I try to be nice, but I don't try that hard. How the hell did you put these two points together. Your cognitive abilities are the fails!
EDIT: Just read your other thread. It may be temporary induced stupidity, but you are still the fails!
I made like hundreds of points there which two did you mean?!?!?! If you didn't see the other 97 YOU fail!You didn't even use 100 words. And 100 - 2 does not equal 97. Now your math is the disappoint and fails!
Alcohol is a helluva drug
Alcohol is a helluva drug
Not sure I got it right. So you're changing to melee to decrease the amount of people leaving due to rangefest spam?Yes. (Although I don't trouble that many people with my crossbow "skills" :lol:)
Ranged should be powerful to enemies who are at a distance and have nothing to stop projectiles from hitting them. That's what ranged does...why would anyone suggest they be nerfed? I suck at archery in MP for warband (never tried in c-rpg) and I think it's bullshit that most arrows do cutting instead of pierce like native. Yes, archery and ranged should have distinct strengths (such as hitting people from a distance). I don't get why there would be any argument to the contrary.
Get a fucking shield or stand behind a tree if you don't want to get shot, ranged units served a vital purpose in middle age battles. They also have distinct weaknesses (like every other class).
I did archer for one gen and found that crossbows were the worst thing to fight. The bolts fly so much faster than arrows and of course they can step out from behind a building cocked and ready to shoot.Arrows seem to fly faster than bolts to me. After spending most of my time doing archery, bolts seem to fall shorter than arrows
Ranged makes the game more interesting. You actually have to care about and use roofs.
In some cases I bring out my long dagger out of respect
The whole of this game is one big delusion of skill anyhow.
But of course that depends upon your definition of skill. For me it is doing something that noone else can do and doing it better than any could have imagined, as well as inventing your own moves and abilities.
What it isn't, is some great big guy in a soup can with a fully heirloomed greatsword frothing at the mouth, pretending that muscle memory is a substitute for skill.
This game is losing players because it has become about effective builds using the most efficient gear and the best, most balanced, stats.
Individuality is nil since it wont you get anywhere, if you want to do well you must fit in with the masses on this module now. It used to be about originality and fun, now it has been fine tuned and sieved into a stat monger's wet dream. It's one thing to make oddball builds difficult, they always were, it's quite another to make them almost unplayable.
Oh also, the community is awful, that would put anyone off.
The whole of this game is one big delusion of skill anyhow.
But of course that depends upon your definition of skill. For me it is doing something that noone else can do and doing it better than any could have imagined, as well as inventing your own moves and abilities.
What it isn't, is some great big guy in a soup can with a fully heirloomed greatsword frothing at the mouth, pretending that muscle memory is a substitute for skill.
This game is losing players because it has become about effective builds using the most efficient gear and the best, most balanced, stats.
Individuality is nil since it wont you get anywhere, if you want to do well you must fit in with the masses on this module now. It used to be about originality and fun, now it has been fine tuned and sieved into a stat monger's wet dream. It's one thing to make oddball builds difficult, they always were, it's quite another to make them almost unplayable.
Oh also, the community is awful, that would put anyone off.
What it isn't, is some great big guy in a soup can with a fully heirloomed greatsword frothing at the mouth, pretending that muscle memory is a substitute for skill.What....the....fuck? Muscle memory is exactly what skill is in this type of game. Is a professional football player skilled at what he does? I assume you would say yes to that, thats 80% muscle memory, 10% talent, 10% knowing what to do.
This game is losing players because it has become about effective builds using the most efficient gear and the best, most balanced, stats.
But of course that depends upon your definition of skill. For me it is doing something that noone else can do and doing it better than any could have imagined, as well as inventing your own moves and abilities.Your definition of skill sucks balls. No one is skilled according to it.
What....the....fuck? Muscle memory is exactly what skill is in this type of game. Is a professional football player skilled at what he does? I assume you would say yes to that, thats 80% muscle memory, 10% talent, 10% knowing what to do.
A skilled swordfighter, his skill consists pretty much completely out of muscle memory.
Your definition of skill sucks balls. No one is skilled according to it.
You'd better stick to this definition: 'Proficiency, facility, or dexterity that is acquired or developed through training or experience.'
According to this definition, this is a skill game. Say you join this game as a complete noob. Someone tells you what the perfect 2h build is, gives you looms for the right armour and right twohander. Would you do good? No, cause you have no experience, you have no muscle memory as far as blocking and attacking goes, you have no knowledge of battle mechanics and maps, you have no idea how other classes work and have no idea of their strength and weaknesses.
Would you be able to get a kill? Probably, does that make this less of a skill game? No, it doesn't. It just shows that even the perfect player can still die and the worst player can still kill. Which is necesarry to keep this fun for all.
The lack of individiuality is also not as bad as you say. There are tons of armour combinations to choose from, tons of effective builds. There are tons of less effective builds, that players choose because they want to be original or because they see them as fun. You are an extreme form of one of these players. Your problem is not that the game mechanics lack individuality. Its your extreme desire for complete uniqueness that is your problem. No game offers that while still making you able to compete with the rest.
No game offers that, cRPG does a pretty good job.
So you were the best player ever? Cause even the best players miss blocks sometimes, and fall for feints.
Yup, best player ever, remember it.NA? What was your ingame name? How can you grow bored of this game if your the best, nothing better than hearing the fanboys cry your name after you defeat a 10 man gank squad.
NA? What was your ingame name? How can you grow bored of this game if your the best, nothing better than hearing the fanboys cry your name after you defeat a 10 man gank squad.
So you were the best player ever? Cause even the best players miss blocks sometimes, and fall for feints.
No one falls for feints anymore. Feints are near useless.Leshma, I bet I can get you with a few feints, feints definitely haven't lost all fuctionality. If you think they have, you're doing it wrong.
And best players don't miss blocks on purpose, they might end up in bad position where they can't block but when they are facing you they usually block even the most complex and fastests feints. Game i so slow that feinting doesn't make sense anymore.
Against good blockers you should try: hilt-slash, kick-slash and what I use most of the time against annoying blockers, chambered overhead when your opponent fucks up thrust.
Leshma, I bet I can get you with a few feints, feints definitely haven't lost all fuctionality. If you think they have, you're doing it wrong.
What....the....fuck? Muscle memory is exactly what skill is in this type of game. Is a professional football player skilled at what he does? I assume you would say yes to that, thats 80% muscle memory, 10% talent, 10% knowing what to do.
A skilled swordfighter, his skill consists pretty much completely out of muscle memory.
Your definition of skill sucks balls. No one is skilled according to it.
You'd better stick to this definition: 'Proficiency, facility, or dexterity that is acquired or developed through training or experience.'
I just wish the game was more fun as I genuinely used to enjoy it immensely and while from a cold objective point of view this might be meaningless, I do get tired of seeing games I used to enjoy get turned into sad, pale ghosts of themselves, destroyed by the selfish negativity and arrogant prideful delusion of the people who play.
What is all that muscle-memory shit, do you guys fucking flail your arms around to block?
I would barely move my hand or wrist to attack or block, the game was just so fucking incredibly slow-paced that I could easily see attacks coming and have the time to think about what I was going to do next between attacks, that's how fucking slow paced that shit was.
What is all that muscle-memory shit, do you guys fucking flail your arms around to block?Moving your hand to the right and rightclicking when someone does a left attack slowly gets into your system, enabling you to do it without thinking at all, to the point that it becomes a reflex. That is muscle memory.
I would barely move my hand or wrist to attack or block, the game was just so fucking incredibly slow-paced that I could easily see attacks coming and have the time to think about what I was going to do next between attacks, that's how fucking slow paced that shit was.
Moving your hand to the right and rightclicking when someone does a left attack slowly gets into your system, enabling you to do it without thinking at all, to the point that it becomes a reflex. That is muscle memory.
Moving your hand a little to the right requires muscles. It´s muscle memory on a small scale.True, when I think back of crpg in 2010, it was more fun. I don´t think that was because of the different system back then. I feel like the atmosphere was much better back then. Everyone seemed friendlier, less competetive, and more focused on having fun. Might be nostalgia glasses, but the whole community seemed more friendly.(click to show/hide)
Still, when your on ts with clanmates, this game is still a whole lot of fun, for me atleast. But yeah I enjoy a good bit of competetivity and enjoy winning. I can see why someone who is less like that can´t enjoy the game in its current state.
Moving your hand to the right and rightclicking when someone does a left attack slowly gets into your system, enabling you to do it without thinking at all, to the point that it becomes a reflex. That is muscle memory.
Moving your hand a little to the right requires muscles. It´s muscle memory on a small scale.