Author Topic: Swiss-Army Knife build idea.  (Read 1220 times)

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Offline dodnet

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Re: Swiss-Army Knife build idea.
« Reply #15 on: January 18, 2012, 11:13:42 am »
0
My last build:

Level 30 (4 420 577 xp)

    Strength: 18
    Agility: 18
    Hit points: ??

    Skills to attributes: 2

    Ironflesh: 0
    Power Strike: 6
    Shield: 5
    Athletics: 6
    Riding: 6
    Horse Archery: 0
    Power Draw: 0
    Power Throw: 0
    Weapon Master: 6

    One Handed: 50
    Two Handed: 1
    Polearm: 150
    Archery: 1
    Crossbow: 1
    Throwing: 1


I think 4 IF don't make much difference so distribute them among the other stats.
The logic of war seems to be that if a belligerent can fight he will fight.

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Offline BlackMilk

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Re: Swiss-Army Knife build idea.
« Reply #16 on: January 18, 2012, 11:31:37 am »
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85 wpf in 1h is enough btw

Offline B3RS3RK

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Re: Swiss-Army Knife build idea.
« Reply #17 on: January 18, 2012, 11:44:03 am »
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85 wpf in 1h is enough btw

 :lol: not with medium gear.
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Offline Christo

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Re: Swiss-Army Knife build idea.
« Reply #18 on: January 18, 2012, 11:45:50 am »
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:lol: not with medium gear.

Or even heavy.

To be honest, I'm thinking about ditching 1h alltogether, and remain in the polearm side for now.

Just doesn't worth it, I'm already a bit too clumsy with this armor rating (that's almost useless anyway).
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Offline Gravoth_iii

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Re: Swiss-Army Knife build idea.
« Reply #19 on: January 18, 2012, 02:03:10 pm »
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You cant skip out on your traditional armour!

Im pretty sure onehanded weapons wont need very much wpf to be effective, i have 50 (lol) and still decent with them even tho i only use them when bored of polearms.

You can calculate wpf penalties here http://infinitum.dyndns.org/crpg/calc.htm :)
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Offline BlackMilk

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Re: Swiss-Army Knife build idea.
« Reply #20 on: January 18, 2012, 02:06:57 pm »
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:lol: not with medium gear.
its fine with light kuyak and a fast pick

Offline CrazyCracka420

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Re: Swiss-Army Knife build idea.
« Reply #21 on: January 18, 2012, 05:03:10 pm »
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Christo I like the build, this is going to be my cavalry (polearms + 1h/shield) build this generation.  Basically the same as yours, but 6 riding and 4 athletics (vs your 5 athletics and 5 riding).  Only raisin is because I have a +2 courser.  I'm assuming have 4 IF (8 more HP) versus not is a pretty big deal. I know in single player the difference between 61hp (with decent armor) and mid/low 50's for HP is pretty significant.

Level 30 (4 420 577 xp)

    Strength: 18
    Agility: 18
    Hit points: 61

    Skills to attributes: 2

    Ironflesh: 4
    Power Strike: 6
    Shield: 4
    Athletics: 4
    Riding: 6
    Horse Archery: 0
    Power Draw: 0
    Power Throw: 0
    Weapon Master: 5

    One Handed: 102
    Two Handed: 1
    Polearm: 120
    Archery: 1
    Crossbow: 1
    Throwing: 1
« Last Edit: January 18, 2012, 05:04:34 pm by CrazyCracka420 »
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Offline Memento_Mori

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Re: Swiss-Army Knife build idea.
« Reply #22 on: January 18, 2012, 08:10:52 pm »
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I know in single player the difference between 61hp (with decent armor) and mid/low 50's for HP is pretty significant.

In singleplayer the opponents you are fighting aren't level 30.
Also in single player the difficulty at which you set the game effects how much damage they actually do to you.

From my experience you mostly notice your extra health when the weapon you are fighting isn't capable of doing a lot of damage. +8 hp vs a Morning star or BEC, I consider next to worthless & would much rather athletics to allow me to maybe escape the hit. + 8 hp against a low cut, low pierce 1h sword can allow you to shrug off 2-3 hits if you're wearing decent armor & not letting them work you over with speed bonus and headshots.

On your build I would drop 2 IF (4hp) and max out athletics, especially now since more town maps have been in the rotation you won't be on your horse 100% of the time & 4hp will IMO only save you against the weakest of hits.

Just my opinion, nothing wrong with your build you posted :D


    Strength: 18
    Agility: 18
    Hit points: 57

    Skills to attributes: 2

    Ironflesh: 2
    Power Strike: 6
    Shield: 4
    Athletics: 6
    Riding: 6
    Horse Archery: 0
    Power Draw: 0
    Power Throw: 0
    Weapon Master: 5

Offline B3RS3RK

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Re: Swiss-Army Knife build idea.
« Reply #23 on: January 18, 2012, 08:37:46 pm »
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its fine with light kuyak and a fast pick

Yeah, as long as you dont meet one of the other guys with kuyak and a fast pick, only with double the wpf.
Maybe it woud be better for me to find out where you life and kill you when you are satch a Soziopath. You have enough now.
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Offline CrazyCracka420

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Re: Swiss-Army Knife build idea.
« Reply #24 on: January 19, 2012, 12:51:59 am »
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Good idea mori, appreciate your input.  I would agree, 4hp is a lot less of a big deal than 8.  I guess I don't have specific experience with not using a lot of IF.  Every build I've ever had, without thinking about it, I always maxed (or almost maxed) my iron flesh. 
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Offline FRANK_THE_TANK

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Re: Swiss-Army Knife build idea.
« Reply #25 on: January 19, 2012, 12:59:02 am »
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No, no, no. you're doing it wrong. 15/15  and this perfection was born.
You really need mw stuff to take up the slack.
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Offline CrazyCracka420

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Re: Swiss-Army Knife build idea.
« Reply #26 on: January 19, 2012, 01:04:46 am »
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No, no, no. you're doing it wrong. 15/15  and this perfection was born.
You really need mw stuff to take up the slack.

I was 15/18 last build with 5 if, 5 ps, 6 shield, 6 athletics, 6 riding and 6 wm.  I'd rather do the 18/18 build this time though.
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Offline dodnet

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Re: Swiss-Army Knife build idea.
« Reply #27 on: January 19, 2012, 02:41:52 am »
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I was 15/18 last build with 5 if, 5 ps, 6 shield, 6 athletics, 6 riding and 6 wm.  I'd rather do the 18/18 build this time though.

15/18??? Where did you put the rest of the points? 4 or 8 more health wont help you much as most 1h/2h/polearms will kill you in 2 or 3 hits anyways. Better put them into additional WPF or shield if needed.
The logic of war seems to be that if a belligerent can fight he will fight.

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Offline ArchonAlarion

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Re: Swiss-Army Knife build idea.
« Reply #28 on: January 19, 2012, 06:31:35 am »
+1
This is my main char's build (ArchonAlarion)

Level 30 (4 420 577 xp)

Strength: 18
Agility: 18

Hit points: 53

Skills to attributes: 2

Ironflesh: 0
Power Strike: 6
Shield: 5
Athletics: 6
Riding: 6
Horse Archery: 0
Power Draw: 0
Power Throw: 0
Weapon Master: 6

One Handed: 100
Two Handed: 1
Polearm: 133
Archery: 1
Crossbow: 1
Throwing: 1

I usually use pretty light gear or at most medium armor (Black lamellar-sarranid guard), so the wpf drop isn't very noticeable. I think 5 shield is more worth it than 1 ironflesh, even if you only use the extra shield point for the increase in shield stats, rather than higher diff. shields.

With this build you will experience a lot of frustration because it isn't great for duels and much of the time your skills are going unused. That being said, you can play a lot of styles with it, so it's hard to get bored. It feels more like an SP char due to it's versatility, which is nice.

For weapons, I'd recommend awlpikes, b-forks, glaives, hafted blades, longspears, lances, flanged maces, scimitars and anything else that is pretty fast.

Offline Son Of Odin

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Re: Swiss-Army Knife build idea.
« Reply #29 on: January 19, 2012, 07:42:28 am »
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Ahh just ditch the onehanded... Then make 18/18 build lancer without a shield or with a shield, whichever you prefer. I do fine without a shield, actually I like it more without a shield. With 18/18 build you can have 5 IF, 6 PS, 6 ATH, 6 RIDING and 6 WM. Or then take a shield and no IF or less IF. With 154 wpf in pole, 5 IF, 6 PS and 6 athletics you can be quite effective on foot as well. Well that is my "Swiss-Army Knife build" atm and I don't recommend you waste your time on a cav/inf hybrid with split wpf... Just think about the upkeep as well :mrgreen:.

My build is kinda cav/inf- polearm hybrid if you want to call it that.. If I would make a pure cav character I would not waste those points in athletics and I would have some shield skill. 5 athletics seems not enough for me, neither riding 5. That is just being slow on both things. If you are going to have 1H/pole hybrid, then I would advise that you should have atleast 6 riding and less athletics. Then ofc it is not cav/inf hybrid anymore... More like cav 1H/pole hybrid. You can make a build that is somewhat good in two things, but the third one is too hard to fit into lvl 30 char... Just my 2 cents...

Or... Do like this guy! Seems to have good compromises:
This is my main char's build (ArchonAlarion)

Level 30 (4 420 577 xp)

Strength: 18
Agility: 18

Hit points: 53

Skills to attributes: 2

Ironflesh: 0
Power Strike: 6
Shield: 5
Athletics: 6
Riding: 6
Horse Archery: 0
Power Draw: 0
Power Throw: 0
Weapon Master: 6

One Handed: 100
Two Handed: 1
Polearm: 133
Archery: 1
Crossbow: 1
Throwing: 1

I usually use pretty light gear or at most medium armor (Black lamellar-sarranid guard), so the wpf drop isn't very noticeable. I think 5 shield is more worth it than 1 ironflesh, even if you only use the extra shield point for the increase in shield stats, rather than higher diff. shields.

With this build you will experience a lot of frustration because it isn't great for duels and much of the time your skills are going unused. That being said, you can play a lot of styles with it, so it's hard to get bored. It feels more like an SP char due to it's versatility, which is nice.

For weapons, I'd recommend awlpikes, b-forks, glaives, hafted blades, longspears, lances, flanged maces, scimitars and anything else that is pretty fast.
« Last Edit: January 19, 2012, 07:46:07 am by Son Of Odin »
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