Basically a sort of existing idea of other games which imo would be a fun and nice feature for crpg.
Kill points,
For every player you kill you earn kill points, with these kill points you earn in game ranks, a small icon in front of your name.
These ranks help you in no way of stat increase or what-so-ever, they only stand for your dedication to CRPG and are a medal to all the slaughter you've done.
Back to the kill points, you will earn slightly more kill points for killing someone with a high rank then someone with a low rank, see it as a sort of bounty.
Also, the amount of kill points you get for killing people in battle are a higher rate then in siege.
example of how the ranking system would work (these rankings would have their own individual name, i just named them rank)
rank 1 reqruires 50 kill points
rank 2 reqruires 100 kill points
rank 3 reqruires 200 kill points
rank 4 reqruires 400 kill points
ETC, for a total of 10 or 20 levels, when you kill someone who has a low ranking you will earn 1 kill point, mid ranking 2 kill points, high ranking 3 kill points, see it as a sort of bounty.
Every rank has its own icon which will display in front of your ingame name on scoretab.
Again, this gives NO advantage in game it just shows how maney people you have slaughtered.
FAMEI would like to hear some opinions