Author Topic: Version 0.230  (Read 54546 times)

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Offline B3RS3RK

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Re: Version 0.230
« Reply #285 on: July 11, 2011, 04:50:28 pm »
0
And the Repair chance increase with profiencies really sucks...

Iam a 1hander, but I also have 50 wpf in 2h and I use a Studded warclub.I have to repair it literally EACH round, modificator doesnt matter.wtf?So If I want some diversity and a change I NEED to make a 2h alt?That´s BS with the "Main char" system because the alt won´t be able to do shit.

Maybe it woud be better for me to find out where you life and kill you when you are satch a Soziopath. You have enough now.
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Offline PieParadox

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Re: Version 0.230
« Reply #286 on: July 11, 2011, 04:51:43 pm »
+2
Silly people, this is the testing phase... This is BETA!

Offline LordBerenger

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Re: Version 0.230
« Reply #287 on: July 11, 2011, 04:58:31 pm »
+1
I think i will try this new patch out :P Throwing Lances....OI MA GAWD IS BACK IN BIZZNIZ!!

And for saving money you just use the cheap probably kickass Throwing Hammers.

Sounds sweet.
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Offline okiN

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Re: Version 0.230
« Reply #288 on: July 11, 2011, 05:00:16 pm »
+2
Silly people, this is the testing phase... This is BETA!

Silly rabbit, nobody playing an actively developing game/mod in its beta phase actually expects it to feel like one!

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cRPG's Motto.

Not to forget: "You've killed the mod."
Don't.

Offline Tears of Destiny

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Re: Version 0.230
« Reply #289 on: July 11, 2011, 05:05:19 pm »
-1
Silly rabbit, nobody playing an actively developing game/mod in its beta phase actually expects it to feel like one!

Not to forget: "You've killed the mod."

Shit, I knew I forgot to say something...

YOU KILLED MAH MOD!

I hope the hotfix will have a slight increase in arrow speed so we do not have the same range as throwers, and... perhaps take away this "I can two-three shot anything" thingy...
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Offline KILLFACE

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Re: Version 0.230
« Reply #290 on: July 11, 2011, 05:14:41 pm »
+1
of course you agree with me. People who dont are called wrong.

I dont understand why instead of nerfing they make every character build deadly. that'd be intense.

FIX DTV. ITS BROKEN. BROOOOOOKKKKEEEEEEENNNNNNNNNNN!
If you even think about beating me you should wake up and apologize.

Offline POOPHAMMER

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Re: Version 0.230
« Reply #291 on: July 11, 2011, 05:23:42 pm »
0
of course you agree with me. People who dont are called wrong.

I dont understand why instead of nerfing they make every character build deadly. that'd be intense.

FIX DTV. ITS BROKEN. BROOOOOOKKKKEEEEEEENNNNNNNNNNN!

Holy fuck shut up
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Offline H4rdn3ssKill3r

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Re: Version 0.230
« Reply #292 on: July 11, 2011, 05:31:38 pm »
+1
You forced me to use steam :(

I cannot install 1.143 because it said ''YOU DO NOT HAVE THE GAME INSTALLED, I DON'T CARE IF I DON'T LET YOU MAKE ME INSTALL ANYWAY, AHAFHJSDVJKAKAFKLDFJKAJK''

:(((((((((
f8uasdlöadk blablablababa lbalba
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Offline Lefu

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Re: Version 0.230
« Reply #293 on: July 11, 2011, 05:41:26 pm »
+1
Oh yes! The end of the 359° lancers! Been waiting for that  :D

Offline Razzen

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Re: Version 0.230
« Reply #294 on: July 11, 2011, 06:20:13 pm »
+1
Im happy that you didnt touch my glaive xD
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Offline eommer

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Re: Version 0.230
« Reply #295 on: July 11, 2011, 06:23:00 pm »
+1
I played for like 15 rounds and I got a repair every single one with at least 2 itens.

I already use cheap stuffs like Heraldic Mail with Surcoat, Mail Boots, Mail Coif and Italian Sword and I lost 11k in less then 1 hour playing.
544 for Italian Sword, ~550 for Heraldic Mail Surcoat. Every round is like 1k at least. Wandering how will be the repair price for a Heraldic Transitional Armour. :/

I think I miss understand, because the repair cost is higher but I still get repair at same rate...


I didnt like this patch at all. They should lower the repair not increase.

Offline chadz

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Re: Version 0.230
« Reply #296 on: July 11, 2011, 06:49:16 pm »
+1
Please check the other thread for future discussion (0.231)