Author Topic: Spam wise, patch failed  (Read 5964 times)

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Offline zagibu

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Re: Spam wise, patch failed
« Reply #45 on: January 14, 2011, 04:49:28 pm »
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Today, I was on EU_cRPG4. There was a dude called Duke_something or Something_Duke. He spammed. He never blocked, just took the hits and continued to spam. I killed him every time. The sad thing is, he didn't adapt or even try anything, he ran up towards an opponent and started the spam. His K:D was good. Not top of the list, but top10. Although I killed him every time, he always came back and tried the same spam on me. It was boring. Yet, for him, it was enough to be good in this game, because most other players were afraid of his spam, and died.

Now, if he had been higher level than me, as was the case with many of his victims, I would probably not have had a chance against his cooking skills.

I don't want the computer telling me when i can attack and when i can't!!!  I like to attack using my mouse when and where i want. Go play an easier game if you can't figure out how to beat someone who attacks the same way over and over again and doesn't block.
The computer wouldn't tell you when you can attack, you'd be free to attack anytime, but with high fatigue, your swings would be slow.
« Last Edit: January 14, 2011, 04:52:03 pm by zagibu »
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Offline Konrax

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Re: Spam wise, patch failed
« Reply #46 on: January 14, 2011, 06:55:39 pm »
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Every time I fight Lubu if he hits me once I am stunned long enough for him to hit me a second time.

Are you supposed to be able to swing a great axe so fast you can hit them again before the stun wears off?

Offline Keshian

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Re: Spam wise, patch failed
« Reply #47 on: January 14, 2011, 08:40:41 pm »
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Every time I fight Lubu if he hits me once I am stunned long enough for him to hit me a second time.

Are you supposed to be able to swing a great axe so fast you can hit them again before the stun wears off?

I have noticed  alot of great axe spammers and especially poleaxes (which didnt seem to have their speed nerfed unlike katana, scimitars, mauls, etc.)  You block their first swing and try to swing back and they already are hitting you with their 2nd swing before you can get a hit back.  That kind of spamming seems too fast as all you can do is block and hope you can circle around them and hit them well they whiff the air.  And if you were wondering I was usually using a bastard or long sword which are pretty fast weapons to begin with.
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Offline Leshma

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Re: Spam wise, patch failed
« Reply #48 on: January 14, 2011, 08:53:18 pm »
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What Kesh said.

Offline _JoG_

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Re: Spam wise, patch failed
« Reply #49 on: January 14, 2011, 09:43:50 pm »
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I have noticed  alot of great axe spammers and especially poleaxes (which didnt seem to have their speed nerfed unlike katana, scimitars, mauls, etc.)  You block their first swing and try to swing back and they already are hitting you with their 2nd swing before you can get a hit back.  That kind of spamming seems too fast as all you can do is block and hope you can circle around them and hit them well they whiff the air.  And if you were wondering I was usually using a bastard or long sword which are pretty fast weapons to begin with.
That's not spam, they just make use of the stun effect. I also use a bastard sword on a regular basis, yet sometimes I need to block two hits with a heavier weapon before making my own swing.

There are some other tricks for making your swings appear faster. Combined with stun, this could be the reason for the "spam" effect.

Offline ShinySpoons

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Re: Spam wise, patch failed
« Reply #50 on: January 14, 2011, 09:48:27 pm »
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The only weapon(s) truly spammable imo is the war spear and maybe some of the staffs. Reason being, with highish agi and prof a slash and stab combo is sometimes unblockable. There is like an extra long stun sometimes. This is countered by the fact the spear swing whiffs alot.

Offline Boss_Awesome

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Re: Spam wise, patch failed
« Reply #51 on: January 15, 2011, 12:29:11 am »
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Spam happens because you don't attack back, have a faulty build or just plain suck.

Pretty much...  The people who usually whine about spamming are generally new players.

Offline zagibu

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Re: Spam wise, patch failed
« Reply #52 on: January 15, 2011, 12:32:01 am »
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Pretty much...  The people who usually whine about spamming are generally new players.

The people who usually don't whine about spammers are the spammers themselves.
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Offline ManOfWar

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Re: Spam wise, patch failed
« Reply #53 on: January 15, 2011, 12:39:26 am »
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Fuck you, I'm offended.  :cry:

wait what?
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Offline Rumblood

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Re: Spam wise, patch failed
« Reply #54 on: January 15, 2011, 12:53:40 am »
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The people who usually don't whine about spammers are the spammers themselves.

The idea that people arent whining about spammers because they PWN spammers is a foreign concept isn't it?
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Offline Gorath

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Re: Spam wise, patch failed
« Reply #55 on: January 15, 2011, 12:57:26 am »
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wait what?

Was insinuating that when we fight you spam me.  :P
Keep up man.   :mrgreen:
And I should be nice or polite to anyone.... why exactly?

Offline ManOfWar

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Re: Spam wise, patch failed
« Reply #56 on: January 15, 2011, 01:09:15 am »
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O Gorath, I do not spam you! I merely rapidly press the left like im on crack
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Offline Gorath

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Re: Spam wise, patch failed
« Reply #57 on: January 15, 2011, 01:31:41 am »
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O Gorath, I do not spam you! I merely rapidly press the left like im on crack

lol
It's your damn feinting speed that gets me.  Seems like my feints are telegraphed and easily countered by most competent players, while some peoples (yours, balbs, a few others) hardly seem like feints more than a random "twitch" in the attack animation at a random moment.
And I should be nice or polite to anyone.... why exactly?

Offline Kalam

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Re: Spam wise, patch failed
« Reply #58 on: January 15, 2011, 02:04:11 am »
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That's not spam, they just make use of the stun effect. I also use a bastard sword on a regular basis, yet sometimes I need to block two hits with a heavier weapon before making my own swing.

There are some other tricks for making your swings appear faster. Combined with stun, this could be the reason for the "spam" effect.

Don't forget reach! The only sure way I've found to combat these things with shorter weapons is to block multiple times and only counter-attack when an opportunity presents itself. Which I sometimes don't do when I get impatient...which, during battle, is always.

Offline zagibu

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Re: Spam wise, patch failed
« Reply #59 on: January 15, 2011, 03:15:23 am »
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The idea that people arent whining about spammers because they PWN spammers is a foreign concept isn't it?

Not really, it's what I'm doing. I, personally, have no problem with spammers. But don't you think there is something wrong if you can get to the top of the scoreboard by only spamming right to left slash?
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