Author Topic: Hexagonal map for Strategus and Ideas on how to (AB)USE it!  (Read 13546 times)

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Offline Tears of Destiny

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Re: Hexagonal map for some future version of strategus..
« Reply #75 on: June 23, 2011, 04:04:31 pm »
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Goodness gracious that looks gorgeous! +1 to you!
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Offline Casimir

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Re: Hexagonal map for some future version of strategus..
« Reply #76 on: June 23, 2011, 05:03:35 pm »
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Nice work noc looking sweet, Im sure the donkey will come back and ruins dreams again however.
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Offline Sir Henry

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Re: Hexagonal map for some future version of strategus..
« Reply #77 on: June 23, 2011, 09:26:58 pm »
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Noctivagant you forgot the Farmers :D
We would own the hex that Mit Nun is in

nice work.  It looks really good, but i dont know if its possible to code.  I hope it works

Offline Noctivagant

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Re: Hexagonal map for some future version of strategus..
« Reply #78 on: June 24, 2011, 12:43:39 am »
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Noctivagant you forgot the Farmers :D
We would own the hex that Mit Nun is in

nice work.  It looks really good, but i dont know if its possible to code.  I hope it works

Ah yeah I remember now I'll fix it asap
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Offline Sir Henry

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Re: Hexagonal map for some future version of strategus..
« Reply #79 on: June 24, 2011, 09:01:54 pm »
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Ah yeah I remember now I'll fix it asap

Haha thanks, it really doesnt matter that much as we are puny and insignifigant.  Again, great work

Offline LLJK_Korea1

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Re: Hexagonal map for some future version of strategus..
« Reply #80 on: June 25, 2011, 05:55:43 pm »
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Supporting this
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Offline SchokoSchaf

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Re: Hexagonal map for some future version of strategus..
« Reply #81 on: June 25, 2011, 05:59:41 pm »
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Noctivagant, the River Pirates patch around Amashke turned Wolpergreen. Mind fixing that too?  :oops:
määääääääääh!

Offline Dezilagel

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Re: Hexagonal map for some future version of strategus..
« Reply #82 on: June 25, 2011, 08:29:55 pm »
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Wow, this is amazing! O.O

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Offline Thomek

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Re: Hexagonal map for some future version of strategus..
« Reply #83 on: June 25, 2011, 08:42:05 pm »
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I think that map is just an example boys.. Not something that will be used directly as-is in strategus.. (Who will perhaps start wiped waddayaknow)

So no need to burden nocti by fixing it! It's not a true diplomatic map.. Anyhow, if hexes were to be introduced in strategus, we would probably see villages and fiefs, mountains and rivers moved a little to fit inside the hexes.
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Offline Jarlek

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Re: Hexagonal map for some future version of strategus..
« Reply #84 on: June 25, 2011, 10:22:48 pm »
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That being said, it is a sweet looking map :D
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Offline Thomek

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Re: Hexagonal map for Strategus and Ideas on how to (AB)USE it!
« Reply #85 on: June 26, 2011, 01:20:12 am »
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Updated the 1st post with collections of ideas in this thread ++
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