cRPG

cRPG => General Discussion => Topic started by: Felagunda on April 14, 2011, 04:12:02 am

Title: Heirlooms/3 again thought of this?
Post by: Felagunda on April 14, 2011, 04:12:02 am
Has anyone considered that if we do the whole thieves taking heirlooms again (gen / 3 = how many looms you can save) that many people who either just came to to crpg from the first "big" patch will quit again?  Or that people that have not come back but still might have returned will definatlly not come back?  I have a few old Takeda friends that I was still hoping would come back to crpg. 

Most of them were inbetween gen 9-3.  Would that mean that now the looms they would get back would be (say at gen 9) =  9 /3 /3 = 1?  So that those people that were gen 9 will come back to 1 loom?  I hope you guys are thinking about things like this.  This won't just be another one of those fail patches were you only think on the new ideas and not how they will effect the population, community, game play, balance, strat, ect ect ect..

Any thoughts?

I do understand that you wish to give people the choice to re loom a weapon since there is this talk of weapons taking up to 3 weapon slots.  That will be such a big changer ya I guess you would want people to re loom but must you lose a ton all over again?  2/3 being a ton imo.
Title: Re: Heirlooms/3 again thought of this?
Post by: Seawied on April 14, 2011, 04:15:32 am
no. There needs to be a cutoff.

I have not retired since the January patch and I shouldn't be punished for this decision. People who are gen 16+ should have heirlooms capped at 15, but anything beyond that is unreasonable.
Title: Re: Heirlooms/3 again thought of this?
Post by: Felagunda on April 14, 2011, 04:20:54 am
no. There needs to be a cutoff.

I have not retired since the January patch and I shouldn't be punished for this decision. People who are gen 16+ should have heirlooms capped at 15, but anything beyond that is unreasonable.

makes 0 sense your logic is fucked
Title: Re: Heirlooms/3 again thought of this?
Post by: Lizard_man on April 14, 2011, 05:22:16 am
i'll be pissed if i lose my looms again... :evil:
Title: Re: Heirlooms/3 again thought of this?
Post by: Ramsay on April 14, 2011, 05:34:18 am
Worry not. Heirlooms will probably stay the same. And no reset. You should be more worried about your favorite loomed Side Sword and other weapons as form what I heard there's gonna be some serious nerfing going on.
Title: Re: Heirlooms/3 again thought of this?
Post by: Lizard_man on April 14, 2011, 05:37:39 am
hopefully, as for the weapons, i hope mine aren't on the list... :)
Title: Re: Heirlooms/3 again thought of this?
Post by: EliteDragon on April 14, 2011, 06:24:54 am
Worry not. Heirlooms will probably stay the same. And no reset. You should be more worried about your favorite loomed Side Sword and other weapons as form what I heard there's gonna be some serious nerfing going on.

And you know this because...?
Title: Re: Heirlooms/3 again thought of this?
Post by: Felagunda on April 14, 2011, 07:19:19 am
I just don't wanna see more people leave that just came back.  Or people that might have come back deffinatly never come back because of it.
Title: Re: Heirlooms/3 again thought of this?
Post by: tankmen on April 14, 2011, 08:21:12 am
not a day goes by that i don't think " what would i do with those two heirlooms i got taken from me" if i have to sit there and say " what would i do with those seven heirlooms that were taken from me". Id honestly quit in sadness... because im gen 18 and if i had those two heirlooms back id be a happy  tankmen, but i don't n never will and people making heirlooms seem OP(goretooth) are going and ruining every thing.... its the items themselves not the heir looming.
Title: Re: Heirlooms/3 again thought of this?
Post by: Siiem on April 14, 2011, 09:27:17 am
A heirloom reset, considering the huge change coming wouldn't be a bad idea, give people a fresh start with such a big change. Doubt it however. :(
Title: Re: Heirlooms/3 again thought of this?
Post by: Akryn on April 14, 2011, 09:35:02 am
I would love it if we get to keep the same number of heirlooms and just redistribute them, but I doubt that will happen.

Not sure if that's what previous posts mean or not.
Title: Re: Heirlooms/3 again thought of this?
Post by: chadz on April 14, 2011, 09:45:45 am
Heirloom theft...

Didn't think of that, but it could solve quite some problems.

Thanks for the suggestion (Also please post suggestions in the suggestion forum in the future).
Title: Re: Heirlooms/3 again thought of this?
Post by: Goretooth on April 14, 2011, 10:05:58 am
not a day goes by that i don't think " what would i do with those two heirlooms i got taken from me" if i have to sit there and say " what would i do with those seven heirlooms that were taken from me". Id honestly quit in sadness... because im gen 18 and if i had those two heirlooms back id be a happy  tankmen, but i don't n never will and people making heirlooms seem OP(goretooth) are going and ruining every thing.... its the items themselves not the heir looming.
How am I ruining everything? I dont see anyone else on the battlefield like myself or anyone constantly switching from pure archer to pure melee.
Title: Re: Heirlooms/3 again thought of this?
Post by: Blondin on April 14, 2011, 12:25:15 pm
Is the thief will be Fasader again or someone esle?

Poor Fasader, his popularity is so bad since last time...
Title: Re: Heirlooms/3 again thought of this?
Post by: Punisher on April 14, 2011, 12:27:00 pm
You can all thank Felagunda for bringing this to chadz's attention.
Title: Re: Heirlooms/3 again thought of this?
Post by: Prentyss on April 14, 2011, 01:44:21 pm
I do not understand people who whine about everything before any announcement.

Wait and See !!!!
Title: Re: Heirlooms/3 again thought of this?
Post by: MouthnHoof on April 14, 2011, 01:57:50 pm
Heirloom theft...

Didn't think of that, but it could solve quite some problems.

Thanks for the suggestion (Also please post suggestions in the suggestion forum in the future).
lol
Title: Re: Heirlooms/3 again thought of this?
Post by: Spawny on April 14, 2011, 03:33:15 pm
Most heirlooms aren't really a problem. People with a lot of heirlooms have an advantage, but they have played a lot more and should be rewarded for their energy imo.

Personally, I can't play a lot and this weekend I can retire for the second time after the "big patch" where I started with a level 20 something character. Took me a good 3 months to get from level 20 to 31 and from 1 back to 31 again...

That's a grand total of 2 heirlooms I got. Would suck for me to lose that, since I consider that my personal achievement.

I would love to be able to redo my heirlooms though. I have a MW sidesword now, heirloomed it cuz it seemed like a good idea at the time.
Now everyone uses the damned thing, so I'd rather heirloom something else (SCS or something).
Title: Re: Heirlooms/3 again thought of this?
Post by: Kafein on April 14, 2011, 03:33:57 pm
I'd actually be pleased if heirlooms were stolen again. I think there are way too many heirloomed weapons and horses out there, and retiring is too easy, especially on high gens (and that is ridiculous, it should become harder and harder, not the other way around). If I loose my heirloomed stuff in the process, no problem. Some people are gonna be hurt much more than me, and I think it's right to stop the madness with masterwork heavy lances and champion sarranid horses everywhere.

On top of that, I think it would be better if retirement wasn't really the better option, but leveling. So people that actually like the feature itself and not the bonuses it gives so much would do it, stat padders would not. Having heirloomed stuff should not mean "being a nolifer and having a massive advantage", but should mean "spending time to be more stylish/have pride in another way".

In many MMO's (I'm not pretending cRPG is one, this is just an example), people actually pay in real or virtual currency to have unique looks, without any bonuses to stats. Even if heirlooming something doesn't change it's appearance, it's some kind of meta-pride some players want to have, or spend time for.
Title: Re: Heirlooms/3 again thought of this?
Post by: Darkkarma on April 14, 2011, 03:42:52 pm
How am I ruining everything? I dont see anyone else on the battlefield like myself or anyone constantly switching from pure archer to pure melee.

dxgdxfxdgdgdgdfgfbec
gghjfjfgjarmor
knklxdnlkvnlkvnyou're better than me in melee and I just need an excuse as to why that is.




Title: Re: Heirlooms/3 again thought of this?
Post by: Ujin on April 14, 2011, 03:50:37 pm
Oh boy , here we go again...
Title: Re: Heirlooms/3 again thought of this?
Post by: Belmont on April 14, 2011, 04:12:27 pm
I hope it's a heirloom cap instead of a reduction because I am a strong supporter of heirlooms caps (gen 20, 15 heirlooms).
Title: Re: Heirlooms/3 again thought of this?
Post by: krampe on April 14, 2011, 04:21:48 pm
The whining is so great, the tears so delicious, it's making me even more anxious for the new patch.
Who cares about heirlooms? They don't make you a better player, remove all heirlooms who cares.
Title: Re: Heirlooms/3 again thought of this?
Post by: Camaris on April 14, 2011, 04:30:26 pm
Yeah.
Two options:

1. Delete all heirlooms and dont allow anyone to heirloom anything again.
2. Keep it as it is.

I dont want to make the same masterwork again for the second time. (For some it would be the third time)
Title: Re: Heirlooms/3 again thought of this?
Post by: Lizard_man on April 14, 2011, 04:38:33 pm
ya know, this is part of the fun, i grind to level 31, i'm rewarded with an heirloom, heirlooms aren't always overpowered, i've only loomed middle tier weopons and armour anyway, the armour is a great help since i only have 1 iron flesh...
Title: Re: Heirlooms/3 again thought of this?
Post by: Berserkadin on April 14, 2011, 05:06:21 pm
Atleast let us people with 1-2 heirlooms keep one, fucking lame starting from zero again...
Title: Re: Heirlooms/3 again thought of this?
Post by: Kafein on April 14, 2011, 05:07:09 pm
Heirloom is a nice feature, but here the problem is that each retirement makes the next one easier.
Title: Re: Heirlooms/3 again thought of this?
Post by: Lizard_man on April 14, 2011, 05:11:39 pm
there's nothing wrong with that, i was only around gen 3 before the before the last patch, now i'm gen 12, i've already lost 3 modifiers, i've put in all this time and effort to get to gen 12, anyways, we'll see what happens, if it happens, it happens, if not, then good...
Title: Re: Heirlooms/3 again thought of this?
Post by: Perceval on April 14, 2011, 05:22:48 pm
I dont see anyone else on the battlefield like myself
and what about the clone army?
Title: Re: Heirlooms/3 again thought of this?
Post by: Kafein on April 14, 2011, 05:52:21 pm
there's nothing wrong with that, i was only around gen 3 before the before the last patch, now i'm gen 12, i've already lost 3 modifiers, i've put in all this time and effort to get to gen 12, anyways, we'll see what happens, if it happens, it happens, if not, then good...

Let's say you took X time to go from gen 3 to gen 12.
We can consider X as a sum of
G, G being the xp needed for one run from 1 to 31,
divided by Sg, the amount of xp you win per time unit at a given g generation.

We can say Sg = 1 + 0,1 * (g-1), so Sg means the xp multi you get from retirements

Going from gen 3 to 12 takes you

X = G/1,2 + G/1,3 + G/1,4 ... + G/2 time units

1,2 is the xp multiplier of gen 3 and 2 is the xp multi of gen 11
Let's simplify this X roughly :

X = 1/2 (1,67G + 1,54G + 1,43G + 1,33G + 1,25G + 1,18G + 1,11G + 1,05G + G)
X = 5,78 G

So if I didn't do errors with the calc, your 9 "1 to 31" runs took you a little less time than 6 of these at gen 1.

That means that even at low gens like 3 or 12 (still low), your xp bonus is very important and makes your leveling way faster (1/3 less time here). Some people (please post to get your proper credit  :)) estimated that the shortest way to level 40 was first to grind around 4300 generations, and then start leveling.

"All this time and effort" to retire isn't really true, because it's the best choice you can do in the game anyway, and each time you complete a gen, it becomes easier.
Title: Re: Heirlooms/3 again thought of this?
Post by: DrKronic on April 14, 2011, 05:56:37 pm
Heirloom theft...

Didn't think of that, but it could solve quite some problems.

Thanks for the suggestion (Also please post suggestions in the suggestion forum in the future).

I hope strategus comes back before we waste more time unbalancing things populations dropping fast enough already without another leave the game theft

 I haven't had time to ubergrind(actually retired more pre patch just too busy with work and family to devote the days worth of play even my gen 16 takes to keep running treadmill



U make me so happy, hey can u blame the theft on me my suggest was to reduce to plus three worth of looms and limit gen bonus to some max
Title: Re: Heirlooms/3 again thought of this?
Post by: Vicious666 on April 14, 2011, 05:58:17 pm

Heirloom is a nice feature, but here the problem is that each retirement makes the next one easier.

http://forum.c-rpg.net/index.php/topic,3977.new.html#new
Title: Re: Heirlooms/3 again thought of this?
Post by: Lizard_man on April 14, 2011, 06:04:08 pm
regardless of how much quicker it is to level up every generation, it still takes a pretty long time, plus it depends on the amount of xp you're actually gaining, sometimes you're stuck between x1 and x2 for hours, so to reach gen 12 is still alot of time and effort...
Title: Re: Heirlooms/3 again thought of this?
Post by: Seawied on April 14, 2011, 07:46:05 pm
regardless of how much quicker it is to level up every generation, it still takes a pretty long time, plus it depends on the amount of xp you're actually gaining, sometimes you're stuck between x1 and x2 for hours, so to reach gen 12 is still alot of time and effort...

yes, but the very high gens can retire in a day, while it can take a newbie at gen 1 or 2 a month to reach the next retirement.
Title: Re: Heirlooms/3 again thought of this?
Post by: Spawny on April 14, 2011, 07:53:19 pm
Or, you're like me and play a max of 1-2 hours a day and it can take 2 months to get 1 gen (going from gen 8 to gen 9).

That means that even at low gens like 3 or 12 (still low), your xp bonus is very important and makes your leveling way faster (1/3 less time here). Some people (please post to get your proper credit  :)) estimated that the shortest way to level 40 was first to grind around 4300 generations, and then start leveling.

I remember the same post and it also said that in order to get to level 35 fastest, you should retire to gen 6, then stop and level (iirc).
Title: Re: Heirlooms/3 again thought of this?
Post by: Nindur on April 14, 2011, 08:00:08 pm
If they take my heirlooms again, all I have to say is FML
Title: Re: Heirlooms/3 again thought of this?
Post by: Lizard_man on April 14, 2011, 08:08:13 pm
yes, i understand this Seawied, but i started out at a low gen aswell, so i was more or less in the same boat as someone who has only just started playing, only difference is that i had a little more money, obviously there were people who would have been a high generation before the patch, obviously making it easier for them to level up and gain heirlooms faster, but that doesn't bother me in the slightest, also, someone new who starts out now, they get to gen 12, they have 12 modifiers, i'm gen 12 and i've only had 9 modifiers, is this fair lol, i really don't want to lose more heirlooms, this is part of the fun for me, that i have these heirlooms, i like the system as it is, i like that it's easier to level up every gen and i like the fact you gain an hierloom everytime you retire... :P
Title: Re: Heirlooms/3 again thought of this?
Post by: Braeden on April 14, 2011, 08:16:04 pm
Man, I can't figure out what to heirloom.  I've already got two, and nothing else seems important.  This would be really helpful in giving me motivation to gen up.
Title: Re: Heirlooms/3 again thought of this?
Post by: nuffen on April 14, 2011, 08:42:08 pm
Braeden: Heirloom all your armor? :P
Title: Re: Heirlooms/3 again thought of this?
Post by: Kung Fu Jesus on April 14, 2011, 09:08:36 pm
Why does anyone care about players who can level faster or have more heirloomed items? They give a slight advantage at best.  If you suck, wearing a full suit of heirloomed stuff isn't going to help you. And its the only thing to work towards. It sems like every few months someone wants to go back and reset the field as if that would somehow make the good players shittier and the shitty players better.

I have no problem with a cap on how much you can heirloom but I am not for any sort of reset.
Title: Re: Heirlooms/3 again thought of this?
Post by: Punisher on April 14, 2011, 09:10:17 pm
Another theft will solve nothing, it will just hit hard on people who are low generation. All the gen20+ out there will get their heirlooms back in no time and in 1-2 months another theft will be necessary and so on.

If heirloom reduction is intended, I would prefer setting a max number of heirlooms per character (6 for example, so you can have 2 masterworks, or maybe 9). Retiring after you reached the max number of heirlooms should either only allow you to redistribute them and/or offer another kind of bonus like adding your name to your heirloom or something like this that will be just for show-off, without any other advantage.
Title: Re: Heirlooms/3 again thought of this?
Post by: Dravic on April 14, 2011, 09:16:04 pm
I'd love heirloom theft coming with rebalancing retirement bonuses etc.

New players (i am new player, too, im gen 2 after playing this game 3 months -.-') should be able to get their first 2 masterwork items (and gen 7) really fast and for players gen 7+ it can be as it is atm.

Heirloom theft should be same as last time (heirlooms/3) and should also theft generations (generation/3) BUT:

- If player had 6 or less heirlooms, leave them all.
- If player had 7 or less generations, leave all generations.
- If player had 7 or more heirlooms, start dividing /3, but the least amount of heirlooms left should be 6.
- If player had 8 or more generations, start dividing /3, but the least amount of generations left should be 7.


As for new grinding system: either make it so every player gen < 8 starts after every retire at 30 lvl (even if you retire at 15 lvl, so EVERY player who played now and has lvl < 31 still can get to 30 lvl in no time) OR every player gen < 8 gets higher (much higher...) retire exp bonus.

Again, after getting 6 heirloom points and gen 7 really fast, further grinding should work the same as now.
Title: Re: Heirlooms/3 again thought of this?
Post by: Felagunda on April 14, 2011, 09:40:19 pm
Heirloom theft...

Didn't think of that, but it could solve quite some problems.

Thanks for the suggestion (Also please post suggestions in the suggestion forum in the future).

I thought the suggestion forums were for people that were posting specific fixes like with mechanics included.  I was merely suggesting that you think.  Not offering any soulutions.  I leave that up to the community.  Mainly because I know you will do what you want to do regardless of what anyone else thinks or how many people will not return or will leave again.  "A good game with a community of 500."  Wasn't that your words once?  Methinks it will be less soon.
Title: Re: Heirlooms/3 again thought of this?
Post by: Felagunda on April 14, 2011, 09:46:33 pm
I would love it if we get to keep the same number of heirlooms and just redistribute them, but I doubt that will happen.

Not sure if that's what previous posts mean or not.

Even if we got 1/3 taken and were able to re choose them.  The problem is how will they do it without taking away from the people that havn't even come back?  Not saying they can't do it but this post just to remind them about those people.
Title: Re: Heirlooms/3 again thought of this?
Post by: chadz on April 14, 2011, 09:59:59 pm
This thread is beyond sillyness.

No heirloom theft planned.

Title: Re: Heirlooms/3 again thought of this?
Post by: Lizard_man on April 14, 2011, 10:16:02 pm
thank you for clearing that up... :)
Title: Re: Heirlooms/3 again thought of this?
Post by: Felagunda on April 14, 2011, 10:26:10 pm
This thread is beyond sillyness.

No heirloom theft planned.

Awesome, good to know hope it is true because i'm about to go let some old crpg's know.
Title: Re: Heirlooms/3 again thought of this?
Post by: Nindur on April 14, 2011, 11:03:31 pm
chadz never lies.
Title: Re: Heirlooms/3 again thought of this?
Post by: Ganon on April 14, 2011, 11:13:56 pm
A heirloom theft would just make alot of people uninstall crpg. It was (still is) the only thing the more active people are doing, looming stuff. Leveling up past 31 makes little sense unless you are mostly inactive(like me, i don't want to retire and be low lvl for weeks), or you are done looming everything, and even then, it gives a small advantage for a huge grind. So, taking away the one and only thing from a rpg point of view people were doing, well, it might have a positive effect, just one server needed.
Title: Re: Heirlooms/3 again thought of this?
Post by: Rhade on April 14, 2011, 11:40:46 pm
Most heirlooms aren't really a problem. People with a lot of heirlooms have an advantage, but they have played a lot more and should be rewarded for their energy imo.

wtf?

Are you kidding me?

Rewarded for their energy?

Is this wow?
Title: Re: Heirlooms/3 again thought of this?
Post by: Braeden on April 15, 2011, 12:13:08 am
wtf?

Are you kidding me?

Rewarded for their energy?

Is this WoW?

Yes
Title: Re: Heirlooms/3 again thought of this?
Post by: Rhaelys on April 15, 2011, 12:14:48 am
This thread is beyond sillyness.

No heirloom theft planned.

Hate you. Now what will the cRPG community have to whine about?

Oh right:

One Handers/Two Handers/Polearms/Shields/Archery/Throwing/Crossbows/Cavalry/Horse Archers/Horse Throwers & Horse Crossbowmen (lol)/Crushtrhough/Good Manual Blockers/Chambers/Footwork/Glancing/Skill
Title: Re: Heirlooms/3 again thought of this?
Post by: tankmen on April 15, 2011, 12:22:55 am
wtf?

Are you kidding me?

Rewarded for their energy?

Is this wow?
personally I believe that if you put more time into it you should be rewarded, otherwise why play? even with no visible rewards there is rewards, that guy who only has two hours a week, cant beat some one who plays 14 hours a day. did he not earn his skill? how the hell do you make it fair for that guy that has 2 hours a week? in some cases, there's the unskilled person who loves the game but sucks yet has earned enough gear to crutch him enough to play the skilled players. I don't see why people whine, people have either skill, or gear crutches, the only unfair thing I see is skilled people can get gear.
Title: Re: Heirlooms/3 again thought of this?
Post by: Havoco on April 15, 2011, 12:41:32 am
Then it's a gen theft...HAH, little does fasader know that my previous gens are already dead!
Title: Re: Heirlooms/3 again thought of this?
Post by: Felagunda on April 15, 2011, 06:57:30 am
Then it's a gen theft...HAH, little does fasader know that my previous gens are already dead!

Depending on how it's done it might be the best thing to do.
Title: Re: Heirlooms/3 again thought of this?
Post by: Engine on April 15, 2011, 10:43:07 pm
I'll just mention again that when I first started at Gen 1 and got my first heirloom, it helped keep me in the game by making me feel I was customizing and personalizing my character. It made me feel competitive against the vets.

Screwing over the new players is not the way to go, which I'm sure our devs know.

The more I think about it, the more I like the idea of the gen XP bonus being reduced to 5% and normal XP per tick being bumped up.
Title: Re: Heirlooms/3 again thought of this?
Post by: Bothersome_Aldryk on April 15, 2011, 11:19:47 pm
Remove exp bonus from retirements, period. Decreasing time taken to retire for at least first gen might be a nice idea.
Title: Re: Heirlooms/3 again thought of this?
Post by: Rhaelys on April 15, 2011, 11:31:22 pm
1500 base / 5% bonus per retirement
Title: Re: Heirlooms/3 again thought of this?
Post by: SeQuel on April 16, 2011, 03:25:44 am
Only being gen 2 and don't play CRPG  since I do other stuff its pretty annoying how people can hybrid really well because they got heirloomed equipment where I can't nearly as well.

Also just being at a constant disadvantage is pretty annoying aswell.
Title: Re: Heirlooms/3 again thought of this?
Post by: Deadlysiins on April 16, 2011, 05:37:03 am
And what about our generation, will they be reset or will our gen stay the same ?
Title: Re: Heirlooms/3 again thought of this?
Post by: Tzar on April 17, 2011, 02:02:28 am
Then it's a gen theft...HAH, little does fasader know that my previous gens are already dead!

And let them who had no life who owns a billion heirloomed stuff get all the credit?? and let the peasents have their 1 or 2 heirlooms.... no thx  :mad: