Author Topic: Changelog 0.210 (Items) + screenshots  (Read 25264 times)

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Offline Keshian

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Re: Changelog 0.210
« Reply #135 on: January 11, 2011, 04:44:04 pm »
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Last test we did was Siege Crossbow and Steel Bolts versus Very Strong Bow and Bodkin Arrows. Our target was character in Transitional Heraldic Armor with 5 Ironflesh.

To kill him archer needed 6 shots. And he was in heavy strange armor (idk if that affects his dmg).
Crossbow needed... 5 shots to kill guy in Transitional Armor. But let's say that he might kill him with 4 shots, that still doesn't make much difference considering xbow and bow speed rating.

FFS, only one shot difference? Not to menton that we are talking about bow that is in "middle of bow ladder" versus top crossbow. I hope you see where I'm coming from. Crossbows are just not worth their price. It's not another random cry since we have made few tests. That's not even advantage against heavy armors since bow will kill that can faster, he will kill can like that while crossbow will be in the middle of doing the same job... I just hope that's not last change in crossbows stats. Now off to get some sleep...

Last EDIT:He meant Ironflesh, not WPF (i think since our target had 0 IF).

Yeh, that sounds like too much of  anerf for xbows, as the tradeoff for speed should be damage.
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Offline Elio

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Re: Changelog 0.210 (Items) + screenshots
« Reply #136 on: January 11, 2011, 04:48:44 pm »
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Anyone got a pic of the changed strange armour ?
In fact this's exactly the same, model was just added into the ninja.brf with samurai_armor_red & samurai_armor_black

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I guess soon it will be same for samurai_boots_pink & samurai_helmet_pink.

Offline Elmetiacos

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Re: Changelog 0.210 (Items) + screenshots
« Reply #137 on: January 11, 2011, 05:21:33 pm »
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The word is "anyway" not "anyways". You are not Gabby Hayes.
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Offline Roran Hawkins

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Re: Changelog 0.210 (Items) + screenshots
« Reply #138 on: January 11, 2011, 05:58:15 pm »
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Horses even more expensive???
I could play 1-3 rounds with destrier after 1 hour of grinding, now, the cots increases even more

Offline NuberT

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Re: Changelog 0.210 (Items) + screenshots
« Reply #139 on: January 11, 2011, 06:33:05 pm »
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Polearms are way to slow..

Mighty German Poleaxe   21170   
weight 3.75
requirement 16
spd rtng 90
weapon length 131
swing damage 48, cut
thrust damage 33 pierce
Can't use on horseback
Bonus against Shield

I am gonna get outspammed by everyone and I am already f***** with all those throwers and archers around...

Offline Tornkik

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Re: Changelog 0.210 (Items) + screenshots
« Reply #140 on: January 11, 2011, 06:34:47 pm »
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Very much thanks! It's nice, organized, and covers most of the changes, awesome job.  :D

Offline ThePoopy

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Re: Changelog 0.210 (Items) + screenshots
« Reply #141 on: January 11, 2011, 06:35:36 pm »
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i cant find that crusader sword in shop  :?

Offline Engine

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Re: Changelog 0.210 (Items) + screenshots
« Reply #142 on: January 11, 2011, 09:40:18 pm »
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Wow. I guess I won't be using my Sarranid horse Herbert much anymore. I don't quite understand the nerfs to the light horses. They already die on any 2nd hit anyway.

I always felt charge was overpowered and should be nerfed... but nerf charge, don't nerf the light horses!
« Last Edit: January 11, 2011, 09:42:36 pm by Engine »

Offline AirPhforce

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Re: Changelog 0.210 (Items) + screenshots
« Reply #143 on: January 11, 2011, 09:41:41 pm »
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Polearms are way to slow..

Mighty German Poleaxe   21170   
weight 3.75
requirement 16
spd rtng 90
weapon length 131
swing damage 48, cut
thrust damage 33 pierce
Can't use on horseback
Bonus against Shield

I am gonna get outspammed by everyone and I am already f***** with all those throwers and archers around...

Tell that to Pridecrusher.

Offline AgentQ

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Re: Changelog 0.210 (Items) + screenshots
« Reply #144 on: January 11, 2011, 10:07:25 pm »
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Tell that to Pridecrusher.

horse bump or teamwork works best.

Offline John

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Re: Changelog 0.210 (Items) + screenshots
« Reply #145 on: January 11, 2011, 10:14:21 pm »
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Polearms are way to slow..

Mighty German Poleaxe   21170   
weight 3.75
requirement 16
spd rtng 90
weapon length 131
swing damage 48, cut
thrust damage 33 pierce
Can't use on horseback
Bonus against Shield

I am gonna get outspammed by everyone and I am already f***** with all those throwers and archers around...

If you rely on speed, you shouldn't have chosen an heirloom that reduces it.
(Not that you could have known just by reading the character page that it would happen)

Offline ThePoopy

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Re: Changelog 0.210 (Items) + screenshots
« Reply #146 on: January 11, 2011, 11:09:54 pm »
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you should have loomed a polearm that get balanced first loom and not heavy

Masterwork Long Hafted Blade   5084   
weight 2.5
requirement 10
spd rtng 95
weapon length 153
swing damage 44, cut
thrust damage 22 pierce
Penalty with Shield

Offline Elio

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Re: Changelog 0.210 (Items) + screenshots
« Reply #147 on: January 12, 2011, 07:22:39 am »
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i cant find that crusader sword in shop  :?
It might be implemented in an upcoming patch, it's nevertheless always present in the module_items.py.
So I don't know why.