Author Topic: "to do" list for the devs.  (Read 3696 times)

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Offline Barbas

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Re: "to do" list for the devs.
« Reply #30 on: June 14, 2011, 10:22:41 pm »
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Soon, interesting players will leave, and we will keep only the no-lifers and kiddos.

Strangely enough, this is false.

Well, depends on how you define 'interesting players' I suppose.

But I see a lot of the same people playing now who were playing 7-8 months ago.  Even though virtually nothing meaningful has been added to the game in all that time.  Defend the Village.. but that seems fairly recent, and is only occasionally playable what with the server-kicks, half-xp / no-xp, etc.  Otherwise.. maybe a few new weapons, but a good number of old ones have disappeared too.  Personally, I liked the mod better in its earlier stages. 

To be blunt, enough people will keep playing cRPG simply because it's the only Warband multiplayer mod where you can level up.  Unless there's ever a competitor - and I doubt at this point that someone would take the time to develop one - it will likely enjoy considerable longevity even if Strategus never returns.  And even if the perpetual tweaking in the name of 'balance' never ends (probably it won't) despite how badly this detracts from the gaming experience.


Offline Blondin

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Re: "to do" list for the devs.
« Reply #31 on: June 15, 2011, 02:06:46 am »
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Strangely enough, this is false.

Well, depends on how you define 'interesting players' I suppose.

But I see a lot of the same people playing now who were playing 7-8 months ago.  Even though virtually nothing meaningful has been added to the game in all that time.  Defend the Village.. but that seems fairly recent, and is only occasionally playable what with the server-kicks, half-xp / no-xp, etc.  Otherwise.. maybe a few new weapons, but a good number of old ones have disappeared too.  Personally, I liked the mod better in its earlier stages. 

To be blunt, enough people will keep playing cRPG simply because it's the only Warband multiplayer mod where you can level up.  Unless there's ever a competitor - and I doubt at this point that someone would take the time to develop one - it will likely enjoy considerable longevity even if Strategus never returns.  And even if the perpetual tweaking in the name of 'balance' never ends (probably it won't) despite how badly this detracts from the gaming experience.

Yeah i was on a little rage this day, sry guys, still i like new gears too...
Btw, january patch was a big change and ppl that played 7-8 month ago were players that started Strategus and yeah i'm pretty sure that some of them continued to play while waiting for Strat. When Strat shut down (situation was frozen), cRPG battle brawl were senseless, without those big organized battles clans and randomers were in need.
But my post is useless since Strat (old one) is first on Harald's to-do list.
« Last Edit: June 15, 2011, 02:09:18 am by Blondin »

Offline Glyph

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Re: "to do" list for the devs.
« Reply #32 on: June 15, 2011, 11:50:33 am »
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- people with armorparts with cloth or fur should start to burn when hit buy a torch and need to jump into water  :P
and plate on people should get hot and melt together with your nipples! :D
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Offline justme

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Re: "to do" list for the devs.
« Reply #33 on: June 15, 2011, 11:51:45 am »
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2 slots for all 2h

Offline SchokoSchaf

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Re: "to do" list for the devs.
« Reply #34 on: June 15, 2011, 11:55:27 am »
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and plate on people should get hot and melt together with your nipples! :D
aaaaaaaah that's ironflesh!
määääääääääh!

Offline Pellegrino

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Re: "to do" list for the devs.
« Reply #35 on: June 15, 2011, 12:32:23 pm »
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- horses with tabards(maybe heraldic)     
- less night           
The most important thing is ROMAN EQUIPMENT!! We want this!  :mrgreen:

Offline Armbrust_Schtze

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Re: "to do" list for the devs.
« Reply #36 on: June 19, 2011, 05:59:40 pm »
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The most important thing is ROMAN EQUIPMENT!! We want this!  :mrgreen:

who is 'we' ? -.-

i will block that bill in the senate..
This masterwork bolt will send you straight to hell Tincan!

Offline Pellegrino

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Re: "to do" list for the devs.
« Reply #37 on: June 19, 2011, 06:41:46 pm »
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U can't, senate is under our command!

Offline karasu

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Re: "to do" list for the devs.
« Reply #38 on: June 19, 2011, 06:47:35 pm »
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- fix warbow (some love)

- fix throwing

- put wpf requirements on xbows

- pick nose.