Author Topic: How awful was no friendly melee damage?  (Read 1938 times)

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Offline ManOfWar

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Re: How awful was no friendly melee damage?
« Reply #15 on: July 01, 2011, 08:10:40 pm »
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No. Just no.

Imho, team damage should be 100%. Dumbing down the game to make it 'easier' is not the way to go.

I would so want to try this out
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Offline Rangerbob

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Re: How awful was no friendly melee damage?
« Reply #16 on: July 01, 2011, 11:53:28 pm »
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Dear lord I get shot by enough nub friendly archers already....  100% team damage means all those archers shooting into crowds and hoping for a lucky shot are gonna just wreck their teammates.  NA siege was at 50% team damage 50% ff and yea everyone was killing themselves.  People were just dropping dead all over the place.

Offline Armpit_Sweat

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Re: How awful was no friendly melee damage?
« Reply #17 on: July 02, 2011, 12:01:21 am »
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When there's no teamwounding, the game plays pretty much like singleplayer.  When outnumbered, you hold S while a bunch of guys all facehug you at once while mashing their left click until you die.  Sure that would be even easier to kill the outnumbered person, but I think most people prefer there being some sort of skill involved in ganging up on people.

+1
Dont even have to read the rest of this thread.
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Offline Gondemar

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Re: How awful was no friendly melee damage?
« Reply #18 on: July 02, 2011, 12:52:07 am »
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And i'm not talking two. I'm talking about facing half a dozen guys at the same time.

That's what she said...

But yeah, I totally agree. Facing multiple opponents is part of the thrill, and knowing anybody can gang-spam his way throught you with his team would just make the game tasteless.

So, to quote a wise man, I'd say : "No, just no."
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Offline Dexxtaa

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Re: How awful was no friendly melee damage?
« Reply #19 on: July 02, 2011, 12:54:37 am »
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+1
Dont even have to read the rest of this thread.

+1 again.

-1 to John for posting here before on his home thread.

So pretty much no points from me, dawg.
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Offline Malaclypse

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Re: How awful was no friendly melee damage?
« Reply #20 on: July 02, 2011, 02:11:43 am »
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It's awful in Native and Single Player, I'd assume it was awful for cRPG. Totally support 100% ff. And More-Than-Medium combat speed.
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