How are these cavalry builds innately unfair and/or unrealistic (I say "innately" because gold cost/skill system is alterable, so the current "balance" situation is not necessarily permanent)?
Lance (unsheathable 1 slot), shield, 1H, 1 stack of throwing weapons
Lance (as above), shield, great sword
Lance (...), shield, 2 stacks f throwing weapons
Lance (...), shield, crossbow, 1 stack of ammo
Lance (...), shield, sheathable polearm (2 slots)
Lance (...), bow, 2 stacks of ammo
Lance (...), crossbow, 2 stacks of ammo
I don't see what is wrong with these builds at all. They all have strengths and shortcomings. When you hybrid ranged and melee, you waste specialist potential and the more stuff you take the more you have to pay in repairs.