Author Topic: wpf in terms of damage, attack speed, and accuracy  (Read 1568 times)

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Offline Dehitay

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wpf in terms of damage, attack speed, and accuracy
« on: June 23, 2011, 09:44:13 pm »
+1
Weapon proficiency is supposed to affect damage, attack speed, and accuracy, but I haven't really been able to find a thread explaining how or any formulas. Every time I search, it's always about the penalty from armor.

Hell, I'm not even 100% sure that wpf actually affects damage cause I can't find a real noticeable difference. And if it does, does it do so for every kind of weapon or just for melee? Also, does it add a certain percentage per wpf (ex: 0.05% more damage per wpf point) or by actual damage (ex: 0.02 damage per wpf point)?

When it comes to speed, I'm not even sure what the number on the weapon itself means. Is that the percentage of how fast it is compared to a punch? How many attacks can you do in a certain time frame? And does wpf affect attack speed by percentage of the listed speed (ex: 10% faster with 100 wpf) or by adding speed points (ex: 1 more speed per 50 wpf)?

I'm also confused about what the numbers in accuracy mean. Since even a masterwork Arbalest is still only 99 in accuracy, it could be percentage. But that would imply you could get 100% accuracy as long as you can get one more percentage with wpf. I'm also wondering if wpf increases accuracy on a percentage basis or by adding straight accuracy points. And does wpf also increase accuracy of power throw weapons?

Thanks in advance for any clarification

Offline Steelhyde

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Re: wpf in terms of damage, attack speed, and accuracy
« Reply #1 on: July 11, 2011, 08:41:25 pm »
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bump, i want to know too.

Offline EponiCo

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Re: wpf in terms of damage, attack speed, and accuracy
« Reply #2 on: July 11, 2011, 08:47:12 pm »
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There was some thread of WaltF4 where he tested speeds. IIrc 60 wpf is about equal to 4 weapon speed.
Damage was iirc about 15% bonus for every 100 wpf.

Offline rustyspoon

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Re: wpf in terms of damage, attack speed, and accuracy
« Reply #3 on: July 11, 2011, 10:59:46 pm »
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WPF does affect damage. If you have 2 characters with the same PS and one has 100 WPF and the other has 0, you'll notice a BIG difference.

I would assume it's a percentage increase as the mechanics behind this game seem to be based on percentages. Don't know for sure though.

For info about WPF and swing speed, here's one of WaltF4's posts: http://forum.c-rpg.net/index.php/topic,2531.0.html
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