cRPG

cRPG => Suggestions Corner => Game Balance Discussion => Topic started by: Sniger on November 28, 2011, 05:45:29 pm

Title: Banner balance
Post by: Sniger on November 28, 2011, 05:45:29 pm

• I suggest limiting the balance to a maximum of same color on same team, ie. 5 or 10 ppl.


I would loooove to understand the reason why clans are allowed to join the server with 15-20 people, getting on the same team thus using the casual non-clan ppl to farm XP for their members. It happens on a huge scale. It is organised XP-farm. I wouldnt be surprised if most clans on puplic servers even organise XP-farm days where the entire clan join the same server to boost their clan members XP wise. 

In any other multiplayer FPS/TPS game its called ghosting and WTJ, and in cRPG its exploit.

I totally understand that you as devs want to support and encourage teamplay and socializing, but fact is that the banner balance is abused on a major scale. 15 people on the same TS/Vent can organise and plan their attacks. They have a huge advantage comparred to the rest. That is completely unfair to the rest of us who want to get a fair and equal match.

And to you clan-people: Far most of you have your own server. Go use it if you want to clan-play and stop exploiting the pulic servers. Yes, i call it an exploit. http://en.wikipedia.org/wiki/Exploit_(online_gaming) (http://en.wikipedia.org/wiki/Exploit_(online_gaming))
Title: Re: Banner balance
Post by: Sniger on November 28, 2011, 05:49:01 pm
Yes, im fully aware that many of the admins are doing this in their own clans and i also understand how hard this will be to change due to this fact.
Title: Re: Banner balance
Post by: Digglez on November 28, 2011, 06:32:30 pm
banner balance is INTENDED, hence not an exploit.  If you dont like it, change your banner to theirs and water their pool down and make it more likely some of theirs will be on enemy team.  Pugs crying about organized team play is about the most retarded thing in internet gaming.

Instead of crying about it, you should be +1'ing the suggestions of fixing the system by putting different large groups of banners AGAINST each other instead of typically lumping them together.

Clan A: 10 players
Clan B: 5 players
Clan C: 7 players

Right now banner balance seems to do A+B or A+C instead of A v B+C
Title: Re: Banner balance
Post by: Sniger on November 28, 2011, 07:54:27 pm
So you agree with me, current state is redicilous.

Oh and right back at ya, retard.
Title: Re: Banner balance
Post by: LPK_Blue_Corsair on November 28, 2011, 09:42:17 pm
Banner balance was intended by the creator. If a whole clan decides to join and have a game and this is what is happening why doesn't the admin just turn it off
Title: Re: Banner balance
Post by: Son Of Odin on November 28, 2011, 09:57:58 pm
Just join a clan (not Fallen though plz). Problem solved.
Title: Re: Banner balance
Post by: Blashyrkh on November 28, 2011, 11:05:49 pm
I never saw banner balance as a problem except sometimes on siege by HRE and Greys ... but if they were both online it was pretty balanced.
Title: Re: Banner balance
Post by: zagibu on November 28, 2011, 11:31:52 pm
I never saw banner balance as a problem except sometimes on siege by HRE and Greys ... but if they were both online it was pretty balanced.
Except when banner balance puts them both in the same team. Real balanced then.

Banner balance would not be a problem, if clanless people were not comprised of 80% "I GO STRAIGHT AND SWING AT ANYTHING THAT COMES MY WAY" kind of tactical geniuses. Seriously, usually the maps have a few well known points of interest, but it's never possible to get the randoms to focus on those. All they understand is "CHARGE" and "CAMP THE FLAG".

The only way i've found to deal with this fact is to think of non-clan teammates as AI bots. Without this trick I would have lost my sanity LONG ago.
Title: Re: Banner balance
Post by: Mexi on November 29, 2011, 12:52:09 am
remove it so its easier to clanstack
Title: Re: Banner balance
Post by: dodnet on November 29, 2011, 08:45:15 am
The only way i've found to deal with this fact is to think of non-clan teammates as AI bots. Without this trick I would have lost my sanity LONG ago.

KILL ALL HUMANS!
Title: Re: Banner balance
Post by: Vibe on November 29, 2011, 09:03:57 am
There's public servers without banner balance just FYI
Title: Re: Banner balance
Post by: Sniger on November 29, 2011, 02:10:04 pm
There's public servers without banner balance just FYI

awesome... which ones?
Title: Re: Banner balance
Post by: Vibe on November 29, 2011, 02:10:54 pm
EU4 for example
Title: Re: Banner balance
Post by: Sniger on November 29, 2011, 02:13:44 pm
ok ty... any way of telling which servers use balance? maybe a list somewhere?

(yes i know im a noob ive played for couple months)
Title: Re: Banner balance
Post by: Vibe on November 29, 2011, 02:16:40 pm
Don't know if there's a list really, I know EU4 is not banner balanced and I believe one of the official siege servers too (EU5/6?).
Title: Re: Banner balance
Post by: Dalhi on November 29, 2011, 02:18:26 pm
There is a list :http://forum.c-rpg.net/index.php/topic,13628.0.html (http://forum.c-rpg.net/index.php/topic,13628.0.html)
Title: Re: Banner balance
Post by: Lordark on November 29, 2011, 02:21:41 pm
Quote from: zagibu on Yesterday at 21:31:52

    The only way i've found to deal with this fact is to think of non-clan teammates as AI bots. Without this trick I would have lost my sanity LONG ago.


KILL ALL HUMANS!

 :lol: I lolz at that one ^^

But yeah switch to their banner! If you wanna get back at clan bangers, nothing annoys them more when their squaddie gets put on other team because stupid pubbers like yourself take up space by wearing thier banner.
Title: Re: Banner balance
Post by: Sniger on November 29, 2011, 02:44:18 pm
i keep my blue fish of doom and use the strict autobalance server(s) instead. i will most likely play with myself or 5 more, so be it.

however i still belive the balance stuff should be looked at. either by limiting the maximum amount of same colors per team or changing the way the mech works, explained by Digglez.

advises like joining a clan so that i can get a fair match on pulic servers is just plain silly.
Title: Re: Banner balance
Post by: Kophka on November 29, 2011, 04:38:42 pm
You know that Banner Balance is the last part of auto-balance to take effect, right? The Auto-Balancer takes into consideration : k:d ratio, then level, then banner when it does it's magic. It's not only banner that it looks at.
Title: Re: Banner balance
Post by: Digglez on November 30, 2011, 02:34:19 am
i keep my blue fish of doom and use the strict autobalance server(s) instead. i will most likely play with myself or 5 more, so be it.

however i still belive the balance stuff should be looked at. either by limiting the maximum amount of same colors per team or changing the way the mech works, explained by Digglez.

advises like joining a clan so that i can get a fair match on pulic servers is just plain silly.

you do not have to JOIN a clan to wear the banner they happen to use.  Before you select server, click edit character & change banner to overpowered teamwork clans banner and profit.  There is nothing in the rules stopping you from doing this, infact rules say people are free to use whatever banner they want.

That may change when they add a more robust clan system that've talked about...but think there would be neutral banners available for the clanless.
Title: Re: Banner balance
Post by: Son Of Odin on November 30, 2011, 11:01:04 pm
you do not have to JOIN a clan to wear the banner they happen to use.  Before you select server, click edit character & change banner to overpowered teamwork clans banner and profit.  There is nothing in the rules stopping you from doing this, infact rules say people are free to use whatever banner they want.

Ah don't tell him that!

ASD ASD TEAMWORK IS OVER POWERED. BAN CLANS FROM CRPG, THEY SHOULD NOT BE ALLOWED TO BE ORGANIZED AND HAVE FUN PLAYING ON THE SAME SIDE OMG! THEY SHOULD NOT BE REWARDED OF TEAMWORK!!!
Title: Re: Banner balance
Post by: Digglez on November 30, 2011, 11:44:31 pm
Ah don't tell him that!

ASD ASD TEAMWORK IS OVER POWERED. BAN CLANS FROM CRPG, THEY SHOULD NOT BE ALLOWED TO BE ORGANIZED AND HAVE FUN PLAYING ON THE SAME SIDE OMG! THEY SHOULD NOT BE REWARDED OF TEAMWORK!!!

duels! come at me 1 at a time bro!
Title: Re: Banner balance
Post by: Joker86 on November 30, 2011, 11:59:27 pm
I made the following suggestion many months ago, I think it was even in the old Taleworlds forum, thus being deleted now  :mad:


Simply create something on the character page that looks like the faction box in Strategus:


- Everyone can create a new faction
- Below this you have the option to join an existing faction. You can choose from a dropdown-list and then click an "apply"-button
- Every faction leader has some basic options for faction maintenance, basically a list with all members and a few buttons next to them, e.g. "accept"/"decline" (for applications), "promote/demote" (for members, to promote them to officers to allo be allowed to accept applications) or "promote to faction leader"/"kick" for some definite decisions  :mrgreen:

- banner balance gets reworked. Every server has five free "slots" (I don't mean real slots increasing server population) per team for clan players. So if two groups of clan players between 2 and 5 players join, each of them will be balanced into one team. As soon as the five slots are exceeded, another pair of five slots opens, and the players get distributed another way, but always trying to place same clans into the same team. But the difference between the teams will never be more than five clan players.

Examples:

(Left column are the clan player slots for team blue, right one is for team red)

A|B
A|B
A|-
A|-
A|-

or

A|B
A|B
A|C
A|C
A|C
----
A|C
A|C
 -|C
 -|-
 -|-

or

A|A
A|A
A|A
A|-
A|-


This way noone can just "leech" on a foreign clan, but simultaneously the need to do so will be lowered, too.
Title: Re: Banner balance
Post by: STR_KpuBopyk on December 07, 2011, 12:00:26 am
Playing on publick server whithout teamplay is really boring. And if we connect to some server with 6-10 teammates with one banner in a few rounds we get split. Even if i connect with 1 teammate(like nokeyboard) in a few rounds we get split. balance sukcs. sry for my engl.
Title: Re: Banner balance
Post by: Auphilia on December 10, 2011, 10:36:47 am
I sympathize with you, as I know many clans love to stack up small servers and just farm. I won't name any, but it happens more often than not. It is also not uncommon to see that once one clan leaves, immediately after, another clan mysteriously comes online, as if they all take turns farming the servers lol. There isn't much that can be done. Joining a clan seems to be the solution to 90% of anyone's problems in this game. Ironically clans seem to create 90% of the problems in this game. But hey, what can we common folk do?

Sometimes banner balance works in our favor anyways, not all clans are full of pros. It is a shame that random players can't use common sense, let alone any tactical initiative, but the problem there is humanity, not necessarily cRPG.

It is not fair to say a group of friends can not play together because they use their coordination and organization to their advantage.

However, I do agree that banner balance could favor in putting clans vs clans, rather than stacking them.
Title: Re: Banner balance
Post by: Ylca on December 10, 2011, 11:24:01 am
No one actually wants banner balance because then instead of one team being at x1, both teams are at x2 occasionally and everyone is getting terribad xp/gold. Most people who play long term join a clan for this reason.

The chances that this will change are about equal to the chance that the multiplier will be scrapped and a new xp system will be implemented.
Title: Re: Banner balance
Post by: Blondin on December 10, 2011, 11:47:19 am
Teamwork>lone noob
Title: Re: Banner balance
Post by: Tristan on December 14, 2011, 09:02:56 am
Biggest problem with bannerbalance imo is when one clan is all cav (YES GK, I am looking at you).

That tend to disturb the overall balance on public servers when one team can field towards 20 cav.
Title: Re: Banner balance
Post by: Sniger on December 25, 2011, 07:15:50 pm
bleh. i didnt want to entirely remove it, but merely change the way it works.

i dont think i need to comment any further. some ppl dont like my thread (the clan ppl) while others do tend to semi agree with the fact that clans do stack and clans do abuse the banner balance.

but i guess abuse it cool as long as u r a clan... i guess this wont be changed, cus devs/admins are all clan themselfs. and the general puplic, the casuel gamer, most likely doenst know about the "balance" mech.

all in all i just think its pure elitist wank. i still belive the mech should be at least looked at. something to make up for the 30 clan ppl vs. 30 puplic randoms.
Title: Re: Banner balance
Post by: Overdriven on December 25, 2011, 11:21:12 pm
There is a list :http://forum.c-rpg.net/index.php/topic,13628.0.html (http://forum.c-rpg.net/index.php/topic,13628.0.html)

EU5 on that list is also now using banner balance.

But yes banner balance is a good thing. With strat as shit as it is atm, clans need to get some gameplay in together, even if just for casual play. But it is funny to see the amount of GK banners now used. Especially considering the native purple banner with white swords was one of the least used banners previously.
Title: Re: Banner balance
Post by: Angantyr on December 26, 2011, 11:10:26 am
However, I do agree that banner balance could favor in putting clans vs clans, rather than stacking them.