Author Topic: Vagabonds Maps  (Read 4417 times)

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Offline Muunilinst

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Vagabonds Maps
« on: January 25, 2012, 02:32:58 pm »
+8
This is my mapmaking thread.
I only post those of my maps which are bug free and available with current crpg version.

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« Last Edit: January 27, 2013, 05:12:27 pm by Vagabond »

Offline Muunilinst

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Re: Vagabonds Maps
« Reply #1 on: January 25, 2012, 03:22:34 pm »
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Updated (spoilers and pictures working now)

Offline Muunilinst

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Re: Vagabonds Maps
« Reply #2 on: February 03, 2012, 06:13:37 pm »
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updated

Offline Ozin

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Re: Vagabonds Maps
« Reply #3 on: February 03, 2012, 09:32:41 pm »
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They look nice, but on the Brewery map, maybe add light sources to the torches as well? The torches don't give off light by themselves.

Offline Muunilinst

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Re: Vagabonds Maps
« Reply #4 on: February 03, 2012, 11:58:30 pm »
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oh ye goodidea  forgot thx

Offline Muunilinst

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Re: Vagabonds Maps
« Reply #5 on: February 22, 2012, 01:45:12 pm »
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updated

Offline Muunilinst

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Re: Vagabonds Maps
« Reply #6 on: February 25, 2012, 01:00:38 pm »
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updated

Offline Mustikki

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Re: Vagabonds Maps
« Reply #7 on: March 01, 2012, 02:46:46 pm »
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Winter Invasion
This roof needs to be blocked, as it is accessible now and before masses founds it.

Code: [Select]
[15:39] <Meow> left one is a stuck spot  which can also happen on the other side of that
[15:39] <Meow> between the chimney and the wall part
[15:40] <@chadz> ban for leeching
[15:40] <Meow> and the other one is a roof spot that is kinda bad

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« Last Edit: March 01, 2012, 02:48:42 pm by Mustikki »

Offline Muunilinst

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Re: Vagabonds Maps
« Reply #8 on: March 02, 2012, 09:36:22 am »
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ok will do that thx for the info  :)

Offline Radament

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Re: Vagabonds Maps
« Reply #9 on: March 03, 2012, 04:42:29 pm »
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played on the Peipus map but it seems a bit unbalanced for the A team .
I mean B Team just tend to stay at the spawn pewpewing while A team has no cover at the start and need a good cover in the woods.
Other than that i like it , maybe add some extra static objects in the center.
visitors can't see pics , please register or login

Offline Muunilinst

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Re: Vagabonds Maps
« Reply #10 on: March 03, 2012, 07:47:53 pm »
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hmm ye i will see what i can do thx

Offline Muunilinst

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Re: Vagabonds Maps
« Reply #11 on: March 09, 2012, 02:54:43 pm »
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updated

Offline Mustikki

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Re: Vagabonds Maps
« Reply #12 on: March 09, 2012, 04:59:30 pm »
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Looks interesting :D

Offline Jacko

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Re: Vagabonds Maps
« Reply #13 on: March 09, 2012, 07:02:05 pm »
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Download aint working for 'Field Battle'.
Monkeys!

Offline Muunilinst

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Re: Vagabonds Maps
« Reply #14 on: March 09, 2012, 07:04:46 pm »
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thx 4 telling me fixed