Due to several new features and the fact that people do nothing else in strategus right now other than trying to break it for the sake of it (warning: exaggeration), strategus will be wiped, placed on hold for 7 days for internal testing, and packed with new features.
To sweeten the wait (and the rage), here's the feature list
- geography influences movement speed or blocks it altogether ( and maybe other things, too)
- you can buy and sell goods from fiefs that bring more profit the further you travel
- fief owners
- NA and EU will get their separate region in the map, so server selection will be based on the nearest fief, not on the defenders choice
- hopefully a few other more-or-less minor things
Due to several new features and the fact that people do nothing else in strategus right now other than trying to break it for the sake of it (warning: exaggeration), strategus will be wiped, placed on hold for 7 days for internal testing, and packed with new features.
To sweeten the wait (and the rage), here's the feature list
- geography influences movement speed or blocks it altogether ( and maybe other things, too)
- you can buy and sell goods from fiefs that bring more profit the further you travel
- fief owners
- NA and EU will get their separate region in the map, so server selection will be based on the nearest fief, not on the defenders choice
- hopefully a few other more-or-less minor things
- why is a full wipe not possible?
because it would take too long to see any kind of results. right now is the perfect stage to test things for the gameplay. and i cant wipe strategus any time i'm testing new values. it usually goes like this: when possible, change on the fly. when that would substantially make it unfair for certain groups, do a semi wipe. when it's broken beyond fixability, do a full wipe.
doing no wipe now would mean that those who stashed cash up to now would be really unreachable by those who would have to start getting gold now. doing a full wipe would mean it would take months to see how the values turn out. and they will probably be adapted soon again, hopefully(and probably) without the need for a semi wipe or a full wipe.
You are the man/god chadz...but just make sure to put in equipment manu. from the beginning to test it in the real situations as well.
So, North American Clan gets a Town and this happens, but there is obviously no relation.
Ever heard of coincidence.
Why de hell do you tell me to take it down, when all you have to do is not fucking open the page if it bothers you. What a self entitled snob....
It's good to see that you are doing exactly the same as what "self entitled snob" said.
So does this map the map will actually get bigger???? Ohterwise not enough room for NA clans.
It's not like it's going to stop being beta, so what he said still applies.Divided how ?
I already asked, he said no. :(
It'll be the same map, just divided somehow.
I really really hope that if not in this release, then next release the map gets at least twice bigger and mabby a different setting, such as fantasy one. What we really miss in cRPG is magic and wizards. No kidding.
Also curious about the map thing.
[21:16] <@Shik> SeQueL
[21:16] <SeQueL> You know the whole EU/NA being divided. Whats the deal on that? Do you know? Is it 2 seperate maps or 1?
[21:17] <@Shik> one map
[21:17] <@Shik> two timezones
[21:17] <SeQueL> 1 side is EU 1 is NA?
[21:17] <PhantomZero> i hope its split evenly
[21:17] <Smoothrich_> NA gets the west ocen
[21:17] <Smoothrich_> ocean
[21:17] <SeQueL> if you attack EU side its EU time?
[21:17] <@Shik> NA gets the desert and fallen territory
[21:17] <Zealot_> GOD FUCK MY ASSHOLE HAS TO RIP OPEN AND LET OUT FECIES SHIT FUCKER JESUS I NEED TO SHIT BUT I WANT TO CONTINUE PLAYING THE 1.8 MINECRAFT LEAK FUCK GOD
[21:17] <papikkikikki> two timezones?
[21:17] <PhantomZero> really Shik?
[21:17] <papikkikikki> is NA strictly EST
[21:17] <@Shik> EU gets all the green areas
http://chadz.pytalhost.com/strategus.jpg
[21:17] <Zealot_> GOD FUCK MY ASSHOLE HAS TO RIP OPEN AND LET OUT FECIES SHIT FUCKER JESUS I NEED TO SHIT BUT I WANT TO CONTINUE PLAYING THE 1.8 MINECRAFT LEAK FUCK GOD
You are the man/god chadz...but just make sure to put in equipment manu. from the beginning to test it in the real situations as well.
EU has more pop, hence a wee larger ratio.
EU has more pop, hence a wee larger ratio.
HOW COME YOU"RE NOT TALKING IN THIRD PERSON!!!
You are the man/god chadz...but just make sure to put in equipment manu. from the beginning to test it in the real situations as well.
Please vote in the poll - it will be a good indicator on how to divide the map.
It's good to see that you are doing exactly the same as what "self entitled snob" said.
(click to show/hide)
- NA and EU will get their separate region in the map, so server selection will be based on the nearest fief, not on the defenders choiceI don't like this idea. It will be better to give two separate maps. Then smaller clans will get a bigger chance to show up.
For the love of god please separate to 2 maps. and make ports to travel EU/NA. because who the hell would like to be in the border to EU/NA ???
In defence of partyboy... BIRD CLAN.
it's the same for other clans. but the result will be the same, no matter if 50% vote, or 100%, unless there is a good reason why one continent should use the forum less than the other one.On one continent everybody speak english on the other a lot don't speak english and thus can't use the forum, good reason enough ?
Why not a mirrored map? EU west in Calradia, NA east in Aidarlac :mrgreen: or visa verse?+1 this would have my vote!
visitors can't see pics , please register or login
(http://imageshack.us/photo/my-images/705/maptj.jpg/)
You could even mirror names, so every town is unique :D
+1 this would have my vote!+2!
FUCKING BULLSHIT - 80% of the CITIES ARE EU PING, so ALL THE FUCKING GOLDD. WE get 30% of the map and we are 50% of the player base. RETARDED - favors all the EU calns because chadz is EU and doesn't giev a shit about NA or talks to anyone about NA
I want to encourage everyone to vote for your preferred server continent, and also to tell your friends to vote for theirs, too - I can only work with the result I get, and the more people vote, the more accurate it is.Already on it Boss!
Would like to see a neutral zone the border or area between the NA and EU sections. This zone would have the rule of defender chooses or who controls the fiefs in the area chooses.+100
Why not a mirrored map? EU west in Calradia, NA east in Aidarlac :mrgreen: or visa verse?
visitors can't see pics , please register or login
(http://imageshack.us/photo/my-images/705/maptj.jpg/)
You could even mirror names, so every town is unique :D
Seems to me that two seperate maps (mirror maps or w/e) would be the better choice. But only time will tell in testing a split map. It's definitely pretty crowded on the current map though, so the 2-map option wouldn't be a bad idea at all. However, not sure how much more of a headache that would be as far as coding goes.
Any of you guys remember Zendar? A neutral county like that could be set in the middle of the map, between EU and NA zone.MEPHISTO MY DEAR.
Any of you guys remember Zendar? A neutral county like that could be set in the middle of the map, between EU and NA zone.No I don't, played both mount and blades for countless of hours and I never saw anything called Zendar, what the hell is that, a taleworlds subforum is even called Zendar.
Due to several new features and the fact that people do nothing else in strategus right now other than trying to break it for the sake of it (warning: exaggeration), strategus will be wiped, placed on hold for 7 days for internal testing, and packed with new features.That, sir, are AWESOME NEWS! 8-)
To sweeten the wait (and the rage), here's the feature list
- geography influences movement speed or blocks it altogether ( and maybe other things, too)
- you can buy and sell goods from fiefs that bring more profit the further you travel
- fief owners
- NA and EU will get their separate region in the map, so server selection will be based on the nearest fief, not on the defenders choice
- hopefully a few other more-or-less minor things
No I don't, played both mount and blades for countless of hours and I never saw anything called Zendar, what the hell is that, a taleworlds subforum is even called Zendar.AFAIK, it was a neutral town in some ancient old M&B beta version. I only started M&B after 1.xxx versions. :(
before you all EU and NA rasist gonna respont, what is gonna happen with the clans that have members in EU and NAI'd suggest settling on the border and taking a few villages from the left and the right. Either way, it's not really a problem of the new system, me thinks.
What of the clanless, neutral stragglers?
Are we bound to sell our hard-earned every-hour gold and troops to the highest bidder out there? (Not that I have an objection for making easy cRPG gold :P)
great idea and easy to implement.
IF you are going to use 1 map then give NA the desert. NA population is from 25 % to 30% as we all know. Then the desert will suffice for NA clans.What is the point of doing this? It artificially limits the amount of territory NA players can hold for no real reason.
If the economy works, I'm thinking of allowing transferring money out of strat into crpg so you neutral people can profit from it, too.Ha, I think only half my assets may end up going to my clan now. Fortunately, the clan is so big that they'll never notice my selfishness unless I publicly confess it or something stupid like that.
No I don't, played both mount and blades for countless of hours and I never saw anything called Zendar, what the hell is that, a taleworlds subforum is even called Zendar.
AFAIK, it was a neutral town in some ancient old M&B beta version. I only started M&B after 1.xxx versions. :(
imo give north to the North Americans... EU got plenty of crusader / muslim players that would love to fight over the desert
The point is that every continent should have the same space per player. When there are 70% euros and 30% NAs, it would fuck the balance to give every side 50%. It would mean that the NA place is easier because you have less enemies.
Therefore its important to get an accurate picture of how large each playerbase is and distribute the fiefs accordingly.
Can't remember version.
So happy to see this, I think that the effect of the new scarcity of land for both sides will either cause a crossing or really aggressive domination of both sides via. warfare.
I feel like a total douche for being in an international clan and not being effected on the outcome of what the split ratio is.Actually, if chadz does make 70% of the map EU, Fallen will likely get pushed past the border towards the EU side. Which means EU ping for a lot of Fallen battles
It feels good man, it feels good...
So happy to see this, I think that the effect of the new scarcity of land for both sides will either cause a crossing or really aggressive domination of both sides via. warfare.Likewise, only NA would have a scarcity of land. EU can be even more peaceful than they were in the just finished version of Strat
So happy to see this, I think that the effect of the new scarcity of land for both sides will either cause a crossing or really aggressive domination of both sides via. warfare.
Actually, if chadz does make 70% of the map EU, Fallen will likely get pushed past the border towards the EU side. Which means EU ping for a lot of Fallen battlesMaybe we can straddle a border. that would work very well for us.
Oh Yes, the right side and middle of the map was very active, but it seemed like for the entire strat, the left side was busy... having wild naked parites?
I think whole southern area was quite a hotspot in itself, while yes the activity in the Eastern part of the Desert were alittle bit more peaceful.
What of the clanless, neutral stragglers?There should be a way to do that directly within strategus.
Are we bound to sell our hard-earned every-hour gold and troops to the highest bidder out there? (Not that I have an objection for making easy cRPG gold :P)
If the economy works, I'm thinking of allowing transferring money out of strat into crpg so you neutral people can profit from it, too.Yes, please!
I don't know about that, I saw more than a handful of European clans down in Afgoonistan back in beginning times.
The point is that every continent should have the same space per player. When there are 70% euros and 30% NAs, it would fuck the balance to give every side 50%. It would mean that the NA place is easier because you have less enemies.
tl;dr: find me a better way to decide in what percentage to split strategus. But something that can be calculated, not just some gut feeling.
I can't really think of a better way of deciding in what percentage the map should be split.
Also, mirroring the map (which won't happen for now due to technical reasons) does not solve this problem, because the percentage would still have to make sense. Because otherwise one region would be way emptier than the other, and that's unfair for those who happen to be in the region that's packed. That might even force people to go to the other side, just because it's less populated, which renders the whole idea of splitting the map useless.
tl;dr: find me a better way to decide in what percentage to split strategus. But something that can be calculated, not just some gut feeling.
Why not a mirrored map? EU west in Calradia, NA east in Aidarlac :mrgreen: or visa verse?
visitors can't see pics , please register or login
(http://imageshack.us/photo/my-images/705/maptj.jpg/)
You could even mirror names, so every town is unique :D
I can't really think of a better way of deciding in what percentage the map should be split.
Also, mirroring the map (which won't happen for now due to technical reasons) does not solve this problem, because the percentage would still have to make sense. Because otherwise one region would be way emptier than the other, and that's unfair for those who happen to be in the region that's packed. That might even force people to go to the other side, just because it's less populated, which renders the whole idea of splitting the map useless.
tl;dr: find me a better way to decide in what percentage to split strategus. But something that can be calculated, not just some gut feeling.
Actually, if it's strictly all Sarranid and Khergit fiefs foing to NA, then you get 36% of towns. That should be plenty, because no matter what you keep saying, NA is not 50% of the player base. chadz has posted the data before, you're just raging because you got what your fair share instead of what you wanted.
I say NA gets 35% and EU gets 40% and 25% being neutral and you can change the server base.
If you take out the leaders who control the cd keys of their members and the mutiple cd keys, yes NA is equal, we are just less likely to do this or allow others to do this with our cd key when we are inactive.
well, a way to convert border fiefs to your timezone could be a possibility. it's also something I thought about before, so I'm not punishing the "stronger continent"what about just punishing people that will travel between two regions.Like make them teleported if EU player gonna move in NA region
Also, Keshian, u mad?
Because Shogunate and company thought they could simply wipe us all off the map since we are so awful at the game.(click to show/hide)
LLJK Paranoia, uh oh spaghettio.
LLJK Paranoia, uh oh spaghettio.
I can't really think of a better way of deciding in what percentage the map should be split.
Also, mirroring the map (which won't happen for now due to technical reasons) does not solve this problem, because the percentage would still have to make sense. Because otherwise one region would be way emptier than the other, and that's unfair for those who happen to be in the region that's packed. That might even force people to go to the other side, just because it's less populated, which renders the whole idea of splitting the map useless.
tl;dr: find me a better way to decide in what percentage to split strategus. But something that can be calculated, not just some gut feeling.
well, a way to convert border fiefs to your timezone could be a possibility. it's also something I thought about before, so I'm not punishing the "stronger continent"
you can tell by looking at what their favored settings were set to).
2680 players have their server set to EU,
772 have their server set to NA.
- NA and EU will get their separate region in the map, so server selection will be based on the nearest fief, not on the defenders choice
Keshian I understand your anger, but talking that NA has nearly same player base as EU is just bollocks, well I've noticed that in last 3 months servers are not as populated as they were eralier but still just close look at amount of players in EU and NA servers (of course I'm talking about usuall playing time for NA and EU), EU have nearly twice more players. Also you can't just say that account sharing has singificly increased players activity in strategus... lol. Even if things like that happend whose players didn't just disapeard or didn;t came from nowhere, they were somehow active. ALso keep it in mind that not everyone used it to simplify and to make transfering gold/troops faster.
And this:Quote from: chadz2680 players have their server set to EU,
772 have their server set to NA.
I don't think we can use this as a fair estimate since it is set to EU server by default and I'm sure there are absolutely tons of random dudes who never bothered to pick a server preference.
I don't see the point in voting (any way i did) i think the strat map should just be cut in half one side EU the other NA.Basicly I agree with it, as I mentioned before I would love to see two seperate worlds for NA and EU if it's possible of course.
keep all the new stuff chadz added, but just do a 50% 50% split.
Poll makes sense, since if 80% of the people planning on playing strategus/reading the forums about it are from EU, it would suck to have only 50% representation on the map, yeah? Same if the majority are from NA.How many of those EU clans and players play the game? From what I've seen, a huge majority of EU Strategus territory is occupied by clans who never actually do anything. They just grab a huge patch of fiefs and then sit there doing nothing.
How many of those EU clans and players play the game? From what I've seen, a huge majority of EU Strategus territory is occupied by clans who never actually do anything. They just grab a huge patch of fiefs and then sit there.
Maybe they were bidding their time like NE was.Which is great for them, but in actuality just takes up space from other smaller or more dynamic clans that actually want to fight battles.
Which is great for them, but in actuality just takes up space from other smaller or more dynamic clans that actually want to fight battles.
I think whole southern area was quite a hotspot in itself, while yes the activity in the Eastern part of the Desert were alittle bit more peaceful.
The map definitely needs to be bigger though. There's simply to many people crammed into the area. The amount of landless clans floating around was ridiculous.
There are ways of smaller clans talking to larger clans to gain lands and thus gaining a foot hold :rolleyes:Yes, well not all of us can just ask Fallen nicely and receive fiefs without having to do any actual fighting.
Yes, well not all of us can just ask Fallen nicely and receive fiefs without having to do any actual fighting.
Just a thought to add some more fuel to the Paranoia fire... what about all the people who have 2+ accounts and are going to vote multiple times for their preference? also, the previous stats that show X set EU and X set NA is highly innacurate... many NA players had their settings as EU all the way to end of strat because they never knew to change it from the DEFAULT setting. P.S. wont the EU side just ally all togther and crush the few EU clans who try to stand out and then sit around and be friends? Give NA a lil more room to tango.
Then they will go and crush each NA clan one by one whilst they wage war with each other. Then it'll just be EU only as all those clans will kick NA players out of their fiefs if they try and enter.I've been completely unimpressed with the vast majority of EU clan's fighting abilities, and I'm making it my goal to ensure the reverse of this happens.
I've been completely unimpressed with the vast majority of EU clan's fighting abilities, and I'm making it my goal to ensure the reverse of this happens.
So despite all the bitching from NA about EU mass alliances...you're going to make sure NA do the same?Yes. My hatred of 90% of EU clans supersedes my hatred of giant alliances. I'll be sure to mention the irony of the situation in my victory speech.
Yes. My hatred of EU bitching and moaning supersedes my hatred of giant alliances.
Due to several new features and the fact that people do nothing else in strategus right now other than trying to break it for the sake of it (warning: exaggeration), strategus will be wiped, placed on hold for 7 days for internal testing, and packed with new features.
To sweeten the wait (and the rage), here's the feature list
- geography influences movement speed or blocks it altogether ( and maybe other things, too)
- you can buy and sell goods from fiefs that bring more profit the further you travel - fief owners
- NA and EU will get their separate region in the map, so server selection will be based on the nearest fief, not on the defenders choice
- hopefully a few other more-or-less minor things
Because duplicating stuff, like Ada kulun 1 and 2 and same with the map file and in your data bases should not be hard to do. I am not saying its not labor-some but all duplicating is easier then remaking probably.
why do people keep telling me what's easy to implement. :(
I can't really think of a better way of deciding in what percentage the map should be split.
Also, mirroring the map (which won't happen for now due to technical reasons) does not solve this problem, because the percentage would still have to make sense. Because otherwise one region would be way emptier than the other, and that's unfair for those who happen to be in the region that's packed. That might even force people to go to the other side, just because it's less populated, which renders the whole idea of splitting the map useless.
tl;dr: find me a better way to decide in what percentage to split strategus. But something that can be calculated, not just some gut feeling.
What this mod desperately needs is to be brought down completely (even the battle servers), for a period of 2-3 weeks, maybe even a month, and getting intensively worked on (the Strategos part at least). People are way too itchy, nervous, blinded and addicted so this would be a perfect rest & refreshment from the game. Then, after this time expires, you give 'em a new, better version of Strat with numerous bug fixes, new map and all that, accompanied by a full database wipe so everyone gets a new fresh start and things become very interesting again. That's the only proper way of handling it, if you keep listening to no-life grinders who just wanna keep their "hard earned" virtual generations/looms/whatever you'll never get it right. That's just my opinion, I'm not getting into any arguments here.
Here is a new map i found that fits the NA community.(click to show/hide)
and get them some archers and a bunch of AI horsearchers as well.
Here is a new map i found that fits the NA community.(click to show/hide)
and get them some archers and a bunch of AI horsearchers as well.
hah we kicked them injins out before, well do it again
What this mod desperately needs is to be brought down completely (even the battle servers), for a period of 2-3 weeks, maybe even a month, and getting intensively worked on (the Strategos part at least). People are way too itchy, nervous, blinded and addicted so this would be a perfect rest & refreshment from the game. Then, after this time expires, you give 'em a new, better version of Strat with numerous bug fixes, new map and all that, accompanied by a full database wipe so everyone gets a new fresh start and things become very interesting again. That's the only proper way of handling it, if you keep listening to no-life grinders who just wanna keep their "hard earned" virtual generations/looms/whatever you'll never get it right. That's just my opinion, I'm not getting into any arguments here.
really do need more land. i dont wanna see the EU super friend alliance holding 70% of the map then deciding to crush the war torn NA region.
The only real solution is a separate continent. The issue with NA vs EU is the time difference and ping difference. Na and Eu players have to fight a horrible times(4 am or 1 pm anyone who has to work or has school cant do this) to fight each other and most use that to their advantage and do it on purpose. The Ping difference provides one side with a tremendous advantage also. Manual blocking is very difficult with 180+ ping. So most sides adapted to a ranged strategy when on bad ping OR enlisting an EU clan to help. But a third issue is that strat is over populated as it is now. The seperate continent would provide some space for small clans to be active and even solo players to have some fun instead of being pushed out by all the 50+ member clans.^ This x2.
So, I ask that in the final strat we have a separate continent!
Not this.Im thinking more along the lines of almost two separate strats. So continents that are unable to interact.
It would just benefit the smaller continent. (if you were referring to two continents of the same size).
yeah.
That's not possible, because why should the smaller continent have an advantage (of having more space)
well, more land and fiefs will be done eventually. I actually like the idea of having a different map every strategus wipe (+/- 6 months)
but for now, that's not possible.
well, more land and fiefs will be done eventually. I actually like the idea of having a different map every strategus wipe (+/- 6 months)
but for now, that's not possible.
This makes me a sad panda :cry: .but not the first sentence :D
I 100% agree with 1 continent, even if two be a good idea, I don't want to wait 4 more months.While two continents would be slightly annoying, having a lots of Island map sometime would be a nice brake. Of course, only if they find and write a nice way for sailing and/or boat battles :D
But we dont need different map for now, maybe in 6 months ^^We are still testing to find bugs, introduce new stuff and the like so of course don't spend time on new maps. But when we DO have an official "release" of strat :D :D :D
But we dont need different map for now, maybe in 6 months ^^
yeah it would be a cool thing to have alot of people making different maps and then have a poll about it for the next to come. :D
after this upcoming strat ofc. :wink:
maybe do Europe map ? Calradia its a not true.That is the russian server. I'd be surprised, if something other than a russian clan captured half the world there :lol:
after 6 month add any region... USA, Africa, Asia )
This is a good idea. Look at how the Russian clan RED captures Territory in WOT :mrgreen: http://challenge.worldoftanks.ru/uc/clanwars/maps/earth/reg_01/
That is the russian server. I'd be surprised, if something other than a russian clan captured half the world there :lol:shit :mad: :mrgreen:
Idea : Leave one hour after conquering one city to determine if that place shall be played in NA server or EU server. After that it cannot be changed
Ya more room for NA players ban those cowards from brd who are causing this wipe
I just used a translator on his text.
He said BRD MADE ME BUTTHURT!
But you know how reliable those internet translators are tears.
Ya more room for NA players ban those cowards from brd who are causing this wipe
2/3 to EU then. GREAT SUCCESS!
Sorry, NA. Just had to say it. Please don't be mad (except ToD, cause he sexy when he mad :D)
Actually its about 63%, (2/3rds is 66.66% and 3/5ths is 60%, so halfway between the two). All the multi-account users won and those who log into their clanmates ids win too. :(
obviously only eu do that i guess...
My prediction is that the NA fight viciously over their small land area. While the eu clans sprawl out luxuriously over their map side till they get bored with their land and decide to attach their monocles lift their tea cups and say but one word in their tightly knit tea group and that word will be a simple yet all too meaningful "N.A?" Where all involved will simply restate the same word in the affirmative before amassing and crushing the smaller land area that will be woefully overcrowded.And the problem is???
Maybe this can be used right away to ban some multi-acounters.
If you voted more than once per IP, better explain it now :P
It's actually more than I expected, 1000 voting in the forum is quite a lot. Maybe this can be used right away to ban some multi-acounters.
If you voted more than once per IP, better explain it now :P
pretty much
Most NA players come from too independent, non-socialist, capitalist culture to just hand over their cd key info to clanmates after they paid money for that cd key. Its a capitalist culture thing - very strong sense of personal property and also less likely to subsume yourself to the state (or clan).
I could say the same to you VVarlord
I'm probably more surprised than you guys, but nothing was found, really.
Even less IP duplicates than what would be normal...
Give a proportionate map of the earth a try?
Give the NA clans something to fight over and also give the europeans something to fight over. The "themed" clans also have areas outside of that to fight over, with the russians having so much rooms they cant find each other.(click to show/hide)
Fallen version. <3
http://i51.tinypic.com/b54nl0.jpg (http://i51.tinypic.com/b54nl0.jpg)
I think that is probably the simplest division
very well done +1, its the division based on chadz's survey numbers and sicne the west is more diffuse with fiefs its not a ridiculously compact area. Also, almost all NA clans were east before so no pre-claimed areas, everything up for grabs so more dynamic action. Full approve, nice work braeden.
Disagree. I think the chadz #2(which was also my choice) Is better. It Clearly, via natural boundaries demarks the NA/EU split, with a small section that's not, but has large open space therby making things easy to differentiate. It also shakes up the more warlike EU factions(Risen, Bashi, blah blah) into having to take other area's away from preclaimed lands. It unfortunatly still leaves the big 3 EU factions(Fallen, Greys, DRZ) with their already held claims.
Disagree. I think the chadz #2(which was also my choice) Is better. It Clearly, via natural boundaries demarks the NA/EU split, with a small section that's not, but has large open space therby making things easy to differentiate. It also shakes up the more warlike EU factions(Risen, Bashi, blah blah) into having to take other area's away from preclaimed lands. It unfortunatly still leaves the big 3 EU factions(Fallen, Greys, DRZ) with their already held claims.
Also, if they do add in boundries to the map(impassable mountains, etc) if makes the NA side for more interesting. THe EU side gets less terrain advantages, while the NA gets far more Terrain hinderences further making attacks by EU clans harder.
We will stick our selfs in any spot and defend it till the last man, you happened to try the same and got squashed last time.
I like choice number one for what chadz posted, but for obvious biased reasons.Same.
However, currently we're favoring #1 (NA in the north)
I actually doubt that a lot of NA vs EU is going to happen. I cant see the reason why someone would put himself at such a disadvantage, ping wise.
The advantage for NA in having a long landmass is actually trading, though (gives bonus based on distance, so the longer you can travel without touching the "enemy" continent, the better for the gameplay)
However, currently we're favoring #1 (NA in the north)
I actually doubt that a lot of NA vs EU is going to happen. I cant see the reason why someone would put himself at such a disadvantage, ping wise.
The advantage for NA in having a long landmass is actually trading, though (gives bonus based on distance, so the longer you can travel without touching the "enemy" continent, the better for the gameplay)
However, currently we're favoring #1 (NA in the north)
the problem with braedens map, iirc, was that it had too much sea access, which should be roughly the same for both continents for reasons not yet to be announced :rolleyes:
(click to show/hide)Yea there ya go. I like this map MUCH more than all others. Pretty neat split.(click to show/hide)
the problem with braedens map, iirc, was that it had too much sea access, which should be roughly the same for both continents for reasons not yet to be announced :rolleyes:
Of all those maps chadz's first one is my favorite.
But, but I like my chadz #1 rendition! It's cools and not unbalanced!
Won't trade between EU and NA clans be possible?It will, but its nice if it is possible to have your caravan stay where you can fight bandits at your best. But yes, caravans across the line are entirely possible afaik.
I imagine it is a hard line, the border. No fighting and converting fiefs to your own timezone in this round of strat?Nope.
Zaffa, that doesn't really hold to the planned numbers. There are, according to the poll, a lot more EU strat players, thus they get more land.
I would like to point out that in Picture #2 the village of "Mazigh" is actually a part of the desert.#1, LLJK can take the "white desert", vote for change :mrgreen:
Also I support option #2, because on the bottom, with the inclusion of terrain actually effecting things, the terrain favors the defenders heavily. It would help further balance the issue between having a larger EU portion, with a smaller but more defensible NA portion.
we're might usei support pic number 1 from chadz i would rather be north than in the south
1.or(click to show/hide)
2.(click to show/hide)
(click to show/hide)Yea there ya go. I like this map MUCH more than all others. Pretty neat split.(click to show/hide)
Liking Anders rework of map #1.actually yea didnt see that one i like the that one more
actually yea didnt see that one i like the that one more
Kesh gave me the idea. Kesh really likes that map (http://forum.c-rpg.net/index.php/topic,15457.msg226551.html#msg226551). I'm going to have to agree, (biased) I like that map. I think it'd work quite nicely.(/biased)eh if it was kesh's idea nvm then lol jk still is a good idea
I actually doubt that a lot of NA vs EU is going to happen. I cant see the reason why someone would put himself at such a disadvantage, ping wise.
The advantage for NA in having a long landmass is actually trading, though (gives bonus based on distance, so the longer you can travel without touching the "enemy" continent, the better for the gameplay)
However, currently we're favoring #1 (NA in the north)
Kesh gave me the idea. Kesh really likes that map (http://forum.c-rpg.net/index.php/topic,15457.msg226551.html#msg226551). I'm going to have to agree, (biased) I like that map. I think it'd work quite nicely.(/biased)I don't like how the EU get a capital city basically in our territory. Just saying
I don't like how the EU get a capital city basically in our territory. Just sayingThat is why I changed that with my rendition of the map:
#1, LLJK can take the "white desert", vote for change :mrgreen:
I don't think this will work out quite the way you think.it wasn't meant to be serious, it's up to the devs how to alocate the space anyway :wink:
I think NA should be in North. Anders map looks good.
We totally don't care about the map! Just put strategus back!
another suggestion, the numbers should fit, not sure about the seaports which were mentionedi dont mind this map i like this one more than anders...sry anders... but plz just hurry up and decide lol(click to show/hide)
How do we get Strategus for AU?
Would be awesome. The OZ community are the spartan's of this game no one would get our fief, ever
Would be awesome. The OZ community are the spartan's of this game no one would get our fief, ever
Would be awesome. The OZ community are the spartan's of this game no one would get our fief, ever
yeah ping wont save u from fallen archer hordes or lljk plated charger tactics
Soooooo, any word on which map was selected and when its going to roll out??So any chance you are ever going to shut up and just wait?
So any chance you are ever going to shut up and just wait?
What crawled up your butt and died?I'm gonna go with the Spirit of Strategus. I hear that particular spirit is a bish
Soooooo, any word on which map was selected and when its going to roll out??
The ratio looks to be going 2:1 to eu so give NA the warband official khergit and sarranid lands and give the rest to eu.
yeah ping wont save u from fallen archer hordes or lljk plated charger tactics
Fallen Archers are just run-shoot, but this is now disabled :V
Taking advantage of natural borders :
I predict a trololol and the dead center is NA for the first few weeks.
Come on an aus fief / aus strat server.
Bring on your arrows! We will watch you lag in the shade.
This. Also give china there own section the map. 4 quarters!
Maybe we can give them a city so they can farm gold and sell it to us for REAL LIFE MONEY.
Maybe we can give them a city so they can farm gold and sell it to us for REAL LIFE MONEY.
Isnt it a little big for only one third of the population? ;)
Doesn't really use any natural borders. Prefer pretty mucha ll the other maps. Also, chadz says he needs to balance out access to sea between NA and EU, which this wouldn't. Also, chadz said in IRC he already made his decision and it was none of the maps provided.
(click to show/hide)
Here is the new official map from IRC:
http://img88.imageshack.us/img88/4029/u32p3p1d2.jpg
NA shafted again
80% of coast is EU
Here is the new official map from IRC:
http://img88.imageshack.us/img88/4029/u32p3p1d2.jpg
NA shafted again
80% of coast is EU
who has what half of it?
The map needs to just be this. It is only logical.I agree. The territory is right there, might as well give us a little more shore room.Thir is in NA territory ffs.(click to show/hide)
so just to clearify thats the north?
The map needs to just be this. It is only logical.Thir is in NA territory ffs.(click to show/hide)
NA gets smaller territory because the NA playerbase is significantly smaller than the EU playerbase. Port Towns are a significant part of what needs to be proportionally divided. 3/4 NA/EU is appropriate.I understand what you are saying. However, I'm sure you notice that Thir is essentially going to play out as being an NA holding that is played on an EU esrver. The holding is just to far into NA territory. I just can't imagine a sustainable EU presence there considering its location.
well, a way to convert border fiefs to your timezone could be a possibility. it's also something I thought about before, so I'm not punishing the "stronger continent"
As for trading issues: What is the problem to trade between NA and EU territory? I keep reading things like the coastal towns are too close to each other in NA territory while the EU has nicely spread coastal towns. So? Trade with whoever you want to, you are not restricted to stick with towns in your own territory ...
I understand what you are saying. However, I'm sure you notice that Thir is essentially going to play out as being an NA holding that is played on an EU esrver. The holding is just to far into NA territory. I just can't imagine a sustainable EU presence there considering its location.
because it needs time and effort and the current solution was something which was doable in a pragmatic way in a short term.(click to show/hide)
Or maybe you are just slow.He is.
Strat should be postponed until both maps are ready. Noone enjoys playing on 120+ ping. It isnt fun. (exceptions ofcourse)
Also EU needs to prove they can win because they lost every war for the last 100 years so they play slow and boring making no mistakes as if this is the reproving ground for the failures of their various societies (Im looking at you russia). Americans like to play and play hard without worrying about proving themselves because we arent insecure with our place in the world. The two playing styles dont mix.
I personally dont like the beginning of strat peasant simulator with archers the only ones actually playing and the rest of us being useless archer targets.
Now with archers getting a buff it will be even worse.
I don't know anything about other countries.
Im talking about my opinions on the reasons for the boring care-bear style of hand holding that prevails in EU.
My first statement is what should matter....postpone strat until there are two maps.
Strat should be postponed until both maps are ready. Noone enjoys playing on 120+ ping. It isnt fun. (exceptions ofcourse)So much fail...
Also EU needs to prove they can win because they lost every war for the last 50 years so they play slow and boring making no mistakes as if this is the reproving ground for the failures of their various societies (Im looking at you russia). Americans like to play and play hard without worrying about proving themselves because we arent insecure with our place in the world. The two playing styles dont mix.
I personally dont like the beginning of strat peasant simulator with archers the only ones actually playing and the rest of us being useless archer targets.
Now with archers getting a buff it will be even worse.
ARE YOU SLOW!?!?Which part of this do you people not get?
They ARE gonna have different maps. They ARE gonna change map every now and then. But they CAN'T and WILL NOT because now they are focusing on IMPROVING Strategus ITSELF! Go read the rest of this thread instead of just derping with a "new" suggestion at the end of it and then being angry and whiny when people explains shit to you.
BAH! Stupid people makes me angry!
Im talking about my opinions on the reasons for the boring care-bear style of hand holding that prevails in EU.
My first statement is what should matter....postpone strat until there are two maps.
Strat should be postponed until both maps are ready. Noone enjoys playing on 120+ ping. It isnt fun. (exceptions ofcourse)
Also EU needs to prove they can win because they lost every war for the last 50 years so they play slow and boring making no mistakes as if this is the reproving ground for the failures of their various societies (Im looking at you russia, not including how you invaded that beast of a nation Georgia). Americans like to play and play hard without worrying about proving themselves because we arent insecure with our place in the world. The two playing styles dont mix.
I personally dont like the beginning of strat peasant simulator with archers the only ones actually playing and the rest of us being useless archer targets.
Now with archers getting a buff it will be even worse.
You hit the nail on the head but it hurts my feelings
Im sorry, Im just bluntly honest.
Im sorry, Im just bluntly honest.I think maybe you need to visit various parts of Europe or immerse yourself in the various cultures, and perhaps also brush up on your history a bit. Europe does not have a singular cultural identity no more then the countries in North America do despite being on the same continent. Additionally, "Europe" has not lost every war in the last 100 years, so I have no idea where you are getting that.
so what wars has the 'EU' lost in the last 50 years, and what wars has America won in the last 50 years?
Stop talking about wars, you guys are all nerds playing crpg.
Stop talking about wars, you guys are all nerds playing crpg.
is the subject of war too touchy for the french?
is the subject of war too touchy for the french?
might take another week, actually - we're currently working on a new spawn system in the battles, and those have to be tested thoroughly so we don't need another wipe straight away, I intend to keep this round fair and bug-free.
is the subject of war too touchy for the french?
What happened in Bosnia? Oh yeah they lost. Gosh. -1
Dude, I was born in Bosnia and lived there when that war started. I've seen that war with my own eyes and in some way I survived that war. You have no right to talk about it, you who never been there and who probably have no clue where Bosnia really is. But I do agree with you that you guys (USA) had something to do with that war, after all war is the perfect opportunity for making money and that's why big countries love to provoke wars in smaller, poor countries. After all, you have to sell all those weapons you're spending billions of dolars every day :wink:
At that time it was Bosnia, now it's Libya. Pretty much same scenario...
snap(click to show/hide)
PS: i have heard rumors that 1/4 to 1/3 of the offical population(not counted the grey zone of millions of homeless people and/or just illegal immigrants) are directly or indirectly working for the military, anyone who has numbers please pm me a source
might take another week, actually - we're currently working on a new spawn system in the battles, and those have to be tested thoroughly so we don't need another wipe straight away, I intend to keep this round fair and bug-free.
might take another week, actually - we're currently working on a new spawn system in the battles, and those have to be tested thoroughly so we don't need another wipe straight away, I intend to keep this round fair and bug-free.
Oh Shit.
It looks like i dont have to help bringing all down, do i?
pm me if everything works so i can do some modding again.
EOF