Author Topic: New Map.  (Read 507 times)

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Offline Deavan

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New Map.
« on: June 29, 2011, 02:40:59 pm »
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Hey I'm new here and this is my first map. I thought I'd share it and if anyone wants they might like to tweak/change it.

It's limited only to a Battle map as of yet but any feedback/criticism would be great. I personally felt Crpg needed more maps like this.

(not sure of any specific protocol to follow but here it is.)

Pics:
(click to show/hide)
(click to show/hide)
(click to show/hide)

Download:
http://www.mediafire.com/file/cnz0cy8wv9ve0kt/scn_blank_5.sco

Terrain ID:
scn_blank_5 blank_5 256 none none 0.000000 0.000000 100.000000 100.000000 -100.000000 0x00000000300005000005a19e000075fb0000719d00003763 
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0
outer_terrain_plain




Offline Voodoox

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Re: New Map.
« Reply #1 on: June 29, 2011, 04:29:52 pm »
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some feedback.  Use terrain paint "village" for the village makes it look more real . Also drop the terrain around it put a wall looks better ( is ee some wall and if theres a lowered area with a gate into the vally ignore this. Just make it so people cant get up on the wall if you want them to stay in the city. Then paint with a smaller brush (5 radius or so) and make a path around the whole city and link to peoples doors. also add meaning to each house.. who lives there? whats there profession? is this a tavern? add props accordingly. the devil is in the details  :twisted:
« Last Edit: June 29, 2011, 04:33:56 pm by Voodoox »

Offline Deavan

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Re: New Map.
« Reply #2 on: June 29, 2011, 05:42:23 pm »
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Perhaps I wont give every house a fictional character...  But the rest sounds good :)

Offline Voodoox

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Re: New Map.
« Reply #3 on: June 29, 2011, 07:31:02 pm »
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lol :) at least give 2 or 3 a fictional meaning (tavern)(brewry)(loom house)(armor shop) and add some props it makes the whole scene better sure it takes time but the longer it takes and the more detail (to a point) the better