Author Topic: Final Solution for Cavalry. (Make it.. different)  (Read 18708 times)

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Offline Svitjodvarg

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Re: Final Solution for Cavalry. (Make it.. different)
« Reply #150 on: May 27, 2012, 04:22:33 pm »
-1
You know I am member of a gaming community with hondred members based upon a shooter, also low admin on one server there, and well... it is just the same as here:

98% of posts regarding what to change are nothing but low skill people whining because high skill people PWN them like hell. (And people who played only a few hourse and have only basic equipment whininh because people who spent weeks saving up for the warhorse or plate armor do bid damage and take low.)

For the remaining 2%, well... Try to make your voice stand out of the crowd... Good luck, you will need it.

Lol you're cav and you talk about skill? made my day.
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Offline Leshma

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Re: Final Solution for Cavalry. (Make it.. different)
« Reply #151 on: May 27, 2012, 04:27:44 pm »
0
Do you know how cav make such high scores?

Couched heavy lance, of course. Remove it and their scores will suffer, greatly.


Offline Ronin

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Re: Final Solution for Cavalry. (Make it.. different)
« Reply #152 on: May 27, 2012, 04:51:23 pm »
0
Do you know how cav make such high scores?

Couched heavy lance, of course. Remove it and their scores will suffer, greatly.
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Offline Balton

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Re: Final Solution for Cavalry. (Make it.. different)
« Reply #153 on: May 27, 2012, 07:23:45 pm »
+1
Why not? You currently have to use a shield, if you don't want to get shot. Does this, too, mean that balance is off?

That's not the point, the point is who tops the scoreboards, and I see more cav than anyone else, by far.

Honestly, my only character is cav, if I am for nerfing cav, it's most likely overpowered.
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Offline Hunter_the_Honourable

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Re: Final Solution for Cavalry. (Make it.. different)
« Reply #154 on: May 27, 2012, 10:36:21 pm »
0
That's not the point, the point is who tops the scoreboards, and I see more cav than anyone else, by far.

Honestly, my only character is cav, if I am for nerfing cav, it's most likely overpowered.

Oh yes because score really matters  :rolleyes: Take pikers or support classes they get low Score but help team-mates its not how many people you kill that wins the battle its who you kill and how you do it but of-course since when did anyone use teamwork  :rolleyes:
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Offline Thomek

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Re: Final Solution for Cavalry. (Make it.. different)
« Reply #155 on: May 28, 2012, 12:26:39 am »
+1
Played some cav today. STF with low armor and the cheapest horse the sumpter.

From before I have extremely limited cav experience, won maybe half of my cav duels and even got a positive KD ratio.
This was my first rounds on a sumpter..

Another point was that it was extremely lame and boring to play.

If anything I'm more convinced that cav is too easy to play, and adds nothing but lameness to the battlefield.

Horselovers, I hope changes come your way.
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Offline Hunter_the_Honourable

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Re: Final Solution for Cavalry. (Make it.. different)
« Reply #156 on: May 28, 2012, 02:24:37 am »
0
Played some cav today. STF with low armor and the cheapest horse the sumpter.

From before I have extremely limited cav experience, won maybe half of my cav duels and even got a positive KD ratio.
This was my first rounds on a sumpter..

Another point was that it was extremely lame and boring to play.

If anything I'm more convinced that cav is too easy to play, and adds nothing but lameness to the battlefield.

Horselovers, I hope changes come your way.

That is just your view based on what you find fun and enjoy doing you shouldnt force change on people who are happy with the way it is just because you dont
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Offline San

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Re: Final Solution for Cavalry. (Make it.. different)
« Reply #157 on: May 28, 2012, 03:28:56 am »
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Cav vs infantry is insanely easy for cav in my opinion. You can easily weigh your risk/reward ratio whenever fighting infantry so that if you get dehorsed, you aren't punished too severely. If you are a shielder and get dehorsed by ranged. If you keep your speed bonus against you in check, you can have your horse take a hit for you while you stab your enemy while he's in the cooldown of his attack.

I use a destrier, so I can go at trot speeds and knock opponents down, too.

I'm not sure how these changes will play out. Just like the title says, it might not even make anything better or worse, just different. It will be interesting to see what it's like, since I play my horse slow but abuse its maneuver. I think cav should just be punished harder for mistakes and have their power toned down a little bit.

Offline Son Of Odin

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Re: Final Solution for Cavalry. (Make it.. different)
« Reply #158 on: May 28, 2012, 06:10:03 am »
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If you won half of your cav duels with sumpter, you probably didnt play long enough.
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Offline Rhekimos

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Re: Final Solution for Cavalry. (Make it.. different)
« Reply #159 on: May 28, 2012, 08:58:25 am »
+1
Horselovers, I hope changes come your way.

... Another point was that it was extremely lame and boring to play.

A big list of changes from someone who hates a class.

And your solution seems to revolve around making it even more boring.




Offline Son Of Odin

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Re: Final Solution for Cavalry. (Make it.. different)
« Reply #160 on: May 28, 2012, 11:44:51 am »
0
A big list of changes from someone who hates a class.

And your solution seems to revolve around making it even more boring.
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Offline Teeth

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Re: Final Solution for Cavalry. (Make it.. different)
« Reply #161 on: May 28, 2012, 01:55:42 pm »
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Eww horse penis.

I love how the rating of the OP is zero even though twenty people voted on it.

Offline Son Of Odin

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Re: Final Solution for Cavalry. (Make it.. different)
« Reply #162 on: May 28, 2012, 02:03:28 pm »
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Eww horse penis.

I love how the rating of the OP is zero even though twenty people voted on it.
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Offline Lorenzo_of_Iberia

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Re: Final Solution for Cavalry. (Make it.. different)
« Reply #163 on: May 28, 2012, 02:31:48 pm »
+1
Your local Jav Cav

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Offline JasonPastman

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Re: Final Solution for Cavalry. (Make it.. different)
« Reply #164 on: May 28, 2012, 05:29:50 pm »
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It takes the same amount of time and dedication as it takes to become good at cav and top the boards as it does with any of the other melee classes, if not even more.  The point everyone seems to be missing out on is that it costs at least 20k to bring a decent horse into battle.  Add to this armor and weapon and the cost outweighs the benefits.  This is similar to a melee who brings in plate, actually the plate is considerably cheaper when all things are considered.  Because of this cav should be buffed if anything.

Increase the radius at which a lancer can attack and/or increase maneuverability, otherwise decrease the cost of the horses.  ATM it is incredibly difficult for melee cav to engage ranged cav this would help solve that problem and provide a counter to the HX plague on NA.

Furthermore,  all classes have a counter to cav and the winner depends on who makes the least amount of mistakes (with maybe the exception of 1h with no shield).  It is because maneuverability and arc are so low that many cav circle maps and go for targets of opportunity.  In addition these targets are often peasant whos demise does not greatly affect the outcome of the battle.  And again, considering the great cost of bringing a cav into battle this is reasonable.

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