Has anyone considered that if we do the whole thieves taking heirlooms again (gen / 3 = how many looms you can save) that many people who either just came to to crpg from the first "big" patch will quit again? Or that people that have not come back but still might have returned will definatlly not come back? I have a few old Takeda friends that I was still hoping would come back to crpg.
Most of them were inbetween gen 9-3. Would that mean that now the looms they would get back would be (say at gen 9) = 9 /3 /3 = 1? So that those people that were gen 9 will come back to 1 loom? I hope you guys are thinking about things like this. This won't just be another one of those fail patches were you only think on the new ideas and not how they will effect the population, community, game play, balance, strat, ect ect ect..
Any thoughts?
I do understand that you wish to give people the choice to re loom a weapon since there is this talk of weapons taking up to 3 weapon slots. That will be such a big changer ya I guess you would want people to re loom but must you lose a ton all over again? 2/3 being a ton imo.