cRPG

cRPG => Suggestions Corner => Topic started by: Christo on January 18, 2012, 09:31:58 am

Title: Swiss-Army Knife build idea.
Post by: Christo on January 18, 2012, 09:31:58 am
So, I got bored of being a polearm footman guy only, I miss my good old versatility.

However, I decided to make it even more flexible than before, introducing 1h/shield.

Here's the basic idea of the build:

Level 30 (4 420 577 xp)

    Strength: 18
    Agility: 18
    Hit points: 61

    Skills to attributes: 2

    Ironflesh: 4
    Power Strike: 6
    Shield: 4
    Athletics: 5
    Riding: 5
    Horse Archery: 0
    Power Draw: 0
    Power Throw: 0
    Weapon Master: 5

    One Handed: 108
    Two Handed: 1
    Polearm: 115
    Archery: 1
    Crossbow: 1
    Throwing: 1

What do you think? Will the WPF be enough? Or something is poorly distributed?
Post your corrections or ideas, thank you. I'll use the build next gen, so it's not that urgent, but I'd like to see what you guys think.
Title: Re: Swiss-Army Knife build idea.
Post by: Christo on January 18, 2012, 09:41:11 am
Okay. I really need to wake up.

Why the hell did I post this in suggestions corner?

 :o
Title: Re: Swiss-Army Knife build idea.
Post by: [ptx] on January 18, 2012, 09:42:00 am
A hoplite build? Could switch one point from IF to Athl.
Title: Re: Swiss-Army Knife build idea.
Post by: Christo on January 18, 2012, 09:43:28 am
It's basically 2handed polearm, spear/shield, 1h/shield 1h/lancer cav, in one package.
Versatility is the key here; I could pick basically anything that's best for the given map, terrain, or situation when I know the teams.

Dunno how effective it could be.

Also, if a moderator could move this to the appropriate section, I'd thank you.
Title: Re: Swiss-Army Knife build idea.
Post by: B3RS3RK on January 18, 2012, 09:44:28 am
Well I can show you MY Swiss knife build, which I have been using for a gen(I still use it, but slightly different):



    Strength: 18
    Agility: 21
    Hit points: 61

    Skills to attributes: 8

    Ironflesh: 0
    Power Strike: 6
    Shield: 3
    Athletics: 7
    Riding: 0
    Horse Archery: 0
    Power Draw: 0
    Power Throw: 0
    Weapon Master: 7

    One Handed: 100
    Two Handed: 100
    Polearm: 100
    Archery: 1
    Crossbow: +-75
    Throwing: 1

This is for Infantry, and it´s really good if you are relatively light armored.

Ofc If you want Riding, 18/18 is better.I WOULD ditch Ironflesh in your build, to get 6 ath, riding and wm + 5 shield, though.

But be prepared to throw away any body armor over 12 weight you used, because with +-100 wpf in a weapon category you will suck with those kinds of armors.The only way to be competetive like that is using light stuff.
Title: Re: Swiss-Army Knife build idea.
Post by: Christo on January 18, 2012, 09:47:15 am
Hmm, that's a bugger. I can't really stand light stuff for how unforgiving it can be.

>.<
Title: Re: Swiss-Army Knife build idea.
Post by: B3RS3RK on January 18, 2012, 09:50:59 am
Well then such a build isnt really optimal for you.

I mean, you can still be effective in Battle with heavy stuff and that build, but only if you do nothing but support.You will fail in almost every duel situation.

You could use some better gear if you bring it to 6 weaponmaster and distribute the points evenly, with 120+ wpf in a weapon you can start wearing medium gear without many disadvantages.
Title: Re: Swiss-Army Knife build idea.
Post by: Christo on January 18, 2012, 09:57:52 am
Guess I am willing too much here, and should only focus on a pure polearm WPF lancer/hoplite/2handed polearmer build.

It's alright, but I'd like to have that onehander boosted with WPF whenever I need it.

Looks like one can't have everything, and has to make compromises.
Title: Re: Swiss-Army Knife build idea.
Post by: Spawny on January 18, 2012, 10:03:00 am
Guess I am willing too much here, and should only focus on a pure polearm WPF lancer/hoplite/2handed polearmer build.

It's alright, but I'd like to have that onehander boosted with WPF whenever I need it.

Looks like one can't have everything, and has to make compromises.

Or make it a level 31 build and solve your problems :P

But as said before, you need at least 100 wpf AFTER weight penalties to even use weapons with the stats listed on the website. If I understood correctly, you get penalties to speed and damage when using a weapon with less than 100 wpf.

Ditch 1 point in IF for 1 point in WM and see how much wpf you can get when distributing evenly.
Title: Re: Swiss-Army Knife build idea.
Post by: Christo on January 18, 2012, 10:10:42 am
Or make it a level 31 build and solve your problems :P

But as said before, you need at least 100 wpf AFTER weight penalties to even use weapons with the stats listed on the website. If I understood correctly, you get penalties to speed and damage when using a weapon with less than 100 wpf.

Ditch 1 point in IF for 1 point in WM and see how much wpf you can get when distributing evenly.

One Handed: 118
Polearm: 119

Can't make it more even.

Question is, what is the exact formula on weight/wpf loss? Hmm.
Title: Re: Swiss-Army Knife build idea.
Post by: B3RS3RK on January 18, 2012, 10:12:26 am
I dont really know, but with the WPF you just listed, you will be doing good in medium armor at least.

I wouldnt bother trieing heavy, though.
Title: Re: Swiss-Army Knife build idea.
Post by: Christo on January 18, 2012, 10:14:43 am
Gah.

There goes my traditional look then?

e.e
Title: Re: Swiss-Army Knife build idea.
Post by: Herkkutatti on January 18, 2012, 10:31:32 am
So, I got bored of being a polearm footman guy only, I miss my good old versatility.

However, I decided to make it even more flexible than before, introducing 1h/shield.

Here's the basic idea of the build:

Level 30 (4 420 577 xp)

    Strength: 18
    Agility: 18
    Hit points: 61

    Skills to attributes: 2

    Ironflesh: 4
    Power Strike: 6
    Shield: 4
    Athletics: 5
    Riding: 5
    Horse Archery: 0
    Power Draw: 0
    Power Throw: 0
    Weapon Master: 5

    One Handed: 108
    Two Handed: 1
    Polearm: 115
    Archery: 1
    Crossbow: 1
    Throwing: 1

What do you think? Will the WPF be enough? Or something is poorly distributed?
Post your corrections or ideas, thank you. I'll use the build next gen, so it's not that urgent, but I'd like to see what you guys think.


this was my second gen build , and it was good  , i had more 1h wpf though
Title: Re: Swiss-Army Knife build idea.
Post by: Christo on January 18, 2012, 10:38:14 am
There is still about 1,6m xp to go until the next generation, so I still got time to decide what to do though.

No big problem.
Title: Re: Swiss-Army Knife build idea.
Post by: B3RS3RK on January 18, 2012, 10:55:13 am
Gah.

There goes my traditional look then?

e.e

Well the Mail and plate + Faceplate is definately a bit too heavy for such a build ^-^
Title: Re: Swiss-Army Knife build idea.
Post by: dodnet on January 18, 2012, 11:13:42 am
My last build:

Level 30 (4 420 577 xp)

    Strength: 18
    Agility: 18
    Hit points: ??

    Skills to attributes: 2

    Ironflesh: 0
    Power Strike: 6
    Shield: 5
    Athletics: 6
    Riding: 6
    Horse Archery: 0
    Power Draw: 0
    Power Throw: 0
    Weapon Master: 6

    One Handed: 50
    Two Handed: 1
    Polearm: 150
    Archery: 1
    Crossbow: 1
    Throwing: 1


I think 4 IF don't make much difference so distribute them among the other stats.
Title: Re: Swiss-Army Knife build idea.
Post by: BlackMilk on January 18, 2012, 11:31:37 am
85 wpf in 1h is enough btw
Title: Re: Swiss-Army Knife build idea.
Post by: B3RS3RK on January 18, 2012, 11:44:03 am
85 wpf in 1h is enough btw

 :lol: not with medium gear.
Title: Re: Swiss-Army Knife build idea.
Post by: Christo on January 18, 2012, 11:45:50 am
:lol: not with medium gear.

Or even heavy.

To be honest, I'm thinking about ditching 1h alltogether, and remain in the polearm side for now.

Just doesn't worth it, I'm already a bit too clumsy with this armor rating (that's almost useless anyway).
Title: Re: Swiss-Army Knife build idea.
Post by: Gravoth_iii on January 18, 2012, 02:03:10 pm
You cant skip out on your traditional armour!

Im pretty sure onehanded weapons wont need very much wpf to be effective, i have 50 (lol) and still decent with them even tho i only use them when bored of polearms.

You can calculate wpf penalties here http://infinitum.dyndns.org/crpg/calc.htm :)
Title: Re: Swiss-Army Knife build idea.
Post by: BlackMilk on January 18, 2012, 02:06:57 pm
:lol: not with medium gear.
its fine with light kuyak and a fast pick
Title: Re: Swiss-Army Knife build idea.
Post by: CrazyCracka420 on January 18, 2012, 05:03:10 pm
Christo I like the build, this is going to be my cavalry (polearms + 1h/shield) build this generation.  Basically the same as yours, but 6 riding and 4 athletics (vs your 5 athletics and 5 riding).  Only raisin is because I have a +2 courser.  I'm assuming have 4 IF (8 more HP) versus not is a pretty big deal. I know in single player the difference between 61hp (with decent armor) and mid/low 50's for HP is pretty significant.

Level 30 (4 420 577 xp)

    Strength: 18
    Agility: 18
    Hit points: 61

    Skills to attributes: 2

    Ironflesh: 4
    Power Strike: 6
    Shield: 4
    Athletics: 4
    Riding: 6
    Horse Archery: 0
    Power Draw: 0
    Power Throw: 0
    Weapon Master: 5

    One Handed: 102
    Two Handed: 1
    Polearm: 120
    Archery: 1
    Crossbow: 1
    Throwing: 1
Title: Re: Swiss-Army Knife build idea.
Post by: Memento_Mori on January 18, 2012, 08:10:52 pm
I know in single player the difference between 61hp (with decent armor) and mid/low 50's for HP is pretty significant.

In singleplayer the opponents you are fighting aren't level 30.
Also in single player the difficulty at which you set the game effects how much damage they actually do to you.

From my experience you mostly notice your extra health when the weapon you are fighting isn't capable of doing a lot of damage. +8 hp vs a Morning star or BEC, I consider next to worthless & would much rather athletics to allow me to maybe escape the hit. + 8 hp against a low cut, low pierce 1h sword can allow you to shrug off 2-3 hits if you're wearing decent armor & not letting them work you over with speed bonus and headshots.

On your build I would drop 2 IF (4hp) and max out athletics, especially now since more town maps have been in the rotation you won't be on your horse 100% of the time & 4hp will IMO only save you against the weakest of hits.

Just my opinion, nothing wrong with your build you posted :D


    Strength: 18
    Agility: 18
    Hit points: 57

    Skills to attributes: 2

    Ironflesh: 2
    Power Strike: 6
    Shield: 4
    Athletics: 6
    Riding: 6
    Horse Archery: 0
    Power Draw: 0
    Power Throw: 0
    Weapon Master: 5
Title: Re: Swiss-Army Knife build idea.
Post by: B3RS3RK on January 18, 2012, 08:37:46 pm
its fine with light kuyak and a fast pick

Yeah, as long as you dont meet one of the other guys with kuyak and a fast pick, only with double the wpf.
Title: Re: Swiss-Army Knife build idea.
Post by: CrazyCracka420 on January 19, 2012, 12:51:59 am
Good idea mori, appreciate your input.  I would agree, 4hp is a lot less of a big deal than 8.  I guess I don't have specific experience with not using a lot of IF.  Every build I've ever had, without thinking about it, I always maxed (or almost maxed) my iron flesh. 
Title: Re: Swiss-Army Knife build idea.
Post by: FRANK_THE_TANK on January 19, 2012, 12:59:02 am
No, no, no. you're doing it wrong. 15/15  and this perfection was born.
You really need mw stuff to take up the slack.
Title: Re: Swiss-Army Knife build idea.
Post by: CrazyCracka420 on January 19, 2012, 01:04:46 am
No, no, no. you're doing it wrong. 15/15  and this perfection was born.
You really need mw stuff to take up the slack.

I was 15/18 last build with 5 if, 5 ps, 6 shield, 6 athletics, 6 riding and 6 wm.  I'd rather do the 18/18 build this time though.
Title: Re: Swiss-Army Knife build idea.
Post by: dodnet on January 19, 2012, 02:41:52 am
I was 15/18 last build with 5 if, 5 ps, 6 shield, 6 athletics, 6 riding and 6 wm.  I'd rather do the 18/18 build this time though.

15/18??? Where did you put the rest of the points? 4 or 8 more health wont help you much as most 1h/2h/polearms will kill you in 2 or 3 hits anyways. Better put them into additional WPF or shield if needed.
Title: Re: Swiss-Army Knife build idea.
Post by: ArchonAlarion on January 19, 2012, 06:31:35 am
This is my main char's build (ArchonAlarion)

Level 30 (4 420 577 xp)

Strength: 18
Agility: 18

Hit points: 53

Skills to attributes: 2

Ironflesh: 0
Power Strike: 6
Shield: 5
Athletics: 6
Riding: 6
Horse Archery: 0
Power Draw: 0
Power Throw: 0
Weapon Master: 6

One Handed: 100
Two Handed: 1
Polearm: 133
Archery: 1
Crossbow: 1
Throwing: 1

I usually use pretty light gear or at most medium armor (Black lamellar-sarranid guard), so the wpf drop isn't very noticeable. I think 5 shield is more worth it than 1 ironflesh, even if you only use the extra shield point for the increase in shield stats, rather than higher diff. shields.

With this build you will experience a lot of frustration because it isn't great for duels and much of the time your skills are going unused. That being said, you can play a lot of styles with it, so it's hard to get bored. It feels more like an SP char due to it's versatility, which is nice.

For weapons, I'd recommend awlpikes, b-forks, glaives, hafted blades, longspears, lances, flanged maces, scimitars and anything else that is pretty fast.
Title: Re: Swiss-Army Knife build idea.
Post by: Son Of Odin on January 19, 2012, 07:42:28 am
Ahh just ditch the onehanded... Then make 18/18 build lancer without a shield or with a shield, whichever you prefer. I do fine without a shield, actually I like it more without a shield. With 18/18 build you can have 5 IF, 6 PS, 6 ATH, 6 RIDING and 6 WM. Or then take a shield and no IF or less IF. With 154 wpf in pole, 5 IF, 6 PS and 6 athletics you can be quite effective on foot as well. Well that is my "Swiss-Army Knife build" atm and I don't recommend you waste your time on a cav/inf hybrid with split wpf... Just think about the upkeep as well :mrgreen:.

My build is kinda cav/inf- polearm hybrid if you want to call it that.. If I would make a pure cav character I would not waste those points in athletics and I would have some shield skill. 5 athletics seems not enough for me, neither riding 5. That is just being slow on both things. If you are going to have 1H/pole hybrid, then I would advise that you should have atleast 6 riding and less athletics. Then ofc it is not cav/inf hybrid anymore... More like cav 1H/pole hybrid. You can make a build that is somewhat good in two things, but the third one is too hard to fit into lvl 30 char... Just my 2 cents...

Or... Do like this guy! Seems to have good compromises:
This is my main char's build (ArchonAlarion)

Level 30 (4 420 577 xp)

Strength: 18
Agility: 18

Hit points: 53

Skills to attributes: 2

Ironflesh: 0
Power Strike: 6
Shield: 5
Athletics: 6
Riding: 6
Horse Archery: 0
Power Draw: 0
Power Throw: 0
Weapon Master: 6

One Handed: 100
Two Handed: 1
Polearm: 133
Archery: 1
Crossbow: 1
Throwing: 1

I usually use pretty light gear or at most medium armor (Black lamellar-sarranid guard), so the wpf drop isn't very noticeable. I think 5 shield is more worth it than 1 ironflesh, even if you only use the extra shield point for the increase in shield stats, rather than higher diff. shields.

With this build you will experience a lot of frustration because it isn't great for duels and much of the time your skills are going unused. That being said, you can play a lot of styles with it, so it's hard to get bored. It feels more like an SP char due to it's versatility, which is nice.

For weapons, I'd recommend awlpikes, b-forks, glaives, hafted blades, longspears, lances, flanged maces, scimitars and anything else that is pretty fast.