cRPG

cRPG => Suggestions Corner => Realism Discussion => Topic started by: Rusty_Shacklefjord on February 19, 2012, 07:37:54 am

Title: Dagger and Long Dagger
Post by: Rusty_Shacklefjord on February 19, 2012, 07:37:54 am
Why don't these weapons have the ability to block?

Historically, these were very popular weapons, useful in tandem with other weapons, as a backup, or even on their own. There are a plethora of short blade techniques in historical european martial arts to attest to this, and I'm a little disappointed by how useless they are in cRPG.

I'm not saying that they should be a great stand-alone weapon, but I think at the very least they should be usable. As they are now you're not much better off with a dagger than you would be with your fists, and it's a shame. With the ability to block, they could find some use as a light back-up weapon, like the hammer and other 0-slot weapons like it.

Decrease the damage by a few points, even, if you're concerned about balance. Or increase the price, or make it a 1-slot weapon. I don't care what you do - I just want these daggers to be useful!

Even the wakizashi, the eastern equivalent of the dagger, has the ability to block - although its excessively high price/upkeep makes it somewhat impractical for most players.
Title: Re: Dagger and Long Dagger
Post by: Zaren on February 19, 2012, 07:42:02 am
Why don't these weapons have the ability to block?

Historically, these were very popular weapons, useful in tandem with other weapons, as a backup, or even on their own. There are a plethora of short blade techniques in historical european martial arts to attest to this, and I'm a little disappointed by how useless they are in cRPG.

I'm not saying that they should be a great stand-alone weapon, but I think at the very least they should be usable. As they are now you're not much better off with a dagger than you would be with your fists, and it's a shame. With the ability to block, they could find some use as a light back-up weapon, like the hammer and other 0-slot weapons like it.

Decrease the damage by a few points, even, if you're concerned about balance. Or increase the price, or make it a 1-slot weapon. I don't care what you do - I just want these daggers to be useful!

Even the wakizashi, the eastern equivalent of the dagger, has the ability to block - although its excessively high price/upkeep makes it somewhat unpractical for most players.
its way to frigin fast for it to block PLUS in a battle i HIGHLY doubt a small knife could block a sword. Think about it, chances are you would end up getting your fingers cut if you tried to block lets say a sword of war or the like with it. A GOOD player can do well with a dagger against anyone(of course to a certain extent) martial arts do not cover for all fighting, just because rapiers were famous weapons doesnt mean that if a person used one he could block a large heavy broad sword times).

AND the wakazashi was a good 2-2.5 feet long which is quite a bit longer than a dagger that would normally be used in that time period.
Title: Re: Dagger and Long Dagger
Post by: Rusty_Shacklefjord on February 19, 2012, 07:48:32 am
its way to frigin fast for it to block PLUS in a battle i HIGHLY doubt a small knife could block a sword. Think about it, chances are you would end up getting your fingers cut if you tried to block lets say a sword of war or the like with it. A GOOD player can do well with a dagger against anyone(of course to a certain extent)

As I said, daggers were very practical and saw widespread use. Many, many people were killed by daggers, even in battle. It's easy enough to block with them, as you may be able to see if you check youtube for some dagger-related videos.

If their high speed would make them unbalanced, then reduce the speed - even though realistically they ARE a very fast weapon. On the same note, a player using a dagger to block a heavy weapon would probably find himself stunlocked fairly often due to the large difference in weapon weights, which would also help to balance them.

Personally, I've only ever seen ONE player use a dagger effectively. His build was centered around the dagger, and had very high agility to allow him to dodge strikes using footwork rather than blocking them.

I'm a pretty skilled player myself, and I've only been able to get a few rare kills using the dagger. Its short length makes it nearly impossible to kill anyone but the poorest of peasants.
Title: Re: Dagger and Long Dagger
Post by: Zaren on February 19, 2012, 07:51:31 am
As I said, daggers were very practical and saw widespread use. Many, many people were killed by daggers, even in battle. It's easy enough to block with them, as you may be able to see if you check youtube for some dagger-related videos.

If their high speed would make them unbalanced, then reduce the speed - even though realistically they ARE a very fast weapon. On the same note, a player using a dagger to block a heavy weapon would probably find himself stunlocked fairly often due to the large difference in weapon weights, which would also help to balance them.
you tube doesnt give a REAL battle situation. on YOUTUBE people would attempt to block and the other person isnt trying to KILL THEM. The reason its FUN to use them is because they are light and fast(really really fast) if you nerf the damage then no more point. I mean really if you want a fast dagger then its called an ESPADA
Title: Re: Dagger and Long Dagger
Post by: Christo on February 19, 2012, 08:28:34 am
Indeed.

The closest you can get, is one of the short swords, if you want blocking.
Title: Re: Dagger and Long Dagger
Post by: dodnet on February 19, 2012, 08:43:36 am
Its completely unrealistic to block with a dagger. You would loose your fingers, your hand, your arm while trying so.
Title: Re: Dagger and Long Dagger
Post by: Zaren on February 19, 2012, 09:21:08 am
I'm a pretty skilled player myself, and I've only been able to get a few rare kills using the dagger. Its short length makes it nearly impossible to kill anyone but the poorest of peasants.
nice... quite a modest one aren't you. Just from that tone i can tell your not near the top(as in IF YOU WERE REALLY that good then you could kill anyone with anything)
Title: Re: Dagger and Long Dagger
Post by: Tomas on February 19, 2012, 12:53:28 pm
You can chamber block with daggers and that leaves them nicely balanced imo.

Skilled people are very good with them (Massassin) whilst the rest of us can still have a bit of fun with them.

I do think they should have a couple more points of pierce damage on the thrust though.
Title: Re: Dagger and Long Dagger
Post by: Dravic on February 19, 2012, 06:11:42 pm
You can chamber block with daggers and that leaves them nicely balanced imo.

Skilled people are very good with them (Massassin) whilst the rest of us can still have a bit of fun with them.

I do think they should have a couple more points of pierce damage on the thrust though.

Actually, daggers should have such statistics:

Dagger
weapon length: 36
weight: 0.2
speed rating: 114
weapon length: 36
thrust damage: 34 pierce
swing damage: 26 cut
slots: 0
260

Long Dagger
weapon length: 47
weight: 0.2
speed rating: 112
weapon length: 47
thrust damage: 31 pierce
swing damage: 24 cut
slots: 0
390
Title: Re: Dagger and Long Dagger
Post by: Gravoth_iii on February 19, 2012, 06:15:49 pm
Just give them some sort of backstab bonus, if possible. Has been suggested before and should really be implemented.
Title: Re: Dagger and Long Dagger
Post by: Dravic on February 19, 2012, 08:06:38 pm
Just give them some sort of backstab bonus, if possible. Has been suggested before and should really be implemented.

Yeah, harder to implement, but much more balanced.

In case of implementing backstab bonus, forget about new stats. Just give backstabbing with daggers +100% to damage.

25 pierce * 200% = 50 pierce

Enough to kill archer. Now if you combine this with correct speed bonus, it can kill 70% of characters in cRPG in one hit.

You say: overpowered? Nope, it isn't. Any aware guy can quickly change the direction he's looking at, so that he doesn't receive the additional 1
00% damage and can easily kill the daggerman. Also, mind you, that backstabbing requires a stealthy approach and is very risky.

I want such a mechanic, for sake of assassin roleplaying.

To balance things out, though, give daggers flag so they can't be used with shield and combine it with flag so they can't be used on horseback - I know that daggers are too short to use them on horseback, but if someone actually managed to aim it with godly accuracy...
Oh, and if you want, you can also put flag "unsheathable" - I don't care. Just implement backstabbing mechanism for daggers!
Title: Re: Dagger and Long Dagger
Post by: Christo on February 19, 2012, 08:32:08 pm
(click to show/hide)

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:D I approve.
Title: Re: Dagger and Long Dagger
Post by: Rusty_Shacklefjord on February 19, 2012, 09:11:39 pm
Again, it's completely possible to block with daggers. For example:

http://youtu.be/P-mQtis2IiU?t=28s

Notice how he's comfortably able to block with the knife, despite its small size (especially compared to medieval daggers, which were quite large). In fact, one of the primary uses of the dagger was to allow a smallsword user to block with his off hand.

This may be less practical against heavier weapons, but there is already a mechanic in place to simulate that, isn't there? When blocking a greatsword, for example, the dagger's low weight would leave you stunlocked and unable to immediately retaliate. Heck, if you wanted you could even add crushthrough vs. daggers on weapons above a certain weight (maybe?)

I already said in the OP that I don't expect them to be amazing - just useful. The other small 0-slot weapons can block, why can't the daggers? I understand that it's possible to parry with them and 'block' that way, but that's not much of a consolation. You can do the same with your fists, and I don't see many people getting punching kills either. If the ability to block would make them overpowered, compensate by making them slower or weaker, in addition to having a very short range.

Also, I dislike the idea of giving them a backstab bonus. It would be a fun feature, but very unrealistic. Daggers weren't really used as an 'assassination' weapon, or if they were it was only because they could be easily concealed. Rather, they were used in direct confrontations to deliver superficial cuts and lethal stabs, especially vs. grounded opponents (like a downed knight or an enemy that you're wrestling with).
Title: Re: Dagger and Long Dagger
Post by: Christo on February 19, 2012, 09:51:58 pm
Why would it be unrealistic?

While sure, in a battlefield sneaking is quite hard to pull off, but still, there's nothing holding you back to sneak up on somebody, grab their neck and stab them. It's damn realistic I'd say.

And if the target is armored, you have to push it into a weakspot.
Title: Re: Dagger and Long Dagger
Post by: Konrax on February 20, 2012, 12:15:57 am
You can block an attack in real life with a dagger.

It's not the ideal weapon to use for blocking, but it can be done.
Title: Re: Dagger and Long Dagger
Post by: Casimir on February 20, 2012, 01:14:21 am
Flamberge V Dagger
Title: Re: Dagger and Long Dagger
Post by: Konrax on February 20, 2012, 05:58:46 am
Just throw the dagger at the flamberg wielding punk.

Unless they are in plate I guess, but it would hardly be a fair fight, peasant with dagger vs knight with a flamberg =p
Title: Re: Dagger and Long Dagger
Post by: Malaclypse on February 20, 2012, 06:13:21 am
I think the Long Dagger and Dagger are pretty well balanced niche weapons. You can't block with them, but you can still chamberblock like any other weapon, and it's also very fast and easy to unleash multiple attacks with on unaware or overwhelmed enemies. I think only being able to chamberblock with these is fine, with a buuuuut

buuuut they could use a little more damage imo do to their lack of regular blocking abilities.
Title: Re: Dagger and Long Dagger
Post by: Penguin on February 20, 2012, 06:56:41 am
Give them blocking, but make it so that heavy weapons have the chance of crushthrough on them (dependent on the opponent's strength/ps in correlation with yours) I can't imagine someone blocking a lance thrust from a 30 mph horse with a small dagger.
Title: Re: Dagger and Long Dagger
Post by: Cyclopsided on February 20, 2012, 07:25:47 am
Give them blocking, but make it so that heavy weapons have the chance of crushthrough on them (dependent on the opponent's strength/ps in correlation with yours) I can't imagine someone blocking a lance thrust from a 30 mph horse with a small dagger.
eh, I already do with my dagger.

just give daggers more pierce, not blocking imo
Title: Re: Dagger and Long Dagger
Post by: Spawny on February 20, 2012, 03:29:48 pm
Give them blocking, but make it so that heavy weapons have the chance of crushthrough on them (dependent on the opponent's strength/ps in correlation with yours) I can't imagine someone blocking a lance thrust from a 30 mph horse with a small dagger.

Blocking lances is the easiest thing to do with a dagger. Just chamber it.

Chambering with a dagger isn't that hard, chambering someone who expects you to chamber is quite hard though. 1 held attack and you're very much dead.

I'd say, keep the dagger unable to block (chambering is enough) but increase the pierce damage to a value which would hurt even guys in plate. Decrease the swing damage accordingly, so that swings only stagger, but don't hurt and and stabs hurt a lot.
Title: Re: Dagger and Long Dagger
Post by: karasu on February 20, 2012, 05:20:41 pm
It's really easy to chamber with long dagger due to it's high speed value.

speed rating: 113
thrust damage: 28 pierce
swing damage: 26 cut
slots: 0

Also, looks > else.

(click to show/hide)
Title: Re: Dagger and Long Dagger
Post by: Tore on February 20, 2012, 05:27:35 pm
Daggers should 1 hit kill everything at backstab, like in Mercenaries mod. :)
Title: Re: Dagger and Long Dagger
Post by: ArchonAlarion on February 21, 2012, 12:55:49 am
Flamberge V Dagger

/thread
Title: Re: Dagger and Long Dagger
Post by: Cup1d on February 24, 2012, 02:40:38 pm
Almost all infantry soldiers IRL have some sort of daggers as backup weapon. Your main weapon can be broken, you can be wounded, therefore cant use both your hand with polearm weapon, in some crowd situation you even cant raise your hand, so dagger is only way to defend yourself.

And you definitely CAN block with cinquedea, or flamed dagger, or other daggers with blade length 40+, solid guard and 0.5+ weight.

About our daggers weight - sorry, mine Leatherman multitool weigh more than ingame dagger. And this is just silly.
Title: Re: Dagger and Long Dagger
Post by: Casimir on February 24, 2012, 02:54:10 pm
I'd love to see you block a sideswing from a great maul with your cinquendea or  flamed dagger...

Come on this is realism discussion mate!
Title: Re: Dagger and Long Dagger
Post by: Tomas_of_Miles on February 24, 2012, 03:29:56 pm
Kind of off-topic... but lol http://www.youtube.com/watch?v=vVngZM_MU4M&feature=related
Title: Re: Dagger and Long Dagger
Post by: Cup1d on February 24, 2012, 04:07:50 pm
I'd love to see you block a sideswing from a great maul with your cinquendea or  flamed dagger...

Come on this is realism discussion mate!

Hmm, do you really beleive that such thingy as great maul with 9 kg weight exist?
If you insist that this is realism discussion mate.
Title: Re: Dagger and Long Dagger
Post by: Dezilagel on February 24, 2012, 04:25:05 pm
I always carry a Long Dagger with me, with a shield though. It's great for slicing up archers who wait for you to switch to your 2h and shotgun, doesn't weigh anything, looks good and its damage and speed ensures they don't get away.

Main problem I have with making it able to block is that people would just use it for the same reason they use the scims and that black 1h mace; it's so small it's really hard to see.
Title: Re: Dagger and Long Dagger
Post by: BlindGuy on February 24, 2012, 05:06:44 pm
Dagger and long dagger are boss, they can block, they have high dmg and speed, ONLY drawback is Holds can dick you as you close, and you have to live in enemies pocket untill he gives up the ghost.

Knife is also nice, and looks like a dirk.
Title: Re: Dagger and Long Dagger
Post by: Casimir on February 24, 2012, 05:33:21 pm
(click to show/hide)

Long dagger is OP, real men use Dagger.

(click to show/hide)

Well yes.

http://www.goodreads.com/topic/show/505522-maul

Maybe not 9 KG but definatly very heavy mauls that would be impossible to block with a dagger. 

Even if that kind of weapon didn't exist, it'd be next to impossible to block a large two handed weapon such as a greatsword or even heavier maces with any light weapon such as these dagger, unless you were truly a skilled solider.  Hence the chamber block.
Title: Re: Dagger and Long Dagger
Post by: Cup1d on February 24, 2012, 07:47:48 pm
Nah Casimir, you don't need heavy maul to drive in stakes. You even don't need heavy maul to drive in pobedit's slip-hook into hard stone (I've got some experience in alpinism).
Also you do not need heavy maul in smithy. So our Great Maul is science fiction weapon. Doubt that someone can find any kinf of real melee weapon with this weight.

One place where you need really heavy maul - it's stone quarry.


Now about blocking big sword
visitors can't see pics , please register or login
 (http://piccy.info/view3/2664976/c3b48c9340d3aad57d4456f20454d97b/)

more here:
http://wiktenauer.com/wiki/Flos_Duellatorum_(Pisani-Dossi_MS)

and here
http://www.wiktenauer.com/wiki/Florius_de_Arte_Luctandi_(MS_Latin_11269)

and here
http://wiktenauer.com/wiki/Ludwig_VI_von_Eyb

I can find another sources if you want. But I think that's enough
Title: Re: Dagger and Long Dagger
Post by: BlindGuy on February 24, 2012, 08:13:29 pm
i used to have warbow and maul....slots....grrrr
Title: Re: Dagger and Long Dagger
Post by: MoonMan on February 24, 2012, 08:32:02 pm
I say add 5 more points to the thrust damage, keep the no blocking as you can chamber.
Title: Re: Dagger and Long Dagger
Post by: Casimir on February 25, 2012, 07:00:41 am
Unfortunately you seem to have taken a focus of sources from the 16th century and not really taken in the wider time period as a whole...

While parying and defending yourself against a greatsword is possible with a dagger while fencing or in a martial art form, on the battlefield it is far less practical.

There are many reference to exceptionally heavy mallets and hammers being used throughout the early medieval period.  It is hard to question whether these kinds of easy to produce, heavy weapons were used or not.  levied militias in town would have armed themselves with whatever to hand and its more than plausible that masons, carpenters or smiths would have used weapons that outweighed a dagger by five times its weight.

Questioning my opinion of game balance and sense of realism within a game is one thing, but referencing a wiki and claiming that its gospel is something else.  its an accepted fact, drawn from several primary sources and confirmed by bibliographic and archaeological research that heavy warhammers, similar to modern day sledgehammers were used  during medieval warfare.

A dagger simple couldn't straight block one of these weapons, why would you argue it was the case.
Title: Re: Dagger and Long Dagger
Post by: Zaren on February 25, 2012, 07:15:36 am
Again, it's completely possible to block with daggers. For example:

http://youtu.be/P-mQtis2IiU?t=28s

Notice how he's comfortably able to block with the knife, despite its small size (especially compared to medieval daggers, which were quite large). In fact, one of the primary uses of the dagger was to allow a smallsword user to block with his off hand.

This may be less practical against heavier weapons, but there is already a mechanic in place to simulate that, isn't there? When blocking a greatsword, for example, the dagger's low weight would leave you stunlocked and unable to immediately retaliate. Heck, if you wanted you could even add crushthrough vs. daggers on weapons above a certain weight (maybe?)

I already said in the OP that I don't expect them to be amazing - just useful. The other small 0-slot weapons can block, why can't the daggers? I understand that it's possible to parry with them and 'block' that way, but that's not much of a consolation. You can do the same with your fists, and I don't see many people getting punching kills either. If the ability to block would make them overpowered, compensate by making them slower or weaker, in addition to having a very short range.

Also, I dislike the idea of giving them a backstab bonus. It would be a fun feature, but very unrealistic. Daggers weren't really used as an 'assassination' weapon, or if they were it was only because they could be easily concealed. Rather, they were used in direct confrontations to deliver superficial cuts and lethal stabs, especially vs. grounded opponents (like a downed knight or an enemy that you're wrestling with).
all that video showed was a man blocking a VERY light fencing weapon. Not only that but there are rules in fencing unlike in a real fight. If I came at you with lets say a HUGE Greatsword, and you attempted to block me with a small dagger my sword would go through your block(its math, weight and gravity vs your small ONEHANDED weapon) and would continue into your head/side/chest ect. It is possible for you to block lets say an Espada), but you would have ABSOLUTELY no chance against any of the following(just a few examples but you could block few of the CRPG weapons with a dagger)
-morning star
-greatsword
-hand and a half sword(longsword, HBS, ect)
-flamberg
actually any weapon swung with the entire body(both hands in an overhead motion)
I do however agree that you could avoid the hit in real life by grabbing the weapon with your freehand(if it was a morning star or a mace of some type as a sword would cut your hand) but in CRPG you cant do that.
Title: Re: Dagger and Long Dagger
Post by: SirProto on February 25, 2012, 01:48:11 pm
I'd love to see you block a sideswing from a great maul with your cinquendea or  flamed dagger...

Come on this is realism discussion mate!

but you can block that with a tiny hammer or a hatchet  :?
Title: Re: Dagger and Long Dagger
Post by: Cup1d on February 25, 2012, 03:52:38 pm
Unfortunately you seem to have taken a focus of sources from the 16th century and not really taken in the wider time period as a whole...

While parying and defending yourself against a greatsword is possible with a dagger while fencing or in a martial art form, on the battlefield it is far less practical.

There are many reference to exceptionally heavy mallets and hammers being used throughout the early medieval period.  It is hard to question whether these kinds of easy to produce, heavy weapons were used or not.  levied militias in town would have armed themselves with whatever to hand and its more than plausible that masons, carpenters or smiths would have used weapons that outweighed a dagger by five times its weight.

Questioning my opinion of game balance and sense of realism within a game is one thing, but referencing a wiki and claiming that its gospel is something else.  its an accepted fact, drawn from several primary sources and confirmed by bibliographic and archaeological research that heavy warhammers, similar to modern day sledgehammers were used  during medieval warfare.

A dagger simple couldn't straight block one of these weapons, why would you argue it was the case.

Your «Realism» argument - dagger can't block Great maul swings.
My «Realism» argument - such weapon as Great maul do not exist. Even more - any weapon with 9kg weight have too many drawbacks to be effective. And if weapon not effective - it's not a weapon.


(click to show/hide)
Heh, first book dated around 1405.

I'm referencing to medieval fencing manuals (german, french and italian), and what you are referencing to?

(click to show/hide)

So, you are suggesting about warhammer now, not great maul?
But warhammer never weigh 9kg. Standart weight of twohanded warhammer vary between 2.8 and 3,5 kg. Our Bec de Corbin - this is twohanded warhammer.
Title: Re: Dagger and Long Dagger
Post by: Tomas_of_Miles on February 25, 2012, 07:58:50 pm
Leave dagger block as is. Otherwise you'd have stupid things like daggers blocking flamberges, I don't need RandomDude making excuses.
Title: Re: Dagger and Long Dagger
Post by: Logen on February 26, 2012, 06:40:10 am
Unfortunately you seem to have taken a focus of sources from the 16th century
Actually, thats 14th century there.
Title: Re: Dagger and Long Dagger
Post by: Cup1d on February 27, 2012, 12:07:40 pm
Leave dagger block as is. Otherwise you'd have stupid things like daggers blocking flamberges, I don't need RandomDude making excuses.

Our Flamberge is another science-fiction weapon to be honest. Same with arbalest, heavy crossbow, plated charger, throwing lance.
Title: Re: Dagger and Long Dagger
Post by: Tomas_of_Miles on February 27, 2012, 08:00:00 pm
Our Flamberge is another science-fiction weapon to be honest. Same with arbalest, heavy crossbow, plated charger, throwing lance.
Weeeell they aren't accurately represented/exaggerated. I can believe wavy edged two handed swords, various forms of the crossbow mechanism,  large warhorses, and large javelins may have existed and been used on a battlefield at some point in history. I'd love to have a new model and animation for the arbalest. Maybe even make it non-sheathable.  xD
Title: Re: Dagger and Long Dagger
Post by: karasu on February 27, 2012, 08:17:28 pm
Dagger and long dagger are boss, they can block, they have high dmg and speed, ONLY drawback is Holds can dick you as you close, and you have to live in enemies pocket untill he gives up the ghost.

Knife is also nice, and looks like a dirk.


They can't block mate, but who needs to anyway, with 113 speed and chambers.  :wink:
Title: Re: Dagger and Long Dagger
Post by: BlindGuy on March 06, 2012, 02:45:47 am
Nah Casimir, you don't need heavy maul to drive in stakes. You even don't need heavy maul to drive in pobedit's slip-hook into hard stone (I've got some experience in alpinism).
Also you do not need heavy maul in smithy. So our Great Maul is science fiction weapon. Doubt that someone can find any kinf of real melee weapon with this weight.

One place where you need really heavy maul - it's stone quarry.


Now about blocking big sword
visitors can't see pics , please register or login
 (http://piccy.info/view3/2664976/c3b48c9340d3aad57d4456f20454d97b/)

more here:
http://wiktenauer.com/wiki/Flos_Duellatorum_(Pisani-Dossi_MS)

and here
http://www.wiktenauer.com/wiki/Florius_de_Arte_Luctandi_(MS_Latin_11269)

and here
http://wiktenauer.com/wiki/Ludwig_VI_von_Eyb

I can find another sources if you want. But I think that's enough

THATS SO STUPID:

1: Medieval wooden stake, made hastily before battle to stop some cav is not modern steel. Your "alpinism" has ZERO application.

2. You combat guide drawings are GREAT, I always grapple ppl in crpg...WAIT YOU CANT. So lets go with: chamber block, its hardish to do vs good player, and nicely simulates the difficulty of grappling an armed man.

Your «Realism» argument - dagger can't block Great maul swings.
My «Realism» argument - such weapon as Great maul do not exist. Even more - any weapon with 9kg weight have too many drawbacks to be effective. And if weapon not effective - it's not a weapon.

Before quoting another post and writing silly shit, READ the post.



They can't block mate, but who needs to anyway, with 113 speed and chambers.  :wink:

A chamber-block blocks incoming attack. Its a block. Its not a holdable rightclick block, but if you read, I didn't say it was. Why so many plebs click quote without reading the words they are quoting and trying to understand what they mean?
Title: Re: Dagger and Long Dagger
Post by: Cup1d on March 06, 2012, 10:52:21 am
1: Medieval wooden stake, made hastily before battle to stop some cav is not modern steel. Your "alpinism" has ZERO application.

You wanna say that it's soooooo hard to drive in wooden stake in soil or slack?
Of course it's much harder that drive in steel hook into granite cliff.
Have you ever set up a camp? How many great mauls you need to put up a tent?

and IRL if you wanna grapple your opponent, you need at first block or evade his attack (if he has longer weapon).

Please dude, do not make your «funny posts» in realism threads.
Title: Re: Dagger and Long Dagger
Post by: BlindGuy on March 11, 2012, 09:57:19 am
Please dude, do not make your «funny posts» in realism threads.

Its true, I forgot we are playing a Alpinisn simulation...
Title: Re: Dagger and Long Dagger
Post by: Gravoth_iii on March 11, 2012, 03:03:16 pm
Hammer has shorter reach than the long dagger, but can be used to block. I dont see why you shouldnt be able to block with the long dagger if you can with the hammer :/
Title: Re: Dagger and Long Dagger
Post by: BlindGuy on March 11, 2012, 03:52:44 pm
realtive speeds and dmg is why
 if long dagger had a rightclick block then it would be immense. Think about what you write
Title: Re: Dagger and Long Dagger
Post by: FRANK_THE_TANK on March 16, 2012, 06:19:59 am
They are actually good as they are. There is a player in Australia called Hashlingflasher... I think its been a while since I saw the old flash on. Any way he has a +3 Long Dagger and he used to pwn many a player, even some very good players used to get killed by him as he came flying out a bush slashing your face to ribbons.

He was quiet adept at chambering as well, which is a skill you really do need if you are using a weapon that doesn't block.

Title: Re: Dagger and Long Dagger
Post by: BlindGuy on March 16, 2012, 11:06:28 am
They are actually good as they are. There is a player in Australia called Hashlingflasher... I think its been a while since I saw the old flash on. Any way he has a +3 Long Dagger and he used to pwn many a player, even some very good players used to get killed by him as he came flying out a bush slashing your face to ribbons.

He was quiet adept at chambering as well, which is a skill you really do need if you are using a weapon that doesn't block.


meh, sounds like a fashionista tbh: I heirloomed a Dagger to +3 many ages ago. Its boss. long dagger is OP. Real men use just dagger.
Title: Re: Dagger and Long Dagger
Post by: Casimir on March 16, 2012, 11:19:01 am
long dagger is OP. Real men use just dagger.

This is correct.
Title: Re: Dagger and Long Dagger
Post by: FRANK_THE_TANK on March 22, 2012, 09:36:14 am
Nah +3 dagger is a turd with my ping. I need the length.
Title: Re: Dagger and Long Dagger
Post by: Mr. Hannibal on March 26, 2012, 02:45:09 pm
Since i read only the first half of page 1,i don't think that the backstab of the dagger should be implemented,just because imagine if a 13 athletics player swoops around the main fight,and basically just kills off the enemies from the behind,i don't think,that would be fair,or imagine a 2 v 1,and one of the 2 players was using a dagger,and the other one would be using,let's say a shield + spamitar, the guy would have no chance,if the dagger dude would be high ath and would be a decent chamberblocker.

About the blocking,on my crossbowman alt i use the long dagger just because it's really fun to chamber,especially with my high athletics,i can easily chamber 2 hits while backpedalling, turn around and run away.
Title: Re: Dagger and Long Dagger
Post by: BlindGuy on March 26, 2012, 03:12:31 pm
even with 13 athletics, you cannot run around a guy faster than he can turn his mouse: Once you are behind a guy who isnt looking, it doesnt matter whether you got there with 13 athletics or 3, your still behind him.
Title: Re: Dagger and Long Dagger
Post by: Christo on March 27, 2012, 02:33:17 am
Rage_gey, you underestimate awareness in this game.

It's damn hard to sneak up on someone as infantry, especially in a battle map.

Title: Re: Dagger and Long Dagger
Post by: Logen on March 27, 2012, 11:34:15 am
Yeah sure  :lol:
Title: Re: Dagger and Long Dagger
Post by: engurrand on March 31, 2012, 11:06:30 pm
Let me put this simple...

In a real melee fight you really only get one block before it's grapple time....

It is not hard to block with a small weapon... the trick is to get close to them, use your weapon to catch theirs and then you grab their arm or wrist and then you stab them with your now free weapon hand. I would say that in knighted combat (armored knight vrs armored knight) daggers and maces / picks probably got the most kills.. here is an example of what i mean. A bunch of armored knights fight (on foot, which i know was rare) for a good 30 minuets, becoming tired from moving around. rather then taking direct blows to their body and dying, the battle focus was to knock them down or restrain them in such a way that the vital parts could be exposed... or remove their weapon, or capture them. If you are tired, in armor, and a fresh very lightly armored dude comes at  you with other guys, parries one of your blows (if you even get a chance) and then grapples your plate restricted ass and trips you to the ground, how hard do you think it will be for him to stab a dagger into your neck through your armor?
Title: Re: Dagger and Long Dagger
Post by: TaM1PiCh on April 01, 2012, 11:14:02 pm
+1111
Title: Re: Dagger and Long Dagger
Post by: JennaHaze on April 20, 2012, 09:45:23 pm
In the ancient rome hoplomachus got a dagger. When they drop their spear they were fighting with their daggers and killing people. But we can't kill anybody with our daggers in c-rpg :cry:
Title: Re: Dagger and Long Dagger
Post by: BlindGuy on April 20, 2012, 11:28:39 pm
In the ancient rome hoplomachus got a dagger. When they drop their spear they were fighting with their daggers and killing people. But we can't kill anybody with our daggers in c-rpg :cry:

1/ Necro posting.

2/ Speak for yourself, a measurable % of crpg population carry daggers, sometimes to win a shielder fight, or needed to stab annoying peasants to death.
Title: Re: Dagger and Long Dagger
Post by: Diomedes on April 21, 2012, 12:34:54 am
Backstabbing is a mechanic asking to be abused.  Daggerblocking would be OP and unrealistic.  Cases of daggers blocking (e.g. the video of the guy on the first page) are not of attackers putting their weight into a Great Long Bardiche swinging overhead or of a charging heavy lancer.  Though other weapons with comparable length or weight can still block none of these are OP so far as I can tell.