cRPG

Strategus => Diplomacy => Topic started by: Tyrell on December 04, 2011, 08:40:18 pm

Title: An Alliance Arises - The Knights of New
Post by: Tyrell on December 04, 2011, 08:40:18 pm
The Hounds of Chulainn are proud to announce an alliance with the up-and-coming Reddit Brigade! The FCC will be selling us the Bhulaban area, and that's where we will make our base. A non-aggression pact has been made between the factions as well.

God wills it.  (wait, what?)
Title: Re: An Alliance Arises - The Knights of New
Post by: Keshian on December 04, 2011, 08:42:15 pm
Confirmed. Nice doing business with you guys, good luck to both clans.
Title: Re: An Alliance Arises - The Knights of New
Post by: BoneSaw on December 04, 2011, 08:44:11 pm
Let there be Peace and Prosperity to all!!
Title: Re: An Alliance Arises - The Knights of New
Post by: Zaharist on December 04, 2011, 09:27:32 pm
fcking carebears?
Title: Re: An Alliance Arises - The Knights of New
Post by: Braeden on December 04, 2011, 09:27:55 pm
Welcome to Bhulaban.  I hope that we can continue to live as peacefully with you as we were able to with the FCC.  I'd have sent a fruitcake to welcome you, but I can't find a village that produces them.
Title: Re: An Alliance Arises - The Knights of New
Post by: Lt_Anders on December 04, 2011, 09:28:20 pm
fcking carebears?

Heh, the FCC alliance now controls half of NA lands.

Edit: sorry 1/3 of NA lands and all the coastal provinces.
Title: Re: An Alliance Arises - The Knights of New
Post by: Matey on December 04, 2011, 09:33:41 pm
The UIF controls 95% of the EU lands and is taking the last few villages in the next couple of days :P

oh and their NA vassals are making a good effort at taking the steppes which account for about 1/4 of NA lands.

p.s. how does FCC selling off a fief they own to another alliance increase FCC control in NA lands? even if you count The Knights of New as being our allies, it still totals up to the exact same amount of fiefs >.>
Title: Re: An Alliance Arises - The Knights of New
Post by: Casimir on December 04, 2011, 09:37:52 pm
visitors can't see pics , please register or login
Title: Re: An Alliance Arises - The Knights of New
Post by: Jarlek on December 04, 2011, 09:43:16 pm
FCC is the biggest carebear alliance there is. Ruining the game for everyone...
Title: Re: An Alliance Arises - The Knights of New
Post by: Lt_Anders on December 04, 2011, 10:02:51 pm
p.s. how does FCC selling off a fief they own to another alliance increase FCC control in NA lands? even if you count The Knights of New as being our allies, it still totals up to the exact same amount of fiefs >.>

Selling? If it's ANYTHING like the "Deal" you wanted to broker between us and TKOV you gave them Bhulaban. I know that HoC has nothing to BUY bhulaban with. In addition, if it's remotely like the "deal" then these guys join your NA bloc.
Title: Re: An Alliance Arises - The Knights of New
Post by: Flawless on December 04, 2011, 10:05:55 pm
I agree with Zapper, we are massive carebears and must be blanket banned.





Title: Re: An Alliance Arises - The Knights of New
Post by: Kalam on December 04, 2011, 10:07:48 pm
Hear ye, hear ye. Let it be known that the United Kingdoms of Calradia, The Free Companies of Calradia, The Fallen Brigade, Heiliges Römisches Reich, and the Knights of the New shall henceforth be called the Carebear Bloc.
Title: Re: An Alliance Arises - The Knights of New
Post by: Tyrell on December 04, 2011, 10:24:47 pm
Hear ye, hear ye. Let it be known that the United Kingdoms of Calradia, The Free Companies of Calradia, The Fallen Brigade, Heiliges Römisches Reich, and the Knights of the New shall henceforth be called the Carebear Bloc.
I can only approved.
Title: Re: An Alliance Arises - The Knights of New
Post by: BaleOhay on December 04, 2011, 10:26:18 pm
Hear ye, hear ye. Let it be known that the United Kingdoms of Calradia, The Free Companies of Calradia, The Fallen Brigade, Heiliges Römisches Reich, and the Knights of the New shall henceforth be called the Carebear Bloc.

I voted the the handjob nation but we were narrowly beaten by the carebear bloc.
Title: Re: An Alliance Arises - The Knights of New
Post by: SHinOCk on December 04, 2011, 10:42:43 pm
The UIF controls 95% of the EU lands and is taking the last few villages in the next couple of days :P

oh and their NA vassals are making a good effort at taking the steppes which account for about 1/4 of NA lands.

p.s. how does FCC selling off a fief they own to another alliance increase FCC control in NA lands? even if you count The Knights of New as being our allies, it still totals up to the exact same amount of fiefs >.>


LOL ''Their NA vassals'', guess you guys really can't stop spreading nonsense bullshit around... If you have troubles with the clans from EU just deal with them properly. Saying crap like were vassals (wtf..) won't work in any way and i'm pretty confident that they all see what you guys are trying to do with your cheap mind games like ''stop being a bunch of carebear and fight amongst yourselves already'' who the fuck are you to tell anybody how they should play their game anyway...

At some point i really hope all that strat forum bullshit will slow down cause it makes a whole lot of people look like a bunch of douchebags and even though respect over the internet does not mean that much usually, i'd say it means alot when you play a game with such a small community
Title: Re: An Alliance Arises - The Knights of New
Post by: SquishMitten on December 04, 2011, 10:53:50 pm
FCC are vassals of UIF
Title: Re: An Alliance Arises - The Knights of New
Post by: Kalam on December 04, 2011, 10:56:03 pm
FCC are vassals of UIF

Confirmed.
Title: Re: An Alliance Arises - The Knights of New
Post by: Jarlek on December 04, 2011, 11:08:50 pm
I agree with Zapper, we are massive carebears and must be blanket banned.
I'm just thinking it's hilarious how Kesh whines about "all of EU being in one big carebear alliance" when you guys are the biggest alliance around.

Hear ye, hear ye. Let it be known that the United Kingdoms of Calradia, The Free Companies of Calradia, The Fallen Brigade, Heiliges Römisches Reich, and the Knights of the New shall henceforth be called the Carebear Bloc.
xD I love funny people like you! +1 and hat off for you!
Title: Re: An Alliance Arises - The Knights of New
Post by: Nasturtium on December 04, 2011, 11:20:57 pm
Let the down blocking commence!
Title: Re: An Alliance Arises - The Knights of New
Post by: Tyrell on December 04, 2011, 11:22:50 pm
It's a game, bronies. Calm yourselves.
Title: Re: An Alliance Arises - The Knights of New
Post by: ArysOakheart on December 05, 2011, 07:02:46 am
The Free Peasants of Fisdnar wish to extend an offer of Free Trade, Free Love, and Free Peasantry to the new upcoming Knights of New.
Title: Re: An Alliance Arises - The Knights of New
Post by: Wiawins_ATS on December 05, 2011, 07:30:33 am
The Free Peasants of Fisdnar wish to extend an offer of Free Trade, Free Love, and Free Peasantry to the new upcoming Knights of New.
Don't eat their brownies.
Title: Re: An Alliance Arises - The Knights of New
Post by: Gristle on December 05, 2011, 10:14:48 am
All FCC ever really wanted was someone to fight. How that eventually placed us in the NA mega alliance, I do not know. Funny how things work out.
Title: Re: An Alliance Arises - The Knights of New
Post by: Keshian on December 05, 2011, 04:28:34 pm
All FCC ever really wanted was someone to fight. How that eventually placed us in the NA mega alliance, I do not know. Funny how things work out.

Actually not really an alliance (plus over half of NA not involved) so much as a loose listing of all the people being attacked by Circle-Jerk alliance involving 80% of EU and 20% of NA.  I guess having a common enemy forces people to work together.  Interesting that instead of trying to woo this new alliance who "key word here" bought a fief far from our homeland they just lump them into their list of people opposed to them and almost force them to become enemies.

Title: Re: An Alliance Arises - The Knights of New
Post by: Tyrell on December 05, 2011, 04:52:27 pm
The Free Peasants of Fisdnar wish to extend an offer of Free Trade, Free Love, and Free Peasantry to the new upcoming Knights of New.
We accept this kind offer with open arms.

and @Anders:

I was unaware that you had a record of my cRPG funds;in that case, may I make a withdrawal? Or are you closed at this hour? Either way, your interest rates are terrible. I'm most likely switching to the Bank de Betsy.
Title: Re: An Alliance Arises - The Knights of New
Post by: dynamike on December 05, 2011, 08:17:59 pm
Chaos extends their hand to form a non-alliance pact with the Knights of New. You are welcome to count yourselves amongst the noble factions Chaos is not siding with henceforth, in our never ending struggle to stay neutral with all.

For the moment...  :D
Title: Re: An Alliance Arises - The Knights of New
Post by: Lt_Anders on December 05, 2011, 10:15:26 pm
We accept this kind offer with open arms.

and @Anders:

I was unaware that you had a record of my cRPG funds;in that case, may I make a withdrawal? Or are you closed at this hour? Either way, your interest rates are terrible. I'm most likely switching to the Bank de Betsy.

I was going off of Strat gold. Spending crpg gold only to have it eventually negated by a wipe in strat is a waste. I don't care about strat enough to do that. Now if strat had a tab like everything else, then i might open my bank.  BTW betsy's a whor(s)e
Title: Re: An Alliance Arises - The Knights of New
Post by: Tyrell on December 05, 2011, 11:48:35 pm
BTW betsy's a whor(s)e
She has quite the income doing what she does.
Title: Re: An Alliance Arises - The Knights of New
Post by: ArysOakheart on December 06, 2011, 12:07:14 am
How else do you think I could afford my Elders Pitchfork?
Title: Re: An Alliance Arises - The Knights of New
Post by: FRANK_THE_TANK on December 06, 2011, 02:56:08 am
Things that will not end well, this.
Title: Re: An Alliance Arises - The Knights of New
Post by: Bobthehero on December 06, 2011, 04:17:47 am
The Free Peasants of Fisdnar wish to extend an offer of Free Trade, Free Love, and Free Peasantry to the new upcoming Knights of New.

Do you mean to say ou give them more peasants, or make them all peasants, I cannot see that going well for the latter case.
Title: Re: An Alliance Arises - The Knights of New
Post by: Matey on December 06, 2011, 04:21:21 am
I could use more peasants. I would like to put in an order for 50,000 peasants please. I would like them to come equipped with pitchforks, im paying 1 gold per 100. let me know when I can pick up my new conscr... peasants.
Title: Re: An Alliance Arises - The Knights of New
Post by: Keshian on December 06, 2011, 04:23:59 am
I could use more peasants. I would like to put in an order for 50,000 peasants please. I would like them to come equipped with pitchforks, im paying 1 gold per 100. let me know when I can pick up my new conscr... peasants.

I just need ten, no equipment.  I feel in the mood for some prima nocta and maybe some peasant soup afterwards.  And then the village dung pit needs some excavating with whichever ones are left.
Title: Re: An Alliance Arises - The Knights of New
Post by: kinngrimm on December 06, 2011, 06:45:25 am
The UIF controls 95% of the EU lands and is taking the last few villages in the next couple of days :P
Mattey i know that repetition is the first tool of propaganda but it so boring, can't you mix in something new from time to time?

oh and their NA vassals are making a good effort at taking the steppes which account for about 1/4 of NA lands.
ah there we go.

In opposite to Fallen which is a mixed EU/NA clan holding NA terretory you must be pleased that now a "pure NA" clan will hold NA terretory. Also i guess out of the hole NA/EU opposition thingy you always want to paint, having HRE in strat1.0 as vassals of Fallen(weren't they then more NA based?), must have been total win out of your perspective at least with your arguments?

p.s. how does FCC selling off a fief they own to another alliance increase FCC control in NA lands? even if you count The Knights of New as being our allies, it still totals up to the exact same amount of fiefs >.>
Well selling it is a smart move, as you guys are pretty much burned in relations with Desert Alliance, you know the whole attacking of an alliance partner, being Fallen's bitches last strat and helping them out this strat, which are atm kind of the enemies of the Desert Alliance, i in your place would sell out too and get my ass as far away as possible.

Actually not really an alliance (plus over half of NA not involved) ...
Interesting you would say that, so not really allied means, you are free to attack those anytime or that you would not help if they got attacked or you just mean that helping with troops/gold/equipment/roster support does not count strictly to what alliance partner would do for each other ... always Kesh succeeds in confusing me.

I guess having a common enemy forces people to work together.  Interesting that instead of trying to woo this new alliance who "key word here" bought a fief far from our homeland they just lump them into their list of people opposed to them and almost force them to become enemies.
so who exactly are now all your enemies, you could be there a bit more specific so that people really know against whom you want to fight and others may choose to join you ... or not.
Title: Re: An Alliance Arises - The Knights of New
Post by: Flawless on December 06, 2011, 07:25:01 am
http://forum.c-rpg.net/index.php/topic,21350.0.html
This thread is proof of why kinngrimm  cannot be trusted. Say one thing, do another.
Title: Re: An Alliance Arises - The Knights of New
Post by: Keshian on December 06, 2011, 07:32:49 am
Interesting you would say that, so not really allied means, you are free to attack those anytime or that you would not help if they got attacked or you just mean that helping with troops/gold/equipment/roster support does not count strictly to what alliance partner would do for each other ... always Kesh succeeds in confusing me.
so who exactly are now all your enemies, you could be there a bit more specific so that people really know against whom you want to fight and others may choose to join you ... or not.

I mean exactly what i said, other than TKoV and Norse Horde, we have no alliances (both came after beginning of strat 3.0 as we seta  cleans alte, and didnt have a 20-clan alliance set before strat began).  (What a crazy idea to only have 3 clans in an alliance, instead of 20)  But we declared war on ATS for banditry against 2 clan members, amrched out to Bhulaban and took it away from them.   Occitan and Hospitallers and LL were in the throes of recreating the Northern Empire (excluding only ATS) and we were informed they were not friendly to us (carrieda  grudge for su kicking their asses alst strat) and if they succeeded in taking the steppes, we would be their most likely next target.  We declared war on Occitan and by their relations, their 2 allies (sorry this was before your backstabbing and lies came to the surface, so no one knew that you were constantly lying while spying on their teamspeaks the people who thought you were their ally. 

Fallen helped us out getting rid of ATS bandits after we failed in the first attack as they didnt want bandits in their area and we returned the favor with Occitan and Hospitallers, eventually reimbursing in full what they had lent us.  It wa shortly after this that your betrayal became public (but not before you snuck troops up close pretending to be coming in support)  and the 8 clan desert alliance emerged and acted in concert with UIF members - Ravens and Bashabazouk, while Occitan received massive amounts of gold (600K+ of gear (including crafted deduction (who in the desert ahs been making massive amounts of gold trading from kulum?)) and Hospitallers received 2K troops, all after they had just been crushed in previous battles using 6 weeks worth of accumulated gear in attacking the Fallen village and defending the only occitan village and one of the hospitaller villages, and they suddenly had more troops and better gear in 1 week than they did in all of previous startegus combined.

It was obvious significant EU support was being sent through the "proxy" NA clans and desert alliance and we have been doing our best to support any who oppose the EU alliance of 20+ clans plus a half-dozen NA clans, where 95% of the fiefs in EU and soon 100% wiht a few NA fiefs as well are owned by the Reach-Around Alliance where no one owning fiefs in EU will ever attack each other.  We basically oppose you and your dickless friends and so do a few of the NA factions and a few of the small EU clans adn you call it an alliance which it has never been, just a sharing of a mutual enemy of metagamers who wouldn't stand a chance 1 v 1 so they resort to sucking the dicks of every big EU faction until 75% of the player base is fighting against 15% at best.
Title: Re: An Alliance Arises - The Knights of New
Post by: Mechanix on December 06, 2011, 06:06:34 pm
wow Kesh.
Much respect was earned this day.
Title: Re: An Alliance Arises - The Knights of New
Post by: Gristle on December 06, 2011, 06:34:02 pm
I would say that Mr. "I believe honor is the most important thing a man can have but wait I'm also a dirty lying bastard with a now completely trashed reputation" kinngrimm has been sufficiently told.
Title: Re: An Alliance Arises - The Knights of New
Post by: kinngrimm on December 06, 2011, 07:09:37 pm
The only support for Hospitallers/Occitan came from members of the Desert Alliance in terms of equipment/gold/troops.
That they also used players in their roster who don't like Fallen and aren't part of the Desert Alliance ...
Title: Re: An Alliance Arises - The Knights of New
Post by: Keshian on December 06, 2011, 09:46:14 pm
Can we get back on topic?  How delicious peasant soup and peasant biscuits are. oh wait, never mind, how awesome it is that a new clan is joining cRPG and Strategus bringing in some much needed new blood and are allying with the experienced Strat players from HoC (one of the few NA clans with fiefs at the end of Strat 2.0 and involved in multiple wars) and how we are glad to welcome this new alliance that is currently neutral with everyone on the map and how we are not going to scare off these new players by acting like dicks and ganging up on them with 20 clan alliances to boost our ego about how you can win while outnumbering them 10 to 1 agaisnt new players??  Right??  I said right???  Thank you.
Title: Re: An Alliance Arises - The Knights of New
Post by: ArysOakheart on December 06, 2011, 10:57:42 pm
Looks like Fallen biscuits are on the menu!
Title: Re: An Alliance Arises - The Knights of New
Post by: Spleen on December 07, 2011, 12:16:34 am
Looks like Fallen biscuits are on the menu!

We prefer cookies.
You Bastard!
Title: Re: An Alliance Arises - The Knights of New
Post by: Tyrell on December 07, 2011, 01:54:01 am
We prefer cookies.
You Bastard!
Don't worry, Betsy makes for good eats.
Title: Re: An Alliance Arises - The Knights of New
Post by: robert_namo on December 07, 2011, 02:25:39 am
Gl Hf, peasants.
BTW don't taint this thread with stuff that doesn't really relate to this alliance.
Title: Re: An Alliance Arises - The Knights of New
Post by: Yaxim3 on December 08, 2011, 09:27:58 am
right, forgot what thread this was for a second. A lot of info there I don't completely understand but good to know.
Title: Re: An Alliance Arises - The Knights of New
Post by: Phelps14 on December 19, 2011, 06:29:21 pm
And how we are not going to scare off these new players by acting like dicks and ganging up on them with 20 clan alliances to boost our ego about how you can win while outnumbering them 10 to 1 agaisnt new players??  Right??  I said right???  Thank you.

We are always up for a good challenge.  Hehe.

Just remember playing with Reddit is like playing with fire.

Peace and Prosperity to all!  :D
Title: Re: An Alliance Arises - The Knights of New
Post by: reaperkiller on January 21, 2012, 03:12:50 am
We are always up for a good challenge.  Hehe.

Just remember playing with Reddit is like playing with fire.

Peace and Prosperity to all!  :D

lol  specially because of their mad melee skills  XD 

no hate intended i swear!!! i just had to..
Title: Re: An Alliance Arises - The Knights of New
Post by: Zaren on January 21, 2012, 03:15:10 am
lol  specially because of their mad melee skills  XD 

no hate intended i swear!!! i just had to..
haha he said HATE...haha
Title: Re: An Alliance Arises - The Knights of New
Post by: Lordark on January 26, 2012, 03:41:24 pm
The UIF controls 95% of the EU lands and is taking the last few villages in the next couple of days :P

oh and their NA vassals are making a good effort at taking the steppes which account for about 1/4 of NA lands.

p.s. how does FCC selling off a fief they own to another alliance increase FCC control in NA lands? even if you count The Knights of New as being our allies, it still totals up to the exact same amount of fiefs >.>


According to all the trade routes in game the NA is a vassal of EU since EU is united and NA is not. I try to extend the minimal of diplomatic ties to other NA clans via trade and get nothing in return. All the EU has to do is decide when and where they want to invade and NA will fall 1 by 1. None in NA seem to care about the other and thats fine by me. You want to sit there and whine and bitch and give up or do you want to try to do something about it all? Give me a call then you even got me on steam Matey!~

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Title: Re: An Alliance Arises - The Knights of New
Post by: Tyrell on January 27, 2012, 03:50:01 pm

According to all the trade routes in game the NA is a vassal of EU since EU is united and NA is not. I try to extend the minimal of diplomatic ties to other NA clans via trade and get nothing in return. All the EU has to do is decide when and where they want to invade and NA will fall 1 by 1. None in NA seem to care about the other and thats fine by me. You want to sit there and whine and bitch and give up or do you want to try to do something about it all? Give me a call then you even got me on steam Matey!~

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Stawp using this thread to talk about carebearing.

That second spoiler is clever. Bravo.
Title: Re: An Alliance Arises - The Knights of New
Post by: SittingBull on February 02, 2012, 11:04:32 pm
Stawp using this thread to talk about carebearing.

That second spoiler is clever. Bravo.

You're in one of the largest carebear alliances in NA...  :|
Title: Re: An Alliance Arises - The Knights of New
Post by: Thovex on February 02, 2012, 11:46:52 pm
us eu people just don't care enough about strategus sorry bro
Title: Re: An Alliance Arises - The Knights of New
Post by: Tyrell on February 03, 2012, 02:40:27 am
You're in one of the largest carebear alliances in NA...  :|
No alliance is non-carebear anymore. We need a strat reset.
Title: Re: An Alliance Arises - The Knights of New
Post by: Knute on February 03, 2012, 04:53:22 am
No alliance is non-carebear anymore. We need a strat reset.

What would a reset change?

(click to show/hide)
Title: Re: An Alliance Arises - The Knights of New
Post by: Tyrell on February 03, 2012, 05:15:29 pm
What would a reset change?

(click to show/hide)
So you're proving that websites with thousands of users can gather a community?  :lol:
Title: Re: An Alliance Arises - The Knights of New
Post by: Knute on February 03, 2012, 08:03:16 pm
So you're proving that websites with thousands of users can gather a community?  :lol:

Nope, I was showing that FCC/NH/TKoV/Chaos/LLJK/Reddit and others were all fighting together against Hate (heh).  A reset or new larger map wouldn't make people who are working together today start fighting against each other tomorrow.  There's no gamebreaking bugs or major changes incoming to justify a reset, so unless my sarcasm meter is brok'ed, I was just asking why you think we need a reset?   :)

I'm actually very pro (http://forum.c-rpg.net/index.php/topic,24993.msg365300.html#msg365300)-large faction (http://forum.c-rpg.net/index.php/topic,21948.msg316452.html#msg316452).  Wars between or against small factions will never last long, the only good ones will be between large factions or alliances.
Title: Re: An Alliance Arises - The Knights of New
Post by: Hobb on February 03, 2012, 08:42:32 pm
Nope, I was showing that FCC/NH/TKoV/Chaos/LLJK/Reddit and others were all fighting together against Hate (heh).  A reset or new larger map wouldn't make people who are working together today start fighting against each other tomorrow.  There's no gamebreaking bugs or major changes incoming to justify a reset, so unless my sarcasm meter is brok'ed, I was just asking why you think we need a reset?   :)

I'm actually very pro (http://forum.c-rpg.net/index.php/topic,24993.msg365300.html#msg365300)-large faction (http://forum.c-rpg.net/index.php/topic,21948.msg316452.html#msg316452).  Wars between or against small factions will never last long, the only good ones will be between large factions or alliances.


if you are refering to hate after they lost their claims and became bandits then ya you can say it was a gangbang, but they were bandits.

tkov fought them in a war with just are faction's resources and that was actually a fair fight considering are factions size.. we had mercs from fallen/fcc with a few lljk but hate had mercs from hosp/occ and a large number of drz in one particular battle

Fallen desert alliance war for the steppes was pretty fair imo. i didnt last long but thats what happens when you put all ur troops in one or too armies and getting resources is so hard
Title: Re: An Alliance Arises - The Knights of New
Post by: Smoothrich on February 03, 2012, 09:28:29 pm
That was a neutral fief battle, and I guess some HATE people are mad that in their neutral fief attacks about 10+ LLJK and some other people managed to defeat them, the first neutral fief victory I saw in this strat  :lol:

I mean its not like people just refuse to sign up against us or I threaten them not too.  In those fief battles I would go into various clan's teamspeaks or message leaders on Steam that I had friendly relations with from playing cRPG together or other games, and just invite anyone who was interested to fight.  Turns out being friendly to people means they like playing games with you, means nice full rosters for strat battles!  I don't even care if friendly clans sign against me if we were out of spots, its just a game and for fun after all.

If you aren't friendly and nice to people, what do you know, they don't forget it and don't like helping you or playing games with you!  Also, why the hell did anyone go with HATE anyways.  Such an awful name.
Title: Re: An Alliance Arises - The Knights of New
Post by: Lt_Anders on February 03, 2012, 09:30:20 pm
Also, why the hell did anyone go with HATE anyways.  Such an awful name.

Tis an acronym that is meaningless now with the third party gone.
Title: Re: An Alliance Arises - The Knights of New
Post by: FRANK_THE_TANK on February 06, 2012, 02:45:18 am
I just think it would be great if the big clans that have a solid base didn't lock up so much.

Its just a bit of a shame. And it makes it hard to pull mercs for battles if your not in one of those clans.

I have an excellent pool of awesome players with ATS, HATE and Hosp but its kind of hard to martial them. On the defensive the 24 hours window makes it pretty hard to pull guys.

Being a loner means everytime I have a battle coming up I have to run a presidential campagn, kissing babies and spamming every chat channle I can find.

I sent about 40 pms before the last battle to get my mercs. Spent about 5 hours charging around the forums.
Title: Re: An Alliance Arises - The Knights of New
Post by: Tyrell on February 06, 2012, 04:39:21 am
I just think it would be great if the big clans that have a solid base didn't lock up so much.

Its just a bit of a shame. And it makes it hard to pull mercs for battles if your not in one of those clans.

I have an excellent pool of awesome players with ATS, HATE and Hosp but its kind of hard to martial them. On the defensive the 24 hours window makes it pretty hard to pull guys.

Being a loner means everytime I have a battle coming up I have to run a presidential campagn, kissing babies and spamming every chat channle I can find.

I sent about 40 pms before the last battle to get my mercs. Spent about 5 hours charging around the forums.
You raided several members of a larger faction. Why would you expect nothing to happen?
Title: Re: An Alliance Arises - The Knights of New
Post by: FRANK_THE_TANK on February 06, 2012, 10:39:04 am
To set some sort of record something.

I raided 1 of your carvans once. Not several members.

Also "...expect nothing to happen?" isn't even what I'm going on about man! of course I expected a reaction and I got it. I got a small amount of fun out the game. Huzzah, I cocked up though TBH, there was no way in hell Tom was going to catch me, but I wan't to turn a corner and logged off and forgot about it...

I'm not trying to have a cry about loosing, it isn't a "strat is lame, care bears r poo" whinge. All I'm trying to say is, I feel like it would be more fun if LLJK, TKN and Chaos were duking it out. I beleive it would be more fun because their would be more going on. More opertunities for mayhem, more in strat mercing.

At the moment the choice is join LLJK or float about the fringe. I can't merc for clans that are at war in the NA territory because no one is really at war. All the information I gathered about troop numbers and movement of TKN and LLJK forces is just uselss data. I can't sell it to anyone because no one could possibly find it usefull because no one is really a threat to any of the big clans, it also seems like they aren't even trying to be.

So what I am trying to say in a sentence is, it would be great if there was a bit of biffo between the big boys so the rest of us had more  to do.
Title: Re: An Alliance Arises - The Knights of New
Post by: Lordark on February 07, 2012, 07:00:41 pm
Strat is medieval political sim. Treat it right and it will treat you right. Win or loose there will always be a reset in the not so near future. There is no end in strat only new beginnings. Embrace death!
Title: Re: An Alliance Arises - The Knights of New
Post by: Tyrell on February 07, 2012, 08:03:01 pm
All I'm trying to say is, I feel like it would be more fun if LLJK, TKN and Chaos were duking it out. I beleive it would be more fun because their would be more going on. More opertunities for mayhem, more in strat mercing.

So what I am trying to say in a sentence is, it would be great if there was a bit of biffo between the big boys so the rest of us had more  to do.
And I agree 100%.
Title: Re: An Alliance Arises - The Knights of New
Post by: FRANK_THE_TANK on February 09, 2012, 12:33:14 am
Kewl.

I'm sure the shinny new greenocolyps will collapse in on its self in the not to distant future.
Title: Re: An Alliance Arises - The Knights of New
Post by: PhantomZero on February 09, 2012, 04:41:40 pm
FRANK, you don't have to "join" LLJK, you just gotta change your faction colors. You are being hunted down due to your attempted uprisings in Fisdnar.

I will buy your LLJK troop movement and numbers data, because even I don't know where everyone is or how many troops are under my command!

Hope this helps!
Title: Re: An Alliance Arises - The Knights of New
Post by: Jarlek on February 09, 2012, 06:48:09 pm
FRANK, you don't have to "join" LLJK, you just gotta change your faction colors. You are being hunted down due to your attempted uprisings in Fisdnar.

I will buy your LLJK troop movement and numbers data, because even I don't know where everyone is or how many troops are under my command!

Hope this helps!
Shiiiit. I wish I had someone who spied on my dudes :(
Title: Re: An Alliance Arises - The Knights of New
Post by: Rikthor on February 09, 2012, 06:56:18 pm
Shiiiit. I wish I had someone who spied on my dudes :(

I will come spy on them, especially when they bathe  :oops:
Title: Re: An Alliance Arises - The Knights of New
Post by: Jarlek on February 09, 2012, 07:05:28 pm
I will come spy on them, especially when they bathe  :oops:
Fuck off, that's my hobby! Although I need someone to do the sound while I hold the camera :/
Title: Re: An Alliance Arises - The Knights of New
Post by: FRANK_THE_TANK on February 10, 2012, 09:56:10 am
I already have some excellent footage Zapper. You can has it for a handy.
Title: Re: An Alliance Arises - The Knights of New
Post by: Canary on February 10, 2012, 08:40:19 pm
Kewl.

I'm sure the shinny new greenocolyps will collapse in on its self in the not to distant future.

Pffft, the only way it would collapse is if some outside force made it happen, and that would take, like, the strength of all the other colors combined into some ugly conglomerated grey-brown mess.

Wait a minute....

grey-brown

grey-brown

       grey

Oh what
Title: Re: An Alliance Arises - The Knights of New
Post by: FRANK_THE_TANK on February 10, 2012, 11:44:35 pm
http://www.youtube.com/watch?v=7g9WjcGdxuM

also this just for good messure http://www.youtube.com/watch?v=k_CAs3q7G48
Title: Re: An Alliance Arises - The Knights of New
Post by: Tavuk_Bey on February 12, 2012, 02:57:42 am
http://www.youtube.com/watch?v=7g9WjcGdxuM

also this just for good messure http://www.youtube.com/watch?v=k_CAs3q7G48

dear frank the tank,

we are kindly requesting you to retreat from the following battle against us

http://c-rpg.net/index.php?page=battlesupcoming#!?page=battledetail&id=1550

yours sincerely

bashibazookas
Title: Re: An Alliance Arises - The Knights of New
Post by: FRANK_THE_TANK on February 13, 2012, 08:44:30 am
Later that day in the Bashi TS http://www.youtube.com/watch?v=UceGF3M56bE
Title: Re: An Alliance Arises - The Knights of New
Post by: Tavuk_Bey on February 13, 2012, 10:39:19 am
Later that day in the Bashi TS http://www.youtube.com/watch?v=UceGF3M56bE

exactly, first we hanged ulubey for being such a retard, now it's your turn. he was going to sell those items for his own profits, fucking asshole. anyway, karma is a bitch..

we put a 20k strat gold bounty on you.
Title: Re: An Alliance Arises - The Knights of New
Post by: FRANK_THE_TANK on February 13, 2012, 12:13:13 pm
Sweet, if I hand myself in for a beating can I get it :D