Poll

Should the polearm stun be removed from cRPG ?

yes
54 (49.5%)
yes, but it should stay for some specific polearms
35 (32.1%)
no
20 (18.3%)

Total Members Voted: 109

Voting closed: November 04, 2011, 02:31:06 am

Author Topic: Remove the polearm stun in the next patch please.  (Read 39839 times)

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Offline Xant

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Re: Remove the polearm stun in the next patch please.
« Reply #30 on: October 20, 2011, 11:11:06 am »
+1
There isn't a specific stun for polearms

Yes there is.
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Offline Casimir

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Re: Remove the polearm stun in the next patch please.
« Reply #31 on: October 20, 2011, 11:18:44 am »
0
If i remember correctly all polearms which dont have knockdown have the ability to stun for up to 1 second, although this is chance based and there is a cool down.

Other than that it is mostly the weapon weight.
Turtles

Offline Xant

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Re: Remove the polearm stun in the next patch please.
« Reply #32 on: October 20, 2011, 11:20:33 am »
0
If i remember correctly all polearms which dont have knockdown have the ability to stun for up to 1 second, although this is chance based and there is a cool down.

Other than that it is mostly the weapon weight.

Yes, all polearms that don't have the knockdown ability use a different animation for the stun (from the other weapons), and that's the polestun.
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Offline Casimir

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Re: Remove the polearm stun in the next patch please.
« Reply #33 on: October 20, 2011, 11:47:33 am »
0
I dont know the numbers behind it but 'real' polestun isnt meant to be that common afaik


However, I might be completly wrong.


I will shut up.
Turtles

Offline Xant

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Re: Remove the polearm stun in the next patch please.
« Reply #34 on: October 20, 2011, 11:48:48 am »
0
I think the polestun goes from 0.6 to 0.9 or so, IIRC. Some dev posted the numbers a while back.
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Offline Dan lol

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Re: Remove the polearm stun in the next patch please.
« Reply #35 on: October 20, 2011, 01:44:27 pm »
0
Paul posted the numbers, theres a one in three chance iirc that you get hit for the retardedly long stun animation, and thats the one that you dont have time to attack back in. Get rid of that one and all will be well.
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Offline Gravoth_iii

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Re: Remove the polearm stun in the next patch please.
« Reply #36 on: October 20, 2011, 04:05:48 pm »
0
Reduce the stun time, dont remove it completely.
Just REMOVE the polestun !
It is just
(click to show/hide)
annoying.
There is no point on supporting polestun with "reality facts" we are playing a game and this feature fucks it up.
2 handers topping the scoreboards doesn't mean that 2handers are overpowered.Means more skilled people play with 2handers, more nooblord bundle of stickss play with polearms.If you play good, you can top the scoreboard even with a 1 handed wooden sword.
No need to buff polearm damage/speeds also.

(click to show/hide)
(click to show/hide)
Lets check pros/cons.

  • 2 hander has more swing damage.Poleaxe has more stab damage.
  • Speed is same
  • 2 hander has higher reach.Poleaxe has bonus against shield
  • Poleaxe has stun effect.2 hander has nothing to compensate against that !

RESULT
THERE IS NO REASON TO HAVE STUN EFFECT ON POLEARMS .


2h's animation does compensate against polestun, maybe not entirely tho since a stun can give a free hit, but a simple nerf to the stun might balance it out. Also 2h thrust can be ridiculous dont forget that, while the polearm thrust has a very short reach.
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Offline Xant

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Re: Remove the polearm stun in the next patch please.
« Reply #37 on: October 20, 2011, 04:38:29 pm »
0
But at the same time, polearm thrust can be instant.
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Offline The_Bloody_Nine

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Re: Remove the polearm stun in the next patch please.
« Reply #38 on: October 20, 2011, 04:46:15 pm »
0
So there is a stun for all weapons, and a differently calculated for polearms? Or only polearms?

Offline Gravoth_iii

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Re: Remove the polearm stun in the next patch please.
« Reply #39 on: October 20, 2011, 04:47:43 pm »
+1
And 2h's thrust can glance but then get a instant swing after it before the enemy can attack back, which is a bug that should've been fixed by now im not sure tho.
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Offline Vibe

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Re: Remove the polearm stun in the next patch please.
« Reply #40 on: October 20, 2011, 04:49:17 pm »
0
So there is a stun for all weapons, and a differently calculated for polearms? Or only polearms?

Polearms have their own stun, which in some cases gives you another free attack.

Offline San

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Re: Remove the polearm stun in the next patch please.
« Reply #41 on: October 20, 2011, 05:11:53 pm »
0
I think getting a free hit from the attacker is just a small part. The part I'm worried about is that it trivializes getting hits in for anyone in the area.

Even a bad angle hit can give stun, and still give another person more than enough time to circle around the guy, or stunlock with 1-2 second (huge) timing window. Polestun isn't that bad 1v1, it's actually pretty cool imo.

But I don't think a weapon capable of comboing by itself should make its way to battle where there are obviously other people present. With an awlpike for example, there are times where I wouldn't mind doing no damage at all, since the weapon stun is just way too useful anyways.

Offline Xant

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Re: Remove the polearm stun in the next patch please.
« Reply #42 on: October 20, 2011, 05:18:56 pm »
0
And 2h's thrust can glance but then get a instant swing after it before the enemy can attack back, which is a bug that should've been fixed by now im not sure tho.

This isn't really an advantage comparable to instant thrusts that damage and polestun.
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Offline Gravoth_iii

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Re: Remove the polearm stun in the next patch please.
« Reply #43 on: October 20, 2011, 05:43:46 pm »
0
The instant thrusts barely deal any damage tho, sometimes they get a good hit but mostly it is a just a weak hit. I agree on polestun being a little unbalanced when it sometimes gives you a second free hit, but usually the second hit has to be a hilt slash, and those dont deal much damage, anyways dont remove the polestun but simply nerf it alittle. I'd like to keep it because it makes the polearms special, so you either choose Good animation or polestun. Also 2h weapons look alot cooler than polearms, so polearms being a little better than 2h is a fair trade for the looks ;)
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Offline Zisa

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Re: Remove the polearm stun in the next patch please.
« Reply #44 on: October 20, 2011, 05:58:50 pm »
+1
The instant thrusts barely deal any damage tho, sometimes they get a good hit but mostly it is a just a weak hit. I agree on polestun being a little unbalanced when it sometimes gives you a second free hit, but usually the second hit has to be a hilt slash, and those dont deal much damage, anyways dont remove the polestun but simply nerf it alittle. I'd like to keep it because it makes the polearms special, so you either choose Good animation or polestun. Also 2h weapons look alot cooler than polearms, so polearms being a little better than 2h is a fair trade for the looks ;)
meh  nonsense.
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