could write in german but then none would be able to read

Where the hell in Germany do you live that you don't have to learn English at school? o.O

I know second foreign language isn't always the same but as far as I know everyone nowadays has to learn it. :/
Title: Re: loosing blood
Post by: Germanicus on April 12, 2012, 09:33:34 pm
Where the hell in Germany do you live that you don't have to learn English at school? o.O

I know second foreign language isn't always the same but as far as I know everyone nowadays has to learn it. :/



yeah normaly yes but its because of my class mates , so the teachers sayed once ok u dont want english ok then see what u get (now they dont teach anymore) i hate my mates for that stupid asses
Title: Re: loosing blood
Post by: //saxon on May 03, 2012, 02:47:55 pm
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that is massively racist towards him..
Title: Re: loosing blood
Post by: Deathwhisper on May 03, 2012, 05:55:02 pm
This has actually been added to brytenwalda, but could probably be too easily exploited in Crpg (just imagine a naked guy who throws a knife at you then runs till you lose all your blood) and would create insane amounts of rage.

Perhaps add this but only to a few select weapons that aren't used much atm. Like daggers and other very short weapons with block, it'd make them useful (although it wouldn't be very realistic ofc).

Another way of balancing this out could be to cap the damage taken. For example you would only lose 5 hp max in 60 seconds after having been wounded by a throwing knife, and it could stack.

His suggestion wasn't that bad, there's no reason to troll / flame at him while it could actually be a new interesting mechanic if done well.
Title: Re: loosing blood
Post by: Aleskander on May 04, 2012, 05:07:29 am
This has actually been added to brytenwalda, but could probably be too easily exploited in Crpg (just imagine a naked guy who throws a knife at you then runs till you lose all your blood) and would create insane amounts of rage.

Perhaps add this but only to a few select weapons that aren't used much atm. Like daggers and other very short weapons with block, it'd make them useful (although it wouldn't be very realistic ofc).

Another way of balancing this out could be to cap the damage taken. For example you would only lose 5 hp max in 60 seconds after having been wounded by a throwing knife, and it could stack.

His suggestion wasn't that bad, there's no reason to troll / flame at him while it could actually be a new interesting mechanic if done well.

Something like, a maximum of 1/3 of the damage taken from the blow, over the damage recieved by the blow over four

So, if you were hit for 12 damage, you would take 4 bleed damage over 3 seconds

And only for cut weapons
Title: Re: loosing blood
Post by: Germanicus on June 24, 2012, 03:52:57 pm
and pierce :p
Title: Re: loosing blood
Post by: Ikaguia on August 10, 2012, 10:54:06 pm
if a hammer crushed your chest I think you would bleed...
Title: Re: loosing blood
Post by: CaveSquirrel on August 10, 2012, 10:58:25 pm
if a hammer crushed your chest I think you would bleed...

For that they also need broken bones to be added, crouchmode for the rest of the round.
Title: Re: loosing blood
Post by: Uumdi on August 10, 2012, 11:06:35 pm
Where's the "Hip Hop is my favorite" option?
Title: Re: loosing blood
Post by: Penitent on August 10, 2012, 11:50:46 pm
i think blood loss is kind of in the system already.  If you keep chopping someone's toe in the game, for example, they will die.  This wouldn't happen in real life...you cannot die from toe loss.  However, if the would is deep enough can be become weak and die from blood loss.  I think this is simulated in game when you can die from flesh wounds.

In game, dying doesn't really represent "dying" so to speak, but becoming incapacitated or unable to fight.

You cannot die in RL by getting smashed in the arm by a mace over and over...but you can die in the game this way.  This represents becoming incapacitated until you cannot fight.
Title: Re: loosing blood
Post by: rAve on August 16, 2012, 10:41:17 am
add bleeding to daggers and small weak weapons :d
decapitations for 2H :d
Title: Re: loosing blood
Post by: Grumpy_Nic on August 16, 2012, 11:58:38 am
if u get hitted u should loose blood and recive damage (1) every 10 sec just blunt weps couldnt makes u bleed

So... 30AGI chars with longdaggers would become very popular. Run - stab once - run again - enemy bleeds out.
Dont think this would fit into this game tbh. Before bloodloss is included, crushed/cut limbs should be taken into account.
Title: Re: loosing blood
Post by: Templar_Steevee on September 05, 2012, 11:08:40 pm
it's not a good idea. In that way i could kill many of ppl in one shot.
I know that some ppl and hardly see some red part of their health bar after my shot from long bow. TOO OP
Title: Re: loosing blood
Post by: Germanicus on September 26, 2012, 01:24:37 pm
then maybe nerf archery
Title: Re: loosing blood
Post by: Vibe on September 26, 2012, 02:19:54 pm
Loss of blood?

MY ONLY WEAKNESS!
Title: Re: loosing blood
Post by: Templar_Steevee on September 26, 2012, 02:55:34 pm
then maybe nerf archery
archery gets nerf almost every patch. ppl pls left archers alone and let them play.

It looks line nobody remember times when archers were ultra laser gun snipers shooting like machinguns with 200+ wpf killing almost everything with one shot :(
Title: Re: loosing blood
Post by: Grumpy_Nic on September 27, 2012, 11:33:40 am
archery gets nerf almost every patch. ppl pls left archers alone and let them play.

It looks line nobody remember times when archers were ultra laser gun snipers shooting like machinguns with 200+ wpf killing almost everything with one shot :(

you mean counterstrike?
Title: Re: loosing blood
Post by: Templar_Steevee on September 27, 2012, 12:52:35 pm
you mean counterstrike?
I mean times when you have to pay for retirement, Appe was running in black armour with boulder on a stick killing every one.
Nowdays it's really easy to survive, comparing to those times, so stop whining and start play.
If you will think you won't die like a bitch at begining of the round.