Poll

Fatigue bar & Sprint?

Yes, gameplay first
32 (69.6%)
no :( i'm casual player
14 (30.4%)

Total Members Voted: 46

Author Topic: Fatigue bar & Sprint  (Read 2837 times)

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Offline SquishMitten

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Re: Fatigue bar & Sprint
« Reply #15 on: January 14, 2011, 08:40:37 pm »
+1
this will just encourage camping and hiding
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Offline zagibu

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Re: Fatigue bar & Sprint
« Reply #16 on: January 14, 2011, 10:49:56 pm »
+1
It's not a fucking fatigue bar. It doesn't even need a visual indication whatsoever. The fatigue effect just diminishes your swing speed with each consecutive swing, and if you stop swinging for a sec or two, you can swing as fast as before. It's just to stop guys like krampe who have absolutely no blocking capability, but still top the charts.

You can try to compare it to WoW or other stepped logic games as much as you want, it doesn't change the fact that it's something completely different. And it would work. M&B would be a better game with it. Of course, you are free to have a different opinion.

this will just encourage camping and hiding

Why? You still have to win the game to increase your multiplier. If reducing spam leads to hiding and camping, then this mod has serious problems. But I think you are wrong in your predictions...there are a lot of players that CAN block.
« Last Edit: January 14, 2011, 10:52:02 pm by zagibu »
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 Why am I beswung by sharpe and pointed utensyls?

Offline Ujin

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Re: Fatigue bar & Sprint
« Reply #17 on: January 14, 2011, 11:13:31 pm »
+1
Where is the "No, it's crap" voting option?
+1

Offline Punisher

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Re: Fatigue bar & Sprint
« Reply #18 on: January 14, 2011, 11:28:22 pm »
+1
Where is the "No, it's crap" voting option?

+1

Offline Boss_Awesome

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Re: Fatigue bar & Sprint
« Reply #19 on: January 14, 2011, 11:29:55 pm »
+1
Mount and blade warbands is the best multiplayer video game out there, i would hate to see it get changed for the worse.

Offline Kafein

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Re: Fatigue bar & Sprint
« Reply #20 on: January 15, 2011, 12:38:17 am »
+1
Mount and blade warbands is the best multiplayer video game out there, i would hate love to see it get changed for the worse better.

Fixed it for you. Try to bring some arguments next time. Please don't mix totally different things like DS and WoW.

The stamina loss for succesfully blocking an attack should be much less than in DS (as in that game you can even completly crush through a block if you do enough damage, making your opponent loose all his stamina left and inflicting the rest to his HP bar). As I said, it could be done in a way you still can block as much as you like, but you movement speed is lowered, and you can't make an attack directly (or it is very slow).

Making attacks cost stamina would slow down the gameplay. Making blocks cost stamina would make it faster. In both cases, agi build has the speed advantage, and str build has the endurance (more stamina) advantage.


Offline zagibu

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Re: Fatigue bar & Sprint
« Reply #21 on: January 15, 2011, 03:17:25 am »
+1
Well, reducing spam obviously results in "slower" gameplay. That's not a bad thing.
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Offline Civilian

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Re: Fatigue bar & Sprint
« Reply #22 on: January 15, 2011, 03:39:13 am »
+1
Nah. Did not like it in Age of Chivalry.

Offline Joxer

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Re: Fatigue bar & Sprint
« Reply #23 on: January 15, 2011, 06:09:50 am »
+1
Also one point would be that cavalry would get a great buff. It would make sense to use pack horses too. Irl one of the main strong points of cavalry is that the rider doesn't get tired. Unfortunately that isn't modelled in the game at all.
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