-->
Special Turk Armors,Can We add some Janissary armors to cRPG?
-->
Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
Visit the cRPG ModDB Page!
Rate and Review!
Home
Chat
Help
Search
Login
Register
cRPG
»
cRPG
»
General Discussion
»
Special Turk Armors,Can We add some Janissary armors to cRPG?
Poll
Will Turk Armors be cool?
Of course!
236 (64.1%)
Maybe...
34 (9.2%)
No Comment.
17 (4.6%)
I dont think so...
37 (10.1%)
No,how you dare! lol
44 (12%)
Total Members Voted:
368
Print
Pages:
1
...
12
13
[
14
]
Author
Topic: Special Turk Armors,Can We add some Janissary armors to cRPG? (Read 37285 times)
0 Members and 1 Guest are viewing this topic.
Tree_Turtle
Beggar
Renown: 0
Infamy: 0
Faction: Remnerds
Game nicks: Remnant_Reeses
Re: Special Turk Armors,Can We add some Janissary armors to cRPG?
«
Reply #195 on:
December 04, 2012, 06:51:03 pm »
0
that looks like the heavy yaw shan
Logged
TheAppleSauceMan
Duke
Renown: 553
Infamy: 39
dear god I hate throwers
Faction: Dracul, RUFF RYDERS
Game nicks: Dracul_AppleSauce_FieldBauss | Wiff Khalifa | U_Having_A_Giggle_M8
Re: Special Turk Armors,Can We add some Janissary armors to cRPG?
«
Reply #196 on:
December 04, 2012, 06:59:15 pm »
+2
visitors can't see pics , please
register
or
login
Logged
I'm rock, nerf paper, scissors is fine. Welcome to c-RPG.
visitors can't see pics , please
register
or
login
the real god emperor
King
Renown: 1630
Infamy: 348
Et tu, Brute?
Faction: Rome
Game nicks: Captain_Sweden
Re: Special Turk Armors,Can We add some Janissary armors to cRPG?
«
Reply #197 on:
December 04, 2012, 07:25:48 pm »
+1
Heavy Yawshan is not enough! Argghh!!
*Zombie Thread*
Logged
http://forum.melee.org/game-admin-feedback/(eu)kratos/
My Feedback thread
Print
Pages:
1
...
12
13
[
14
]
cRPG
»
cRPG
»
General Discussion
»
Special Turk Armors,Can We add some Janissary armors to cRPG?
\n\t\t\t\t\t\t\t\t\t
<' + '/div>\n\t\t\t\t\t\t\t\t\t
%body%<' + '/textarea>
\n\t\t\t\t\t\t\t\t\t
\n\t\t\t\t\t\t\t\t\t
\n\t\t\t\t\t\t\t\t\t
\n\t\t\t\t\t\t\t\t\t
\n\t\t\t\t\t\t\t\t\t\t
\n\t\t\t\t\t\t\t\t\t<' + '/div>\n\t\t\t\t\t\t\t\t<' + '/div>', sTemplateSubjectEdit: '
', sTemplateBodyNormal: '%body%', sTemplateSubjectNormal: '
%subject%<' + '/a>', sTemplateTopSubject: 'Topic: %subject% (Read 37285 times)', sErrorBorderStyle: '1px solid red' }); aJumpTo[aJumpTo.length] = new JumpTo({ sContainerId: "display_jump_to", sJumpToTemplate: "
Jump to:<" + "/label> %dropdown_list%", iCurBoardId: 1, iCurBoardChildLevel: 0, sCurBoardName: "General Discussion", sBoardChildLevelIndicator: "==", sBoardPrefix: "=> ", sCatSeparator: "-----------------------------", sCatPrefix: "", sGoButtonLabel: "go" }); aIconLists[aIconLists.length] = new IconList({ sBackReference: "aIconLists[" + aIconLists.length + "]", sIconIdPrefix: "msg_icon_", sScriptUrl: smf_scripturl, bShowModify: true, iBoardId: 1, iTopicId: 994, sSessionId: "9025caa56e448de3fb671ec434dcf5fd", sSessionVar: "d571fc6d9", sLabelIconList: "Message Icon", sBoxBackground: "transparent", sBoxBackgroundHover: "#ffffff", iBoxBorderWidthHover: 1, sBoxBorderColorHover: "#adadad" , sContainerBackground: "#ffffff", sContainerBorder: "1px solid #adadad", sItemBorder: "1px solid #ffffff", sItemBorderHover: "1px dotted gray", sItemBackground: "transparent", sItemBackgroundHover: "#e0e0f0" }); } var oVotePost = new PostVoting({ sSessionVar: "d571fc6d9", sSessionId: "9025caa56e448de3fb671ec434dcf5fd", iBoard: 1, iTopic: 994, sButtonSet: "_3", sVoteDownAlt: "Vote Down", sVoteUpAlt: "Vote Up", sVotedDownAlt: "Voted down.", sVotedUpAlt: "Voted up.", sVotedDown: "You have voted this post down. Click to un-vote.", sToVoteDown: "Click to vote this post down.", sVotedUp: "You have voted this post up. Click to un-vote.", sToVoteUp: "Click to vote this post up.", sNoVoters: "No one has voted.", sScriptUrl: "https://forum.c-rpg.net/index.php", sImagesUrl: "http://forum.c-rpg.net/Themes/actualism_202/images" }); // ]]>-->