Show us the picsThey've been shown to item team and approved by it. Pics from the forum, im not sure if it's the latest versions or not
The top 3 don't look the best quality. Last one is nice though.They've been improved to some extent, the point is they were approved by the devs. Not mentioning how many much worse looking items we have in the game atm =). Those 3 were brought mainly for the variety in themes (european , byzantine, middle eastern).
Bearing in mind how much of a long thread + pole it took to finally get those Turk items in.
The top 3 don't look the best quality. Last one is nice though.
You can easily understand from those sources that böerks needs to have at least 35-40 armours.
I have made janissary börks from copper version to have more armours.Devs thought they made from cloth because of i sent pictures from normal head helmets.
From Osprey books Janissary pictures which can be source:(click to show/hide)
You can see those janissary böerks made from copper
Behind of the böerk which is not really equal to mail-armour but it also guards head.A german site gives source of it:
http://www.tuerkenbeute.de/sam/sam_rus/D204_02_de.phpQuote"There were different regiments of Janissary's, but typical infantry dress would include a pair of baggy pants that conformed to the calf and ankle, low boots, a baggy sleeved shirt with a short coat or vest and long coat or vest over it. A sash- and leather belts to hold ammunition/ sword/dagger etc. In the head they would have worn the "Bork" a tall white hat that was folded over with the bottom ending about mid to low back. The hat would have included a shaped metal ornament on the front that may have included feathers to denote rank."Source: http://wiki.answers.com/Q/What_did_janissary's_usually_wear
One question, why are we even discussing putting in 16-18th century armor?
You are either a troll or just being plain ridiculous. Please stay out.
Thanks for bumping the thread though.
These are source for the böerks and solaks.Those helmets have been using by ottomans between 13-18th century.
We got already milanese plate armours and other stuff which used in late centuries so you are pointless in this situation.
Making logical items > boring
Making different famous items > entartainment
...
this one was made from the scratch(click to show/hide)
Also brought 3 kettle helmets from another OSP pack, i think they got approved too (didn't expect all of them to make it in anyway)
(click to show/hide)
http://en.wikipedia.org/wiki/File:Ottoman_Mamluk_horseman_circa_1550.jpg the helmet.
In any case, bump for.....uh....what was the word....................... justice !
dunno about the chichak in 2.4, i'm guessing mid-late 15th to??
this is like one of those votes people make which have zero impact on anything :mrgreen:Ways of ignoring people and treating them like you're (i'm not adressing it to you personally) doing them a huge favor and than forgetting what you were supposed to do. Yes, i am aware of these "mysterious ways". All i'm saying is, if this ways stay , less and less people would be willing to spend their time working on new items for the mod.
crpg development has it's special ways :mrgreen:
Soooo... Osprey says theyre 16-18th century.are you a 13 years old angry german kid that tries find my sentences false sides ?
And your saying they're wrong, they used them 3 centuries earlier and are the same, and thus want them in the mod,
Do you have a source for your claim? Or, is this just what you'd like to believe?
and personally making logical, not entertaining TO YOU, armor items, is, what I and alot of other people like.
Especially ones that you know, are period correct, and dont break the whole idea of fighting a medieval schirmish;
But whatever, I'll leave you with: Most players I'm pretty sure, would like to see FIRST, the addition of things that actually fit into the time period. Dont bother argueing the Milanese w/ me, I'd love to see it removed and replaced with a earlier plate armor set, so, thats not much of an arguement other than its rediculous, so you want to make things even more rediculous.. :rolleyes:
are you a 13 years old angry german kid that tries find my sentences false sides ?
I didnt say my sources are wrong.Let me help you http://en.lmgtfy.com/?q=Ottoman+boerks
Please dont come here and try to argue with us while u know nothing about what are you talking.
Making opposition for nothing is pointless.Get your iq up i didnt say its entertainment for me.It will entertainment for all turks and im sure the community will be pleased.
I hope u wont type anything to this thread if anyone got serious reply keep on.
Still waiting on Roman and Greek armour. :D
Still waiting on Roman and Greek armour. :DByzantine = both roman and greek, technically :>
And Godot.
EASTERN ROMAN ARMOUR NAO
ROMAN ARMOUR NAO+1 8-)
+1 8-)+1!
ROMAN ARMOUR NAOWhat this man said.
ROMAN ARMOUR NAO
Here's my suggestion:
- Perhaps we could ask Shik to post some guidelines for modelmakers and texturemakers? About limitations in colour, shinyness, historical accuracy, what they want to see, technicalities on LOD's etc? It's not unthinkable that some non-dev expert could work an in-between quality control before Shik. If such a person exists, raise your hand now.
TBH, i think adding new weapons and armor to the game is more important than balance/armor soak/nerf:buff changes. The game is pretty much balanced...meaning its not like everyone is using 1 build or 1 equipment layout because its OP.i totally agree we need something fresh in this mod the past few months all we have been expecting is nerf after nerf and nothing new except strategus
Tweaks can still be done..but getting new weapons and armors is the key to fun!
i agree with Ujin.
...
new items should:
- fit in the time period (about 1000 - 1500 ad)
- Do like the Ninjas, retexture old armours to fit our preferences, and spread our ninja-patch-hacks among ourselves. You may think we look silly in steppe armor, but for us we look uber-cool.