cRPG

cRPG => Announcements => Topic started by: cmp on July 11, 2011, 01:18:14 am

Title: Version 0.230
Post by: cmp on July 11, 2011, 01:18:14 am
It is strongly recommended that you install the official Warband 1.142 patch (http://download.taleworlds.com/mb_warband_upgrade_1100_to_1142.exe) in order for all the new features to work properly (not needed for Steam users).
If you have problems logging into the website, try Ctrl+F5 or deleting your cookies (or clearing your browser cache as a last resort).

Download
BitTorrent (http://www.c-rpg.net/cRPG.zip.torrent)
M&B Repository (slower) (http://www.mbrepository.com/file.php?id=2247l)

Changelog (0.230)
Quote
Website
- changed authentication scheme, now every player has a single account instead of individual password for each character
- added Server Group System:
   - server owners can manage admins and bans on the website
   - admins can have different access levels (the higher the level, the more admin functions available)

Game
- new players now get a pre-assigned password for their chars
- reverted back to old face models
- added many item LODs to improve game performance
- repair cost increased, break chance decreased slightly (resulting in a minor upkeep increase)
- break chance increased when using a weapon with low proficiency
- break chance increased for arrows
- daytime extended
- DTV redesigned:
   - changed objective from surviving to protecting a peasant
   - new reward system
- added the ability to request a new password via Q menu (Q-M-P)
- changed old mysterious text (chadztext) requirements (should happen more often)
- since the meaning of the old mysterious text was revealed, a new mysterious text was added
- added random chance of permanent death for old characters
- preparations for Strategus

Items
- buffed throwing
- lowered archery projectile speed
- lance rotation limited to ~40°
- renamed all items with duplicate names
- various minor item balance
Title: Re: Version 0.230
Post by: chadz on July 11, 2011, 01:21:30 am
Possible problems so far:

Password retrieval ingame can have keyboard inverted: when you have to confirm (press [y]es to confirm) try Z if Y isn't working.

Char login:
Most important, first create an account (the fat link in the middle of the login page)
If you cannot select a char after that, try one of the following, or best, all at once:
delete cookies from c-rpg.net,
delete cache,
restart browser,
use www.c-rpg.net if you used c-rpg.net, and use c-rpg.net if you used www.c-rpg.net
Title: Re: Version 0.230
Post by: Rogue on July 11, 2011, 01:22:14 am
Quote
- added random chance of permanent death for old characters

Umm, yould you elaborate on this please?
Title: Re: Version 0.230
Post by: Miralay on July 11, 2011, 01:22:52 am
noooooooooo, not lance nerf :(

anyway looking forward to check rest of patch's effects!
Title: Re: Version 0.230
Post by: Baggy on July 11, 2011, 01:22:55 am
"added random chance of permanent death for old characters"
What
the
fuck
Title: Re: Version 0.230
Post by: Bobthehero on July 11, 2011, 01:23:24 am
So ... excuse me?
Spend 5 months grinding to level 33+ and then lose it all? Everything? Including items?

Werent you there when the trolling changelogs popped every patch...
Psssssssstch newbie.
Title: Re: Version 0.230
Post by: Razor1 on July 11, 2011, 01:24:28 am
Hello,

Quote
- added random chance of permanent death for old characters

from which age on and will one lose all items when dying?

Quote
- preparations for Strategus

cool.  :mrgreen:
Title: Re: Version 0.230
Post by: Reinhardt on July 11, 2011, 01:24:47 am
Increased repair pisses me off, but thinking about it, now people won't run around in full plate as often, so it won't be TOO bad.
Title: Re: Version 0.230
Post by: Lactose_the_intolerant on July 11, 2011, 01:24:51 am
"added random chance of permanent death for old characters"
What
the
fuck

troll  :wink:
Title: Re: Version 0.230
Post by: Tears of Destiny on July 11, 2011, 01:24:57 am
Werent you there when the trolling changelogs popped every patch...
Psssssssstch newbie.


Werent you there when I say Naive and trollish and sarcastic things on the forums every day?

Psssssssstch newbie.
Title: Re: Version 0.230
Post by: Jacko on July 11, 2011, 01:25:03 am
cRPG just entered hardcore mode.
Title: Re: Version 0.230
Post by: Gurnisson on July 11, 2011, 01:25:56 am
Quote
- since the meaning of the old mysterious text was revealed, a new mysterious text was added

Trolls
Title: Re: Version 0.230
Post by: Thomek on July 11, 2011, 01:26:10 am
Well thanks for patch! Seems you have done some reasonable changes.

But:
(click to show/hide)
Title: Re: Version 0.230
Post by: Bobthehero on July 11, 2011, 01:26:54 am
Not the 1 handers Thomeck



Werent you there when I say Naive and trollish and sarcastic things on the forums every day?

Psssssssstch newbie.

You removed your post you bastard D:
Title: Re: Version 0.230
Post by: Dioxete on July 11, 2011, 01:27:19 am
death means char erase, death in the middle of a round? what means?
Title: Re: Version 0.230
Post by: Olwen on July 11, 2011, 01:27:31 am
Quote
- preparations for Strategus

trolls
Title: Re: Version 0.230
Post by: Tears of Destiny on July 11, 2011, 01:27:38 am
You removed your post you bastard D:

I did no such thing. It must have been a dev.


EDIT: Likely because I was between chadz and the OP that my post was deleted. I can replicate it if needed, but at least proof of it's existence is in your quote, not like that is going anywhere  :mrgreen:
Title: Re: Version 0.230
Post by: POOPHAMMER on July 11, 2011, 01:27:49 am
Umm, yould you elaborate on this please?

LOL
Title: Re: Version 0.230
Post by: Bulzur on July 11, 2011, 01:27:53 am
Quote
- lowered archery projectile speed
- break chance increased when using a weapon with low proficiency
- break chance increased for arrows

Damn, archers really got screwed.
Time to go xbow Gurnisson, wait for me !
Title: Re: Version 0.230
Post by: Espu on July 11, 2011, 01:28:04 am
Download using the bittorrent link, less load on Mbrepository. Wanna see how it works out.
Title: Re: Version 0.230
Post by: chadz on July 11, 2011, 01:28:28 am
I did no such thing. It must have been a dev.

I wanted first reply :3
Title: Re: Version 0.230
Post by: Soldier_of_God on July 11, 2011, 01:28:40 am
You have got to be kidding me, im going to grind 5 gens, and have a chance to LOSE my goddamn character?
Title: Re: Version 0.230
Post by: a_bear_irl on July 11, 2011, 01:29:03 am
Well thanks for patch! Seems you have done some reasonable changes.

But:
(click to show/hide)

baww my sword is so fast as to be borderline (read: really obviously) OP, but it's stab isn't as OP as the other attributes of the sword!
Title: Re: Version 0.230
Post by: Bobthehero on July 11, 2011, 01:29:21 am
Quote
(resulting in a minor upkeep increase)

Quote
(minor upkeep increase)

Quote
(upkeep increase)
visitors can't see pics , please register or login

Title: Re: Version 0.230
Post by: Leshma on July 11, 2011, 01:29:26 am
Torrent suppah slow.

Quote
- added random chance of permanent death for old characters

kewl

Seems that chadz finally found a way to nerf kinngrimm :D
Title: Re: Version 0.230
Post by: Tears of Destiny on July 11, 2011, 01:29:37 am
I wanted first reply :3

I love you <3

PS the IRC saying Gee Gee Gee Gee Baby Baby Baby is just love
Title: Re: Version 0.230
Post by: Overdriven on July 11, 2011, 01:30:55 am
Torrent is bloody slow in comparison to the normal download.
Title: Re: Version 0.230
Post by: 0mega on July 11, 2011, 01:31:18 am
- break chance increased when using a weapon with low proficiency

What is generally considered ''low proficiency''? I know that most recommend at least ~100 to be effective with a weapon but since the tiers of ''WPP per WPF'' increase below that I'd like to know what has been used to measure proficiency ranges.

I'm hoping for  late 3 ~ early 4 points per WPF to be called ''enough'' to not be bothered by the break chance increase. (ie: 80~90+ WPF)
Title: Re: Version 0.230
Post by: Espu on July 11, 2011, 01:32:02 am
Torrent trackers take a while to start, I'm pushing out 2MB/s myself, just wait a few mins.
Title: Re: Version 0.230
Post by: Callous on July 11, 2011, 01:32:33 am
If i lose all my generations and items/gold from a "random" chance to permanently lose my character, i will quit the game forever.
Title: Re: Version 0.230
Post by: Jambi on July 11, 2011, 01:35:02 am
Nice job guys. I like what i see.


but i would still pretty much to have the Strongbow/Hornbow Nerfed hard. It still hits like a truck. Damage/speed ratio is way too OP

Strongbow is still far superior over the Rus Bow.

Basicly 5 less damage. Wich is still 2 arrows to kill most players. Same as Warbow.

you get

4 more speed
Strongbow MW is 99 acuracy wich is a little less then warbow.. but less accuracy is not noticable.
missle speed is the same
and its only 1 slot.
And you pay almost half what you pay for a warbow.. wich makes getting money easy as archer.

So 18/18 build

You will hit like a truck both in melee and ranged
Title: Re: Version 0.230
Post by: Overdriven on July 11, 2011, 01:35:41 am

but i would still pretty much to have the Strongbow/Hornbow Nerfed hard. It still hits like a truck. Damage/speed ratio is way too OP

Huh? You gotta be kidding me!
Title: Re: Version 0.230
Post by: Olwen on July 11, 2011, 01:35:55 am
Torrent trackers take a while to start, I'm pushing out 2MB/s myself, just wait a few mins.

a wise old man once said :

(click to show/hide)
Title: Re: Version 0.230
Post by: justme on July 11, 2011, 01:36:34 am
after i start warband update i get this message
mount and blade warband has not been installed on this computer. please download the full instaler from www.taleworlds.com and use it to install the game..

wtf is that?
Title: Re: Version 0.230
Post by: Overdriven on July 11, 2011, 01:37:01 am
Seeds are kicking in on the torrent. Hitting 1mb/s and still increasing.
Title: Re: Version 0.230
Post by: cmp on July 11, 2011, 01:37:07 am
after i start warband update i get this message
mount and blade warband has not been installed on this computer. please download the full instaler from www.taleworlds.com and use it to install the game..

wtf is that?

Do you have Steam? Update is not needed for it.
Title: Re: Version 0.230
Post by: Ozin on July 11, 2011, 01:38:11 am
Interesting changes. What was the old lance thrust angle from horseback?

Seeding at 6-15mb/s for the torrent.
Title: Re: Version 0.230
Post by: Baldr on July 11, 2011, 01:41:14 am
Torrent is bloody slow in comparison to the normal download.

Yupp it took a full 40 sec to download
Title: Re: Version 0.230
Post by: Kafein on July 11, 2011, 01:41:41 am
Interesting changes. What was the old lance thrust angle from horseback?

Seeding at 6-15mb/s for the torrent.

The old lance angle was basically everything except 90° degrees from the back to the right
Title: Re: Version 0.230
Post by: Tears of Destiny on July 11, 2011, 01:43:33 am
Nice job guys. I like what i see.


but i would still pretty much to have the Strongbow/Hornbow Nerfed hard. It still hits like a truck. Damage/speed ratio is way too OP

Strongbow is still far superior over the Rus Bow.

Basicly 5 less damage. Wich is still 2 arrows to kill most players. Same as Warbow.

you get

4 more speed
Strongbow MW is 99 acuracy wich is a little less then warbow.. but less accuracy is not noticable.
missle speed is the same
and its only 1 slot.
And you pay almost half what you pay for a warbow.. wich makes getting money easy as archer.

So 18/18 build

You will hit like a truck both in melee and ranged

Oh shut the hell up.
The patch is not even cooled off yet and we are asking for another Archery nerf? Damn you work fast.
Title: Re: Version 0.230
Post by: Farrok on July 11, 2011, 01:45:51 am
Good that i want retire as an xbower anyways...i think it would be better to put arrows as throwing weapons now...no need for bows anymore...but hurray huscarl+3x throwing spam is back!
Title: Re: Version 0.230
Post by: masasa on July 11, 2011, 01:46:28 am
Just went to the server to test how the lance works. Basically the lance turns now as much as it turned in couched mode. So basically lance+cav is 100% useless now unless you like couched mode. I'm guessing all lance cavs will respec to 1h+horse.
Title: Re: Version 0.230
Post by: EponiCo on July 11, 2011, 01:47:17 am
Man I must be the luckiest guy in the world trading bow for arbalest "just for one gen".
Title: Re: Version 0.230
Post by: Leshma on July 11, 2011, 01:47:32 am
Yeah, keep nerfing archers and buff ninjas.

Anyone tried throwing? Is it OP like it used to be 6 months ago or is it "normal"?
Title: Re: Version 0.230
Post by: Ozin on July 11, 2011, 01:49:14 am
To all whiners: Play the mod for a while before you scream for changes please, let the dust settle first so we can have some useful criticism.
Title: Re: Version 0.230
Post by: Bobthehero on July 11, 2011, 01:50:01 am
I dont feel any difference, since noone touched my class :(
Title: Re: Version 0.230
Post by: RagnarLodbroke on July 11, 2011, 01:50:53 am
EHM!U nerfed my MW strongbow, are we getting back our loompoints so i can buy and loom the Yumi bow now`?

Edit: Also do u know if taleworlds fixed the arrow thingy ?
Title: Re: Version 0.230
Post by: Tears of Destiny on July 11, 2011, 01:51:25 am
To all whiners: Play the mod for a while before you scream for changes please, let the dust settle first so we can have some useful criticism.

Yes, this please, for the love of an equus africanus asinus this.
Remember when the slot system hit and 95% of you were all full of hot air? Listen to this man.


equus africanus asinus equus africanus asinus equus africanus asinus...
Title: Re: Version 0.230
Post by: Bobthehero on July 11, 2011, 01:52:06 am
I am still raging about the upkeep, I love my plate armor, but I cant use it :(
Title: Re: Version 0.230
Post by: Overdriven on July 11, 2011, 01:52:18 am
Is it me or are crosshairs wide open on horse back?
Title: Re: Version 0.230
Post by: Jetsam on July 11, 2011, 01:52:55 am
Yeah the HA's got bent over and ravaged.
Title: Re: Version 0.230
Post by: Tears of Destiny on July 11, 2011, 01:53:37 am
Yeah the HA's got bent over and ravaged.

Which is good, considering that hunting them is substantially harder then before with a ground archer.
Title: Re: Version 0.230
Post by: Overdriven on July 11, 2011, 01:54:04 am
The crosshairs with 4 ha and 172 wpf are worse than when I had 0 HA and barely any wpf  :|

You can't shoot anything. I can understand a slight accuracy decrease. But that's insane.
Title: Re: Version 0.230
Post by: caki on July 11, 2011, 01:55:27 am
What about the medieval Ottoman armours which has been delivered to the admin staff?
Title: Re: Version 0.230
Post by: Swaggart on July 11, 2011, 01:55:45 am
Do servers need to be updated as well?
Title: Re: Version 0.230
Post by: Jambi on July 11, 2011, 01:56:07 am
Oh shut the hell up.
The patch is not even cooled off yet and we are asking for another Archery nerf? Damn you work fast.

Meh, archery got changed. not nerfed. imo
Title: Re: Version 0.230
Post by: Keshian on July 11, 2011, 01:57:43 am
Meh, archery got changed. not nerfed. imo

How is 30% decreased shoot speed, with a 1% buff to accuracy not a nerf???
Title: Re: Version 0.230
Post by: Swaggart on July 11, 2011, 01:58:27 am
I thought it was projectile speed that got nerfed.
Title: Re: Version 0.230
Post by: Bulzur on July 11, 2011, 02:01:29 am
throwing accuracy is perfect at close range, and decent at medium range.
This is gonna be fun.
Title: Re: Version 0.230
Post by: Overdriven on July 11, 2011, 02:02:13 am
So in order to shoot from horse back you have to pretty much stop...kinda makes it pointless.

Missle speed is also kinda daft.
Title: Re: Version 0.230
Post by: IceManX on July 11, 2011, 02:07:07 am
Quote
added random chance of permanent death for old characters

I hope this is a joke.
It would be a crazy punishment for a player, and the only reason could be the GTX!

Title: Re: Version 0.230
Post by: Farrok on July 11, 2011, 02:09:32 am
So in order to shoot from horse back you have to pretty much stop...kinda makes it pointless.

Missle speed is also kinda daft.

yeah Horse Archery is dead, a Horse Archer who stops when he shoot isnt a HA, only a archer on horse...

patch is mostly an anti archer/cav patch, HAs have as always double nerf...


Please devs stop it and delete archerclass, better than having nerf after nerf after nerf...

before patch we had relative good balance over all classes now all goes to 2h-noobspamming again -.-
Title: Re: Version 0.230
Post by: IceManX on July 11, 2011, 02:11:43 am
before patch we had relative good balance over all classes now all goes to 2h-noobspamming again -.-

yeah I think the last patch had a good balance, perhaps some slightly improvements/adjustments were needed.
Title: Re: Version 0.230
Post by: Overdriven on July 11, 2011, 02:13:07 am
Yeah archers were fine pre-patch. Honestly most stuff was fine pre-patch. Atm to shoot even slightly accurately you have to slow right down to barely moving in order to hit anything as HA. Then arrows move so slowly it doesn't matter anyway.

I'm paying for a horse just to sit in 1 spot and shoot.
Title: Re: Version 0.230
Post by: Tears of Destiny on July 11, 2011, 02:13:49 am
Please devs stop it and delete archerclass, better than having nerf after nerf after nerf...

Meh, I will never give up using my warbow, ever, unless they delete archery altogether. The nerfs can taste bitter, but I will stubbornly continue to use it regardless of whatever buffs or nerfs occure.

This will separate the "in for the ride" and the real deals when it comes to archer characters to see who sticks around.
Yeah archers were fine pre-patch. Honestly most stuff was fine pre-patch. Atm to shoot even slightly accurately you have to slow right down to barely moving in order to hit anything as HA. Then arrows move so slowly it doesn't matter anyway.

I'm paying for a horse just to sit in 1 spot and shoot.
What, you don't like 0 athletic tin cans dodging every shot now?
Ironically, we need more archers then before now to "mass spam" to avoid people dodging  :lol:
Title: Re: Version 0.230
Post by: Skrubb on July 11, 2011, 02:16:08 am
As long as they leave the Fun Fun Agi Build Alone...
I may live
Title: Re: Version 0.230
Post by: Chasey on July 11, 2011, 02:16:30 am
about the login problem, i got to step 3 of the process but it said the login was invalid when creating a new account,so i quit and thought i would try again, but now it stops me at step 2 saying that the character already exists when i try to login with my char name,so i try my alts and its the same... any idea?
Title: Re: Version 0.230
Post by: chadz on July 11, 2011, 02:17:44 am
join eu server, use password recovery QMP
Title: Re: Version 0.230
Post by: Overdriven on July 11, 2011, 02:18:40 am
Upkeep on arrows is also crazy. Paid for all 3 sets of bodkins every round of 3 rounds so far. Not nice.
Title: Re: Version 0.230
Post by: polkafranzi on July 11, 2011, 02:20:06 am
i hope this screen can help and stop any more questions on it in this thread by showing the new max lance rotation angle. (and the horrible new heavy lance texture)

http://steamcommunity.com/profiles/76561198028282825/screenshot/558661528630249143?tab=public
Title: Re: Version 0.230
Post by: Jambi on July 11, 2011, 02:20:14 am
I thought it was projectile speed that got nerfed.

Yeah all bows pretty much got the same change/nerf . w/e you want too call it.

But in my oppinion the strongbow/Hornbow is still way inbalanced, if you compare them to the other bows. Its OP. The majority of people use Light/medium armor now, to save up money to spend on the market. Heavy armored players are quite rare.
Both Rus and Hornbow still take the same amount of arrows to kill a person.  Except for heavy armor.
Ide go for Hornbow, but since i think its OP.... i refuse to use it.


But aside from that, im very happy with what the patch brought. HA´s got changed a little. But got buffed on the Horse part. Some of the most used horses are lowered in costs.
I think Lancers pretty much got what they deserved. No more 180 degrees 1 shot stabs  :wink: But if i would have changed it, i wouldnt have changed the couching or stabbing. But i would give lances 3 slots.  :twisted:
Title: Re: Version 0.230
Post by: Overdriven on July 11, 2011, 02:22:19 am
Yeah all bows pretty much got the same change/nerf . w/e you want too call it.

But in my oppinion the strongbow/Hornbow is still way inbalanced, if you compare them to the other bows. Its OP

It really isn't. It's ideally an HA's bow. And now HA are fucked. Accuracy is appalling and missile speed makes it even worse.

Watching HA in EU 1. It's move, stop, shoot, move, stop, shoot, move, stop, shoot...

Makes no sense. You can't shoot from horseback whilst moving and hope to hit something now. And that's with a pure HA build. 4 HA and 172 wpf.
Title: Re: Version 0.230
Post by: Sturmer on July 11, 2011, 02:25:33 am
- repair cost increased, break chance decreased slightly (resulting in a minor upkeep increase)

Really dont like sound of that. Even before there was some naked money leechers, now this will only make things worse.
Title: Re: Version 0.230
Post by: Dioxete on July 11, 2011, 02:25:44 am
i hope this screen can help and stop any more questions on it in this thread by showing the new max lance rotation angle. (and the horrible new heavy lance texture)

http://steamcommunity.com/profiles/76561198028282825/screenshot/558661528630249143?tab=public

oh god, i'm gonna cry.
Title: Re: Version 0.230
Post by: Inporylem on July 11, 2011, 02:27:37 am
visitors can't see pics , please register or login



What is this?
Title: Re: Version 0.230
Post by: vizuaal on July 11, 2011, 02:28:25 am
Upkeep has more than doubled for archery items. 300/arrows (x2 if you use 2 bags), 900/longbow. You can watch arrows from anywhere and simply move now.  :evil:

someone said archery got changed?  It got completely fuxxed.
Title: Re: Version 0.230
Post by: Chasey on July 11, 2011, 02:28:37 am
join eu server, use password recovery QMP
I tried this and it says the same "Account already exists"
Title: Re: Version 0.230
Post by: Bobthehero on July 11, 2011, 02:28:40 am
Uh, since when can an archer 3 shot a plater?
Something changed somewhere or what?
Title: Re: Version 0.230
Post by: polkafranzi on July 11, 2011, 02:29:38 am
the HA whine is ridiculous, on EU1 right now they seem to be doing more than fine
Title: Re: Version 0.230
Post by: Overdriven on July 11, 2011, 02:30:13 am

What is this?

If you installed the newest patch of warband after installing the newest crpg, you need to install newest crpg again.
Title: Re: Version 0.230
Post by: LLJK_Brolocaust on July 11, 2011, 02:31:32 am
- added random chance of permanent death for old characters

I'm pretty sure chadz is trolling us here but I can't be totally sure. If this is a real feature it is a TERRIBLE idea that will do nothing that cause drama and grief. I can guarantee I would quit the game if my gen13 character was wiped and I'm sure most of the old players feel the same way. Additionally there is no way for chadz to prove to us that these random deaths aren't somehow orchestrated. If by some random chance 3 guys from the same clan get their character wiped there will be huge drama and accusations of foul play.
Title: Re: Version 0.230
Post by: Jambi on July 11, 2011, 02:31:45 am
It really isn't. It's ideally an HA's bow. And now HA are fucked. Accuracy is appalling and missile speed makes it even worse.

Watching HA in EU 1. It's move, stop, shoot, move, stop, shoot, move, stop, shoot...

Makes no sense. You can't shoot from horseback whilst moving and hope to hit something now. And that's with a pure HA build. 4 HA and 172 wpf.

Meh, go on to a duel server, duel random people with the Hornbow and with the Warbow.(foot archer duels) You will see there no noticable diffrence, except for the hornbow being faster.
For HA´s i dont realy know how they got nerfed, since i dont have a HA character atm. But i can see that HA´s did get cheaper too play.
Ill prolly have to ask Tuonela, what he thinks about HA´s now. he knows way more then i do  :wink:
Title: Re: Version 0.230
Post by: Cyclopsided on July 11, 2011, 02:32:16 am
It really isn't. It's ideally an HA's bow. And now HA are fucked. Accuracy is appalling and missile speed makes it even worse.

Watching HA in EU 1. It's move, stop, shoot, move, stop, shoot, move, stop, shoot...

Makes no sense. You can't shoot from horseback whilst moving and hope to hit something now. And that's with a pure HA build. 4 HA and 172 wpf.
i'll try my HA out and give an appraisal.  I'll see if it is as bad as he keeps claiming.
Title: Re: Version 0.230
Post by: Overdriven on July 11, 2011, 02:33:02 am
the HA whine is ridiculous, on EU1 right now they seem to be doing more than fine

Watch them. They stop to shoot. They are only doing well because they are dedicated and so have ridiculously accurate bows. Probably MW. But they have to stop in order to shoot. HA should be able to shoot whilst moving.
Title: Re: Version 0.230
Post by: Inporylem on July 11, 2011, 02:33:35 am
If you installed the newest patch of warband after installing the newest crpg, you need to install newest crpg again.

I guess that was the problem tried to reinstall crpg but didnt help
Title: Re: Version 0.230
Post by: POOPHAMMER on July 11, 2011, 02:36:28 am
God this patch made horse archery unplayable

Arrow upkeep is getting retarded
Title: Re: Version 0.230
Post by: Banok on July 11, 2011, 02:39:12 am
on holiday so cant test but the 40 degree lance thing sounds exactly like what I wanted, was stupid poking people at angles where you could not be poked back I hope this fixes that shit so that lancing is actually fun to play again and doesn't feel like win mode since it has from warband beta.
Title: Re: Version 0.230
Post by: Overdriven on July 11, 2011, 02:40:29 am
God this patch made horse archery unplayable

Arrow upkeep is getting retarded

Yup, my 3 stacks of arrows are getting repaired every round without fail. Played 7 round and they've been repaired every single time.
Title: Re: Version 0.230
Post by: Tears of Destiny on July 11, 2011, 02:42:53 am
Yup, my 3 stacks of arrows are getting repaired every round without fail. Played 7 round and they've been repaired every single time.

Thank goodness that I made the switch to Standards before the patch, kinda feel sorry for the Bodkin users. Taking an 800+ gold hit every turn for three quivers sounds painful.
Title: Re: Version 0.230
Post by: Overdriven on July 11, 2011, 02:44:23 am
Thank goodness that I made the switch to Standards before the patch, kinda feel sorry for the Bodkin users. Taking an 800+ gold hit every turn for three quivers sounds painful.

Add on the occasional horse/MW hornbow upkeep and yeah, not nice. Lost 4000 gold in those 7 rounds and was on a multiplier over 3x for most of them.
Title: Re: Version 0.230
Post by: Razor1 on July 11, 2011, 02:50:29 am
Question:

where can I find the EU servers, they dont show up in the server list (I dont have them as favourites yet)?

The other cRPG servers seem to be still running with the pre patch version.

Greetings,

Razor
Title: Re: Version 0.230
Post by: Xant on July 11, 2011, 02:55:04 am
Add on the occasional horse/MW hornbow upkeep and yeah, not nice. Lost 4000 gold in those 7 rounds and was on a multiplier over 3x for most of them.

Christ, you sure do whine a lot.

Like. Maybe 5 posts about it is enough.
Title: Re: Version 0.230
Post by: Horns_Archive on July 11, 2011, 02:56:31 am
My guess on the permanent death is for the people who are above 31, because they want those extra levels. Although it would make more sense to reduce the level max this gives it the "you think your invincible so now you lose" vibe.
Title: Re: Version 0.230
Post by: Overdriven on July 11, 2011, 02:56:37 am
Christ, you sure do whine a lot.

With reason. Seems all those people claiming HA were OP got what they wanted.
Title: Re: Version 0.230
Post by: LLJK_Brolocaust on July 11, 2011, 02:57:19 am
After playing a bit I agree with the general sentiment that the increase in upkeep feels to be more than "minor". I kinda felt like upkeep needed to be slightly increased but I was hoping it would go the other way, decrease cost, increase frequency, for a more balanced upkeep cost.
Title: Re: Version 0.230
Post by: Cyclopsided on July 11, 2011, 03:00:36 am
With reason. Seems all those people claiming HA were OP got what they wanted.
Just went 5-2 first map playing HA

after 2 maps I have only repaired my arrows once. I've gained money. What are you doing?
Title: Re: Version 0.230
Post by: Overdriven on July 11, 2011, 03:02:41 am
Just went 5-2 first map playing HA

after 2 maps I have only repaired my arrows once. I've gained money. What are you doing?

Shooting whilst moving? I got 3 kills in 1 round before my ping sky rocketed. But even with a high ping it's obvious the cross hairs are huge.

No idea. But arrows on mine are getting repaired constantly.
Title: Re: Version 0.230
Post by: IceManX on July 11, 2011, 03:05:08 am
after playing a little bit i can say 2 things

Upkeep is too damn high... its impossible... even a leather jerkin costs 53gold to repair...
Please lower the upkeep

There is a sound bug, if u hit someone u hear the sound being hit...
Title: Re: Version 0.230
Post by: Cyclopsided on July 11, 2011, 03:05:48 am
Shooting whilst moving?

No idea. But arrows on mine are getting repaired constantly.
Shooting while moving, yes. You can get pretty close because of horse maneuver so it really isn't a big deal.
when/if I stop moving? SUDDEN SNIPER MODE.

Also, did arrow damage go up? The accuracy may be lower by quite a lot, but man my arrows are just dropping people.
Title: Re: Version 0.230
Post by: Stormcrow on July 11, 2011, 03:07:25 am
Congrats chadz on another original patch....not!

You had one good idea and that was it
Title: Re: Version 0.230
Post by: Overdriven on July 11, 2011, 03:07:27 am
Shooting while moving, yes. You can get pretty close because of horse maneuver so it really isn't a big deal.
when/if I stop moving? SUDDEN SNIPER MODE.

Also, did arrow damage go up? The accuracy may be lower by quite a lot, but man my arrows are just dropping people.

Arrow damage does seem to have gone up. But tbh I'd rather have the ability to shoot accurately whilst moving than have the ability to 2 shot everyone with even a horn bow. I can agree to a bit of an accuracy nerf. But 4 ha now is the same as 0 ha was pre patch, which makes very little sense.

I can see that damaging HA accuracy had to be done due to the fact that lancers now can't take you out at every angle. But tbh I think it was a little harsh. Especially with the added missile speed nerf.

I was watching other HA for a while though and stop shooting seems to be the way most are getting kills, especially the high scoring HA. And there were 5-6 on EU 1 at one point to watch.

And stop shooting was one of the things people were pissed off with originally in the HA OP thread. Now it's just been made a necessity in order to gain any accuracy.
Title: Re: Version 0.230
Post by: karasu on July 11, 2011, 03:14:22 am
My two cents after testing post patch:

1 - Archery isn't nerfed, the arrow effect it's more realistic and still does a lot of damage overall. (I can two shot in the chest a tincan with my MW Horny Bow and MW Bodkins, PD 7).

2 -
The repair system is obviously insane at the moment, my quivers are always repairing, and I'm having a medium value of 1'500 gold repair every round, not to mention the constant repair of my side arm which leads me to an important point next.

3 - With the new system of repairing much more if lower WPF, I understand the implementation to avoid those 1 wpf arbalest users, but with this you also "killed" the skirmishing archers, hybrids or whatever you want to call them. Since as an archer there is no way to take points from bow to put in side arm WPF (there is if you get 3 PD only...), and no need to do it actually, the side arm is repaired every-single-round.

So, taking this last point into consideration, I'd love to know from the dev team if there is any intention of changing the upkeeps or that rule, because if not, there is no sense anymore in having a 1 slot bow, cause either paying 3 quivers, or 2 quivers +  side arm, it's the same atm...

Cheers, and thanks for the patch.
Title: Re: Version 0.230
Post by: chadz on July 11, 2011, 03:18:34 am
upkeep will probably be lowered a bit again. We want to wait a few days to see how it really turns out, we (unlike the playerbase) need time to figure out how those values work :)
Title: Re: Version 0.230
Post by: karasu on July 11, 2011, 03:19:33 am
Thanks for the fast feedback.
Title: Re: Version 0.230
Post by: Inporylem on July 11, 2011, 03:22:33 am
Never seen this text popping out before this patch when im trying to contact ppl at the market.

"You can only send messages to 'Main' Players that are active"

Doesnt matter who i message i always get this, wut?
Title: Re: Version 0.230
Post by: Leshanae on July 11, 2011, 03:27:29 am
 + 40 degrees for a lance is enough. The thing is that now cav can't kill an inf, being near it on walk speed or standing; and for that I need a second weapon, more likely long 1h + shield rather than some hafted blade. As for me, this logic is more realistic. "40 degrees" is a good solution, more interesting and fun.
 + Archers got ballistic changes and a slow missile speed, but the damage is high. So if you want to kill, you have to learn maths well. There will be less noob archers probably. Good news for everyone :)
 + Renaming some items, adding new ones. We need moar equip to grind gold!

 - Everyone soon will become a 2h+thrower again. Armagan&Co did a good thing nerfing the kick: before the nerf kikcks were used by everyone, now it is only for the most expirienced ones, for masters. When the donkey crew nerfed throwing, that was good for only skilled players used them. Now noob throwers are EVERYWHERE already. Easymod is disgusting.
 - I dunno what happened, but a sumpter horse is now not a horse anymore. Broken golfcar, which can eat and shit.
 - Looming a courser is pointless, if you need to catch a HA bastard or ANY slower horse. My +3 courser is gonna die in the stable, it waits there for a new patch since looms got nerfed. The thing is that a courser is practically useless for tactical targets after the last patches. The last two patches killed the best thing in all horses - speed. Good that maneuver of arabian is still high...
 - Being in a light armor and with a hafted blade, I lost nearly 2000 gold in a round.
 - Returning the old facegen. I guess it is just buggy and will be corrected, then returned.


Anyways thank you devs for your awsome job!
Title: Re: Version 0.230
Post by: LLJK_The_Gingerbread_Man on July 11, 2011, 03:28:11 am
I'm unable to do Skip The Fun.  When I click on the tab and enter my password, I receive this error:

Fatal error: Call to undefined method player::getAllCharacters() in /var/www/crpg/webcrpg/class/class_player.php on line 1160
Title: Re: Version 0.230
Post by: Farrok on July 11, 2011, 03:29:13 am
My two cents after testing post patch:

1 - Archery isn't nerfed, the arrow effect it's more realistic and still does a lot of damage overall. (I can two shot in the chest a tincan with my MW Horny Bow and MW Bodkins, PD 7).
no its not, with the current missile speed, arrows drop way to soon it isnt realistic in any way


Real HA is dead at the moment, its a pity because it was some of the most difficulty and most fun playing classes, now an archer have only a Horse to ride away faster when melee comes...



hmm upkeep cost...the problem is upkeep for all the grinders with 24/7 plate is no problem with 100000+ gold
for poor peasants and player who only play a bit its to high..

and with the new less wpf more upkeep thingy you will find more and more archers  without melee weapon who ran away when meleespammers come near...

good would be a upkeep system which only damage items full when they are in use...
for example:
an archer have longbow, 2 bodkin and 0 slot hammer...straw hat white tunic,leather boots
in a round he shot 10 arrows ->repair possibility 5-10%
hit with hammer 3 times ->repair possibility 1,5-3%
get a hit from a backstabber 2 time(dead^^) ->repair possibility 5-10%

would be hard to impossible to add when i guess right :D


i would like a new buy function too...nothing is for eternity...so lets say a longsword was repaired 100 times in the past, than the chance that the item is destroyed is 1%, 100 repairs more 2%, etc.

so someone who use the same weapon really often needs to rebuy it at some time
Title: Re: Version 0.230
Post by: Cyclopsided on July 11, 2011, 03:37:12 am
no its not, with the current missile speed, arrows drop way to soon it isnt realistic in any way


Real HA is dead at the moment, its a pity because it was some of the most difficulty and most fun playing classes, now an archer have only a Horse to ride away faster when melee comes...
uhhhh
I was just playing in NA as an HA and went positive every round after I got used to arrow drop rate.
Murchad, a better HA then me, was topping the score boards.
HA is fine now. Honestly, I understand why you are complaining but I kind of like HA now. I might play mine more. I will say this: 27/12 HA is probably best HA by far now hohohohoho. I'll be remaking my 21/18 ha into it again.
Repair is retarded though. It was in a good spot before.
Title: Re: Version 0.230
Post by: POOPHAMMER on July 11, 2011, 03:39:49 am
uhhhh
I was just playing in NA as an HA and went positive every round after I got used to arrow drop rate.
Murchad, a better HA then me, was topping the score boards.
HA is fine now. Honestly, I understand why you are complaining but I kind of like HA now. I might play mine more. I will say this: 27/12 HA is probably best HA by far now hohohohoho. I'll be remaking my 21/18 ha into it again.
Repair is retarded though. It was in a good spot before.

Trust me, it fucked up HA for me as well. I made a huge mistake even thinking on going HA, I am highly thinking about respecing and never trying HA again.
Title: Re: Version 0.230
Post by: Bobthehero on July 11, 2011, 03:40:52 am
Plate armor still sucks :(
Title: Re: Version 0.230
Post by: Overdriven on July 11, 2011, 03:41:58 am
uhhhh
I was just playing in NA as an HA and went positive every round after I got used to arrow drop rate.
Murchad, a better HA then me, was topping the score boards.
HA is fine now. Honestly, I understand why you are complaining but I kind of like HA now. I might play mine more. I will say this: 27/12 HA is probably best HA by far now hohohohoho. I'll be remaking my 21/18 ha into it again.
Repair is retarded though. It was in a good spot before.

I think an accuracy nerf was necessary to bring it into line with the cav nerf so that you can't 2 shot everyone horses/rider and infantry. But it seems just a tad extreme. I'd like to be able to shoot say as accurately as 2-3 HA was pre patch at 4 HA now. But right now it isn't even that. Just feels like pure HA have been hit a little hard here.
Title: Re: Version 0.230
Post by: Remy on July 11, 2011, 03:44:45 am
I found that once the drop rate became familiar it was quite possible to do well. That said, accuracy is not at all good even with HA of 4(as per Overdriven's post).

I am however not sure this new HA is better for the game than the old

In general though the old saying applies, "Don't Panic..."
Title: Re: Version 0.230
Post by: DrKronic on July 11, 2011, 03:49:38 am
I have no idea why, but when I install for some reason game still think I have 1.134 version of M+B, but when I first log in it says I have 1.142, and cRPG warns me it will not work as 1.134, trying to figure it out

retarded computer

and the M+B update patch thinks I do not have M+B installed at all so downloading a 1.142 clean to install it on I guess
Title: Re: Version 0.230
Post by: Overdriven on July 11, 2011, 03:52:21 am
I have no idea why, but when I install for some reason game still think I have 1.134 version of M+B, but when I first log in it says I have 1.142, and cRPG warns me it will not work as 1.134, trying to figure it out

retarded computer

Do you use steam? Did you use Garus's fix of adding in a line that makes crpg think it's running the old version? If so, you need to remove that line. It's the Module.ini in the crpg folder. The line is compatible_module_version = 1223 .

If you have to reinstall the 1.142 patch, make sure you install that and then reinstall the new crpg patch. Otherwise it'll still do the same thing.
Title: Re: Version 0.230
Post by: Kafein on July 11, 2011, 03:55:54 am
Real HA is dead at the moment, its a pity because it was some of the most difficulty and most fun playing spoiling classes, now an archer have only a Horse to ride away faster when melee comes...

Fixed.
Title: Re: Version 0.230
Post by: Stormcrow on July 11, 2011, 03:59:12 am
Thank you for nerfing the fighting axe seeing as it was so OP and alot of ppl were complaining about it. It also looks so much better now, not retarded in the least
Title: Re: Version 0.230
Post by: bilwit on July 11, 2011, 03:59:48 am
noooo my sword lost 1 spd :(
Title: Re: Version 0.230
Post by: Lordark on July 11, 2011, 04:02:07 am
The Throwers are coming! The Throwers are coming!
(hides)
Title: Re: Version 0.230
Post by: Waylander918 on July 11, 2011, 04:05:05 am
Neat patch, lots of drama xD

I found that I can't access my character from the steam web browser anymore even with my cookies cleared. I can do it if I alt tab, but that causes MB to crash sometimes. Can any of you access your character in c-rpg.net with the steam browser? Maybe I'm doing something wrong, but it is immensely more convenient to access your character sheet in game instead of alt tabbing and maybe crashing.

Title: Re: Version 0.230
Post by: Overdriven on July 11, 2011, 04:06:35 am
Neat patch, lots of drama xD

I found that I can't access my character from the steam web browser anymore even with my cookies cleared. I can do it if I alt tab, but that causes MB to crash sometimes. Can any of you access your character in c-rpg.net with the steam browser? Maybe I'm doing something wrong, but it is immensely more convenient to access your character sheet in game instead of alt tabbing and maybe crashing.

Yeah I can do it. Not sure why you can't then.
Title: Re: Version 0.230
Post by: Christo on July 11, 2011, 04:32:50 am
Neat patch, lots of drama xD

I found that I can't access my character from the steam web browser anymore even with my cookies cleared. I can do it if I alt tab, but that causes MB to crash sometimes. Can any of you access your character in c-rpg.net with the steam browser? Maybe I'm doing something wrong, but it is immensely more convenient to access your character sheet in game instead of alt tabbing and maybe crashing.

Use ALT+ENTER instead of ALT+TAB

???

Profit.
Title: Re: Version 0.230
Post by: isatis on July 11, 2011, 04:33:39 am
all of the following message have been writen by someone who doesn't try the patch du to a download limit and a upcoming travel i prefer advertising you

Why have you nerfed pony?! :evil: (stumper horse) it's now a poor horsy who ain't even capable of outrunning a full plated horse :evil:!

ehy all the hate about this would-be pony? he just want to be our best friend! Now it's having the speed of a equus africanus asinus without the coolness of equus africanus asinus!

moreover I need to point good thing you've done (so I can forgot my pony :cry: forever!) also you'll feel good about it!

- nerfed steel pick!!!!!  :D (-1 damage!)
-added a new mysterious (no image...) bow  :)
- placed a secondary mode on cudgel!! (I feel eager to know what it is (2h i imagine))
- buffed wooden stick  :D :D :mrgreen: (now poop can have a better elder wooden stick  :wink:)
- you added damage to MW flamberge! (no smilie, you removed speed...)
- you added price of bec!  :D 9I don't know about the damage, I don't use it... :mrgreen:)
- added damage to arbalest!
- buffed throw! (and finally putting those damm throwing spear less costly ! no smilie they are still 6 pt and jarid 5, inverse would have be more logical...)
-added damage to firebomb!!!!! (are they working like real bomb ?? please say yes! if you says yes i'll be your best friend! (or not if you don't want or if you have lied!))
- throwing hammer!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! (super! but why NO throwing torch???) ¸
 -brand new name for some item!  :D
- strategus have been mentionned!!!!
- longbow now the most costly bow of them all yippi!
-DTV beem modify ohhh eager too look at!!!!!! (too bad i'll see in two week...)

I think it is all FOR NOW about your good realization for the bad one... just look I think I can resume it in bullet point:

- HA nerfed no more pew pew while moving  :mad:

- LANCE 40% grrrr no more magic kill (bye bye rohypnol suprematie :wink:)

- new bow grr now mine bow hath been rendered useless by yon patch!! (that was predictable look at the image of the c-rpg starting screen...)

- what!? still no good pew pew from warbow grrr horn boy still better grrr :mad:

- grrr full of repair bill when archer from quiver grrr :mad:

-grrr full of repair bill when archer from secondary qeapon cause i don't have wpf grrr :mad:

-grrr archer so grr all the time grrr :mad:

- certainly an unknow reason for archer/HA to grrrr :mad:

-the mysterious permanent death!?!?!?!?!?!?!? what will happen (anyone want to try out?)

it's all for now! so good nigth everyone and don't get too mad you'll fixe that in your mind someday and all will be just about fun

so i'll edit this post again in two weak when I'll came back! we will see what had been remodified!


please don't mind my english, secondary language.
 

Title: Re: Version 0.230
Post by: indigocylinder on July 11, 2011, 04:40:36 am
Sweet, a scythe buff.

*thumbs up*

Best patch ever.
Title: Re: Version 0.230
Post by: Miley on July 11, 2011, 04:41:23 am
What does:

"- added random chance of permanent death for old characters"

mean?
Title: Re: Version 0.230
Post by: Allers on July 11, 2011, 05:04:21 am
Cant you just revert cRPG to what it was when the first download link appeared on the Taleworlds forums? Just add the automatica skills and equipment updating and then the mod will be the same good mod it used to be :l
Title: Re: Version 0.230
Post by: Seabhac on July 11, 2011, 05:11:56 am
What does:

"- added random chance of permanent death for old characters"

mean?

Would like to know as well, please clarify as it really could be taken many different ways as we see in the responses to this thread.
Title: Re: Version 0.230
Post by: a_bear_irl on July 11, 2011, 05:12:18 am
cut damage nerfed into the ground and polearms still as dumb as ever, lost ten grand in two hours wearing 60k equip, welp i'm probably gonna GTX crpg
Title: Re: Version 0.230
Post by: DrKronic on July 11, 2011, 05:15:59 am
cool, my swords got 1 slower but its ok, can't really tell that archery is nerfed does it hit harder?, studded leather costs 200 to repair, I'm happy overall, I wanted more repair costs as I've been making money like crazy in high gear so not bad
Title: Re: Version 0.230
Post by: Socrates on July 11, 2011, 05:17:56 am
Are the Yumi stats staying? Because they seem nerfed or misplaced wrong. Its shootspeed is way too low and the tier 1 Bow has a better one. I'm hoping this is a mistake and not working as intended.
Title: Re: Version 0.230
Post by: Seabhac on July 11, 2011, 05:19:39 am
cut damage nerfed into the ground and polearms still as dumb as ever, lost ten grand in two hours wearing 60k equip, welp i'm probably gonna GTX crpg

I laugh when you kill me, don't quit.

Sorry if this is the wrong place for this.

Seems to me a flat % repair on items is not the only way or best, scaling the percentage seems like it would be a better solution. Higher % repair cost for top end gear and lower % on low end gear would be more fitting to the game. Lets people roll in mid to lower tier without shrinking their bank while it keeps people out of the top gear most of the time.
Title: Re: Version 0.230
Post by: ROHYPNOL on July 11, 2011, 05:32:36 am
40% cav nerf really? couching and lancing has basically same range now.. hell i couched a clothie a few different times he didn't die.. ran by one clothie and lanced him 3 times before he finally died.. and they were archers.. done all those several times. glad a lot of the archers cried to get what they wanted.. go hide on roofs and cry more when your on the ground and i kill you.. just sayin you know who you are
Title: Re: Version 0.230
Post by: a_bear_irl on July 11, 2011, 05:34:56 am
i am 1mil from 31 and i'm considering respecing into polearms, this is how bad this patch is
Title: Re: Version 0.230
Post by: a_bear_irl on July 11, 2011, 05:36:00 am
i would rather play random plains against an entire team of plated chargers with a torch and steppe armor than play an hour of siege in this patch
Title: Re: Version 0.230
Post by: Miley on July 11, 2011, 05:42:44 am
I tried downloading the 1.142 and it doesn't work unless you have the Steam version, so I'm stuck just doing the cRPG folder and putting it in the old cRPG folder. In game it says, "DOWNLOAD THE NEW WARBAND PATCH OR YOUR GAME WILL FAIL," and it is failing so far... 8[

Any help for non-Steam M&B patch?
Title: Re: Version 0.230
Post by: indigocylinder on July 11, 2011, 05:45:05 am
Non-steam patch worked fine for me.

Fine that is, until a catastrophic Blue Screen of Death followed by hard-drive failure.

But yeah, it's fine now.
Title: Re: Version 0.230
Post by: Waylander918 on July 11, 2011, 06:27:55 am
Yeah I can do it. Not sure why you can't then.

Did you clear cookies somehow in the steam web browser? I can't find any options in steam browser, but I cleared cookies in mozilla and can access my char just fine but still dunno what to do about steam :(

Use ALT+ENTER instead of ALT+TAB

???

Profit.

Um, I'm not sure how this relates to anything I said previously. Anyways, I changed my settings so shift + tab is steam menu.. has nothing to do with clearing cookies for steam browser though..
Title: Re: Version 0.230
Post by: Cyclopsided on July 11, 2011, 06:50:16 am
Man, this patch buffed archery amazingly. I'm playing Archer on SNSD_SooYoung and it is much nicer to play now.
Due to an apparent change in soak/reduce, archery is doing more dmg to targets.
Due to slower projectile speed, gravity does additionally more dmg and <3 the speed bonus increase.
Archers can also do volleys over objects, shield walls, etc.
>indirect buff of people using less armor too lololol repairs
yep. It is fucking amazing.

and most importantly of all, bad archers who can't predict distance are even worse! skill is more important! :D
Title: Re: Version 0.230
Post by: Bobthehero on July 11, 2011, 07:02:19 am

Due to an apparent change in soak/reduce, archery is doing more dmg to targets.



Thats shitty as fuck, heavy armor was already bad enough as it was.
Title: Re: Version 0.230
Post by: Vibe on July 11, 2011, 07:03:50 am
Quote
- added random chance of permanent death for old characters

 :lol:

EDIT: Did one handers get a slight speed nerf?
Title: Re: Version 0.230
Post by: Cyclopsided on July 11, 2011, 07:20:44 am
Thats shitty as fuck, heavy armor was already bad enough as it was.
"tis unconfirmed!
Title: Re: Version 0.230
Post by: dlionf on July 11, 2011, 07:27:03 am
I did notice I am unable to use my Heavy Throwing axes since they were bumped up to 4 PT instead of 3. To bad I'm 30, guess I wont find out how much they have been buffed until I retire. However I am excited, there are enough ppl out there who run from me and my throwing axes :D Cant wait to see how much damage I will inflict with the buff  :lol:
Title: Re: Version 0.230
Post by: Lady_Diesalot on July 11, 2011, 08:21:05 am
So changes want more people to leech and run around naked to try and make gold? Repair costs were already way too much.
Title: Re: Version 0.230
Post by: Vibe on July 11, 2011, 08:22:10 am
Repair costs weren't too much, they were just right, imo.
Title: Re: Version 0.230
Post by: Bjarky on July 11, 2011, 08:23:50 am
I did notice I am unable to use my Heavy Throwing axes since they were bumped up to 4 PT instead of 3. To bad I'm 30, guess I wont find out how much they have been buffed until I retire. However I am excited, there are enough ppl out there who run from me and my throwing axes :D Cant wait to see how much damage I will inflict with the buff  :lol:
Have you seen this dlion?! new throwing wep, check it out ^^
Throwing Hammer
missile speed: 14
weapon length: 55
weight: 6
accuracy: 113
difficulty: 3
speed rating: 92
missile speed: 14
weapon length: 55
max ammo: 3
thrust damage: 30 blunt
slots: 1
Secondary Mode
Gold: 2548
Title: Re: Version 0.230
Post by: Jambi on July 11, 2011, 08:24:50 am
My two cents after testing post patch:
Archery isn't nerfed, the arrow effect it's more realistic and still does a lot of damage overall. (I can two shot in the chest a tincan with my MW Horny Bow and MW Bodkins, PD 7).


Exactly Horn Bow needs a big nerf. 2 shotting tin cans, thats what a Longbow is supposed to be doing. Not a dirt cheap 1 slot super fast spam bow
Title: Re: Version 0.230
Post by: Lady_Diesalot on July 11, 2011, 08:38:12 am
Repair costs weren't too much, they were just right, imo.
Maybe for vet players who have cash reserves. Newer players, will have to deal with crappier items or just running around naked to save up being able to wear the better items.
Title: Re: Version 0.230
Post by: Gnjus on July 11, 2011, 08:43:22 am
Don't you guys think that this patch brought more then enough changes so it needs to be accompanied by a free respec & loom points redistribution ? I'm sure that quite a few lancers would like to swap into archery/throwing/whatever and loom their bows/throwing lances, axes, hammers, etc.....
Title: Re: Version 0.230
Post by: Jeade on July 11, 2011, 08:46:08 am
So, as an archer, the archery nerf is pretty painful. I'm doing WAY too much damage for it ever to be considered fair and my arrows are shooting as fast as they might if I picked one up in my hand and tossed it at someone with the intent to kill them- I believe this is the point of thrown weapons (I may be wrong).
The repair costs on arrows are derp. I guess it doesn't matter since I can two-shot anything anyway. Bodkins are practically cheating right now. Might as well use the ol' Arrows.

Lancing on Greg is pretty retarded from what I can tell. I'm not sure what the point of lancing is when you might as well just coach and one shot someone just doing that. I think I saw someone mention that the aspect of reach has been completely fucked for a lance on horseback. Reach was what you could make use of with the lolpoke before. Coaching could be used on a stubborn shielder. This was fair enough since poking someone that's at a 90 from you would do not much more than standing still and poking. So, I think 40 is pretty extreme. 90 is the other extreme though, because while down-blocking isn't hard, killing a good, defensive cav player was nearly impossible when you could hold any attacker off of you with a 90 degree stab in their direction. Maybe try 65 degrees or something?

Just my 0.02.

Anyway, off to level a two hander. I hear agility builds have been balanced quite nicely, amirite? Yeah, I'll stack agility and check back for a patch update in a bit.
Title: Re: Version 0.230
Post by: Vibe on July 11, 2011, 08:46:16 am
Maybe for vet players who have cash reserves. Newer players, will have to deal with crappier items or just running around naked to save up being able to wear the better items.

I never had a cash reserve. The most I had was 100k.
Title: Re: Version 0.230
Post by: Gnjus on July 11, 2011, 08:47:42 am
I never had a cash reserve. The most I had was 100k.

You're a veteran player ?  :shock:
Title: Re: Version 0.230
Post by: Vibe on July 11, 2011, 08:50:31 am
You're a veteran player ?  :shock:

Not really, I did start when there was only 1 EU server that resetted every 30 minutes, but I didn't play for long. Came back a few months ago.
Point was there was no problem with the repair costs BEFORE the patch, not for vets not for new players.
Title: Re: Version 0.230
Post by: Amo_the_Grey on July 11, 2011, 08:56:05 am
Don't you guys think that this patch brought more then enough changes so it needs to be accompanied by a free respec & loom points redistribution ? I'm sure that quite a few lancers would like to swap into archery/throwing/whatever and loom their bows/throwing lances, axes, hammers, etc.....
We'll see invasion of archers and throwers after free respec. In effect our pretty M&B:cRPG will change in medieval CounterStrike.
Title: Re: Version 0.230
Post by: Overdriven on July 11, 2011, 09:02:06 am
We'll see invasion of archers and throwers after free respec. In effect our pretty M&B:cRPG will change in medieval CounterStrike.

You'll see that when everyone hits level 31. Hell I'm considering taking a longbow ect and become a foot archer again. Who cares if I have to work up the heirlooms again.
Title: Re: Version 0.230
Post by: Amo_the_Grey on July 11, 2011, 09:09:19 am
I'm now exactly after reach 31lvl, and i had sweety dreams about loom Bec de Corbin, but reality is brutal. I must retire and become an archer. Futhermore, gather exp after reach 31lvl is dangerous becouse your char is old and can perm die.

edit: "Preparations for Strategus" = don't feed troll.
Title: Re: Version 0.230
Post by: Endlessdark on July 11, 2011, 09:14:51 am
When i log in server list appear: the last version is 0,230 y run 0,223.
I have installed new patch, why dont work it?
sorry for eng.
Title: Re: Version 0.230
Post by: Cyclopsided on July 11, 2011, 09:23:26 am
Futhermore, gather exp after reach 31lvl is dangerous becouse your char is old and can perm die.

edit: "Preparations for Strategus" = don't feed troll.
la de da~
Title: Re: Version 0.230
Post by: caki on July 11, 2011, 09:24:18 am
Is it just me or anyone else who can't see anything with Firefox or Chrome when u log in to character page? It works fine with the IE.
Title: Re: Version 0.230
Post by: Ikarus on July 11, 2011, 09:25:54 am
Quote
Callous: If i lose all my generations and items/gold from a "random" chance to permanently lose my character, i will quit the game forever.
Me too. I don´t play CRPG THAT often, so I got the advice to not to retire at all and just level one char (and buy heirlooms). If I would loose this char now just randomly, maybe in the middle of a strategus battle or something like that... -> GTX

Delete it or at least, EXPLAIN it, as most of the people here already said, we need more information about this, mate!

I generally don´t whine and make drama about updates, but this little thingy would be a reason for me to quit crpg  :|

Character page btw works fine
Title: Re: Version 0.230
Post by: Gnjus on July 11, 2011, 09:32:42 am
We'll see invasion of archers and throwers after free respec. In effect our pretty M&B:cRPG will change in medieval CounterStrike.

There already IS an invasion of archers & throwers, my men confirmed it to me (those who played already) and you can do a pretty much "free respec" (only costs some XP) but my point was about heirloomed items, you know how it goes: too much changes, suddenly you've got "wrong" items loomed, the ones you don't need anymore and all that (and you still worked your ass off for them).....same as the last big patch.

Ofc this is just a general question, don't think I'm crying & whining, it didn't really affect me much, I'm just curious.  :wink:

Edit: people might wanna heirloom some cheaper stuff, now when repairs are ripping them off.  :wink:

Edit #2: on the other hand: some people traded a lot so.....that might not work very well.  :wink:
Title: Re: Version 0.230
Post by: Cyclopsided on July 11, 2011, 10:19:22 am
All in all this patch was really good. Some stuff was bad. Pretty bad. (But you'll fix it!)

Throwers are useful again. They have a small fad and burst of them right now as everybody is trying them out.
Archers got a little too much of a buff from the reworkings and will have to be rebalanced probably. Keep the shoot speed change, It is really awesome though. Let's the archers do volleys from behind shield walls, cover, etc. It adds a little more skill and I like it :). Lower projectile speed means the gravity affects its damage more now and speed bonuses matter more. Archer tactical positioning is better thanks to it.
Lance Cavalry is awesome as ever now that people can't do as much stupid stuff but can still do good old lancing. 1h cav is doing well too. No good lancers have had any real criticism, although bad lancers are crying everywhere.
Melee is pretty much same old same old goodness. With reworked soak/reduce values it is a lot nicer.
1h&Shield is The same
Horse archery is really inaccurate while moving but sniper when standing still. Gives a new dynamic most are not willing to accept, whether intentional or not. Still very effective but fucked up.
Xbows are pretty much the same and good still.


But repairs are ridiculous right now. Not sure that change was necessary in the first place either.

Miaodao I disagree with it's balance change. You took 1 speed away from it, when really it needs lower weight. It's weight is what made and still makes it OP. It stuns their weapons so you can swing again. Make it weigh 2 or 2.2 rather than 2.8, and give it back the speed. It will solve the spam issue.

*i suggest heirloom reset and free respec. Everybody loves those and makes people stop QQing and instead put a happy face on. We don't want to lose any more players :(
Title: Re: Version 0.230
Post by: Lamix on July 11, 2011, 10:23:25 am
Really hate the new patch, lancers are screwed, all you can do with lancer now is backstab you could only out range 2handers by turning at last moment to side thrust(needed to get horses head out the way or they would outrange you and hit the horse) and even then it was close as it stands right now 2handers will just hit horse before you can even touch them nevermind pikes or even spears... people that moaned about lancers it was already almost impossible to kill someone that knew how to play, block down, they couch you poke there horse you got reach all you needed to do was pay attention.

Debuff to HA accuracy as lancer i hated being chased down by HA but its a class in the game and almost the anti lancer all you've made them do is not be able to hit, they'll still be the last alive, just no kills.

I really would wish you'd decide on what this mod is it supposed to be is it blade&xbow? they seem to be the only classes that don't get effected by these patchs, just let people know where you want to go with this mod so we can decide if its worth the grind to just lose you're class.

Archers seem to becoming more and more shotguns i see less and less archers fighting at long range and just going high Power draw and 2shotting at close range,  again if you wanted everyone to stay within the confines of a certain area just bring back the old xp gold gain.....

And the upkeep cost i lost 15k in 1 match using 38k worth of gear seems to me if you want a horse, you can have one with low end armour so you can be one shotted by anything that looks at you, especially with all the new throwers.

I don't have the time and don't have the stockpile of gold to be playing most the time with nothing so when i do want to use some items, i can use them for few rounds, these patchs really hurt newer and casual players, and you don't want to be getting rid of new players, otherwise the mod will dwindle down to m&b wfas multiplayer numbers 30 people on servers.


Rage over
Title: Re: Version 0.230
Post by: Dalhi on July 11, 2011, 10:29:24 am
Really nice patch, but balance for archers will be needed, due to higher upkeep costs people will wear cheaper eq so maybe decreasing damage from arrows would be a good move, like it was done with bolts.
I suppose lancing is now a bit harder, wich is a good thing.
I'll have to ask my mates how the missile speed and new flying missile look affected aiming, I'm curious about it.
Title: Re: Version 0.230
Post by: Truvor on July 11, 2011, 10:32:27 am
heavy lance model is shitty!!
Title: Re: Version 0.230
Post by: KILLFACE on July 11, 2011, 10:32:50 am
Im not that fussed about most of it except for 2 things. The repair costs where already fooked. And most people ran around in light/medium armor most of the time anyway. Why make em worse? and most importantly.

...

WTF DID YOU DO TO THE DTV GAMETYPE?

...

why dident you make this new gamemode separate?

we're not all stupid idiots who like to skirmish in that game mode.

DONT ENCOURAGE STUPIDITY!

The only efficient way to do that game mode is to find a defensive position and form a shieldwall n thin em out then mop up not that skirmish bollocks thats what idiots do then they wonder why they cant get past x3.

That was my favorite game mode and at the moment Im not going to dignify it with me playing it. Im going to avoid it (and maybe crpg) until its either changed back, the ability to move the stupid bitch to a location thats better defendable or (MUCH preferably) the gamemode made separate from DTV with the same maps compatible with both.

...

WTF

...

how long until theres a new patch or a hotfix to fix this and make it a seperate game mode?
Title: Re: Version 0.230
Post by: Tiberias on July 11, 2011, 10:33:45 am
Well can someone explain me how the death of an old character work ???

Does that mean if im lvl 33 or 35 my char will just die ???
Title: Re: Version 0.230
Post by: Gnjus on July 11, 2011, 10:36:10 am
Well can someone explain me how the death of an old character work ???

Does that mean if im lvl 33 or 35 my char will just die ???

You char suddenly collapses on the battlefield, and you get a big red colored text on your screen which says: Game Over, you died of natural causes. Please go to the cRPG site and re-roll a new char and next time retire before you pass away. Good luck.
Title: Re: Version 0.230
Post by: Vibe on July 11, 2011, 10:36:48 am
You char suddenly collapses on the battlefield, and you get a big red colored text on your screen which says: Game Over, you died of natural causes. Please go to the cRPG site and re-roll a new char and next time retire before you pass away. Good luck.

Confirmed, just happened to me.

fuck u devz
Title: Re: Version 0.230
Post by: Tiberias on July 11, 2011, 10:40:48 am
Confirmed, just happened to me.

fuck u devz

well, and you lose ALL your heirlooms ???
Title: Re: Version 0.230
Post by: Vibe on July 11, 2011, 10:42:39 am
well, and you lose ALL your heirlooms ???

I spawned with one loom point... Was gen 4.
Title: Re: Version 0.230
Post by: dado on July 11, 2011, 10:42:53 am
Confirmed, just happened to me.

fuck u devz
wtf is this , i am dead too!
Title: Re: Version 0.230
Post by: KILLFACE on July 11, 2011, 10:45:19 am
Is it possible to make a srvr with the old version of the mod?






WTF DID THEY DO TO DTV? they got it wrong. but WTF where they thinking. Im not gonna dignify it with me playing it until its fixed.
Title: Re: Version 0.230
Post by: Tiberias on July 11, 2011, 10:46:33 am
So chadz,
this character death is a lvl-cap...but why do you use the punisment way instead of JUST SETTING a lvl-cap at 32 or 33 or whatever ???
Title: Re: Version 0.230
Post by: chadz on July 11, 2011, 10:48:45 am
facepalm.jpg
Title: Re: Version 0.230
Post by: Apostata on July 11, 2011, 10:49:31 am
- reverted back to old face models

Oh gosh...Here they come, old ugly and unrealistic faces
Title: Re: Version 0.230
Post by: KILLFACE on July 11, 2011, 10:49:35 am
For some reason he thought people'd ENJOY seeing 6 months or in some cases YEARS of work go to waste.

ffs thats stupid.

AND WTF DID YOU DO TO DTV?
Title: Re: Version 0.230
Post by: Gnjus on July 11, 2011, 10:49:58 am
- reverted back to old face models

Oh gosh...

Best patch ever.  8-)

Oh, and it's time for an avatar change.  :wink:
Title: Re: Version 0.230
Post by: Apostata on July 11, 2011, 10:51:38 am
Its time to play Vikingr.

Edit: Oh wait, I believe theres a possible chance to install new faces manually. Problem solved.
Title: Re: Version 0.230
Post by: dado on July 11, 2011, 10:52:07 am
Best patch ever.  8-)

Oh, and it's time for an avatar change.  :wink:
awesome pacth! anyone want to trade mw longbow ?  8-)
Title: Re: Version 0.230
Post by: Gnjus on July 11, 2011, 10:53:14 am
Its time to play Vikingr.

I occasionally play that too.  :wink:
Title: Re: Version 0.230
Post by: KILLFACE on July 11, 2011, 10:54:03 am
Can someone please answer my question on WTF did they do to DTV and when are they going to change it back and fix it because they got it wrong?
Title: Re: Version 0.230
Post by: Vibe on July 11, 2011, 10:54:45 am
- reverted back to old face models

How did I miss this in the notes? So much win!

devs: +1
Title: Re: Version 0.230
Post by: okiN on July 11, 2011, 10:56:14 am
You sure got over the death of your character pretty quickly. :P
Title: Re: Version 0.230
Post by: Vibe on July 11, 2011, 10:57:07 am
You sure got over the death of your character pretty quickly. :P

No, I'm still raging.

RARARARARARARRARRR

See?
Title: Re: Version 0.230
Post by: KILLFACE on July 11, 2011, 10:57:54 am
Im still raging about the broken Defend Gamemode. that was the best gamemode.
Title: Re: Version 0.230
Post by: Gnjus on July 11, 2011, 10:58:44 am
Im still raging about the broken Defend Gamemode. that was the best gamemode.

Take a pill and calm down. You'll get to like the innocent virgin with time.  :wink:
Title: Re: Version 0.230
Post by: KILLFACE on July 11, 2011, 11:03:41 am
GTFO! Unless I can move the stupid wench to somewhere defendable where its possible to get up a shieldwall and not in the middle of a field Im not going near it. Why did they not make this new piece of shite game mode into a SEPARATE game mode. its a hairy bollocks now. Why are they encouraging stupidity?

DEVS MAKE A HOTFIX PLEASE! ITS BROKEN!
Title: Re: Version 0.230
Post by: Cepeshi on July 11, 2011, 11:04:03 am
cool, now everyone will bitch on throwers, even on those throwing pre patch :( blah
Title: Re: Version 0.230
Post by: dlionf on July 11, 2011, 11:06:08 am
bitch about throwers? Whow doesnt like taking a masterwork heavy throwing axe to the face? Its only 48 cut.... come on
Title: Re: Version 0.230
Post by: Spawny on July 11, 2011, 11:07:02 am
I wonder what my heirloomed darts will do now...
Title: Re: Version 0.230
Post by: Cepeshi on July 11, 2011, 11:07:52 am
bitch about throwers? Whow doesnt like taking a masterwork heavy throwing axe to the face? Its only 48 cut.... come on

well, many MW items have similar dmg, but different dmg type, so less reductions (even headshot with cut counts for less than with pierce iirc), so yeah, i dont mint :)

making more sense than a peasant surviving 9PT jarid...
Title: Re: Version 0.230
Post by: Gnjus on July 11, 2011, 11:07:54 am
GTFO! Unless I can move the stupid wench to somewhere defendable where its possible to get up a shieldwall and not in the middle of a field Im not going near it. Why did they not make this new piece of shite game mode into a SEPARATE game mode. its a hairy bollocks now. Why are they encouraging stupidity?

http://www.youtube.com/watch?v=idfsKX55VCM&feature=BFa&list=PL4F86C91E660FCB04&index=99  :wink:
Title: Re: Version 0.230
Post by: Corwin on July 11, 2011, 11:12:52 am
cool, now everyone will bitch on throwers, even on those throwing pre patch :( blah
There were any? :D
Title: Re: Version 0.230
Post by: KILLFACE on July 11, 2011, 11:13:12 am
dude, Dude, DUUUUUUDE.
Title: Re: Version 0.230
Post by: Lars on July 11, 2011, 11:13:29 am
i like the new upkeep, overall good job, this patch is quite sexy
Title: Re: Version 0.230
Post by: Phazey on July 11, 2011, 11:17:27 am
Just respecced my 2h / thrower hybrid to a pure 2h thrower. Oh well...   :rolleyes:  :lol:

Exited to try the new changes. Good job chadz & co.

Seeding the new patch on fiber. 48 seeders at the moment and only 55 leechers.
Title: Re: Version 0.230
Post by: Cepeshi on July 11, 2011, 11:21:46 am
There were any? :D

ask Panos how i humilitated one shielder by shooting to each leg with a spear :D
Title: Re: Version 0.230
Post by: BlameMeForTheNoise on July 11, 2011, 11:23:12 am
Edit: Oh wait, I believe theres a possible chance to install new faces manually. Problem solved.


I would like that. I loved the new faces. If this would be possible for everyone individually that would be very nice. I say: you can change banners and textures individually. Why not the faces?
If someone knows how to do this: Please share. :)
Title: Re: Version 0.230
Post by: Corwin on July 11, 2011, 11:23:17 am
ask Panos how i humilitated one shielder by shooting to each leg with a spear :D
Ok, apologies to you and other two guys that played throwers pre-patch.
Title: Re: Version 0.230
Post by: dlionf on July 11, 2011, 11:32:07 am
"Ok, apologies to you and other two guys that played throwers pre-patch. "

Personaly I had no problems killing people with throwing pre-patch, one axe = archer down :lol:
Title: Re: Version 0.230
Post by: Hotpokka on July 11, 2011, 11:37:02 am
Do throwing hammers actually have a use? They're quite heavy at 6 per stack, only have 3 hammers per stack and only do 30b, while javs are lighter, have the same amount and do 33p.
Even on my naked thrower the repairs are ridiculous, I'm not losing money though, just remaining stagnant at around 36k.
Title: Re: Version 0.230
Post by: Death_Dealer on July 11, 2011, 11:41:42 am
I Loved the Virgin Mod :D
Title: Re: Version 0.230
Post by: Felix on July 11, 2011, 11:50:16 am
Hm... why decrease only horses' speed? Arabians have the same maneuver. Courser was nerfed heavily, while Arabian horses are still pretty much the same (only -2 speed).  :?
Title: Re: Version 0.230
Post by: Bjarky on July 11, 2011, 11:59:57 am
yeah the virgin mod is alot more fun.
pure action baby  8-)
haha and in the end they rip her clothing of  :twisted:
Title: Re: Version 0.230
Post by: Janc on July 11, 2011, 12:06:07 pm
Upkeep cost increase is something I dont like that much.
Im new to the game, dont have that much gold and now im forced to grab lower gear.
Title: Re: Version 0.230
Post by: Felix on July 11, 2011, 12:12:06 pm
Upkeep cost increase is something I dont like that much.
Im new to the game, dont have that much gold and now im forced to grab lower gear.

I have 140k and it's very high for me too. It's not amount of gold, it's the speed that it dimishes.

P.S. God... this is horrendous patch. Repair cost... everything if nerfed. *sighs* Why can't people just play and don't whine and get jealous cause someone else gets more kills than them? It's terrible.
Title: Re: Version 0.230
Post by: LLJK_The_Gingerbread_Man on July 11, 2011, 12:23:12 pm
Skip The Fun is still broke.  It won't allow you to skip with a new character.
Title: Re: Version 0.230
Post by: tankmen on July 11, 2011, 12:23:18 pm
if i start a whine revolution about 2h and can get the 20% that aren't 2h to help.... think i could get it nerfed too?
Title: Re: Version 0.230
Post by: Earthdforce on July 11, 2011, 12:26:17 pm
if i start a whine revolution about 2h and can get the 20% that aren't 2h to help.... think i could get it nerfed too?
Neva!
Title: Re: Version 0.230
Post by: Espu on July 11, 2011, 12:26:43 pm
Yes, Fasader is easy to manipulate.
Title: Re: Version 0.230
Post by: rokema on July 11, 2011, 12:27:04 pm
- lance rotation limited to ~40°

http://www.youtube.com/watch?v=P3ALwKeSEYs
Title: Re: Version 0.230
Post by: tankmen on July 11, 2011, 12:28:26 pm
- lance rotation limited to ~40°

http://www.youtube.com/watch?v=P3ALwKeSEYs

2h i take it?
Title: Re: Version 0.230
Post by: rokema on July 11, 2011, 12:29:30 pm
2h i take it?

Polearm actually, but I'm glad to see it's been balanced.

visitors can't see pics , please register or login
Title: Re: Version 0.230
Post by: Kafein on July 11, 2011, 12:31:47 pm
I like the new lance system and I'm a lancer. It gives a chance to see 1h and 2h cav again.

But it has the silly side effect of making many 2h swords as dangerous as pikes for cav because of the retarded 2h thrust animation.
Title: Re: Version 0.230
Post by: Cyber on July 11, 2011, 12:32:01 pm
Just please fix the sounds soon, Im completely useless at battle right now, get confused every time i hit someone  :D
Title: Re: Version 0.230
Post by: tankmen on July 11, 2011, 12:32:17 pm
balanced = less likely to kill you i assume? no matter whiners tend to win thats why i think ill join the favored side n whine about jump slash.... kills me n my horse must be op cause i died
Title: Re: Version 0.230
Post by: rokema on July 11, 2011, 12:36:21 pm
Just please fix the sounds soon, Im completely useless at battle right now, get confused every time i hit someone  :D

You'll eventually get used to the sounds unless he changes them.
Title: Re: Version 0.230
Post by: rokema on July 11, 2011, 12:47:53 pm
balanced = less likely to kill you i assume? no matter whiners tend to win thats why i think ill join the favored side n whine about jump slash.... kills me n my horse must be op cause i died

implying
Title: Re: Version 0.230
Post by: Xant on July 11, 2011, 01:03:19 pm
balanced = less likely to kill you i assume? no matter whiners tend to win thats why i think ill join the favored side n whine about jump slash.... kills me n my horse must be op cause i died

Well then, good luck to you sire! I'm just positive that by whining a bit all your wishes will come true!
Title: Re: Version 0.230
Post by: The_Bloody_Nine on July 11, 2011, 01:16:49 pm
new patch allways welcome, will try it on thursday after exams.

still miss CTF in the changelog, though...

Title: Re: Version 0.230
Post by: Seranoth on July 11, 2011, 01:30:06 pm
You char suddenly collapses on the battlefield, and you get a big red colored text on your screen which says: Game Over, you died of natural causes. Please go to the cRPG site and re-roll a new char and next time retire before you pass away. Good luck.
Confirmed, just happened to me.

fuck u devz

I dont update ever if this dam random chance of death stay in the game!!! This Patch will not get installed on my Computer ever.
Please rethink of this "feature"- i want to play without a fear of this permanent death thing. We play a Game here. A good game till now...

Hopefully, Seranoth
Title: Re: Version 0.230
Post by: Vibe on July 11, 2011, 01:32:01 pm
I dont update ever if this dam random chance of death stay in the game!!! This Patch will not get installed on my Computer ever.
Please rethink of this "feature"- i want to play without a fear of this permanent death thing. We play a Game here. A good game till now...

Hopefully, Seranoth

Yeah you should really avoid this patch, I'm close to wristcutting already....
Title: Re: Version 0.230
Post by: Cepeshi on July 11, 2011, 01:37:13 pm
Yeah you should really avoid this patch, I'm close to wristcutting already....

already broke a glass to have some glasspiece ready
Title: Re: Version 0.230
Post by: Cyber on July 11, 2011, 01:41:48 pm
Another thing really annoys me is that if i press tab it brings up a mouse cursor and i can't keep normally playing anymore. I guess this is inteintonal but im curious about what is the reason behind it?
Title: Re: Version 0.230
Post by: Vibe on July 11, 2011, 01:43:40 pm
Another thing really annoys me is that if i press tab it brings up a mouse cursor and i can't keep normally playing anymore. I guess this is inteintonal but im curious about what is the reason behind it?

+1
Title: Re: Version 0.230
Post by: HentziTheHun on July 11, 2011, 01:44:59 pm
http://forum.c-rpg.net/index.php/topic,10159.0.html
Title: Re: Version 0.230
Post by: Cepeshi on July 11, 2011, 01:46:39 pm
Another thing really annoys me is that if i press tab it brings up a mouse cursor and i can't keep normally playing anymore. I guess this is inteintonal but im curious about what is the reason behind it?

so tab was the one responsible...perhaps they have some improved ingame admin stuff they need to click? :D
Title: Re: Version 0.230
Post by: Skorpien on July 11, 2011, 01:52:30 pm
Hey Guys i have a problem with this patch. o_o When i log in with my new profil than the page say i most select one of my charakters. But when i klick on one than they dont load anything and it comes nothing! Can anyone help me pls?  :|
Title: Re: Version 0.230
Post by: Elmetiacos on July 11, 2011, 01:53:01 pm
Quote
- repair cost increased, break chance decreased slightly (resulting in a minor upkeep increase)
Are you guys sure that this has been implemented correctly? I'm not opposed to it, because I have noticed an alarming increase in the number of tin cans running around, but having played for an hour or so I notice items breaking at least as often as they ever did, resulting in me starting to lose money in spite of wearing only a nomad robe, sarranid boots and a horseman's helmet and using a diff 3 shield and an iberian mace - not what you'd call heavy gear.
Title: Re: Version 0.230
Post by: Cepeshi on July 11, 2011, 01:53:18 pm
Hey Guys i have a problem with this patch. o_o When i log in with my new profil than the page say i most select one of my charakters. But when i klick on one than they dont load anything and it comes nothing! Can anyone help me pls?  :|

there was a new authorization process created, just try to set the master PWD now :)

http://www.c-rpg.net/index.php?page=converttoaccountwizard there u go
Title: Re: Version 0.230
Post by: Skorpien on July 11, 2011, 01:55:04 pm
A what? O_O At first it says i have to creat a new, total profil with all my chars. And when i log in in that total profil i cant select my chars!
Title: Re: Version 0.230
Post by: Cepeshi on July 11, 2011, 01:56:08 pm
A what? O_O At first it says i have to creat a new, total profil with all my chars. And when i log in in that total profil i cant select my chars!

so you created the new master password for your account, but, when you log in, you cannot select any char?
if so, i would advise you to go to IRC to ask around how to fix this
Title: Re: Version 0.230
Post by: Skorpien on July 11, 2011, 01:57:50 pm
IRC? Omg pls dont use this words i dont know that  :rolleyes:
Title: Re: Version 0.230
Post by: dado on July 11, 2011, 02:00:46 pm
A what? O_O At first it says i have to creat a new, total profil with all my chars. And when i log in in that total profil i cant select my chars!
cookies!  8-)
Title: Re: Version 0.230
Post by: Spawny on July 11, 2011, 02:18:13 pm
WTH!?!?!

I was just playing around with my lvl 33 main and without anyone nearby I dropped dead and got some lame text about dying of old age.
I went to check my cRPG.net page and it says I need to create an heir if I want to continue playing.

WTF?! I never retired because I didn't see the point and now I'm forced? I don't even get an heirloom point!!!!

GIMME MY CHARACTER BACK YOU BASTARDS!
Title: Re: Version 0.230
Post by: Vibe on July 11, 2011, 02:23:04 pm
WTH!?!?!

I was just playing around with my lvl 33 main and without anyone nearby I dropped dead and got some lame text about dying of old age.
I went to check my cRPG.net page and it says I need to create an heir if I want to continue playing.

WTF?! I never retired because I didn't see the point and now I'm forced? I don't even get an heirloom point!!!!

GIMME MY CHARACTER BACK YOU BASTARDS!

SHIT, YOU TOO?
Title: Re: Version 0.230
Post by: Felix on July 11, 2011, 02:30:07 pm
WTH!?!?!

I was just playing around with my lvl 33 main and without anyone nearby I dropped dead and got some lame text about dying of old age.
I went to check my cRPG.net page and it says I need to create an heir if I want to continue playing.

WTF?! I never retired because I didn't see the point and now I'm forced? I don't even get an heirloom point!!!!

GIMME MY CHARACTER BACK YOU BASTARDS!

Devs pushed the "no grind should give you advantage" WAY too far. It's more like an abusing now.
Now - this patch is a one big SHIT. Without strategus cRPG is a mindless hack'n slash. Honestly, devs, you spent so much weeks making "death" feature? Great. Nice work. Really.
Title: Re: Version 0.230
Post by: Beans on July 11, 2011, 02:32:09 pm
I hate high level scumbags but holy fuck if someone doesn't want to go back to level 1 don't force them that's fucking stupid.
Title: Re: Version 0.230
Post by: The_Bloody_Nine on July 11, 2011, 02:33:59 pm
SHIT, YOU TOO?
come on, you can't be serious. they can't seriously force people to retire, that would be against everysingle post chadz wrote about the matter. just the usual trolling, i guess...
Title: Re: Version 0.230
Post by: Vibe on July 11, 2011, 02:34:48 pm
come on, you can't be serious. they can't seriously force people to retire, that would be against everysingle post chadz wrote about the matter. just the usual trolling, i guess...

Tell that to my dead lvl 33 char!
Title: Re: Version 0.230
Post by: Phazey on July 11, 2011, 02:35:07 pm
 :lol:
Title: Re: Version 0.230
Post by: Hunter_the_Honourable on July 11, 2011, 02:35:56 pm
why even give points after 31? now you force people to retire shame on you.
Title: Re: Version 0.230
Post by: Felix on July 11, 2011, 02:36:16 pm
Someone make screen  :mrgreen:
Title: Re: Version 0.230
Post by: Christo on July 11, 2011, 02:39:32 pm
Well, I remember when chadz first posted about retirement, he said that he will "force" it on players at some point.

But this is TOO MUCH. Seriously.
Title: Re: Version 0.230
Post by: Harpag on July 11, 2011, 02:40:18 pm
Damn, sincere condolences to you guys  :cry: I also thought it was trolling, but I see that there is no joke ...   :shock:  I'll buy you a garland and come to the funeral  :wink:
Shit .... I'm not sure if this is fair ...
Title: Re: Version 0.230
Post by: Largg on July 11, 2011, 02:41:38 pm
Tell that to my dead lvl 33 char!

Pics or it didn't happen :)
Title: Re: Version 0.230
Post by: Beans on July 11, 2011, 02:42:19 pm
They me just repeat. FORCING PLAYERS BACK TO LEVEL 1 IS IDIOTIC.

Some people want to just get to 30 and basically stay there forever, if they eventually get to level 33 ok that's neat they get a few more points whatever. What the hell is wrong with letting people stay at 30 and just letting them play the game. Some people don't fucking like leveling up over and over and over again

how is this hard to understand
Title: Re: Version 0.230
Post by: Whiligelm on July 11, 2011, 02:43:09 pm
Pics or it didn't happen :)
visitors can't see pics , please register or login


Note it hasnt happened to me, but still it was touching
Title: Re: Version 0.230
Post by: Vibe on July 11, 2011, 02:44:59 pm
Pics or it didn't happen :)

How can I post pics if the char is GONE? NULLIFIED?
Title: Re: Version 0.230
Post by: Christo on July 11, 2011, 02:46:36 pm
http://www.youtube.com/watch?v=LTNP792ykYM (http://www.youtube.com/watch?v=LTNP792ykYM)

My reaction after reading some "features".
Title: Re: Version 0.230
Post by: chadz on July 11, 2011, 02:47:11 pm
Ok, since apparently some people take it for real:

there is no permadeath
holy shit...
Title: Re: Version 0.230
Post by: Vibe on July 11, 2011, 02:48:56 pm
Ok, since apparently some people take it for real:

there is no permadeath
holy shit...

BOO chadz

I AM VERY DISAPPOINT
Title: Re: Version 0.230
Post by: Felix on July 11, 2011, 02:49:03 pm
Aaaah, chadz, it was a nice trolling. Why did you break it?  :|
Title: Re: Version 0.230
Post by: Christo on July 11, 2011, 02:49:34 pm
visitors can't see pics , please register or login
Title: Re: Version 0.230
Post by: chadz on July 11, 2011, 02:49:54 pm
because people would have retired their lvl33 chars and then come begging to me to restore it
Title: Re: Version 0.230
Post by: Hunter_the_Honourable on July 11, 2011, 02:51:38 pm
because people would have retired their lvl33 chars and then come begging to me to restore it

forcing people to retire is not the way to go  :evil:
Title: Re: Version 0.230
Post by: Vibe on July 11, 2011, 02:52:42 pm
because people would have retired their lvl33 chars and then come begging to me to restore it

If they fall for such troll, they should have their characters killed for real.
Title: Re: Version 0.230
Post by: Overdriven on July 11, 2011, 02:57:00 pm
Seeing as the devs are here...fix HA?

I can understand a part accuracy nerf...but come on. It's worse now with 4 HA that it was pre patch with 0 HA.

Reduce damage of arrows some how, increase accuracy. There was no need for such a heavy nerf.
Title: Re: Version 0.230
Post by: cmp on July 11, 2011, 02:57:46 pm
Seeing as the devs are here...fix HA?

Already changed for hotfix, be patient.
Title: Re: Version 0.230
Post by: Hunter_the_Honourable on July 11, 2011, 02:57:52 pm
Seeing as the devs are here...fix HA?

I can understand a part accuracy nerf...but come on. It's worse now with 4 HA that it was pre patch with 0 HA.

Reduce damage of arrows some how, increase accuracy. There was no need for such a heavy nerf.

tell that to gingerpussy
Title: Re: Version 0.230
Post by: Miralay on July 11, 2011, 02:59:51 pm
Already changed for hotfix, be patient.

can i beg for a little increase in lance angle too  :)
Title: Re: Version 0.230
Post by: Phazey on July 11, 2011, 03:00:00 pm
forcing people to retire is not the way to go  :evil:
*facepalm*
you still don't get that it's a joke?  :shock:
Title: Re: Version 0.230
Post by: Hunter_the_Honourable on July 11, 2011, 03:00:58 pm
tell it to the people who lost their characters
Title: Re: Version 0.230
Post by: Vibe on July 11, 2011, 03:01:45 pm
tell it to the people who lost their characters

I'm not sure whether he is trolling or not :D
Title: Re: Version 0.230
Post by: Spawny on July 11, 2011, 03:02:26 pm
Yeah... Might've been a joke, but I still don't have a lvl 33 character...
Title: Re: Version 0.230
Post by: The_Bloody_Nine on July 11, 2011, 03:04:00 pm
tell it to the people who lost their characters
super stubborn troller or still being trolled? If latter what people you speak of? vibe, elerion, gnjus, dado?
Title: Re: Version 0.230
Post by: Overdriven on July 11, 2011, 03:04:27 pm
Already changed for hotfix, be patient.

Nice to hear. Look forward to it. Thanks  :D
Title: Re: Version 0.230
Post by: dado on July 11, 2011, 03:05:23 pm
super stubborn troller or still being trolled? If latter what people you speak of? vibe, elerion, gnjus, dado?
TROLLING   8-)
Title: Re: Version 0.230
Post by: Harpag on July 11, 2011, 03:08:16 pm
Ok, since apparently some people take it for real:

there is no permadeath
holy shit...

Interesting who will believe this?  :lol:
Title: Re: Version 0.230
Post by: B3RS3RK on July 11, 2011, 03:12:40 pm
Quote
- repair cost increased, break chance decreased slightly (resulting in a minor upkeep increase)
- break chance increased when using a weapon with low proficiency
- break chance increased for arrows

wtf u mad bro?
Title: Re: Version 0.230
Post by: justme on July 11, 2011, 03:18:00 pm
u said that breaking chance is decreased... so wrong... its same, still had to fix 6 items regulary..  not to mention that i have high wpf
Title: Re: Version 0.230
Post by: highglandeur on July 11, 2011, 03:19:35 pm
Honestly i never believed the devs would do sth as unfair as perm death of a char. I mean guys, we are all friends lol
I forgott to ask since i read about a hotfix could you do something about those annoying ladders in battles pleaaaase those roofcampers make my brain bleed  :shock:
Title: Re: Version 0.230
Post by: Baggy on July 11, 2011, 03:22:39 pm
Already changed for hotfix, be patient.
nao????
Title: Re: Version 0.230
Post by: BlackCorsair on July 11, 2011, 03:32:45 pm
eh, THROWING HAMMARZ sounds so sweety...

if they have "crush through block" or at least "knocking down" ability, then i  make them +3 and make thrower of 33 lvl...
Title: Re: Version 0.230
Post by: Fluffy_Muffin on July 11, 2011, 03:46:16 pm
Yes! Trowing is a viable class again, thanks!

Fear my new "Thor" epic crazy mead drinking, viking, wife rapeing, hammer trowing, warrior of doom!
Title: Re: Version 0.230
Post by: B3RS3RK on July 11, 2011, 03:48:10 pm
Srsly, If I wasnt addicted to this Mod I would quit now.

First they give us upkeep, big rage, but okay, we got used to it.I had fun the time I played, you could even sometimes wear plate still.

Now its hard to even afford cheap armor and weapons I mean wtf?

Should have just focused on some cav and archer changes imo...
Title: Re: Version 0.230
Post by: Espu on July 11, 2011, 04:05:40 pm
Upkeep will get readjusted slightly.
Title: Re: Version 0.230
Post by: POOPHAMMER on July 11, 2011, 04:09:35 pm
Archery was fine prepatch, now its just stupid
Title: Re: Version 0.230
Post by: Teh_Lordi on July 11, 2011, 04:12:17 pm
hey guys,
i have a question related to this version:
possible that it screwed my native? (or my profile)

since the last m&b update i have problems running native AND crpg. with the (module.ini-) fix or this new crpg version i can play crpg like i want... but for native i have to delete my profile datas under "C:\Users\UserX\AppData\Roaming\Mount&Blade Warband" and create new ones ingame... Oo
if i start without deleting this profile stuff i always get an error like "problems running m&b". thats no special error message and thats why google has no idea :/

pretty strange i guess... i asked some people ingame but "who cares about native" is not helping at all^^

maybe some of you have an idea, i still don't get it why a mod should effect the profiles of the main game!

regards lordi
Title: Re: Version 0.230
Post by: JuliusEST on July 11, 2011, 04:15:09 pm
My reaction to the archery change (and everything else included):
http://www.youtube.com/watch?v=31g0YE61PLQ
I mean comeon, i dont even play as archer and i can say it is was totally fine.
Title: Re: Version 0.230
Post by: KILLFACE on July 11, 2011, 04:38:22 pm
where the upkeep costs really necessary? at least make a bunch of low upkeep cost armors people can wear without getting noobed while saving up to utilize their plate so theres not a bunch of nekkid dudes running around (theyd obviously need to be balanced). A lot of people rarely wear heavy armor already because of the upkeep costs. is further nerfing really necessary? people just wanna play the game dude. However. Such balancing and also the balancing with regards to weapons (except when its obviously broken) is hard to see without a few weeks of play testing. (a quick question, do you actually playtest your patches or hope they work?). the weapon balancing is a tedious process but things such as a lack of a move order for the stupid wench in DTV and people losing months of work on a character is obviously broken. Another suggestion. Is there a chance of changing the site to include a few different sort options in the inventory on the site? eg item type, time of purchase, stats. Thats what? 10 minutes - hour on a internet site making program depending on experience. And guessing from what youve already done your pretty experienced so it should not be much trouble. M&B is not really compatible with a autopatcher is it? Unless you make one that needs to be run separate from the launcher, checks for updates, then loads the launcher or something? Thatd be another thing that'd get rid of a lot of hassles.
Title: Re: Version 0.230
Post by: Lady_Diesalot on July 11, 2011, 04:43:07 pm
Not really, I did start when there was only 1 EU server that resetted every 30 minutes, but I didn't play for long. Came back a few months ago.
Point was there was no problem with the repair costs BEFORE the patch, not for vets not for new players.
Point is there was a problem. I saved up to buy the most expensive armor, then looking around on the forums, I heard about upkeep / repair costs, so bought some about half the cost and wearing it I lose money. I know I most likely am not that good at the game, but a lot of players are at my level and they are just screwed by this. Wear weak armor, get killed quick, wear better armor, have no money. Lose lose.
Title: Re: Version 0.230
Post by: Sven on July 11, 2011, 04:43:13 pm
great work!  :D
i like the new version
but i think it's best to remove the permanent death
Title: Re: Version 0.230
Post by: Vex. on July 11, 2011, 04:46:21 pm
Agree, killface.
The only reason why they nerf everything for "balance" is cuz of those whiner kids who rage too much when they die by a xbow or archer or maybe a horse... And "random death" is just stupid, force people to retire is just wrong... jesus... I must say that, to retire is the worst thing about this mod, grind up again and getting owned every round cuz u can use any good gear^^ No fun yo.
Anyway, i hope you guys fix's the repair costs and thx for making people go throwing again :)
Title: Re: Version 0.230
Post by: Dandelion on July 11, 2011, 04:50:12 pm
"xxxxx was fine prepatch, now its just stupid."

cRPG's Motto.
Title: Re: Version 0.230
Post by: B3RS3RK on July 11, 2011, 04:50:28 pm
And the Repair chance increase with profiencies really sucks...

Iam a 1hander, but I also have 50 wpf in 2h and I use a Studded warclub.I have to repair it literally EACH round, modificator doesnt matter.wtf?So If I want some diversity and a change I NEED to make a 2h alt?That´s BS with the "Main char" system because the alt won´t be able to do shit.

Title: Re: Version 0.230
Post by: PieParadox on July 11, 2011, 04:51:43 pm
Silly people, this is the testing phase... This is BETA!
Title: Re: Version 0.230
Post by: LordBerenger on July 11, 2011, 04:58:31 pm
I think i will try this new patch out :P Throwing Lances....OI MA GAWD IS BACK IN BIZZNIZ!!

And for saving money you just use the cheap probably kickass Throwing Hammers.

Sounds sweet.
Title: Re: Version 0.230
Post by: okiN on July 11, 2011, 05:00:16 pm
Silly people, this is the testing phase... This is BETA!

Silly rabbit, nobody playing an actively developing game/mod in its beta phase actually expects it to feel like one!

"xxxxx was fine prepatch, now its just stupid."

cRPG's Motto.

Not to forget: "You've killed the mod."
Title: Re: Version 0.230
Post by: Tears of Destiny on July 11, 2011, 05:05:19 pm
Silly rabbit, nobody playing an actively developing game/mod in its beta phase actually expects it to feel like one!

Not to forget: "You've killed the mod."

Shit, I knew I forgot to say something...

YOU KILLED MAH MOD!

I hope the hotfix will have a slight increase in arrow speed so we do not have the same range as throwers, and... perhaps take away this "I can two-three shot anything" thingy...
Title: Re: Version 0.230
Post by: KILLFACE on July 11, 2011, 05:14:41 pm
of course you agree with me. People who dont are called wrong.

I dont understand why instead of nerfing they make every character build deadly. that'd be intense.

FIX DTV. ITS BROKEN. BROOOOOOKKKKEEEEEEENNNNNNNNNNN!
Title: Re: Version 0.230
Post by: POOPHAMMER on July 11, 2011, 05:23:42 pm
of course you agree with me. People who dont are called wrong.

I dont understand why instead of nerfing they make every character build deadly. that'd be intense.

FIX DTV. ITS BROKEN. BROOOOOOKKKKEEEEEEENNNNNNNNNNN!

Holy fuck shut up
Title: Re: Version 0.230
Post by: H4rdn3ssKill3r on July 11, 2011, 05:31:38 pm
You forced me to use steam :(

I cannot install 1.143 because it said ''YOU DO NOT HAVE THE GAME INSTALLED, I DON'T CARE IF I DON'T LET YOU MAKE ME INSTALL ANYWAY, AHAFHJSDVJKAKAFKLDFJKAJK''

:(((((((((
Title: Re: Version 0.230
Post by: Lefu on July 11, 2011, 05:41:26 pm
Oh yes! The end of the 359° lancers! Been waiting for that  :D
Title: Re: Version 0.230
Post by: Razzen on July 11, 2011, 06:20:13 pm
Im happy that you didnt touch my glaive xD
Title: Re: Version 0.230
Post by: eommer on July 11, 2011, 06:23:00 pm
I played for like 15 rounds and I got a repair every single one with at least 2 itens.

I already use cheap stuffs like Heraldic Mail with Surcoat, Mail Boots, Mail Coif and Italian Sword and I lost 11k in less then 1 hour playing.
544 for Italian Sword, ~550 for Heraldic Mail Surcoat. Every round is like 1k at least. Wandering how will be the repair price for a Heraldic Transitional Armour. :/

I think I miss understand, because the repair cost is higher but I still get repair at same rate...


I didnt like this patch at all. They should lower the repair not increase.
Title: Re: Version 0.230
Post by: chadz on July 11, 2011, 06:49:16 pm
Please check the other thread for future discussion (0.231)