Poll

Should there be Team Deathmatch on cRPG servers?

Yes.
No.
I hate you!!!!(yes)

Author Topic: Team Deathmatch cRPG  (Read 503 times)

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Offline D_the_Barbarian

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Team Deathmatch cRPG
« on: June 20, 2011, 04:45:11 am »
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There should really be a TDM server for cRPG NA and EU and all the other things. Battle gets boring when you have to wait after you die and even worse if someone is stalling. So someone should add a TDM server.
On a similar note, it is imperative to carry smoke bombs. Archers get confused because they're so ineffective that they pause to wonder why, so they end up being as effective as intended.

Offline monsterbrum

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Re: Team Deathmatch cRPG
« Reply #1 on: June 20, 2011, 07:36:40 pm »
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it doesn't "exist" anymore, its not in the C-rpg gamemode list.. the devs would have to add it, but i'd like to focus them on Strat

Offline ArchonAlarion

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Re: Team Deathmatch cRPG
« Reply #2 on: June 20, 2011, 07:38:12 pm »
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Yeah, just no xp or gold should be earned. Maybe very reduced gain, if any.

Offline Digglez

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Re: Team Deathmatch cRPG
« Reply #3 on: June 20, 2011, 08:24:25 pm »
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You already have TDM, its called battle.  TDM is the LOWeST evolutionary form of multiplayer, you shouldnt be asking for MORE of it. 

You should be asking for more sophisticated objective play like TF2 PAYLOAD (moving objective), QWTF Hunted (protect the VIP) or FPRTSS (first person real time strategy shooter) like Natural Selection & Empires mod for Halflife.

Or even better, combining ALL OF THESE.


A moving carriage with a VIP.  Each team has commanders to issue orders and setup the defense/ambush and does not participate in the battle.  Instead sees a different view (2d or isometric) as the battle unfolds.
« Last Edit: June 20, 2011, 08:27:14 pm by Digglez »

Offline marco1391

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Re: Team Deathmatch cRPG
« Reply #4 on: June 20, 2011, 08:33:22 pm »
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I'd like to see some good conquest mode