You're only looking at the weakness of the long bow.
Don't forget that is has highest damage and that the arrows it shoots are lika lazerbeam. Maybe improving one of the good sides of the longbow even further, instead of just making faster would keep it separate from the other bows and still usefull. More missile speed, More accuracy or more damage isntead of just improving the speed.
Arbalest have around 80 missile speed so... you can't compare these things.
Tatar Bow-> Horn bow: 2 damage for 5 speed
Rus Bow-> Long Bow: 3 damage for 8 speed
Looks in line with the other bows to me.
Rus Bow is the Tatar Bow of 2s bows, Long Bow is the Horn Bow of 2s bows. It's not that the bows aren't balanced, because they definitely are.
Yes you're right. Long bow is balanced in that way that no one uses it today. This is a topic for discuss if longbow is balanced compared to the another bows, and now, it isn't. So there are two ways to fix it. Nerfing all the bows or buffing Long bow. Why all the archers are using horn bow? Why only few archers use Rus Bow? Why no one use Long Bow? The top-tier bow need to have something that invite players to use it. Now it's useless. +3 Dmg for -8 speed is a SCAM.No, I think I just covered why the bow is balanced. Balanced does not mean equally practical. Longbows aren't practical bows, they're specialized bows. Rus bow and Horn bow are practical because they don't specialize in one particular thing. You could say that the Horn Bow specializes in speed, but I'd disagree at least in that you can go with the Tatar for +5 speed and only lose 2 damage, yet not many people really use the Tatar, why is that?
Imo archers are pretty up in the current state of crpg(different speech for strategus ofc)
I'd add 1 more damage to the longbow if it was for me(the longbow users got a -2 nerf on pierce or a -1 nerf on cut by the last patch so it would at least give them something back)
reguarding speed I wouldn't touch it, it's what makes the feeling very different between the two 2 slot bows, and that's a good thing from my point of view
i think 54 would do fine
Yes you're right. Long bow is balanced in that way that no one uses it today. This is a topic for discuss if longbow is balanced compared to the another bows, and now, it isn't. So there are two ways to fix it. Nerfing all the bows or buffing Long bow. Why all the archers are using horn bow? Why only few archers use Rus Bow? Why no one use Long Bow? The top-tier bow need to have something that invite players to use it. Now it's useless. +3 Dmg for -8 speed is a SCAM.
A horn bow can shoot two arrows for each longbow shoot. So, longbow is not balanced and need some love.
How? Giving:
- Speed.
- Missile speed. (Ridiculous +1 from horn bow. Tell me how a 1.80m bow can have the same missile speed than a 0.80m one)
- Accuracy.
- Ability to hold the reticule closed more than other bows.
I'm a rus bow user and I won't play longbow anymore until it's fixed. I'm bored of non-archers opinion. They just can't talk about they don't know.
Longbow is fine. The less people that use it, the better I feel. 8-)Same for me :)
Longbow is fine. The less people that use it, the better I feel. 8-)
Tenne! We know that you wanna be a special and unique guy :PHe is...
He is...
I disagree.The bow length has nothing to do with the missile speed.
- Missile speed. (Ridiculous +1 from horn bow. Tell me how a 1.80m bow can have the same missile speed than a 0.80m one)
mw arbalest has 62 missle speed lol) 80 will be cool ofc 8-)The calculated missile speed of;
I made some test's about the max range with the cRPG- and Native air friction.
So I changed the arena map for the test, now it looks like this;(click to show/hide)
I tested the mw longbow with 6PD and 10PD with the different friction values.
I shot about 60 arrows in different angles, to find the max range of each bow-setup(with air friction the angle is below 45°);(click to show/hide)
Here are my results for the MW Longbow;
cRPG air friction = 0.003
43m/s + 6pd = 67.67m/s max range = 243.4m
43m/s + 10pd = 76.54m/s max range = 278.5m
Native air friction = 0.002
43m/s + 6pd = 67.67m/s max range = 285.3m
43m/s + 10pd = 76.54m/s max range = 332.4m
As you can see,
in cRPG you are not able to shot an arrow over ~278 meters with 10PD and a starting speed of 76.54m/s !
This is because of the air friction(0.003) which is not realistic for medieval arrows or bolts.
The air firction in native(0.002) seems to be more realistic, but it is still a little bit to high.
Also the missile speed of 76.54m/s is to high for a selfbow(one wood).
The range world record of a selfbow was shot by Chief AJmit with a 200pound yew-warbow, the range was 557m(with flight arrows).
And you know that the weight of a flight arrow is ca. 20 to 30 gramms.
The longbow is supposed to have better missile speed, accuracy and damage than the other bows.
The longbow is supposed to have better missile speed, accuracy and damage than the other bows. So the other bows should be reduced in damage and missile speed, which will make the longbow the weapon it truly is. Perhaps also add some more missile speed to the longbow.
It is realistic that a bow that is very heavy to draw (and therefore slower to draw),
just nerf other bows and longbow will be fine..
-snip-Actually there IS a niche for the longbow, but there just aren't many in that niche. I found the Longbow to be the perfect bow for my armoured 1h/archer hybrid, with 6PD 130wpf. All the bows were usable and up to par against the "peasant" bowmen (unarmoured scum!), but the Longbow was just PERFECT with that build. You wouldn't shoot faster than the others anyway, but with the longbow that would never happen. The increased missile speed actually meant I could do accurate long-range shooting; something I thought my build wasn't capable of when I used the Rus Bow. The damage was also a nice bonus, as I didn't have as much PD as most other archers. The Longbow and the Heavy Archer fit together like hands and gloves! Too bad everyone is so stuck in the "noooo, I can't have penalties with my archer! Any penalty makes me übernerfed QQ!" mindset. The penalty isn't THAT big that it matters :/
Actually there IS a niche for the longbow, but there just aren't many in that niche. I found the Longbow to be the perfect bow for my armoured 1h/archer hybrid, with 6PD 130wpf. All the bows were usable and up to par against the "peasant" bowmen (unarmoured scum!), but the Longbow was just PERFECT with that build. You wouldn't shoot faster than the others anyway, but with the longbow that would never happen. The increased missile speed actually meant I could do accurate long-range shooting; something I thought my build wasn't capable of when I used the Rus Bow. The damage was also a nice bonus, as I didn't have as much PD as most other archers. The Longbow and the Heavy Archer fit together like hands and gloves! Too bad everyone is so stuck in the "noooo, I can't have penalties with my archer! Any penalty makes me übernerfed QQ!" mindset. The penalty isn't THAT big that it matters :/
you are wrong. Most archers only have 6 PD because getting more is useless if you want to have accuracy and longbow with 130 wpf is horrible. I'd beat you any day with my weak as peasant with 6 PD and horn bow. you wouldn't even draw your bow before you'd have to dodge and by then your accuracy would be in shambles.Yes, I am obviously wrong. That's why I topped the scoreboards all the time that gen :rolleyes: This was even during the nerf to archer body damage and before the separation of body and limb damage calculation patch. You know, when everyone whined about archer being UP.
Longbow needs faster missile speed if it doesn't get a better draw speed and this I believe most that are archers would agree with.